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  1. Jun 5, 2019
    Deathgarden: Bloodharvest has a lot of potential, and I’ve been surprised at how much time I’ve dedicated to it since its launch. The trick will be ensuring that there’s gas in the tank to keep this relaunch going; it’s already faltered once, after all. This means that there’ll need to be a steady flow of new content, lest players find themselves resenting the grind of unlocking high level talents and cosmetics. The good news is that the world of Deathgarden allows for new content that could be fun and inventive. I’m looking forward to seeing this progress, even if I do continually forget which order the deadly nouns go in.