User Score
7.3

Mixed or average reviews- based on 588 Ratings

User score distribution:
  1. Negative: 62 out of 588

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  1. Jan 18, 2023
    6
    game is cool but when it's raining the game has very high frame drops even running well with everything maxed out only in the rain does it have this problem.
  2. Jan 2, 2021
    7
    Considering it came out way before inside (which is a similar, yet superior experience) I think it deserves encouragement. Pick it up if you are into this type of game
  3. Aug 6, 2020
    7
    Мир рухнул. Надежды нет. Нельзя начать все с чистого листа. Остались только выжившие. Игра «Deadlight» рассказывает историю Рэндэла Уэйна — человека, ищущего свою семью в Сиэтле после событий 1980-х годов, во время которых вся жизнь на Земле была уничтожена. Этот ошеломляющий кинематографичный платоформер заставит вас бегать, прыгать, карабкаться по стенам и бороться за свою жизнь вМир рухнул. Надежды нет. Нельзя начать все с чистого листа. Остались только выжившие. Игра «Deadlight» рассказывает историю Рэндэла Уэйна — человека, ищущего свою семью в Сиэтле после событий 1980-х годов, во время которых вся жизнь на Земле была уничтожена. Этот ошеломляющий кинематографичный платоформер заставит вас бегать, прыгать, карабкаться по стенам и бороться за свою жизнь в поисках ответов на вопросы и в поисках тех, кого вы любите Expand
  4. Jul 27, 2020
    7
    The game is quite ambiguous. On one side we got a quite dynamic and filled by some fresh ideas platformer but on the other side we got quite monotonous project.
    The storyline is cool and we got some real good twists in it. Gameplay is fun but only for first chapter.
    It is very hard to say something good or bad about this game, so if you want to play some platformer that will not take a
    The game is quite ambiguous. On one side we got a quite dynamic and filled by some fresh ideas platformer but on the other side we got quite monotonous project.
    The storyline is cool and we got some real good twists in it. Gameplay is fun but only for first chapter.
    It is very hard to say something good or bad about this game, so if you want to play some platformer that will not take a lot of time - Deadlight is your choice.
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  5. Apr 16, 2020
    7
    Игра выглядит стильно, имеет приятный геймплей. Концовка меня сильно удивила, потому что игра, как мне кажется, никак не намекала на нее.
  6. Nov 30, 2017
    6
    Deadlight had a lot of potential but fell short mostly due to technical issues. Clunky animations and a lot bugs including game breaking ones. And this is in Director's cut version published 4 years after initial release. Cutscenes are fine, but the plot itself is terrible, full of deus ex machina and situations that just do not make any sense. Visuals are good, backgrounds are even great.Deadlight had a lot of potential but fell short mostly due to technical issues. Clunky animations and a lot bugs including game breaking ones. And this is in Director's cut version published 4 years after initial release. Cutscenes are fine, but the plot itself is terrible, full of deus ex machina and situations that just do not make any sense. Visuals are good, backgrounds are even great. Action felt really satisfying from time to time despite poor animation. Expand
  7. Jul 8, 2017
    5
    The game has a fantastic art style and overall look but it has some of the worst voice acting ever, truly laughable and the script is equally bad, this really hurt the game for me and made it feel very amateurish, I can only hope the devs used friends and family and those weren't actually professionals. Another issue is the controls, they're just not quite tight enough for this type ofThe game has a fantastic art style and overall look but it has some of the worst voice acting ever, truly laughable and the script is equally bad, this really hurt the game for me and made it feel very amateurish, I can only hope the devs used friends and family and those weren't actually professionals. Another issue is the controls, they're just not quite tight enough for this type of game and I died countless times because of it, sometimes they just don't respond quick enough. Overall it's OK, and I only paid £2 for it but there are better ways to spend your time. Expand
  8. Mar 17, 2017
    7
    Yes, I recommend Deadlight.

    Pros: - Simple and good gameplay (but not as accurate as other platformers) - Nice controller button mapping (as in consoles) - Beautiful environments and subtile composition postprocess and lighting. - Chromatic aberration FTW!! - Is kind of short, that's not good in this case, but at least it includes a variety of situations. Cons: - Problems with
    Yes, I recommend Deadlight.

    Pros:
    - Simple and good gameplay (but not as accurate as other platformers)
    - Nice controller button mapping (as in consoles)
    - Beautiful environments and subtile composition postprocess and lighting.
    - Chromatic aberration FTW!!
    - Is kind of short, that's not good in this case, but at least it includes a variety of situations.

    Cons:
    - Problems with "binkw32.dll" wich mutes audio during cutscenes.
    (Solution: you have to replace this file for an updated one inside game's directory)
    - Lazy cutscene development. The style is good but if you take a look at "MGS Peace Walker" comic cutscenes you can understand what I'm saying. Even the ones of "Reverie & Resurrection" DLC from Castlevania LoS.
    - Some minnor glitches with ragdoll, collition data from environments and AI (It doesn't affect the experience much)
    - Awful voice acting. Story is not its strenght but it could have made it a much better game.
    - Price for it's short lenght.
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  9. Jan 30, 2016
    7
    While Deadlight seems to be a promising platforming title at first, it does not actually offer anything extraordinary for gamers to truly remember what the game is all about.
  10. Oct 29, 2015
    5
    Deadlight is a visually striking and addictive side scrolling game that is let down by a nonsensical plot, poor controls and weak second half.

    Positives: - Excellent art style - Fun parkour gameplay - Exciting first hour Negatives: - Boring, cliche storyline - Poor cutscenes - Terrible, unnatural controls - Occasional Frustrating Level Design Overall, Deadlight is a somewhat
    Deadlight is a visually striking and addictive side scrolling game that is let down by a nonsensical plot, poor controls and weak second half.

    Positives: - Excellent art style
    - Fun parkour gameplay
    - Exciting first hour

    Negatives: - Boring, cliche storyline
    - Poor cutscenes
    - Terrible, unnatural controls
    - Occasional Frustrating Level Design

    Overall, Deadlight is a somewhat enjoyable side-scrolling post apocalyptic zombie game that impresses with its visuals, but disappoints in storytelling and mechanics.
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  11. ave
    Oct 23, 2015
    7
    Mixing puzzle/platform genre with zombie shooting wasn't an easy task, but Deadlight does a fair job in blending them. The atmosphere and pacing of the first hours is captivating, nicely oscillating between tension an relief.

    Unfortunately for me, the "platform" part of the game became too hard during the underground survival tutorial, where I couldn't manage to execute properly an
    Mixing puzzle/platform genre with zombie shooting wasn't an easy task, but Deadlight does a fair job in blending them. The atmosphere and pacing of the first hours is captivating, nicely oscillating between tension an relief.

    Unfortunately for me, the "platform" part of the game became too hard during the underground survival tutorial, where I couldn't manage to execute properly an (apparently) simple roll action to avoid blade traps on walls. It's a little sad because previously the game was really challenging and forced me to retry many times until the rewarding "eureka" moment.

    So, if you're really into platformers, give it a try.
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  12. Jul 15, 2015
    5
    This review contains spoilers, click expand to view. An ok game.
    Very short.
    Story is mediocre.
    Ending is just horrible!
    Repressed memory, there's no such thing. Zombies aren't real either I guess but at least noone belives they are.
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  13. Apr 14, 2015
    7
    Never seen a sidescroller zombie game before, and I was pretty impressed when I started playing it.
    It has a really good atmosphere, and fun gameplay. (although some parts were quite frustrating.)
    If you're a fan of zombie games, or sidescrollers, I'd highly recommend this to you.
  14. Feb 14, 2015
    6
    I love cinematic side-scrollers and this promised to scratch that itch... but it didn't. Overall though the game didn't deliver despite a wonderful art style that captures the visuals of a city dissolving.

    It lacks in a few areas: controls, writing, and loading. The controls feel loose and there are strange inconsistencies. For example when you hold down SHIFT to sprint, the
    I love cinematic side-scrollers and this promised to scratch that itch... but it didn't. Overall though the game didn't deliver despite a wonderful art style that captures the visuals of a city dissolving.

    It lacks in a few areas: controls, writing, and loading.

    The controls feel loose and there are strange inconsistencies. For example when you hold down SHIFT to sprint, the character takes off at a slow lope and gets to full speed after a few steps. A problem starting out is that when you need to sprint and jump off a ledge, it looks like you don't have the speed you need. You actually do, it's just that the animation is out of sync with the physics. Fighting has dramatic pauses and a pulsing visual when the character is low on stamina. These sound great but the tricks get really old really fast.

    The writing is quite bad. The lines are cliche and the character has no depth to speak of. It wouldn't have taken much to create a good script for the game and I suspect it was done by game developers who fancied themselves writers. On the plus side, moving it from English to any other language would be quite easy: melodrama is a universal language.

    Loading: When your character falls of a ledge, or gets eaten, or suffers another grisly fate the game prompts you to hit a button. Once you do that you have to wait anywhere from a few seconds to several for the game to pull up the last auto-save. Why this design choice? If auto-saves are so common and the character is not in the middle of a scripted scene why not just place them back on the ledge? Perhaps it's an attempt to make the player feel something over the character's doom. Problem is this game suffers from same challenge to a lot of video games - how do you make players feel the death of a character when all you have to do is hit a button to revive them?

    I digress. Overall, if you're into side scrollers this may be picking up some day when it's on a deep discount but for $15 it just isn't worth it.
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  15. Dec 6, 2014
    5
    I was willing to like so much more of this game... Let me get to the pros, cons, and then I'll sum up some ideas.

    PROS: +Great visuals +Atmospheric scenery +Stylish cutscenes +Platform sections are kinda nice +Nice collectibles +And a nice soundtrack CONS: -Repetitive -Controls suck, with controller or keyboard, take your pick -The combat sucks -The story and the voice
    I was willing to like so much more of this game... Let me get to the pros, cons, and then I'll sum up some ideas.

    PROS:
    +Great visuals
    +Atmospheric scenery
    +Stylish cutscenes
    +Platform sections are kinda nice
    +Nice collectibles
    +And a nice soundtrack

    CONS:
    -Repetitive
    -Controls suck, with controller or keyboard, take your pick
    -The combat sucks
    -The story and the voice acting... ugh...
    -Too short
    -Almost zero replay value
    -Nightmare mode is a joke

    Deadlight it's a game that is better to look and than play. The visuals are really engaging, and the cutscenes have that Saturday morning cartoon feel to it, and that's a nice touch.

    Some platform sections feel pretty solid, but some of the jumps must be super accurate -but the controls don't help at all. Both the keyboard and the controller suck at this game. And the combat sections... yeah, I get it, the focus is to escape, not to fight back, but the combat (especially the melee combat) should not be so clunky.

    Also, people praising the story and the characters... Is this a joke? The story is clichéd in a bad way, and the characters feel so... bland. And the protagonist, Randall Wayne, is just a typical, stereotyped hero, that tries so hard to be deep and have cool dialogue lines, but it all just falls flat. The game tries to have some kind of commentary on human behavior, but it's more laughable than anything.

    And the game could have some replay value if the nightmare mode wasn't such a joke. For those who don't know, nightmare mode is the regular game without saves. If you die, you respawn from the beginning. I can see this work in a much better game, but with flawed platforming and bad controls, it will just piss you off. Oh, yeah, and it unlocks an alternative ending that makes no sense. Go figure.

    The collectibles are a nice touch, but they're not something that will keep you interested at the game for more than 5 minutes.

    Sure, it's a really cheap game, but it could have been so much more. If the platforming was a little bit more solid, and there were some more levels, this review would be really different. Even with its story being all over the place, the game would have scored much higher. But, to me, it's just a really mediocre title, barely passable, and you should only play it if it's on sale, or if you like zombies and platformers.
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  16. Oct 20, 2014
    5
    Very good atmosphere
    Good storytelling

    Over-priced for 4 hours of content
    Controls are difficult to manage sometimes
    I from time to time miss platform by a millimeter
  17. Sep 25, 2014
    7
    Although this is a good game, with a very interesting story, excellent art direction(the game's plot is in 1986), beautiful graphics especially the lighting effects, there are some bugs that i can't forgive.

    For example the mission with the helicopter chase. I found some problems in the control especially the jump. If you are ok with this problems, the game has a good hero, some
    Although this is a good game, with a very interesting story, excellent art direction(the game's plot is in 1986), beautiful graphics especially the lighting effects, there are some bugs that i can't forgive.

    For example the mission with the helicopter chase. I found some problems in the control especially the jump.

    If you are ok with this problems, the game has a good hero, some interesting characters, and a beautiful story. I suggest you to play this and i wonder why companies don't take advantage of the platform/zombie combination.
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  18. Jun 10, 2014
    7
    Visual y conceptualmente interesante aunque algunos bugs hacen que la experiencia pueda ser más compleja. Pero sin duda es una buena compra en rebajas.
  19. May 23, 2014
    5
    There is little to recommend in this game. The graphics are quite nice for a 2D game. The difficulty is all over the place, going from laughably easy to ridiculously hard while somehow bypassing the golden mean of satisfying challenge. The combat system is rather poor and uninteresting. Aiming is obviously not optimized for mouse input. The story is eye-rollingly bad and hammy. The game isThere is little to recommend in this game. The graphics are quite nice for a 2D game. The difficulty is all over the place, going from laughably easy to ridiculously hard while somehow bypassing the golden mean of satisfying challenge. The combat system is rather poor and uninteresting. Aiming is obviously not optimized for mouse input. The story is eye-rollingly bad and hammy. The game is also very short. Overall it is a passable distraction, but barely so. Expand
  20. May 13, 2014
    6
    The game starts off well with the difficulty ramping up progressively. The visuals are excellent, however, the cutscenes become a bit of a nuisance when you want to simply keep playing as they are very much an eyesore.

    However, as the difficulty increases so does frustration. Gimmicky placement of objects and enemies keeps you on your toes as well as slamming your fist into your desk
    The game starts off well with the difficulty ramping up progressively. The visuals are excellent, however, the cutscenes become a bit of a nuisance when you want to simply keep playing as they are very much an eyesore.

    However, as the difficulty increases so does frustration. Gimmicky placement of objects and enemies keeps you on your toes as well as slamming your fist into your desk attempt after attempt after attempt. Sometimes you'll be right on the verge of a new checkpoint during a chase moment only to get to the end and have seconds to figure out how to progress.

    If you can get it on sale it's great but I've found myself playing less and less of it each time I pick it up simply because it went from a fun challenge to a very frustrating cluster of cheap challenges.
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  21. May 2, 2014
    7
    Deadlight is a 'different' game that attempts to portray its own display of "end of the world zombies". Its generally exciting with some very fast paced action sequences however, very clueless and predictable story wise. The writing was nothing but average although the music in the game, is just amazing! surprisingly. for its current $15 price i would wait for a sale like what I didDeadlight is a 'different' game that attempts to portray its own display of "end of the world zombies". Its generally exciting with some very fast paced action sequences however, very clueless and predictable story wise. The writing was nothing but average although the music in the game, is just amazing! surprisingly. for its current $15 price i would wait for a sale like what I did myself. All in all its a enjoyable game to play when looking to waste some time. Expand
  22. Feb 20, 2014
    6
    Yes, the atmosphere is good. The action, though sparse, is actually pretty good. I enjoyed using guns to dispatch zombies, although I can almost guarantee that less than half of the zombies you kill will be killed with guns. Even less with the shotgun, which is only acquired after you're more than halfway through the game.
    The biggest downside to this game is the level design. There are
    Yes, the atmosphere is good. The action, though sparse, is actually pretty good. I enjoyed using guns to dispatch zombies, although I can almost guarantee that less than half of the zombies you kill will be killed with guns. Even less with the shotgun, which is only acquired after you're more than halfway through the game.
    The biggest downside to this game is the level design. There are so many chase scenes that will spontaneously kill you if you don't perform all the moves that the game wants you to perform at just the right time. For example, you knock down a door to a warehouse. For some reason, that starts off a chain reaction that leads to the whole building collapsing, and the game will randomly kill you if you don't make all the right moves. Fortunately, the game is fairly forgiving with its checkpoints, but not necessarily with it's save points, if that makes sense. Whenever I quit the game and came back, I found myself much further behind where i thought I had left myself. I presumed that cutscenes would cue autosaves- this is not the case. So the game is unforgiving in how much of it you find yourself replaying over and over. Also, the story is very tripe and generic. Other than that, the game is positive; it's just far from epic. I can't think of a single person I would go out of my way to recommend this game to.
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  23. Feb 1, 2014
    7
    It's a survival horror with 2D mechanics. Nice game, nice graphics and sound, generally good design level (the Rat one being the worst one), nice atmosphere and story. Gameplay is generally decent beside a few useless complications (some moves could have been automatic). The lenght of the game is really short (a few hours) so I don't recommend it at more than 5, maybe 10, euros.
  24. Jan 4, 2014
    5
    This game has tons of potential, having amazing visuals, cool atmosphere and a good concept. While the whole zombie Armageddon theme is getting tired, the fact that this one places it in the middle of the cold war adds a cool dimension. However there are some major flaws with this game that keep me from rating it higher.

    First is length and consequently value. The game is $15 although I
    This game has tons of potential, having amazing visuals, cool atmosphere and a good concept. While the whole zombie Armageddon theme is getting tired, the fact that this one places it in the middle of the cold war adds a cool dimension. However there are some major flaws with this game that keep me from rating it higher.

    First is length and consequently value. The game is $15 although I got it on sale for $4, it's literally 4 hours long. That's pretty poor value as far as video games are concerned these days, just not enough content.

    Second the controls are not precise. You'll be trying to climb a fence before a zombie eats you and end up jumping into it and bouncing off by accident and dying. Or you'll be trying to jump straight up to grab a ledge but jump into a wall instead. Really poor. The combat also quite frankly sucks. Either make this a full out combat game or a full out evade zombies game. Instead it tries to mix both styles, making zombies hard to kill since there's like zero ammo in this game and they're impossible to kill with your fireaxe, but also frustrating to avoid due to the poor controls.

    Third the voice acting is really, really bad. I thought the story was fine, the cutscences are presented in comic book style which I thought was cool, and the writing wasn't awful, but the acting is bad. It feels like a foreign game they had to translate and dub over. The story is extremely predictable and cliche but I like zombie tales so I didn't mind.

    Finally my last critique is the game itself is just kind of dull. It's like old school pitfall, jump from platform to platform over a bunch of spikes and zombies, just not that interesting. It probably wasn't more than 4 hours cus they couldn't design any more unique levels.

    So again, tons of potential, great atmosphere and concept, poor execution.
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  25. Jan 1, 2014
    6
    This game displays the storytelling potential of the medium, and underlines the fact that games do not have to make your system hardware gasp for air to give you something that looks and feels really good while you play it.

    While playing the game, there is an impressive sense of depth and attention to detail that manages to not feel repetitive or reused like you would expect. For
    This game displays the storytelling potential of the medium, and underlines the fact that games do not have to make your system hardware gasp for air to give you something that looks and feels really good while you play it.

    While playing the game, there is an impressive sense of depth and attention to detail that manages to not feel repetitive or reused like you would expect. For example, when breaking into what used to be someone's home, it convincingly looks and feels like a home. The use of motion comics for cutscenes, which were simple but well-drawn in a style crossed between The Walking Dead and 30 Days of Night, was very effective.

    Unfortunately, that’s about it in Deadlight’s win column. The story is not bad but the dialogue often is. Your character is a former park ranger (complete with Rick Grimes hat in some flashbacks and in Nightmare mode) who is attempting to find his wife and kid after a flu outbreak turns people into flesh-eating “shadows”. That’s really all you need to know, but should you want to suffer through 60 pages of overly-dramatic diary entries, it’s an option.

    In short, this game doesn’t have a great deal more to offer than how great it looks and feels, and that can be perfectly fine. Games like Hotline Miami and Limbo have shown us you can also have great games with little or no story at all. Unfortunately, Deadlight insists on trying to say a lot when all we really need it to do is be quiet and look pretty.
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  26. Dec 13, 2013
    5
    If you ever played the old Flashback game or maybe prince of persia you know how this game plays. It's like that but with smoother movement and with zombies. The world looks gorgeous and the gameplay is fun, but it's lacking in several other departments. The gameplay at first seems fine, but the longer u get the more trial and error puzzle it becomes.

    Some parts of the game feels more
    If you ever played the old Flashback game or maybe prince of persia you know how this game plays. It's like that but with smoother movement and with zombies. The world looks gorgeous and the gameplay is fun, but it's lacking in several other departments. The gameplay at first seems fine, but the longer u get the more trial and error puzzle it becomes.

    Some parts of the game feels more like a QTE than an action platformer and will have you die again and again just to repeat a section that begins with an unskippable cutscene, just to progress a bit further each time.

    One part was so bad that I went to check how to get through it. Turns out I did everything exactly as I should had, but I had vsync turned off, making it impossible for me to progress, so I had to go back to the main menu just to turn it off, thereby resetting all of my progress on that level. Yes if you stop playing the game you lose ALL progress you've made since the last loading screen.

    All in all it's an ok game with gorgeus graphics and design that suffers from gamebreaking bugs and trial and error events that are way harder than needed.
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  27. Nov 20, 2013
    6
    Deadlight was a satisfying gaming experience, although the campaign was fairly short….There are several bugs in the game mainly resulting in a lack of response from the character and glitches that basically result in death. This makes ‘Nightmare Mode’ pretty much impossible, because it would be extremely difficult to complete some chapters without dying… I did enjoy my experience withDeadlight was a satisfying gaming experience, although the campaign was fairly short….There are several bugs in the game mainly resulting in a lack of response from the character and glitches that basically result in death. This makes ‘Nightmare Mode’ pretty much impossible, because it would be extremely difficult to complete some chapters without dying… I did enjoy my experience with Deadlight, but I have no desire to ever play this again… It’s seriously down to the fact there really isn't much replay ability in there, but we can get games dirt cheap these days and have so many titles to play through it seems developers are clocking onto this and making good enjoyable one play games… If you like side scrolling platform shooters with zombies, this could be the game for you. Expand
  28. Nov 9, 2013
    6
    Extremely short (finished in 5.0 hours), pathetic Console Port. Thanks again, Consoles! Cannot change key-bindings. Just try pressing 'D' and 'E' at the same time (moving an object) or performing a grouped jump ('D'+SHIFT+CTRL+SPACE) and you will understand what i mean. Lame story. Weak gameplay, which is mostly jumping puzzles hence the 5 hour gameplay. And a ridiculous size forExtremely short (finished in 5.0 hours), pathetic Console Port. Thanks again, Consoles! Cannot change key-bindings. Just try pressing 'D' and 'E' at the same time (moving an object) or performing a grouped jump ('D'+SHIFT+CTRL+SPACE) and you will understand what i mean. Lame story. Weak gameplay, which is mostly jumping puzzles hence the 5 hour gameplay. And a ridiculous size for such a short lame Microsoft game. MAJOR FAIL. Expand
  29. Nov 9, 2013
    5
    The game graphics and atmosphere are nice, but it was way to short and the story was predictable. I recently finished the game and was disappointed, You never really "meet" the characters so it didn't matter to me weather they lived or died, the game itself felt rushed and the ending left an empty spot where it could have been a jaw dropper. The game also lacked personality and replayThe game graphics and atmosphere are nice, but it was way to short and the story was predictable. I recently finished the game and was disappointed, You never really "meet" the characters so it didn't matter to me weather they lived or died, the game itself felt rushed and the ending left an empty spot where it could have been a jaw dropper. The game also lacked personality and replay value, I would classify it in the category of something to play when there is nothing else to do. If the developers had worked as hard on the story and levels as they did on the atmosphere it could have been a great game. Expand
  30. Nov 7, 2013
    6
    This review contains spoilers, click expand to view. The atmosphere of this game is just plane awesome! The creators took a little time on creating realistic 80th zombie apocalypse settings with crazy animations and sounds. The story telling is kept in a monologue of the protagonist and done well for the most. Sometimes though it is getting to be a little pain because of repetitions and this hard voice always summing in your ears nevertheless it has been done very well. In addition to that the "climbing" system is pretty neat: Sprinting long distances, throwing yourself out of a window, rolling around on the floor through obstacles, jumping and just being super trim and fast!
    But also the game mechanics is the point where you could curse all over and over again: Accidentally pressing "E" in certain situations will cause your character to kneel down without any chance to abort this so you get eaten by "Shadows", aiming is hard to manage because you first have to control your characters direction (left or right) with you arrow buttons and then aim (causing death multiple times) but sometimes enemies just are behind you and you might not realize that you should have just clicked LMB to push them away, the overall neat graphics design sometimes lets you down in finding the right path ending in numerous deaths; so does the helicopter scene!
    This game really has potential which unfortunately is crushed by lacking realization 6/10
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Metascore
78

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. PC Master (Greece)
    Feb 6, 2013
    84
    I could not tear myself away from the screen, during the five hours it took me to complete Deadlight. There are some design issues, mainly regarding the controls, but overall it was a worthy experience. [December 2012]
  2. Jan 7, 2013
    75
    The PC porting of Deadlight does not disappoint the fans. Mixing platforming, action and survival in a wise manner, the title conquer all the favors of the public.
  3. LEVEL (Czech Republic)
    Dec 21, 2012
    70
    Survival platformer suffers from some minor bugs but its atmosphere and gameplay elements are catchy and satisfying enough to give it a try. [Christmas 2012]