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6.2

Mixed or average reviews- based on 1419 Ratings

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  1. Jan 21, 2023
    8
    Если четно игра понравилась больше 1 и 2 части. Крафт интересен, визуал красив, наконец-то лор хоть как-то углубился.
  2. Jan 3, 2023
    10
    Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke, Isaac Clarcke,
  3. Jul 27, 2022
    8
    It's not a terror/horror game anymore, it's a shooting and action game because it was totally predictable and doesn't give more scares like the first or second game. GRAPHICS ARE BEAUTIFUL and great animations
  4. May 20, 2022
    8
    Lifts lifts lifts lifts lifts lifts lifts
    but in the most the game is cool
    done it with brother, we had fun
  5. Oct 30, 2021
    8
    Заключительная часть игры уступает первым двум, но все также держит в напряжении 8/10 обидно, что разработчики закинули проект в долгий ящик.
  6. Jul 1, 2021
    10
    Крутая игра! Особенно кооп режим! Правда атмосферу хуже сделали но всё равно игра крутая!
  7. Feb 1, 2021
    8
    This is not a survival-horror anymore, to be fair, only the first one was truly a survival-HORROR, to be fair it's very hard to rival a "deserted" starship setting and the unknown factor it's very hard to repeat in the sequel and yet, DS2 is great in it's own merits, mostly because it brought a deeper look into the lore of Dead Space franchise. And it's the same with Dead Space 3, thisThis is not a survival-horror anymore, to be fair, only the first one was truly a survival-HORROR, to be fair it's very hard to rival a "deserted" starship setting and the unknown factor it's very hard to repeat in the sequel and yet, DS2 is great in it's own merits, mostly because it brought a deeper look into the lore of Dead Space franchise. And it's the same with Dead Space 3, this game is most an action game than it's a horror game, it does have good moments, but most of the time it's just a survival-action game, and it's not necessarily a bad thing, because this game bring a even deeper look into the lore (which is amazing btw) and also a ton of new mechanics, like the weapon creator, that is great. Haters gonna hate, but I think this is a good game and it's a shame that EA has closed down Visceral Games. In time, the first two game had movies that helped set the background before the games, it's a shame EA didn't do that for DS3. Expand
  8. Dec 23, 2020
    8
    this was a fun disappointment. fun as in the action was entertaining you and the (optional) partner you get in this journey. disappointing as in the storyline and lack of "horror" thats watered down with action. it tries hard to be both but cant be a jack of all trades. boss fights are interesting, really cool suit and weapon upgrades. Isaac takes on this cool adventure with a lessthis was a fun disappointment. fun as in the action was entertaining you and the (optional) partner you get in this journey. disappointing as in the storyline and lack of "horror" thats watered down with action. it tries hard to be both but cant be a jack of all trades. boss fights are interesting, really cool suit and weapon upgrades. Isaac takes on this cool adventure with a less memorable "partner" in this space epic. Expand
  9. Nov 9, 2020
    8
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  10. Oct 29, 2020
    9
    As most people are doing I will compare this game to it's previous titles. Dead space one is great for what it created and two is great for everything it built on one. Now three for me is special because of the setting and atmosphere. The exact opposite of what other people thought but I just loved the setting and new creatures that three added. I think that the scares did not let upAs most people are doing I will compare this game to it's previous titles. Dead space one is great for what it created and two is great for everything it built on one. Now three for me is special because of the setting and atmosphere. The exact opposite of what other people thought but I just loved the setting and new creatures that three added. I think that the scares did not let up either as many were saying. I can definitely see the argument of the constant action that 3 needed but, isn't that what they did in two. `Two is an amazing game, which is why people are so hard on this game. Three gets much too much hate for the great game that it is. Expand
  11. Oct 15, 2020
    10
    People leaving bad reviews because the game is different really don't understand how progression in games work, this game is near perfect.

    The story is fantastic, the sci-fi elements are huge in this game too, co-op really made this game shine and was a brilliant desicion for the 3rd installment of the main story. This game expands upon everything the first 2 were trying to do and
    People leaving bad reviews because the game is different really don't understand how progression in games work, this game is near perfect.

    The story is fantastic, the sci-fi elements are huge in this game too, co-op really made this game shine and was a brilliant desicion for the 3rd installment of the main story.

    This game expands upon everything the first 2 were trying to do and brings in so much more, the graphics in this still look better than most up to date games now, the best in the series imo, ignore any review of people complaining about co-op considering it's completely optional and the game in single player is still very much survival horror just with more action.
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  12. Jun 30, 2020
    8
    Плюсы:
    Первые 40% игры
    Крафт оружия Графика для 2013 вполне годная. Минусы: Вторая половина игр, проходящая на самой планете - очень душная. При том что я люблю снег и зимние локации в играх. Имбаланс оружия, большая часть модулей бесполезна, в самом начале нашел удобные для себя пушки и прошел ими игру. Хотелось бы побольше новых, уникальных врагов. Сюжетом и концовкой
    Плюсы:
    Первые 40% игры
    Крафт оружия
    Графика для 2013 вполне годная.

    Минусы:
    Вторая половина игр, проходящая на самой планете - очень душная. При том что я люблю снег и зимние локации в играх.
    Имбаланс оружия, большая часть модулей бесполезна, в самом начале нашел удобные для себя пушки и прошел ими игру.
    Хотелось бы побольше новых, уникальных врагов.

    Сюжетом и концовкой удовлетворен, dlc awakened не проходил, так что для меня все закончилось в конце основной игры, и так как продолжения серии не предвидится этот исход считаю каноничным.
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  13. Dec 3, 2019
    9
    No es el mejor Dead Space pero no es una mal juego de hecho es un muy buen juego, tiene bastante rejugabilidad con los diferentes modos de dificultad y el coop, creo que el juego merece un 8 o 7, como fan le doy un 9 por la diversión y rejugabilidad que me ha dado, pero para nada es basura como la gente dice, algunas de sus mejores características:

    Coop, rejugabilidad, desbloqueo de
    No es el mejor Dead Space pero no es una mal juego de hecho es un muy buen juego, tiene bastante rejugabilidad con los diferentes modos de dificultad y el coop, creo que el juego merece un 8 o 7, como fan le doy un 9 por la diversión y rejugabilidad que me ha dado, pero para nada es basura como la gente dice, algunas de sus mejores características:

    Coop, rejugabilidad, desbloqueo de logros, acción, gráficos y diseños, el cambio de escenarios, incluso el modo de creación de armas es divertido si lo comprendes(no es tan dificil y e visto a la gente quejarse, es que no se enteran de lo que hacen y dicen que es basura por que no se toman el tiempo para entender el sistema y quieren todo fácil sin esfuerzo, entiendo que el sistema del 1 y 2 eran mejores o más "comodos" pero para nada hacen a este sistema basura, hay nuevos enemigos necromorfos , humanos uniólogos, y los robots son de mucha ayuda para recolectar recursos, el sonido el genial, la música es la mejor de los 3.

    Los aspectos negativos: no hay terror(se cambio ese especto en la mayor parte del juego excepto el dlc pero esa es la idea del juego ), la historia no es la mejor pero lo que más veo que fallo es el guión no la historia. el balanceo de botiquines y munición es malo pero aun así funciona, si lo juegas en altas dificultades o modos diferentes esto deja de ser un problema, micro transacciones(las pueden ignorar pero si están rotas si las usas).

    En resumen es un juego OK y diría que sí vale la pena jugarlo por lo menos una vez para hacerte tu propia opinión, y terminar la trilogía junto a la historia de Isaack, es una lastima lo que le pasó a visceral games y a pesar de que cometió errores en el 3 muchos no se los perdonaron y por eso no hay y posiblemente no habrá más Dead Space nunca más, y si EA metió mano pero aun así se puede ver el cariño y el amor puesto en el juego por parte de VISCERAL GAMES.
    R.I.P. Visceral Games y Dead Space gracias por esos momento inolvidables que se te graban para una vida, sin duda crearon una franquicia inolvidable que ya esta con las grandes como Resident Evil, Silent Hill, Halo etc, gracias por todo.

    Post data: Esta franquicia se inspiró grandemente en franquicias de horror o survival horror y películas como: resident evil, la cosa, silent hill, alien, system shock y si buscan algo parecido DEAD SPACE inspiró a una nueva IP que esta en desarrollo que veremos en futuros años, si les interesa se llama "NEGATIVE ATMOSPHERE"
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  14. Oct 3, 2019
    9
    The first two parts were games about meditative and slow horror and atmosphere. The third part has become a more active shooter with not very successful crafting. Nevertheless, the history of the game itself remained excellent and revealed to its possible maximum. Although the game was obliged to give us the fourth part, but even so, it deserves a high rating for all its efforts.
  15. Apr 16, 2019
    8
    Dead Space 3 doesn't get involved with horror category like its first 2 prequels but it's definitely a huge potential for the next game in this series (in case EA released Dead Space 4 as it's been a while since they carried out the third one). The game continues after the ending of Dead Space 2 and the whole story plot totally links to its first 2 prequels, which helps players get back toDead Space 3 doesn't get involved with horror category like its first 2 prequels but it's definitely a huge potential for the next game in this series (in case EA released Dead Space 4 as it's been a while since they carried out the third one). The game continues after the ending of Dead Space 2 and the whole story plot totally links to its first 2 prequels, which helps players get back to the main trace of the series. But it's unreasonable to have the game started the same old ways as the other 2 and lasted its boredom for 8 hours fighting the same old necromorphs. From the middle to the end, there are changes in the game flow that actually rescue the whole game from causing players feel off the hook. The DLC has made itself an enormous failure for revealing the true enemy's identity of the Earth who had been designed to look like a serial killer (or at least a butcher), which mostly makes no sense to what the whole series have tried to established for the existence of this franchise. Fortunately, the last rise in the plot flow at the end of this DLC lifts up the expects of most players for the next franchise.
    Game-play and characters designs are quite fascinating. EA did make a huge innovation in the weapons upgrade bench, which opens variety of paths for players of completing missions. What nearly kills the game-play is its game mechanics. Sometimes it's difficult to lift or move objects with the telekinesis module and enemies' AI is quite low in some cases of spaces with many open doors.
    The biggest development EA has applied on to this franchise is music. The SFX and theme are totally stunning, lively and thrilling and what EA does the best is putting them at the right moments in the story flow.
    I gave it 8 since this franchise is as awesome as the first 2. The end of the game definitely opens a new future awaiting ahead of this block-buster series.
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  16. Mar 29, 2019
    10
    I'm not new to the franchise and I'm not saying its better than the other ones ,but it had some improvements, like the gun crafting, coop multiplayer ( even though it made the game less scarier that it even was)
    the gun gameplay has gotten a turn to the worst but im not comparing it to the previous games in the series, im comparing it to the games that are available in general and
    I'm not new to the franchise and I'm not saying its better than the other ones ,but it had some improvements, like the gun crafting, coop multiplayer ( even though it made the game less scarier that it even was)
    the gun gameplay has gotten a turn to the worst but im not comparing it to the previous games in the series, im comparing it to the games that are available in general and compared to those games, even in 2019 it is still one of the good games to play ( graphics are good+plus the story).
    EA tried to force micro transactions on me, and it kinda ruined the experience until i downloaded a cheat engine and gave myself infinite resources so i wouldn't be forced to buy resources.
    it was good enough for me that i finished the game 5 times (normal,impossible,pure survival mode, classic, and hardcore mode)
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  17. Mar 21, 2017
    9
    I really enjoyed my time with this game. Is this game as claustrophobic as the first, classic entry to the series? Well, sometimes but not always. I feel that's because it is a much larger game, with a far greater scope, variety in environments, places to venture through, enemy types and weapons; it's a 17-18 hour game on the hardest difficulty and in order to sustain that it needs aI really enjoyed my time with this game. Is this game as claustrophobic as the first, classic entry to the series? Well, sometimes but not always. I feel that's because it is a much larger game, with a far greater scope, variety in environments, places to venture through, enemy types and weapons; it's a 17-18 hour game on the hardest difficulty and in order to sustain that it needs a variety of pacing to keep things fresh. Imho, it couldn't be 17 hours of dark, metal corridors with the occasional room for ambushes.

    Look at DS2, that was already moving towards a more traditional action packed adventure. Sure it starts off like 1 but soon Isaac starts talking and breaking out the odd wise crack and as the game goes on, the enemies and situations you encounter become repetitive. DS2 was an 11 hour game for me but I'd had enough by the 9th hour. It was just room after room of hordes of enemies. DS3 on the other hand never wore out it's welcome for 17 hours because of the variety. I still love DS2 in many ways but, for me, it ends up being my third favourite.

    DS1 is still my fave but 3 is a close second. I've played through 1 three times, 2 twice and 3 twice and if I was asked to play through one of the DS games again I'd choose 3 because there's so much variety. Oh, and I want to give special mention to three things not usually associated as being DS's main qualities.

    1. The way the lore is explained. Much of your exploration shows all the centuries old horror that has been taking place due to the markers and I felt like I was discovering and learning about some almost Cthulhu-esque intrigue. And no, it's not just done in notes found on desks. You see it in the demented scribblings on the walls, in the mission plans and research written on boards, in the objects in laboratories and meeting rooms, even on projectors.

    2. The side missions that all contain their own little stories about the various poor souls who have fallen to the necromorph menace, the missions had real character and often brought out real sympathy in me for the victims, even if they hadn't been great people.

    3. The music. The calm moments floating among the space wrecks above the planet's surface, knowing you'll soon have to delve back into those dark, dangerous corridors, are made even more hypnotic thanks to an almost Alien music score. The quality of the ambient tracks is also great throughout the rest of the game.

    I'm not gonna say you'll love it for sure, but this game came out at a time when EA was at it's most hated and I can't help but feel that slightly skewed of lot of people's sentiment. It must be easy to pick up cheap now so I'd encourage anyone to give it a go if you have any interest in the series. I think you'll be pleasantly surprised.
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  18. Apr 8, 2016
    9
    Don't ask me why I'm writing a review for a game that's 3 years old. Call me nostalgic. I still cling onto the hope that a Dead Space 4 will be announced soon. Every time I search news for DS4 I come across old articles talking about how DS3 bombed forcing EA to put the franchise on freeze. So here I am, putting in my 2 (positive) cents.

    I liked Dead Space 3. I liked the
    Don't ask me why I'm writing a review for a game that's 3 years old. Call me nostalgic. I still cling onto the hope that a Dead Space 4 will be announced soon. Every time I search news for DS4 I come across old articles talking about how DS3 bombed forcing EA to put the franchise on freeze. So here I am, putting in my 2 (positive) cents.

    I liked Dead Space 3. I liked the environment, the story progression, the characters even the combat system. I'm not a hardcore horror fan and perhaps that is what sets me apart from a lot of the reviewers here. That being said Dead Space (1) and Fear (1) are games that I will always remember fondly. Hell, even Alien Isolation was a blast and that is truly a horror survival game as your main way of surviving is run and hide (and whimper). But that is where I draw the line - zombies and angry puppets just don't do it for me.

    I like FPS, I like a good story, and I like (good) sequels). For me the Dead Space trilogy delivers on all fronts. To me each game felt connected, yet had unique play style (which is a good thing). Not only that but you get a sense of the character evolving. From a nerdy mechanic **** his pants in DS1 to a tired and jaded veteran in DS3 whose approach to dealing with enemies is a lot more confident (as it should be having killed thousands or tens of thousands of them already).
    I agree that the universal clips which you can easily craft at any bench did water down the thrill of the combat somewhat, but I'd be lying if I said that I don't enjoy blowing up enemies up close with my home-made missile launcher (brings back memories of Doom 2).

    As for the story, I am tempted to compare it to the Mass Effect games. Not that it's anywhere nearly as complex or rich as the ME story, but the story progression in both franchises is done really well in my opinion. Specifically in Dead Space each games pulls back the curtain a bit more, making you realize the truth is much worse than the previous game's ending suggested. Though Dead Space 3 perhaps went too far in the hopes to pave the way for Dead Space 4, it still made sense. The writing is good and it left me wanting more.

    So

    Story 9/10
    Combat 9/10
    Visuals 9/10
    Replayability: let's just say YES
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  19. Feb 13, 2016
    10
    . Dead Space must be played with impossible mode to truly enjoy lt. Enemies are unpredictable and relentless at times.With all the tweaks (NVidia Inspector, NVidia control panel and Precision X ) the game now has higher frames and more than enough eye candy for me. Dead Space 3 with a shotgun how grand.
  20. Dec 30, 2014
    10
    the number of people wining about this game is BS yes i don't like origin ether and the ending DLC was a real FU to us all but this game was vary good game it had much more story to tell and the action and horror is still there the weapons were the strongest point in this one and love it as much as 1&2. stop hating on games because your mad about something else. i give it a 8/10 i choosethe number of people wining about this game is BS yes i don't like origin ether and the ending DLC was a real FU to us all but this game was vary good game it had much more story to tell and the action and horror is still there the weapons were the strongest point in this one and love it as much as 1&2. stop hating on games because your mad about something else. i give it a 8/10 i choose 10 to level out this trolling bs. Expand
  21. sft
    Nov 17, 2014
    8
    More legless fun in tight corners

    I enjoyed DS1 despite the horrendous PC controls. And DS2 was even better, with most of the irritations of the original ironed out. With DEAD SPACE 3 the developers have adhered to the prevalent belief that more must be better and have expanded on most aspects of the game. The results are mixed but the game still packs a pretty impressive survival
    More legless fun in tight corners

    I enjoyed DS1 despite the horrendous PC controls. And DS2 was even better, with most of the irritations of the original ironed out. With DEAD SPACE 3 the developers have adhered to the prevalent belief that more must be better and have expanded on most aspects of the game. The results are mixed but the game still packs a pretty impressive survival horror punch. DS3 continues to do what the previous two games did so well: it delivers a tense, claustrophobic experience with challenging, close-quarter combat and plenty of startling moments. The story is reasonable although perhaps not quite as convincing as the first two instalments. There are also a greater variety of environments this time, including the surface of an inhospitable frozen planet. The graphics are good, although I can’t say I noticed any real improvement on DS2 in this area. One of the most notable changes is the greatly expanded weapon construction/upgrade system, which allows you to create and customise your own weapons. The system works well but I found myself hankering for the simpler weapons of the two earlier games as they gave credence to the fact that Isaac is an engineer using basic tools to fight the necromorphs. The suits available can still be upgraded but there’s no dramatic change in this system over the previous games. Sadly Visceral decided to abandon the manual save stations used in 1 and 2 and have opted for a typical checkpoint system instead. Bad news for us PC gamers but par for the course these day. Overall this is another atmospheric and enjoyably stressful episode in the trials of Isaac Clarke. I hope there will be another.
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  22. Oct 12, 2014
    9
    Game companies can't win sometimes, I swear. Had this been a carbon copy of 1 or 2, people would complain about that. Step back and look at Isaac's evolution. He's not an engineer anymore, terrified of taking a single step but logical enough to know he has no choice. He's the most experience necromorph slayer in the universe. Not saying much, but it is what it is. He knows now what has toGame companies can't win sometimes, I swear. Had this been a carbon copy of 1 or 2, people would complain about that. Step back and look at Isaac's evolution. He's not an engineer anymore, terrified of taking a single step but logical enough to know he has no choice. He's the most experience necromorph slayer in the universe. Not saying much, but it is what it is. He knows now what has to be done, and he wants this nightmare to end. So yeah, it's not as creepy or terrifying this time because Isaac isn't scared anymore.

    These are among the best games I've played in my 25 years of gaming. Great story, great gameplay, scary as my worst nightmare (especially if you max the difficulty), and just so incredibly fun to play. The only reason I'd give this one a 9 is because I do think they could have done a little better with where and when necromorphs attacked, and some of the boss battles were a bit too repetitious for me.
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  23. Aug 13, 2014
    8
    [NO SPOILERS, ONE HUGE CHEAT] This game is worth playing if only to experience the most advanced weapons-crafting in all of gaming. The weapons parts can be combined in nearly infinite ways and specific parts work well with other parts, others not so well. There are bar graph indicators that should predict how fast or powerful a combination of parts will be but "fast" on one rifle frame is[NO SPOILERS, ONE HUGE CHEAT] This game is worth playing if only to experience the most advanced weapons-crafting in all of gaming. The weapons parts can be combined in nearly infinite ways and specific parts work well with other parts, others not so well. There are bar graph indicators that should predict how fast or powerful a combination of parts will be but "fast" on one rifle frame is different on another, even though the bar graph might be equal. So it falls in part to trial and error but that's not bad, it keeps your interest in trying newer and innovative combinations to achieve the ultimate rate of fire, or damage or capacity.

    Also of interest is that you must collect enough different resources, different metals and such, before you can begin crafting advanced weapons. By default the player will find one scavenger bot (you will be wise to search carefully for the other hidden two) that scavenge resources along with you. These scavenger bots are the only way to collect Ration Seals, a perk put in the game by the publisher that can be redeemed for the most powerful and exclusive weapons parts. These most powerful weapons parts result only by deploying your bots to scavenge as often as possible.

    And here's the cheat: the game is set up to condition you to only release the bots when you hear a sound cue signaling an area that is presumed to be rich in resources. But the fact is that the assignment of Ration Seals to any and every given area is completely random so it is safe and in fact wise to re-deploy your bots within minutes of their return from a scavenge mission, without regard to the sound cue. Only in this way will you receive a surplus of Ration Seals great enough to afford the most powerful weapons.

    IMO as a PC game, this installment is better than DS1 but not as good as DS2. The DS1 voice acting was rather wooden and, of course the protagonist never spoke at all. It was a poor port; even with the correct vSync settings the mouse still lagged noticeably.

    Here in DS3, they introduced some new and formidable necromorphs but chose a love triangle as the central sub-plot and took the whole feel of the game into the realm of Michael Bay/Mission Impossible, a realm that often made my eyes roll but nothing is perfect . IMO DS2 was the best overall but this one is still a lot of fun and well worth playing, especially these days when it is priced under $10.
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  24. Jul 27, 2014
    9
    The gameplay from DS1/2 has definitely turned from horror story to action with a scifi horror theme for this 3rd installment. If you were solely invested in the first two games for the horror /survival element you will be disappointed. But if you were like me and found some of the mechanics of the first two somewhat tedious and don't really care that much about being 'scared' by a videoThe gameplay from DS1/2 has definitely turned from horror story to action with a scifi horror theme for this 3rd installment. If you were solely invested in the first two games for the horror /survival element you will be disappointed. But if you were like me and found some of the mechanics of the first two somewhat tedious and don't really care that much about being 'scared' by a video game then DS3 delivers. The story and game itself aren't scary really but I never found the first two scary, i mean...it's a video game, right? The story has however become much more complex (a little convoluted and some plot holes) and grandiose. You could argue more generic but it still fun to play and figure out what's going on.

    The bench system and building your own weapons is incredibly rewarding, although probably about 1/2 way through the game you'll likely find the right gun combo/formula that will make the remainder of the game somewhat easy. (I'm playing again on impossible and not having much trouble at all with my 2 favorite guns).

    The visuals have improved significantly and the zero gravity elements went from incredibly annoying (DS1) to some of the most fun and exciting elements of the game. The suit mechanics changed, I wouldn't argue for them being better or worse just different.

    Altogether I had more fun playing this one than both DS1 and DS2.
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  25. Jun 27, 2014
    10
    You face the necromorphs once again, this time you go to them, prepared, with a team, you discover the fascinating story of others before you who tried to stop the necromorphs, you get deeper into the ancient ruins of Tau Volantis, there is less "survival" and more "action" but that is what common sense dictates, we humans learn, adapt and evolve, its obvious that the Isaac Clarke from DS3You face the necromorphs once again, this time you go to them, prepared, with a team, you discover the fascinating story of others before you who tried to stop the necromorphs, you get deeper into the ancient ruins of Tau Volantis, there is less "survival" and more "action" but that is what common sense dictates, we humans learn, adapt and evolve, its obvious that the Isaac Clarke from DS3 is not the same man from DS1 he is now an experienced hardened veteran.

    DS1 Zealots will whine and whine about the game being too "action oriented" but it is indeed fun, and still scary and atmospheric.
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  26. Jun 10, 2014
    9
    There's nothing wrong with this game, it is still as good and as scary as its predecessors. It is much more of an action, shooting gallery than Dead Space 2, however that didn't spoil the game for me at all.

    Really recommend this if you loved DS and DS2, or if you're just a horror/survival genre enthusiast.
  27. Jun 3, 2014
    10
    This game is awesome, no question. Just get the game, even though the story and fear should have been better, but the gameplay beats all the dead space games.
  28. May 23, 2014
    8
    Although many people are complaining about DS3, but I wouldn't agree on this is not a great DS game. I know this game had turned out to be a more action pack shooter rather than the good old horror DS that it used to be, but at least the storyline and the gameplay are great. To be honest, with the new weapon crafting feature, I enjoyed **** of fun every time I crafted a new weapon andAlthough many people are complaining about DS3, but I wouldn't agree on this is not a great DS game. I know this game had turned out to be a more action pack shooter rather than the good old horror DS that it used to be, but at least the storyline and the gameplay are great. To be honest, with the new weapon crafting feature, I enjoyed **** of fun every time I crafted a new weapon and tried it on enemies. Even though this game had lost some of the components that would make this a great DS game, but still, this is a damn good game. Expand
  29. May 11, 2014
    8
    While clearly a step back from Dead Space 2 the game is still amazing. It has some extremely memorable interactive cinematics, an in-depth customization system, some open world exploration, and amazing characters. Where it suffers is boring grinding battles (especially side-quests), extremely long fetch quests, and a lot of the level traversal mechanics feel the same. I feel like it couldWhile clearly a step back from Dead Space 2 the game is still amazing. It has some extremely memorable interactive cinematics, an in-depth customization system, some open world exploration, and amazing characters. Where it suffers is boring grinding battles (especially side-quests), extremely long fetch quests, and a lot of the level traversal mechanics feel the same. I feel like it could have been a much better 10 hour game, but still loved it. Here is to hoping that Dead Space 4 is significantly better. Expand
  30. Apr 18, 2014
    8
    This time EA did it right. Dead Space 3 is better than the previous one. And it should be rated higher not lower because of a reasonable difficulty. You can always feel free to play it hard if you like the challenge. The gameplay in Dead Space 3 is greatly improved. In overall Dead Space 3 is a mighty action horror adventure video game.
Metascore
78

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. PC Master (Greece)
    Jun 10, 2013
    90
    Its emphasis on the action element might be a nuisance to some of the franchise’s fans, but the game’s production values in every aspect will reward even the most doubtful gamer. [March 2013]
  2. PC PowerPlay
    Mar 30, 2013
    70
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
  3. Feb 28, 2013
    70
    Finishing a trilogy was always going to need bigger explosions and greater stakes – unfortunately this has come at the sacrifice of true horror.