- Publisher: Deep Silver
- Release Date: Sep 5, 2011
- Also On: PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 1659 Ratings
User score distribution:
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Positive: 816 out of 1659
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Mixed: 578 out of 1659
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Negative: 265 out of 1659
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- Most helpful
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Aug 6, 2012
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Oct 8, 2011
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Sep 10, 2011
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Sep 8, 2011
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Sep 6, 2011Great potential, Horrible bugs kill this games. Check back after a patch is released to take the released development build to the actual retail release.
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Mar 21, 2012
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Feb 3, 2012
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Sep 7, 2011
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Feb 1, 2012
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Nov 28, 2011
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May 24, 2012Thank god I only payed 11$ for this. By act II the gimmicks wear off and you're stuck beating zombies that won't die for hours with glass weapons that constantly break against enemies that are unimaginative in every way. Fun with a group of friends but they'd better be more entertaining than the game.
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Dec 20, 2013
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Jan 15, 2013
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Mar 1, 2013
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Apr 5, 2014It's an unfinished mess. Textures are dreadful, lighting is from 1998 and whoever signed of those menus has never used a computer before. That and the fact my character seems to be ice-skating make it all but unplayable.
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Nov 20, 2013
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Nov 30, 2013
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Nov 10, 2015When I first loaded it up, I thought it was pretty fun and exciting. Then about 20 minutes passed and I realized it was just the same thing again and again. There was no challenge to it, no fear nor excitement. It was a colourful chore at best. It has a few interesting ideas in terms of game mechanics, but these only matured by Dying Light, a far superior game.
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Jun 22, 2016
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Apr 17, 2020Весьма однообразная игра. Ну, может начало интересное, а так больше и нечего делать.
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Jul 28, 2022who knew that this crap here was created by the same developer that made the amazing DYING LIGHT 1
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Feb 26, 2013
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Aug 25, 2012
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Dec 7, 2011
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Sep 10, 2011
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Sep 14, 2011This review contains spoilers, click expand to view.
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Sep 29, 2011
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Oct 21, 2011
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Nov 26, 2011
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Jan 10, 2012Attempts to developers to make the game too well, has led to the fact that the game was really quite boring. Personally, I do not really like it and go on a huge island in search of the next quest, met for a total time 10 zombies, breaking with his favorite subject of close combat. And how do metal pipe can bend specifically on two strikes?
Boring, no paddle
Awards & Rankings
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Pelit (Finland)Oct 19, 2011Dead Island is maybe rough around the edges, has things that could have been better and has some strange solutions to gaming mechanics, but really, who cares? The main thing, close combat with zombies on an open environment, is both exceptionally well done and most importantly, great fun. Even alone. In the land of blindingly pretty, but simplified tubeshooters the ugly zombie game is the king. [Sept 2011]
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Oct 17, 2011Dead Island has plenty of reasons to be likeable: a satisfying duration, enough freedom and interactivity to create addiction and enough potential to become a classic. And although it isn't what the elitists would call a mandatory title, I think it's infectious enough for me to pull my friend's sleeve to buy the game too.
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Oct 9, 2011It's the mission design that proves most disappointing. Its scale is highly ambitious but Dead Island's population of living dead aren't enough to compensate for its barren lack of variety and an increasingly tedious structure.