- Publisher: Deep Silver
- Release Date: Sep 5, 2011
- Also On: PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 1659 Ratings
User score distribution:
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Positive: 816 out of 1659
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Mixed: 578 out of 1659
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Negative: 265 out of 1659
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Oct 5, 2011
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Sep 6, 2011
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Sep 7, 2011
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Sep 6, 2011
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Sep 6, 2011
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Sep 6, 2011Deep Silver and Techland have royally messed up for a major release Dead Island, released a DEBUG version, to fix it caused files to become corrupt and user progression to be erased.
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Jul 26, 2013
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Nov 20, 2013
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Nov 30, 2013
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Jun 2, 2012
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Sep 30, 2013
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Aug 25, 2012
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Jul 7, 2012
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Jan 6, 2012I was hoping this would be as good as left 4 dead based on the trailer if not better.
Sadly not!
The game simply involves endlessly running around doing mundane tasks. I think the lack of weapons at the start only added to this boredom.
To me this is definitely a lazy console ported game rather than a pc game -
Nov 26, 2011
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Oct 2, 2011Once you get past the novelty in the first hour or so, it becomes a brain dead trudge to victory **** you dont even have to know what your doing half the time. Not to mention the plot is of the calibre of an 11y/o's attempt at creative writing. Total waste of money :(
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Nov 2, 2011
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Jan 10, 2012Attempts to developers to make the game too well, has led to the fact that the game was really quite boring. Personally, I do not really like it and go on a huge island in search of the next quest, met for a total time 10 zombies, breaking with his favorite subject of close combat. And how do metal pipe can bend specifically on two strikes?
Boring, no paddle -
Feb 3, 2012
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Aug 6, 2012
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Mar 22, 2012
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May 30, 2012
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Mar 27, 2013
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Oct 8, 2011
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Feb 1, 2012
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Nov 11, 2011
Awards & Rankings
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Pelit (Finland)Oct 19, 2011Dead Island is maybe rough around the edges, has things that could have been better and has some strange solutions to gaming mechanics, but really, who cares? The main thing, close combat with zombies on an open environment, is both exceptionally well done and most importantly, great fun. Even alone. In the land of blindingly pretty, but simplified tubeshooters the ugly zombie game is the king. [Sept 2011]
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Oct 17, 2011Dead Island has plenty of reasons to be likeable: a satisfying duration, enough freedom and interactivity to create addiction and enough potential to become a classic. And although it isn't what the elitists would call a mandatory title, I think it's infectious enough for me to pull my friend's sleeve to buy the game too.
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Oct 9, 2011It's the mission design that proves most disappointing. Its scale is highly ambitious but Dead Island's population of living dead aren't enough to compensate for its barren lack of variety and an increasingly tedious structure.