User Score
7.5

Generally favorable reviews- based on 751 Ratings

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  1. Aug 5, 2023
    7
    This game really lived up to the whole "this game is the hardest thing ever" marketing that surrounds the Dark Souls franchise. The amount of awfully designed areas and bosses is impressive. That being said, the core gameplay and amazing DLC's do somewhat redeem it.
  2. May 8, 2023
    5
    **** this piece of **** dog**** goofy ah piece of trash utter garbage cringe ah hoeless mother ****ing game. great game i reccomend.
  3. Feb 19, 2023
    7
    Dark Souls II feels like the twilight zone of dark souls games. This game never comes close to the highs of the other two souls games, with a different approach to level design and extremely underwhelming bosses. Some people will complain about enemy placements and level design, but I found that it made for an interesting challenge in how you approach certain areas, with this in mind, aDark Souls II feels like the twilight zone of dark souls games. This game never comes close to the highs of the other two souls games, with a different approach to level design and extremely underwhelming bosses. Some people will complain about enemy placements and level design, but I found that it made for an interesting challenge in how you approach certain areas, with this in mind, a new mechanic which drains your max hp each time you die seemed to discourage me from experimenting a lot of the time, which is something that I greatly disliked. When it comes to bosses, it feels as if they went with quantity over quality and many of them feel underwhelming and extremely easy, there are very few times where I felt I needed to think when fighting something when simply circling around mindlessly was the best approach for 90% of them. On top of this certain character attributes such as ADP completely skews with the balance of the bosses from player to player, and its unclear that such a stat is vital to upgrading in order to make the game feel "normal". Overall I appreciate what the game does with it's story, taking it in a very unique direction from 1 & 3, but its issues shine through to an unbearable degree that are hard to ignore. By itself it is a "good" game but compared to the other masterpieces fromsoft has put out it stands out and not for the better. Expand
  4. Jan 1, 2023
    7
    dark souls was appraised for it's fair and rough difficulty, putting you through a difficult challenge that is truly rewarding when beaten
    dark souls II is hard because the gameplay is much more limited, and very frustrating, as you're not fighting the hard bosses, but the more-than-supposed punishing mechanics that make those bosses so goddamn hard, killing the satisfaction of slaying a
    dark souls was appraised for it's fair and rough difficulty, putting you through a difficult challenge that is truly rewarding when beaten
    dark souls II is hard because the gameplay is much more limited, and very frustrating, as you're not fighting the hard bosses, but the more-than-supposed punishing mechanics that make those bosses so goddamn hard, killing the satisfaction of slaying a boss and replacing it with relief sometimes
    still, this game shines on many other aspects, as the world is greatly built (not the level design) and the variety of playstyles is even bigger than on the first one
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  5. Dec 29, 2022
    6
    ---------------------
    / My score - 6 /
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  6. Dec 5, 2022
    6
    The least consequential Dark Souls game of the franchise and its spin-offs. It's an okay game, still worth playing once maybe if you like the franchise. It does a lot of what its predecessor and sequel did, but worse: worse combat, worse controls, worse boss design, worse level design, worse music, worse characters, worse lore. This game essentially exists to show that the cycle of linkingThe least consequential Dark Souls game of the franchise and its spin-offs. It's an okay game, still worth playing once maybe if you like the franchise. It does a lot of what its predecessor and sequel did, but worse: worse combat, worse controls, worse boss design, worse level design, worse music, worse characters, worse lore. This game essentially exists to show that the cycle of linking the fire from game 1 is indeed an unbreakable cycle and that humanity tries again and again to perpetuate or break it. Dark Souls 1 sets the story up better, and Dark Souls 3 concludes it better, and both of them have much cleaner visuals, much better environments, and much smoother combat. It's also the hardest one to get all the achievements for, as my 450 hours of game time should attest to compared to 1 & 3; it's the one I liked the least and the one I was forced to play the longest to keep my record of 100% all the FromSoft games. Expand
  7. Nov 28, 2022
    6
    Dark Souls II is generally a step back from Dark Souls 1. Some quality of life considerations have been made here such as more linearity and fast travel, and this takes away from its predecessors feeling of adventure and loneliness. Combat has not changed too much, but it somehow seems like a step back. It is far clunkier than the previous game, and the hitboxes are awful. The game alsoDark Souls II is generally a step back from Dark Souls 1. Some quality of life considerations have been made here such as more linearity and fast travel, and this takes away from its predecessors feeling of adventure and loneliness. Combat has not changed too much, but it somehow seems like a step back. It is far clunkier than the previous game, and the hitboxes are awful. The game also takes Souls in a meme direction, where difficulty becomes more about traps and hidden enemies that bash you in a slapstick moment rather than about managing resources and carefully fighting enemies.

    The game still nails the atmosphere though, and the story here is actually really good. Somehow it is also the best Souls game in terms of role playing and build variety.
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  8. Oct 24, 2022
    5
    I cannot recommend this game at all. Scholar is just unfun. Encounters throw waves upon waves of enemies at you, and while it is a valid skill for a game to check in a player, the overuse of this is nothing short of frustrating. Dark Souls, by contrast, rarely throws large quantities of enemies at you, making the few times that does happen feel like an actual check of my skills ratherI cannot recommend this game at all. Scholar is just unfun. Encounters throw waves upon waves of enemies at you, and while it is a valid skill for a game to check in a player, the overuse of this is nothing short of frustrating. Dark Souls, by contrast, rarely throws large quantities of enemies at you, making the few times that does happen feel like an actual check of my skills rather than a frustrating way of making the game harder. The game also has significant issues with hitboxes. That being said, Scholar has some things going for it. It's visual style is superb, and I like many of the locations I encountered. Majula is my favorite hub area of any Souls game by far. It is such a gorgeous place and feels like a comfy respite from the dark, dangerous world.

    It is worth noting that Scholar is also significantly different from the original Dark Souls 2. I have not played the original, but from what I've heard, I'd recommend playing that instead. It still has some issues with convenience and bugs, but the major issue of enemy placement and encounter design is fixed. Do not take my word for this, instead read what people have said about the original Dark Souls 2. Consider Scholar an optional hard mode.
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  9. Oct 5, 2022
    6
    Очень затянутая игра, с хуёвым левел дизайном, когда вместо честных боёв 1 на 1 или 2 на 1, на тебя вечно устраивают засады минимум 5 на 1, копирайты боссов в своей же собственной игре и хуже атмосфера, нелинейность, чем у первой части.Очень затянутая игра, с хуёвым левел дизайном, когда вместо честных боёв 1 на 1 или 2 на 1, на тебя вечно устраивают засады минимум 5 на 1, копирайты боссов в своей же собственной игре и хуже атмосфера, нелинейность, чем у первой части.
  10. Mar 13, 2022
    5
    game smells like "kakish"game smells like "kakish"game smells like "kakish"game smells like "kakish"game smells like "kakish"game smells like "kakish"game smells like "kakish"
  11. Jan 7, 2022
    6
    A spoiled and lightweight version of a great game, but nevertheless quite interesting
  12. Dec 7, 2021
    7
    Итак.. Не знаю почему ничего не написал ранее... Наверно потому что и так всё понятно - лучшая игра трилогии. :-)
    Да, хоть она и была у меня первой в серии, но я возвращался в неё и после Bloodborne, и после Demon's Souls с Dark Souls 3. Прошел еще на PS3 и PS4, в отличии от...
    Отличнейший визуальный стиль. Это главное в играх, что б глазу было приятно а душе комфортно. Нелинейный мир.
    Итак.. Не знаю почему ничего не написал ранее... Наверно потому что и так всё понятно - лучшая игра трилогии. :-)
    Да, хоть она и была у меня первой в серии, но я возвращался в неё и после Bloodborne, и после Demon's Souls с Dark Souls 3. Прошел еще на PS3 и PS4, в отличии от...
    Отличнейший визуальный стиль. Это главное в играх, что б глазу было приятно а душе комфортно.
    Нелинейный мир. Как прекрасно искать, заблудиться, не знать куда идти.. а потом найти новый проход. Как прекрасно когда начинаешь прохождение и еще не знаешь куда пойдешь.
    Самая лучшая магия в серии. А люблю играть магами. Тут прям со старта посох и вперед. Далее прогрессии очень адекватная - новые заклинания, новые посохи.. Разные навороты и буст урона, и отвлекающие, защитные.
    Отличные арены боссы. Как интересно пробовать убить Преследователя баллистой, Увидеть невидимого Аву и ломать голову что это такое, удивиться наполнению воды у Гибкого часового, случайно узнать что Алчного Демона можно отравить кувшинами рядом, узнав что пауки на Фрее отгоняются факелом и можно пройти проще, когда не получается пройти Дымного, одеть шлем, отключив первую фазу, и пройти почти сразу, случайно в компании на Сере Аллоне увидеть как он делает себе сепуку... Офигеть от яда на Мите и случайно найти мельницу..
    Прекрасные локи. Как офигенно после душного Дранглика очутиться в умопомрачительном Храме Аманы.. С песнями, безмятежностью..
    Самое лучшее разнообразие тактик и подходов, построения перса и методик прохождения.
    Ну и конечно Маджула...
    Это все первое прохождение. А сейчас? Сейчас самое лучшее вторжение за синего - когда кидает на всю игру и не знаешь куда попадешь.
    Но объективно, конечно, игра не без недостатков. Прекрасно помню ощущение, что игра пустышка и бросить бы её нафиг, но это относится к любой серии DS.
    Но оценка такая же как и для остальных частей серии 7/10 .
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  13. Nov 9, 2021
    7
    Ordinary locations with a large number of identical enemies, a very large number of bosses, but most of them are similar and easy, an incomprehensible balance of characteristics and levels
  14. Oct 20, 2021
    6
    DS2 can't keep up with DS1 and DS3. It is clearly visible that the project leader in charge was not Miyazaki. The person in charge didn't know what Souls games are about and what he was doing.

    It is certainly not a bad game, it is an ok game. But I would say it is only 70% of DS1 in terms of quality and atmosphere. Here are the CONs: - Graphics are WORSE than DS Remastered. Art
    DS2 can't keep up with DS1 and DS3. It is clearly visible that the project leader in charge was not Miyazaki. The person in charge didn't know what Souls games are about and what he was doing.

    It is certainly not a bad game, it is an ok game. But I would say it is only 70% of DS1 in terms of quality and atmosphere.

    Here are the CONs:

    - Graphics are WORSE than DS Remastered. Art style is not as good, there are texture repetitions, forests look extremely ugly like in a 2003 game. Lighting is extremely flat and simple due to the graphics downgrade.
    - Atmosphere not as dark as in DS1/3. Scenery and lighting is quite bright, so maybe it would be better for Barby and the 7 princesses
    - Enemy tracking is insane. The enemy can alter his hit until the last microsecond, he tracks you. It is very annoying because you have to wait until the last moment when dodging
    - Embarassing dialogues: They tried to copy the somewhat surrealistic and depressed dialogues from DS1, but failed
    - Samey bosses: Almost all bosses have similar attack pattens: some swings, a charge attack. The feel
    very samey in contrast to the very individual bosses in DS1/3
    - Keyboard layout: the changed he key assignments to absoluetely horrible keys so have fun when picking up an item, moving your hand to the Enter key each time, pretty annoying

    So they failed in many departments. It is still ok, but please buy it on sale for max. 10 Euros.
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  15. Jun 16, 2021
    6
    Плюсы:
    +Левелдизайн
    +Разнообразие рабочих билдов +хорошее пвп Минусы: -Однотипность мобов. Как вы думаете, следующий моб будет рыцарем? или рыцарем? а может быть рыцарем? -хуевые и безыдейные боссы, кроме дымного рыцаря -вся сложность в том что тебя просто хуярят толпой -музыка мне не понравилась
    Плюсы:
    +Левелдизайн
    +Разнообразие рабочих билдов
    +хорошее пвп
    Минусы:
    -Однотипность мобов. Как вы думаете, следующий моб будет рыцарем? или рыцарем? а может быть рыцарем?
    -хуевые и безыдейные боссы, кроме дымного рыцаря
    -вся сложность в том что тебя просто хуярят толпой
    -музыка мне не понравилась
  16. Jun 14, 2021
    7
    Наверное самая бодрая часть серии соулс, которая получает заслуженные 7 балов, за геймплей и графику соответствуенно.
  17. May 19, 2021
    7
    Многие ругают эту часть знаменитого сериала за частые баги в игре.Да,есть такое скажу я вам но это же не критично! К тому же компания FROM software извинилась за это и подарила каждому кто купил эту игру большое DLC "Crown of the Sunken King" совершенно бесплатно!!! Как итог игра в целом весьма хорошая получилась,окружающий живой мир оставил очень положительные эмоции.Лично я игрой доволенМногие ругают эту часть знаменитого сериала за частые баги в игре.Да,есть такое скажу я вам но это же не критично! К тому же компания FROM software извинилась за это и подарила каждому кто купил эту игру большое DLC "Crown of the Sunken King" совершенно бесплатно!!! Как итог игра в целом весьма хорошая получилась,окружающий живой мир оставил очень положительные эмоции.Лично я игрой доволен и советую ее тем кому этот жанр нравится.Теперь собственно что в нутри коллекционного издания "Маджула" Красивая железная коробка в нутри которой сама игра на диске,красочный артбук,литографии и саундтрек на CD.Все очень красиво и по привлекательной цене у Озона. Expand
  18. May 6, 2021
    7
    Ну, что сказать, Миядзаки пришёл, и сделал всё немного лучше чем было в оригинале. Игра стала сложнее (хотя, всё ещё самая лёгкая часть серии). И в целом ощущения более приятные (хотя баланас всё ещё убитый, ага, бесконечные (99) хилки)

    7/10.
    Ну, что сказать, Миядзаки пришёл, и сделал всё немного лучше чем было в оригинале. Игра стала сложнее (хотя, всё ещё самая лёгкая часть серии). И в целом ощущения более приятные (хотя баланас всё ещё убитый, ага, бесконечные (99) хилки)

    7/10.
  19. Apr 21, 2021
    7
    Tenia muchas ganas de seguir descubriendo la saga Dark Souls. Anteriormente había conseguido completar la tercera entrega de la saga y la verdad que me dejo con muchas ganas de seguir conociendo mas acerca de la saga Dark Souls. Asique también decidí completar Dark Souls II y la verdad que estoy bastante contento con el resultado. De oídas siempre había escuchado que Dark Souls II era elTenia muchas ganas de seguir descubriendo la saga Dark Souls. Anteriormente había conseguido completar la tercera entrega de la saga y la verdad que me dejo con muchas ganas de seguir conociendo mas acerca de la saga Dark Souls. Asique también decidí completar Dark Souls II y la verdad que estoy bastante contento con el resultado. De oídas siempre había escuchado que Dark Souls II era el hermano feo de la saga y que en su día no tuvo una buena acogida por gran parte del publico. Pero después de pasarme esta entrega denominada Scholar Of The First Sin que en si es una versión mejorada y adaptada de la entrega he de decir que estoy bastante satisfecho. Creo también que no llega a estar a la altura de Dark Souls III pero en si no es una mala entrega. Si es verdad que la dificultad no esta tan bien medida y en muchas ocasiones es demasiado sencilla. Pero sigue contando con una buena historia, unas buenas mecánicas y una apta jugabilidad que son los pilares inconfundibles de la propia saga. Pero si que entiendo que puede pecar de no ser tan imaginativo o de descuidar algunas aspectos del juego. Creo que un contenido mas medido y pulido hubiera podido aportar mas y convertirlo en mejor juego. Pero en si me parece una gran entrega y una opción muy recomendada si quieres disfrutar de un desafío a lo Dark Souls. Muy recomendado. Expand
  20. Apr 16, 2021
    6
    Dark Souls 1 with better graphics and 10 times more cancer. Still an enjoyable game.
  21. Mar 19, 2021
    6
    Demon’s Souls is one of my favorite games ever and Dark Souls was a great game too. Dark Souls II feels like it did not quite get why people love Souls series in the first place. It is true that Souls games are usually praised for its notorious difficulty, especially for the reason Demon’s Souls came out at a time most games started to become extremely easy. But for the fans of the series,Demon’s Souls is one of my favorite games ever and Dark Souls was a great game too. Dark Souls II feels like it did not quite get why people love Souls series in the first place. It is true that Souls games are usually praised for its notorious difficulty, especially for the reason Demon’s Souls came out at a time most games started to become extremely easy. But for the fans of the series, it was the rewarding challenge, not the difficulty. If you are challenged with a fair difficulty, where you know it’s your own fault when die, you will feel much more rewarded when you finally overcome that challenge.

    Dark Souls II went the opposite direction. It’s full of horrible enemy placement and multiple enemies ambushing you. Three or four melee enemies swinging their weapons and at the same time ranged enemies shooting at you from a distance. Yes, you could still come up with strategies such as patiently waiting for the right moment where no enemy started its attack animation so you can get an opportunity to hit. Talking about hits, there are several issues with it, absent in the previous Souls games. Even the weaker enemies seem to have an almost never-ending stamina where they swing again and again and at the same time chasing your character. Hitbox is horrible and you will often not understand why you did not hit or how the enemy was able to hit you.

    Dodging is also more difficult, thanks to the introduction of a new stat called adaptability. Unless you invest in it (which you definitely should, but that will also prevent you from investing in combat skills), you will not be able to dodge. Same goes for estus flask and unless you increase your adaptability, using an estus flask takes forever.

    Boss fights, a very important aspect of Souls series, are unfortunately not very memorable. Your main frustration, however, will be getting to a boss fight, not the boss fights themselves. As if the game wants to make up for this design flaw, enemies despawn for good after killing them a dozen times. Enough grinding can make any area of the game a piece of cake. But the grinding will definitely hurt your overall enjoyment.

    Is there anything good about Dark Souls II? Yes, there are quite a few novel ideas. It can be fun to play with different builds. Power stancing with dual weapons can be fun. Mejula is one of the best hubs in any Souls game. Overall atmosphere can be quite good at times, despite the fact the level design is not very clever (another strong aspect of Souls series abandoned in Dark Souls II).

    Demon’s Souls was a masterpiece. Dark Souls was a spectacular game with some flaws. Dark Souls II introduces some good, but minor (not core) ideas. It also betrays the most important principles that make a Souls game special.
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  22. Feb 2, 2021
    5
    Will scratch the Souls itch if you're a series vet looking for more, but ultimately does not deserve the venerable Dark Souls name.

    I'll preface by saying that I've only payed SotFS, not the original DS2, so some of my criticism may not apply to the original. I'll be referring to SotFS as simply "DS2" for most of this review unless otherwise stated. The sad fact of the matter is that
    Will scratch the Souls itch if you're a series vet looking for more, but ultimately does not deserve the venerable Dark Souls name.

    I'll preface by saying that I've only payed SotFS, not the original DS2, so some of my criticism may not apply to the original. I'll be referring to SotFS as simply "DS2" for most of this review unless otherwise stated.

    The sad fact of the matter is that when comparing DS2 to 1 or 3, DS2 does everything either worse, or at least in a lazier, dumbed-down way. Controlling your character is clunky, thanks in no small part to the snap-point directional controls that essentially turn your analog joystick into an eight-way digital pad. You cannot fine-tune your movements due to this, which makes the platforming areas hair-pullingly frustrating. Mario 64 did better 3D movement than this almost 20 years before this game was released. If you are playing on Steam, this can be somewhat fixed with Steam controller settings, but you shouldn't have to bother. (Google steam dark souls 2 controller fix)

    DS2's combat will have you calling bull in several ways. You will get hit by attacks that were way off and you will miss attacks despite being locked-on. You have to level-up your ability to be invulnerable during a dodge, which begins at a nearly-useless level. The invulnerable-dodge-roll is such a huge part of Souls and Bloodborne gameplay that for it to require leveling to use effectively is a mind-boggling decision. Doing this leveling will help with avoiding some of those aforementioned attacks, but the rest are just bad hitboxes where an enemy's weapon is a few feet wider than it looks. Enemies that are low-to-the-ground will be stupidly hard to hit with certain weapons, even if you're locked on. Large weapons like ultra-greatswords and great hammers, must be manually aimed despite being locked-on. I see what they were trying to do with that, allowing you to correct the swing since those weapons have longer animations, but it doesn't work well and just tracking the locked-on target like in DS1 and 3 is so much better.

    The souls series is known for difficulty, but more so in DS2 than the other ones did the writers and designers REVEL in the difficulty. The three fire-keepers at the beginning laugh about how much dying you're going to do and then the designers made areas and bosses harder in lazy ways, most notably just throwing lots of enemies around. DS1 and 3 have their gank-squad moments, of course, but fewer and at least in more interesting ways. DS2 also punishes death much more harshly, making you lose a little max health each time you die and keeping you available to be invaded by NPC's and other players if you're online. It's for this reason that I recommend playing DS2 offline unless you're specifically looking for PVP, otherwise the same player will likely keep invading you over and over while you're just trying to get through an area in peace.

    Lastly, the world and NPC's of DS2 are just shallower than the others. DS1 is deservedly renowned for its interconnected world where places you've been and will go to can be seen in their proper spots in the distance. DS3 does something similar but a bit shallower, but DS2 takes the cake with its different areas haphazardly placed after each other. The most egregious example of this is when you go up the elevator at the top of a giant windmill tower and exit to find a castle in a lake of fire, none of which could be seen from the tower below but should have been clearly visible. If there were more startling examples like this then they could have gone with a topsy-turvy dream-world angle, but as it is it just comes off as they put areas wherever they could to finish the game as quick as possible. NPC's are likewise shallower where once an NPC goes to the hub area to be a merchant, they're there forever. The won't pop in and out like in 1 and 3 with their own agendas, they exist to serve YOU and only YOU.

    The few things I like about DS2 are its use of color, and its expanded dual-wield weapon system. I look back fondly on the blues and whites of Heide's Tower, the glowing green of Black Gulch, and the golden coast of Majula. The dual-wield system was replaced by weapon skills in DS3, but I'd love to see it fleshed out in a game that doesn't suck.

    I leave DS2 wondering if anyone would still be talking about it today if it weren't part of the Dark Souls series. If it were its own game with its own title from some other developer, would anyone give it a second play-through? Whenever I get bored of DS1 and 3, I know I'm more likely to just play something else than fire up DS2. The frustration just outweighs the fun to be had.
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  23. Dec 27, 2020
    5
    Unlike the rest of the souls games, this game is just plain frustrating. Most of the bosses are low quality, but I do think there are a few good ones. Also the areas are just littered with enemies just to gank you. It can be fun, but it's definitely my least favorite game in the series.
  24. Nov 18, 2020
    5
    Good game, it has all that the first game had and more. But i think it went too far with the "don't guide the player, let him explore"

    30% of the time i had to google what an item does or where to go, and then i ask myself: What is the point of the game not telling you if you have to google instead

    Recommended only if you liked dark souls 1 and have too much time to spare
  25. May 31, 2020
    7
    The weakest of the series, but still a game above average no doubt. Miyazaki, we missed you in this one.
  26. Apr 2, 2019
    7
    It is not so epic as dark souls 3, it is not so prefect as dark souls 1, it is not so beautiful as bloodborne but it's still good game.
  27. Jan 24, 2019
    6
    This review contains spoilers, click expand to view. DS2 стала для меня первой игрой в этой жопораздирабщей серии,сразу же скажу,что процентов 95 игры я прошёл в коопе вместе с другом(может поэтому я не ощутил того самого Дарк солса) и вот что я заметил последние года эдак 3,игру принято бешено хвалить и рассказывать какая она распрекрасная и самое удивительное в этом,что когда игра вышла в 2014 году большинство фанатов предыдущей части нещадно её опускали и тут встаёт вопрос почему так,неужто переиздание и DLC к игре вышли такими великолепными,что игра вдруг превратилась чуть ли не в шедевр?
    Вот сейчас я расскажу как я вижу её на данный момент.

    Начнём с минусов:

    -Атаки врагов самонаводятся.
    -Хитбоксы атак невероятно кривые.
    -Большинтсво врагов и боссов в игре это гигантские рыцари.
    -Разработчики не очень понимают, что сложно, а что банально неудобно. Взрывающиеся камикадзе, двумя «бабахами» ломающие всю вашу экипировку и заставляющие плестись назад к кузнецу, только действуют на нервы. Костры, спрятанные в тайниках за совершенно обычными с виду стенами, вынуждают или обращаться к подсказкам, или самостоятельно тыкаться носом в каждый кирпичик, как в каком-нибудь Wolfenstein 3D.
    -Не ждите целостного мира. DS2 злоупотребляет лифтами.Причем лифтами волшебными.Я конечно понимаю что мы путешествуем по большой стране,но переходы выполнены слишком грубо.
    -Некоторые локации ужасны.
    -Графика плохая.
    -Из NPC получились плохие соратники.
    -При написании саундтрека муза видимо прошла мимо Мотоя Сакураба. Хотя отличные треки всё же есть,но увы их не так уж много.
    -Не весь лор интересно изучать.
    -Почти все из трёх DLC недотягивают даже до того чтобы назвать их хорошими,чуть побробней:
    -Crown of the Sunken King:скучное монотонное длс,с абсолютно неинтересной локацией
    -Crown of the Old Iron King уже что-то получше,как минимум с точки зрения дизайна локации,2 босса Сыр Алонн и Дымный рыцарь довольно интересные и запоминающиеся.Итог длс неплохое
    -Crown of the Ivory King самое лучшее длс с точки зрения красоты,хотя местами кривое и бесящее.Боссы ну Аава довольно интересный,но когда их 2 это нихрена не весело,Сгоревший Король Слоновой Кости сложный и интересный и вправду удовлетворяет.Итог длс хорошее(чисто за визуал и лор)

    Ну а теперь плюсы:

    -Красивые локации и панорамы.
    -Локаций много и большинство из них удивительны и разнообразны.
    -Несмотря на скудный дизайн боссов с ними интересно сражаться(но не всегда)
    -Иногда длс радуют
    -Пвп интересное если не считать бэкстебов через 5 секунд после уклонения
    -Игра бросает вызов игроку и это самое лучшее что в ней есть.

    Итоги:игра нивкоем случае не ужасна,но и хорошей её назвать.
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  28. Jun 13, 2018
    5
    This is a game about learning your environment and the enemies (patterns) within. Having a horrible hit detection is unacceptable, period. Also due to the change to the enemies spawn the maps feel much more crowded and in a bad way.
  29. May 16, 2017
    7
    Продолжение серии соулс под порядковым номером 3

    Почитав многие обзоры, у меня складывается ощущение, что существует много людей, которым эта часть ДС нравится больше, чем первая. Нет, у этой игры большое количество минусов Техническая часть Лучше: в отличии от 1ой части можно запустить без бубна и плясок. Но у неё проблемы с разрешением.. при его номинальном Full HD система
    Продолжение серии соулс под порядковым номером 3

    Почитав многие обзоры, у меня складывается ощущение, что существует много людей, которым эта часть ДС нравится больше, чем первая. Нет, у этой игры большое количество минусов

    Техническая часть
    Лучше: в отличии от 1ой части можно запустить без бубна и плясок. Но у неё проблемы с разрешением.. при его номинальном Full HD система воспринимает его как HD, отсюда все иконки рабочего стола и окна разлетаются туда, где им не место. Также у неё проблемы с запоминанием графических настроек

    Графика
    Для ремастера в 2015 году средне. На дальних дистанциях от пейзажей могут вытечь глаза, но.. это рост относительно ДС 1
    UPD. DLC Ivory King делали другие люди и глаза не вытекают от фона

    Сюжет
    В первой части его нет, тут можно даже проследить, но нет

    Мультиплеер/Ко-оп
    Из-за "относительной старости" игры я не ощутил этот экспириенс в ДС 1, тут это было здорово, особенно когда оставил знак призыва и помогал человеку, общение через жесты забавно и очень атмосферно

    Главная проблема игры - это самокопирование

    Боссы
    Нужен больший уровень прокачки, отсюда рост сложности, но уникальности в боссфайте 0 - десяток одинаковых боссов - большое разочарование, но бо'льшая проблема - это 90% копирование боссов из ДС 1
    UPD. DLC делали другие люди (2), тут хоть сложный босс есть Сэр Алонн

    Локации
    Что-то новое в плане локаций игра не превнесла, и, опять же, самокопирование. НО.. локации имеют ещё большую проблему.. ДС 1 был почти цельным миром с парой ответвлений, здесь же это куча ответвлений, без цельности. За прохождение ни разу не было ВАУ эффекта от шортката, возвращение в некоторые места в ДС 1 просто разрывало шаблоны, а тут куча срезов, которыми вы даже не воспользуетесь.. Очередной перебор с анусами подземелий, но тут хоть с наличием света проще. Одно радует - перемещение между кострами есть изначально и вам не нужно бегать 30 часов для получения такой возможности.

    Персонажи
    Колоритные NPC и забавные враги - забудьте, я был влюблён в людей-грибочков, из-за которых я когда-то купил ДС 1. Колоритом ни от боссов, ни от NPC тут и не пахнет, запомнился только Вождь Венгарл, но остальные..

    Ачивменты
    Очень расстроило то, что я не знал, что нужно было обязательно призывать NPC фантомов на бои с боссами для получения пары ачивментов. Ну етить, серьёзно?
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  30. Apr 28, 2017
    6
    single player review: 6/10
    It manages to be both boring and grippy..
    One good aspect is this game has a TON of contents and areas, but it's uninspired under every aspect and mechanically behind the original. Not a terrible game by any standard, but not brilliant either. Locations are plenty and goes from just pretty to mostly predictable and unoriginal. The genious in the level
    single player review: 6/10
    It manages to be both boring and grippy..
    One good aspect is this game has a TON of contents and areas, but it's uninspired under every aspect and mechanically behind the original.
    Not a terrible game by any standard, but not brilliant either.

    Locations are plenty and goes from just pretty to mostly predictable and unoriginal. The genious in the level design of DS1(the connection from the undead parish to firelink shrine through elevator, for example) is nowhere to be found, or its a mere pale attempt of imitating of it.

    Bosses are really the worst in the series with no need for tactic or learning their attack pattern. You will kill many of them at the fist try. And like most NPC are ugly as the environment they inhabit(the colour palette is generally terrible and just too bright/vibrant for a Souls game) and are just scattered around the game with no real buildup to them.
    Enemies animations are terrible, most of the time ridiculous.

    The combat system feels slower than DS1 and just not as responsive; you'll get often swarmed by hordes of brainless, badly animated enemies and fight them in the same way over and over.
    Some design decisions are plain STUPID and BAD. Explosive barrels and poisonous vases(wich you cant recognize from normal barrels/vases)means the first playthrough will put you in situations where what matters is luck and even a perfect fight might get ruined by these objects placement.

    The game isn't bad and somehow still manages to keep you coming back; i wanted to love this... but as it is, it's just average. Also, the worst of all the Souls games.

    6/10
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Metascore
79

Generally favorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 8
  2. Negative: 0 out of 8
  1. Feb 20, 2017
    72
    Dark Souls II: Scholar of the First Sin offers only minor tweaks to serious gameplay issues of the original game. Nonetheless, it still remains a wholly enjoyable online experience, just don't expect much from the singleplayer experience.
  2. CD-Action
    Jun 29, 2015
    95
    It’s a freaking masterpiece! Do yourself a favor and experience it if you haven’t done it yet. [06/2015, p.68]
  3. May 4, 2015
    80
    A pleasant combination of revised version of Dark Souls II with excellent DLCs offers a brutal difficulty and a fantastic atmosphere - even more intense than ever. Although the Scholar of the First Sin is not a purchase for everyone, if you try you will not be disappointed.