- Publisher: EA Games
- Release Date: Nov 16, 2010
- Also On: PlayStation 3, Xbox 360
Buy Now
- Critic score
- Publication
- By date
-
Jan 30, 2011A charming physics puzzler that's ultimately too lightweight for grown-ups. [Feb 2011, p.106]
-
LEVEL (Czech Republic)Jan 15, 2011Logical-games genre remains unchanged by Create – game doesn't offer any improvement or fresh idea to this genre and parasites on its well-known principles only. [Issue#199]
-
Jan 5, 2011The biggest problem with Create is that there's no key presentation element tying the game together. In fact, it's more of a playground or sandbox than a game that's compelling to play.
-
Dec 20, 2010The puzzles are boring after a while, the graphics are old-fashioned and even more annoying: the game tells what to do and when to do it. It's like Ma telling you how to build your sand castle.
-
Dec 17, 2010Bluntly, the problem with EA's Create is in the title. It suggests you'll be creating things, with all the imagination and excitement that implies. Instead, Create feels like Little Big Planet, as copied by a robot that one day hopes to know what love is.
-
Dec 17, 2010Contrary to its title, this disappointing puzzle game possesses little in the way of creativity.
-
Dec 5, 2010Create tries to stretch the family game in new directions, but the individual portions of the game feel like lesser versions of a lot of other titles on the market.
Awards & Rankings
User score distribution:
-
Positive: 4 out of 12
-
Mixed: 2 out of 12
-
Negative: 6 out of 12
-
Jul 3, 2013
-
Nov 21, 2010