This is a somewhat arcade type submarine game. There is definitely some fun to it but it is marred with numerous very annoying inconsistenciesThis is a somewhat arcade type submarine game. There is definitely some fun to it but it is marred with numerous very annoying inconsistencies and the uselessness of the upgrade system both for the submarine and its crew in the campaign mode of the game. For example, although we where near the end of the war in the Pacific and I had already purchased all available upgrades, the sub was still fitted with steam propelled torpedoes with the same defects as the pre-war ones. The mark 18 electric torpedoes had the same speed and where detected exactly the same as the old steam propelled mark 14. As for the crew, their performance and accuracy is the same for rookies and full-fledged veterans, at least I could not see any difference. As for historical accuracy, there is none. I don’t know how many Yamato cruisers I sank from 1942 to the end when in fact only two of this type were ever built. So, unless you have low expectations and get the game at a very substantial discount, stay away from it.
Pro:
- It’s a submarine game.
- Great fun sinking ships and shooting down planes.
- Three game modes (campaign, single patrol and single mission) plus custom.
- Fast travel possibility.
Con:
- Useless upgrade system in campaign mode.
- No historical accuracy what-so-ever.
- Unable to hit when using canon against armed foes unless you are in their firing range and they are actually firing at you.
- Built-in weapon inaccuracy regardless of upgrades and crew experience. It’s like throwing dices every time.
- The player must manually fire the AA gun and canon thus keeping you opened to attack when both ships and planes are attacking.
- The enemy always know the exact position your sub was in when a torpedo was fired when a ship is hit or the torpedo is detected.…Full Review »