User Score
7.5

Generally favorable reviews- based on 1505 Ratings

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  1. Jul 3, 2021
    8
    Excellent game, good story although it is easy to get lost on the map and not achieve the objectives easily, after finishing the game I did not want to continue doing the secondary missions because I got bored
  2. Feb 4, 2021
    7
    I am very confused by the praise this game seems to get. Frankly, after a few hours of play I found it incoherent, dull and unremarkable. I played to the end it peaked about 2/3rd of the way through (dimensional research), then it just ended. Even with an RTX 3080, I'm finding the graphics dull as well, it's mostly a concrete building with some flashes of red from time to time. SometimesI am very confused by the praise this game seems to get. Frankly, after a few hours of play I found it incoherent, dull and unremarkable. I played to the end it peaked about 2/3rd of the way through (dimensional research), then it just ended. Even with an RTX 3080, I'm finding the graphics dull as well, it's mostly a concrete building with some flashes of red from time to time. Sometimes the red obscures the screen making it impossible to see. The enemies are repetitive, as is the gunplay. For the first few hours I had no chance to engage with the main character or plot. Since it is so weird and none of it has been explained, it means that most of it means nothing and gets ignored as nonsense, it didn't get much better. An utterly overrated game. Expand
  3. Sep 12, 2021
    9
    Overall great underrated game !!!
    Alan Wake taken to next Atmospheric level !!!
    Good gun fights, powers and levitation!
    Great to play on keyboard + mouse
  4. Dec 16, 2020
    6
    Control is pretty solid game. Nice simple story in complicated universe with trippy visuals, interesting gameplay and abilities. Entertaining but also very forgettable. Probably the only part you will remember long after finishing this game is hotel part with headphones. It is pure ecstasy of inovation with nice blend of epic music. If the game was like this all the time i would neverControl is pretty solid game. Nice simple story in complicated universe with trippy visuals, interesting gameplay and abilities. Entertaining but also very forgettable. Probably the only part you will remember long after finishing this game is hotel part with headphones. It is pure ecstasy of inovation with nice blend of epic music. If the game was like this all the time i would never forget this title. But it is not. I would give better score but it was "Epic" store exclusivity and it is unforgettable. This cancer of PC platform have to be stopped. Expand
  5. Dec 31, 2020
    7
    Control is another solid outing from Remedy, but at the same time not as solid as Remedy's previous works in my opinion.

    The game opens up quite unusually, there's no fanfare, it just starts and off you go. From there you're mostly on your own in discovering mind bending and mysterious world that lies behind the exterior of the Oldest House. During the game you acquire certain
    Control is another solid outing from Remedy, but at the same time not as solid as Remedy's previous works in my opinion.

    The game opens up quite unusually, there's no fanfare, it just starts and off you go. From there you're mostly on your own in discovering mind bending and mysterious world that lies behind the exterior of the Oldest House.
    During the game you acquire certain paranormal powers that feel cool to use and aid you greatly in the combat. Speaking of combat, it feels old schoolish compared to other modern AAA 3rd person shooters, with there being no hand holding, no cover system, you have fast draining health pool that doesnt auto-regenerate and there's 1 universal difficulty which can be quite challenging even after getting grips with it, and i respect that.
    And what would be a Remedy game without solid shooting mechanics. Gunplay in Control was satisfying, with the more traditional forms of the Service Weapon like Grip and Shatter feeling weighty and mechanical. They also sounded really darn well too, especially the Shatter form which had a proper kick to it.
    I need to applaud to Remedy for pushing for highly phyisics driven world interactivity, seeing physics driven destruction was so refreshing in a modern game, because so many developers either have abbandoned it or simply lack the know-how these days in how to pull it off.
    However one problem regarding weapons and gameplay is that you can only equip 2 weapon forms at once, if you want to change, you have to go into the inventory every single time to equip a different one, and it's just annoying, having them all available at a push of a key or mouse scroll would've been so much more intuitive.
    And the mod system that exists for both weapons and powers is kind of a mess too, because the game bombards you with new mods all the bloody time, and with there being a conservative limit to how much you can carry, it makes micro management nigh infuriating.
    The non-linear nature of the game also can eventually become exhausting due to backtracking. I try to avoid fast travelling in games, however in Control, in a few instances fast travel was the only way to exit an area for some reason.
    Jesse's outfit selection also felt rather dull, even more so the optional outfits, only her director's outfit had some personality.

    Narrative in Control gave me fairly mixed sensations.
    The world, lore and setting the game introduces are very interesting, i read, listened, watched every piece of collectible i found, as the Bureau, it's history, mysterious elements and operations are really fascinating. The urge to find out and solve what has gone so wrong at the place is strong.
    Former director Trench and Dr. Darling in my opinion steal the show and kind of overshadow even Jesse herself, even though they dont appear in flesh in the game, they're that well written and performed.
    And here lies one of the main issues i had with the story, none of the characters that Jesse actually encounters in flesh are that compelling really, apart from the finnish janitor Ahti, who doesnt appear that much in the game, but there's just something about him.
    Speaking of Jesse as a protagonist, she also didnt impress me that much. The charisma and charm of the previous Remedy's protagonists just isnt there. Beyond Jesse's ''gift'', there's just kind of a unremarkable and quite frankly bland persona. If they wanted to subvert expectations with the ''average girl from the street'', then i'm afraid Remedy over achieved.
    And i just dont understand why Jesse swears so much, it feels so forced, like the worst kind of millenial writing that tries too hard to come off as mature, but comes off as juvenile instead, i simply refuse to believe that it's Sam Lake's touch, though even if it isnt, shame on him for allowing it to happen. Same can be said about other characters swearing, it just reeks of cheap writing, not Remedy pedigree. I'm not against strong language in games, however there's the right, mature way to do it, and the cheap, juvenile way.
    The final main story quest fell flat aswell for me, i expected something much more after all the build up surrounding the game's main threat, instead what i got was a feeling "For real, is that really it?". Now to be honest, that kind of a finale isnt really something new in a Remedy game, but it was handled so much better in Alan Wake.
    And the Bureau alerts popping up all the damn time during central or side quests was a dumb design choice aswell.

    There were also some inconsistencies that made me curious, despite the game showing Bureau as this ''Old Boys Club'' run by old men, the FBC's elite armed force ''Rangers'' has both men and women in their ranks, but ranger in-game models are all male, it's baffling to hear women's voices coming out of male bodies.
    Aswell as, despite seeing FBC having a gender diverse workforce across it's various sectors, departments and ranks, all the dead bodies in the game are only men.
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  6. Jun 20, 2020
    8
    Крутой боевик с крутой графикой и безумным сюжетом от Remedy.
  7. Apr 7, 2020
    8
    High quality adventure shooter with very unusual and gripping setting. Stories are fantastic, acting - superb.
    There are some glitches here and there, respawning enemies, way form respawn point to objective is a pain and the most annoying feature - inability to change difficulty settings. It would be 10/10 for me if not for hardcore fights.
    I was frustrated to a point of dropping the
    High quality adventure shooter with very unusual and gripping setting. Stories are fantastic, acting - superb.
    There are some glitches here and there, respawning enemies, way form respawn point to objective is a pain and the most annoying feature - inability to change difficulty settings. It would be 10/10 for me if not for hardcore fights.
    I was frustrated to a point of dropping the game several times, because bosses are so very annoying.
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  8. Jul 13, 2021
    8
    Free drop from Epic games and oh boy the PC version is actually optimized and runs well unlike the PS4 version. The fun gameplay reminds me of PSI Mindgate Ops dialled up to the max. Story is a whole load of weird, but in a good Twilight Zone sort of way. Looking like 30 FPS on PC. The loading times suck on both PS4/PC. The combat is a lot of over the top spectacle effects. So it canFree drop from Epic games and oh boy the PC version is actually optimized and runs well unlike the PS4 version. The fun gameplay reminds me of PSI Mindgate Ops dialled up to the max. Story is a whole load of weird, but in a good Twilight Zone sort of way. Looking like 30 FPS on PC. The loading times suck on both PS4/PC. The combat is a lot of over the top spectacle effects. So it can become a visually messy on screen. So expect a few cheap deaths from time to time due to not being able to see at all. I really had a lot of fun with the PC version for sure with the game play and story in general. Expand
  9. Apr 24, 2020
    7
    This was a wonderful random discovery for me.
    Very fun to play with a very interesting story that is not superficially constructed -if it wasn't for the mysterious plot I would have find it boring eventually -
    And for my surprise the game's fighting mechanics almost tops mass effect's. And this is maybe its crown!
  10. Jan 18, 2020
    7
    TL;DR - A fun and unique experience story wise, people familiar with the SCP Foundation will enjoy this a bit more than the rest. A good part of the combat mechanics are innovative and well executed, but it lacks a little polish and optimization in the same department. Main Questline goes for about 14 or 15 hours give or take your difficulty level, is a good experience at full price anTL;DR - A fun and unique experience story wise, people familiar with the SCP Foundation will enjoy this a bit more than the rest. A good part of the combat mechanics are innovative and well executed, but it lacks a little polish and optimization in the same department. Main Questline goes for about 14 or 15 hours give or take your difficulty level, is a good experience at full price an even better one if you purchase this on any kind of sale. Hopefully Remedy will take in all the feedback and make a much more Optimized and Balanced experience in the Sure to Be Sequel to CONTROL.

    The Good
    Jesse grew on me through out the game. Being privy to her thoughts really endeared me to her and although it is not a new aspect from a character development perspective it is well executed and works to the game's overall experience. The weirdness of the story really vibes in tandem with her character and the backstory given to Jesse. Campaign Length is just right since it is pretty much a one track story and does not over stay its welcome with padding and or artificial stretching.

    Combat mechanics were really fun Launch and Levitate are the primary ones you will use the most and everything about it from the animation to the utility of it is very satisfying. The guns though not the most versatile helps fill the gap of the ability cool-downs and add a little variety throughout the game. The Ability Tree and Mod Systems also help give you an extra edge during combat, not a whole lot in the case of the Ability Tree but the Mod Systems really enhance the experience.

    The Bad
    A lot of optimization and finesse was needed to make this game reach the Legendary status it really deserves. The Ability Tree for starters needed a good bit of tweaking since other than Launch and Shield ability almost everything else is near pointless; Life Bar, Ability Bar, Melee Combat is barely effective even after maximizing and Modding them.
    Couple this with unbalanced and jarring difficulty spikes the game will really drive you on edge, add in a little bit of imbalanced save points to the mix and this game's novelty and refreshing nature drains itself out of you real quick at times.

    Even the Mod Systems seems so restricted in comparison to all the Mods you receive during you playthrough for both your guns and abilities. At least 4 or 5 slots each would really do wonders to the experience especially for your Abilities since the guns are rendered ineffective in lot of firefights once you pass the 3 to 4 hour mark.
    You have to really learn quick that Launch ability is your Primary Weapon over the actual Primary/Secondary Weapons that you equip, I spent an ungodly amount of time on the Salvador fight since by that time I had not yet figured out that the game wants you to use Launch more than your guns and not the other way around.

    All in all even with it's faults the game is greater than the sum of it's parts and the experience on a whole is quite satisfying. But the game really borders on making it near impossible to overlook all of it's flaws. And hopefully Remedy will take in all the feedback and make a much more Optimized and Balanced experience in the Sure to Be Sequel to CONTROL.
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  11. Jun 21, 2020
    8
    Красивейший визуальный стиль в связке с бодрым и экшоновым геймплеем. Сейчас уже никто так не делает.
  12. May 23, 2021
    8
    It's a combination of supernatural and sci-fi game. There are many puzzles throughout the game, which arouse my curiosity. However, if I really want to understand the story, I have to collect a large number of records things. The story is not easy to understand, and even a little confusing. The map design is complex and the goal is lack of guidance. The graphic performance of the game isIt's a combination of supernatural and sci-fi game. There are many puzzles throughout the game, which arouse my curiosity. However, if I really want to understand the story, I have to collect a large number of records things. The story is not easy to understand, and even a little confusing. The map design is complex and the goal is lack of guidance. The graphic performance of the game is very excellent. The Raytracing makes this game one of the nominees game of the year in 2019.

    Review of ‘Control’

    Graphic: 9.5

    Music: 7.5

    Narrative:8

    Gameplay: 8

    Score: 8
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  13. Dec 19, 2019
    7
    Overhypted.
    Mediocre gunplay, sub-par AI/boss design.
    Looks fine, has good RTX support, all in all even in the graphics department its not a game of the year contender. Combine that with the fact that they took the EGS money and still want full price for a fairly repetitive and short game 7/10 might actually be too high. Then again its a single player, no MTX bs, complete game with
    Overhypted.
    Mediocre gunplay, sub-par AI/boss design.
    Looks fine, has good RTX support, all in all even in the graphics department its not a game of the year contender.
    Combine that with the fact that they took the EGS money and still want full price for a fairly repetitive and short game 7/10 might actually be too high.

    Then again its a single player, no MTX bs, complete game with very few bugs... so.

    If you can get it on sale for 30 or 40 bucks its completely worth it.
    Full price, you can get better games for the money. But that's subjective, I guess, when someone is super into the story its probably worth full price as well.
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  14. Jun 5, 2021
    6
    If you are into puzzles this game is for you, but not for me. They give you less to nothing explanation on what needs to be done and that turns the game frustrating and boring, it's amazing the amount of people who had to turn to videos on YouTube to solve the puzzles. My job is solving other peoples problems, in short puzzles, and doing the same thing as I would do in my job to have "fun"If you are into puzzles this game is for you, but not for me. They give you less to nothing explanation on what needs to be done and that turns the game frustrating and boring, it's amazing the amount of people who had to turn to videos on YouTube to solve the puzzles. My job is solving other peoples problems, in short puzzles, and doing the same thing as I would do in my job to have "fun" I wouldn't consider it "fun".

    The map sucks | got lost so many times that it was a pain trying to find the places and people. The game mechanics are fine and the story seems alright but I had to drop it for Gal Gun Returns.

    By the way, Gal Gun is incredibly funny, I do recommend that one.
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  15. Dec 19, 2020
    8
    Oyun saf aksiyon olarak gayet güzel. Mekanlar biraz basıyor insanı bir de hikayesi çok karışık.
  16. Jul 15, 2020
    8
    While the game certainly has some issues and oddities, it's got some of the best RTX implementation on the market and a very peculiar atmosphere. I'd recommend playing for the atmosphere alone, which is sublime.
    That said, I didn't like the difficulty curve - basic grunts and mobs are very easy to take out, but named enemies can deal surprising amounts of damage very quickly if you're not
    While the game certainly has some issues and oddities, it's got some of the best RTX implementation on the market and a very peculiar atmosphere. I'd recommend playing for the atmosphere alone, which is sublime.
    That said, I didn't like the difficulty curve - basic grunts and mobs are very easy to take out, but named enemies can deal surprising amounts of damage very quickly if you're not careful whilst having a huge health pool themselves. The game also lacks a New Game+ mode - it'd be great going back and revisit some of the missions without worry about getting your gear and upgrades again (and starting a new game == clearing out the save file). The final ending is also a wee bit lacking, with the last boss being somewhat uninteresting and not really giving too much closure (yes, I understand there are DLCs already made and planned and you can kee pon playing after the end but still).
    Still, it's hard to hate the game when so much care had been put into making the game world feel almost life-like in visual presentation. It... probably won't age well (photorealistic visuals tend to age poorly), but right now? On a 2070 Super with RTX and DLSS this thing rocks.
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  17. Jan 7, 2021
    7
    Glad when the game was over. Had/has plenty of promise, but needs many improvements.

    Coming recently from Mass Effect Andromeda, that game actually has many similarities to this one. But as much criticism as that game got, this one is definitely worse and more flawed. Camera/FOV has issues, interacting with objects is bad, menus aren't well implemented for PC. The hitboxes aren't
    Glad when the game was over. Had/has plenty of promise, but needs many improvements.

    Coming recently from Mass Effect Andromeda, that game actually has many similarities to this one. But as much criticism as that game got, this one is definitely worse and more flawed.

    Camera/FOV has issues, interacting with objects is bad, menus aren't well implemented for PC.

    The hitboxes aren't great. And the enemies are pretty dumb. They don't shoot at you much of the time, but then you randomly take a fatal or near-fatal hit from an often unknown enemy/source.

    The three issues of menus, object interaction, and hitboxes all seem to be due to the game being designed for consoles, including things like auto aim.

    They purposefully added flickering (game effects, and menu flashes white to black), which is just horribly unpleasant. The dynamic lighting transitions are bad. Global Reflections have issues, and are better turned off. The Ray Tracing stuff is super overhyped. It's largely preference yet a huge FPS demand.

    Objectives can often be extremely obscure/esoteric. And navigation needs improvement. It's so bad to the point where I just ignored a number of missions because I'm not just going to wander around aimlessly trying to find the objective. And you can't get them while doing other things – you're either locked out from the areas, or the thing doesn't exist till you get the mission, and they're given once you've already cleared the huge area, so you'd essentially have to go look through the whole thing again.

    There are way too many item pickups that you constantly have to open your menu and compare stats. Much fewer pickups with greater differences between them would be vastly better.

    Not a fan of how they made things that would typically be passive achievements in other games into a mission system. It seems too grindy and ruins immersion.

    The other guns you get have some nice ideas/uniqueness but they're fairly useless and rarely better than the default pistol.

    The progression seems poor and I would highly recommend using a trainer to progress much faster and start enjoying what the game has to offer much sooner.

    Really abrupt ending. There were multiple other missions available, various areas still untraversed, and no particular clue that this mission would end the game. With the DLCs/Ultimate Edition it feels a little more complete.
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  18. Sep 9, 2020
    7
    Quite not the what I expected. The great environment design couldn't prevent me from getting bored. It gives a feel like you're in prison moving from a room to another. It may sound ridiculous but sometimes it was tough for me to find the mission!
    Gameplay (skills you are given, combat system, unbelievable destruction mechanism) and story was fine but it didn't really make me involve with
    Quite not the what I expected. The great environment design couldn't prevent me from getting bored. It gives a feel like you're in prison moving from a room to another. It may sound ridiculous but sometimes it was tough for me to find the mission!
    Gameplay (skills you are given, combat system, unbelievable destruction mechanism) and story was fine but it didn't really make me involve with it. (Although I had to check some websites to find out what is happening in game, but the complication of story is good.)
    Overally the game kinda disappointed me and was below my expectations.
    At last I gotta say that I don't think I re-install it in the future... :)
    (August-September 2020)
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  19. Jun 1, 2021
    8
    I love the background, setting and art design of this game. It provided imersive experience
  20. Jun 12, 2020
    8
    I don't usually go for this type of game, but something about Control sparked my interest enough to give it a try. It looked unusual and unique, with an interesting premise. That's exactly what my experience ended up being, and it was enough to keep me engaged from start to finish. Not a perfect 10 in my book, but a solid 8, making it a good game.
  21. Nov 17, 2022
    10
    Take it easy, bores. And be grateful. I cant imagine how decent games like this became target to blame for **** It seems like detailed manual (2h intro cuscene with qte or character creation and lore readings) were needed for some people to understand plot of "such complexity". If you are looking for mystical vibe, unusual setting and locations design in a video game (rare modern 3dTake it easy, bores. And be grateful. I cant imagine how decent games like this became target to blame for **** It seems like detailed manual (2h intro cuscene with qte or character creation and lore readings) were needed for some people to understand plot of "such complexity". If you are looking for mystical vibe, unusual setting and locations design in a video game (rare modern 3d metroidvania representative of action games) classically balanced in terms of time of gunfights/exploration/plot you definitly should check it out. It truly feels that genuine artisits directed creation of uniform visual style and music, and as usual for Remedy Same Lake and writers have created mysterious and graceful story. Wish lot more games had such identity like Remedy games do. Expand
  22. Oct 10, 2020
    8
    Only bad thing about this game I can say is its complicated story. You don't know what's happening, or what happened or what are you doing most of the time. Still its a choice that developers choose and this enigmatic nature of story nourishes the games mysterious atmosphere.
    Good shooting mechanics, cool abilities that your character have, almost perfect graphics, really atmospheric
    Only bad thing about this game I can say is its complicated story. You don't know what's happening, or what happened or what are you doing most of the time. Still its a choice that developers choose and this enigmatic nature of story nourishes the games mysterious atmosphere.
    Good shooting mechanics, cool abilities that your character have, almost perfect graphics, really atmospheric sequences(like Oceanview Motel) and ASHTRAY MAZE. I'M SERIOUS YOU HAVE TO EXPERIENCE THE PERFECTION OF ASHTRAY MAZE'S PERFECTION BEFORE YOU DIE.
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  23. Apr 15, 2022
    10
    Joguei a versão q tava no gamepass pc e tava injogavel, dai fui jogar a versão gog e o jogo esta muito bem otimizado.
    A fisica do jogo é uma das melhores que já vi.
    História maluca, igual death strading ou quantum break. A levitação ou o voo é o melhor que já vi, perfeito. DLCs boas, umas delas é o cross over com o Alan Wake. A missão do labirinto é foda. Control é um dos melhores
    Joguei a versão q tava no gamepass pc e tava injogavel, dai fui jogar a versão gog e o jogo esta muito bem otimizado.
    A fisica do jogo é uma das melhores que já vi.
    História maluca, igual death strading ou quantum break.
    A levitação ou o voo é o melhor que já vi, perfeito.
    DLCs boas, umas delas é o cross over com o Alan Wake.
    A missão do labirinto é foda.
    Control é um dos melhores games de ação que já joguei.
    Recomendo a versão gog. Versões epic e steam não testei.
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  24. Sep 4, 2023
    9
    great atmosphere, shooting and visuals. with its cut-scenes and supernatural story, sometimes the game feels like a movie.
  25. Feb 15, 2022
    9
    bana göre efsane bir oyun alan wake daha iyi diyenler var gerçekten anlamıyorum o sıkıcı oyunu buna nasıl daha iyi diyebiliyorsunuz.
  26. Mar 16, 2022
    10
    I love it!, The graphics are brilliant the design it brilliant. Good soundtrack even if there is not so many songs. And so different and creative! Raytracing is just perfectly done here.
  27. Feb 5, 2021
    8
    Control is a very, very good game with brilliant combat, mostly because of the abilities! By the end of the game I was just floating about everywhere launching forklifts and other huge objects at the enemy occasionally taking over there mind and throwing myself to the floor to damage multiple enemies at a time. Not only that but the different gun types are also pretty good to try out.Control is a very, very good game with brilliant combat, mostly because of the abilities! By the end of the game I was just floating about everywhere launching forklifts and other huge objects at the enemy occasionally taking over there mind and throwing myself to the floor to damage multiple enemies at a time. Not only that but the different gun types are also pretty good to try out. Yeah it does get repetitive but when its this good, who cares! If you want a good, fun game you won't be dissapointed if you buy this! Expand
  28. Feb 5, 2020
    8
    Finished the game the other day and feel like I had to register and leave my thoughts on it.

    Despite hellishly boring action part of the game even with all those paranatural powers until you get one specific that make you feel more like a God, what makes it bearable and story that focuses rather on the world of the game than key characters (everyone forgot word "balance" apparently),
    Finished the game the other day and feel like I had to register and leave my thoughts on it.

    Despite hellishly boring action part of the game even with all those paranatural powers until you get one specific that make you feel more like a God, what makes it bearable and story that focuses rather on the world of the game than key characters (everyone forgot word "balance" apparently), I'm gonna rate the game 8/10 due to creativity put into all those OOPs' effect, Threshold kids cartoon + live cinematics - actor playing Casper Darling was just perfect + environment destructibility.

    And at some point, when I stepped into Ashtray Maze with janitor's walk-man, I kept asking myself again and again: "Why the hell doesn't entire game look like this? This is just epic".

    So, I'd say Remedy need to remind themselves how to keep balance between game aspects, cause the game could be much much much better than it is. It's still good enough, though
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  29. Aug 25, 2023
    7
    If you're looking for a creepy/unsettling game, this is a great choice. The gameplay is not bad, but it gets a bit stale after a while. Progression is slow and enemies get overpowered very quickly. Fortunately, the game has cheats built in so it's easy to get over, just unfortunate that they didn't balance the default game better. The story starts out very strong but kind of falls on it'sIf you're looking for a creepy/unsettling game, this is a great choice. The gameplay is not bad, but it gets a bit stale after a while. Progression is slow and enemies get overpowered very quickly. Fortunately, the game has cheats built in so it's easy to get over, just unfortunate that they didn't balance the default game better. The story starts out very strong but kind of falls on it's face. It's an okay game, definitely worth checking out. Expand
  30. Aug 27, 2021
    10
    For sure a solid AAA-game! A must-try in my humble opinion!

    PROs: -Single player experience, thank god EAs stupid opinion have aged so poorly in the industry -Very interesting story, especially if you're into paranormal stories. -Amazing combat system. Combinations, powers, modes and everything ties in so well with itself. -RTX grapichs make this game a dream-mode.. okay maybe not
    For sure a solid AAA-game! A must-try in my humble opinion!

    PROs:
    -Single player experience, thank god EAs stupid opinion have aged so poorly in the industry
    -Very interesting story, especially if you're into paranormal stories.
    -Amazing combat system. Combinations, powers, modes and everything ties in so well with itself.
    -RTX grapichs make this game a dream-mode.. okay maybe not that far, but it's SUPER amazing seeing RTX do its thing and this game does that system justice!
    -Voice acting for Jessie when she's speaking to other characters seems bland, but is, on the other hand, very lively when speaking with Polaris.
    -Photomode

    CONs:
    -Repetitive gameplay, while the story does a good job of driving you forward, the enemies you encounter does get a bit bland as you progress, but never truly reaches the point of being obsolete.

    Conclusion:
    Control is absolutely a game I'd recommend, especially if you wanna see what RTX can do. With it's paranormal story and progression it leaves you curious for more, but never leaves you feeling like you can't take a slight detour here and there to see what else is shaking in The Oldest House. The combat system is really amazing and solid. And if you so desire, there's different challenges you can undertake with the jukebox.
    I have yet to encounter any serious bugs or glitches. only memorable one was when Jessie got cockeyed... I laughed.
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Metascore
85

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 33
  2. Negative: 0 out of 33
  1. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    An audio-visual action banquet that will entertain you with physics and flirting with the supernatural. The story could have been better, the enemy line-up can be quite monotonous towards the end, but the great atmosphere overcomes these shortcomings. And most importantly, the gameplay is great. [Issue#298]
  2. Oct 22, 2019
    100
    Control feels like Remedy firing on all cylinders, resulting in a smart and sensational action-adventure.
  3. Game World Navigator Magazine
    Oct 11, 2019
    83
    Control takes a while to get in gear, but overall it’s one of the most memorable experiences of the year. [Issue#240, p.36]