User Score
7.5

Generally favorable reviews- based on 1505 Ratings

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  1. Aug 27, 2019
    9
    Remedy proves once again that they are one of the best studios in the industry

    + Great Visuals and Effects
    + Immersive Story
    + Addictive Game-play
    + Soundtrack (and music from Poets of the Fall) Is awesome.

    - Lip sync and animations in some of the conversations (cut-scenes) are little bit bland, and it
    sometimes seems that side characters are much better looking than the main character.
  2. Aug 27, 2019
    10
    Very high quality action game. Unique story and excellent game mechanics. Beautiful graphics! PC with RTX on is just pure candy for your eyes!
  3. Aug 27, 2019
    10
    Game is awesome! Is mysterious triller like Alan Wake but even better. Best game of year 2019 so far.
    Just buy it.
  4. Aug 27, 2019
    10
    The game graphics were pleasant and delightful. The story was weird even so made me laugh many times. Unlike Remedy's previous games, Control is open-world game and i think Remedy made it work well!
  5. Mar 15, 2021
    8
    Control is a third-person story-heavy metroidvania action game that draws obvious inspiration from the stories of the SCP Foundation – which itself took inspiration from various secretive government agencies containing the paranormal, like the MIB.

    As a fan of SCPs, I was excited to see other groups play around with this idea, as it is one that is very ripe for exploration. Here, the
    Control is a third-person story-heavy metroidvania action game that draws obvious inspiration from the stories of the SCP Foundation – which itself took inspiration from various secretive government agencies containing the paranormal, like the MIB.

    As a fan of SCPs, I was excited to see other groups play around with this idea, as it is one that is very ripe for exploration.

    Here, the main “feature” is that a lot of the “Altered Items” are, rather than being fantastic things, instead extremely mundane. The central premise is that something is granting seemingly ordinary objects extraordinary power (possibly the collective belief of humanity in these icons), and they do various fantastical things as a result.

    The mixture of the mundane and the fantastic works quite well; when you see a rubber duck in a cage behind a thick sheet of glass, you know that it is dangerous, despite its innocuous nature.

    You play as Jesse Faden, a young woman who is looking for her brother, who was taken by the Federal Bureau of Control years earlier. As the game unfolds, you learn that she and her brother were involved in some sort of Altered World Event, where a seemingly innocent item created major problems, and in the process of the event, the pair of them gained extraordinary powers.

    Jesse’s main ability is to bind herself to Objects of Power – a particular type of Altered Item that grant paranatural abilities to those who build some sort of connection to them. These abilities range from hovering in the air to telekinetically throwing objects to making a shield of stone around yourself.

    And it’s a good thing she has these abilities, because she walks into the Bureau of Control while it is in a crisis. The bureau is located in the Oldest House, an imposing building that hides itself from the eyes of normal men, and whose insides are constantly shifting and changing, and it is under lockdown – some sort of horrible otherworldly thing, called the Hiss, has entered it, and taken a bunch of agents under its control.

    Jesse, blind to all of this, walks straight into the Director’s office – ordinarily impossible due to security, but instead all too easy because of the devastation wrought by the Hiss – and finds him dead on his desk, his weapon – the Service Weapon, an object of power that looks like a gun that identifies you as the Director of the Bureau – right next to him. Naturally, she binds herself to it, and in the process realizes that this is far, far bigger than her search for the brother – and that the Bureau needs her.

    This is a really neat premise for the game, and as you go through the game, you gradually uncover the history of the Bureau. In truth, the Bureau’s background is really the main thing that makes this game work – reading about all the events and altered items, then dealing with the various issues they’re causing, works really well. These are often rather funny, but in a rather dark sort of way, and the contrast of the mundane-seeming items and the mundanity of government work is contrasted with the ridiculousness of the items they’re trying to contain and the danger that they represent.

    Pretty much everything about this is fun, but sadly, the rest of the game doesn’t quite hold up to it.

    The combat is only okay. For being as fantastical as it is in some ways, virtually everything you fight is some variation on “dude with gun” or “dude with telekinetic powers who chucks stuff at you”, along with a couple melee enemies. There’s really not that much variety in terms of what you’re facing, and as a result, you will spend the whole game doing more or less the same thing in combat – even more so as you get your best power, telekinesis, very early.

    The game’s dearth of bosses also hurts it – there’s really only three bosses that aren’t some variant of “dude with gun” (though one “dude with gun” boss does have a nice array of powers), and so, despite the seemingly fantastic setting, there’s really not that much fantastic about the combat. In a game that is 20+ hours long, that is far too little variety.

    The game also suffers from its Metroidvania aspects. The problem with Metroidvanias is that they encourage backtracking, but backtracking through the Bureau isn’t much fun – the main fun of the game is discovering new things, and this is pretty boring.

    The sidequests, too, are a mixed bag; some of them are nothing but filler, while others are some of the best content in the game, including several of the more interesting bosses.

    Finally, the game’s ending is quite lackluster. There is no final boss and you are left with a number of dangling plot points – and while that’s not entirely a bad thing it still feels unsatisfying in many ways.

    All in all, Control is a game that I was very enthusiastic to play, and felt great about playing for about 3/4ths of it, but was good but not great in the end.
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  6. Jan 17, 2020
    8
    Excellent game, good story although it is easy to get lost on the map and not achieve the objectives easily, after finishing the game I did not want to continue doing the secondary missions because I got bored
  7. Jan 26, 2023
    8
    TLDR: A thrill ride of a game that I found very compelling. 8/10

    At first, I did not like Control. I’m the kind of gamer who stays away from anything remotely horror-adjacent because I’m a whimp. The scariest games I’ve ever played were probably Metro 2033 and the original Bioshock, to give you an idea of my scale. So, why did I even try Control? Because I’m a huge SCP fan, and I
    TLDR: A thrill ride of a game that I found very compelling. 8/10

    At first, I did not like Control. I’m the kind of gamer who stays away from anything remotely horror-adjacent because I’m a whimp. The scariest games I’ve ever played were probably Metro 2033 and the original Bioshock, to give you an idea of my scale.

    So, why did I even try Control? Because I’m a huge SCP fan, and I kept hearing that Control was “SCP: The Unofficial Video Game.” So I hesitantly downloaded the game and tried to give it a fair shot.

    At first, I did not like Control, but I soon learned to love it. It certainly had its flaws, but I found the game hard to put down, and hard to stop thinking about in my spare time. I’m sure the game will live in my brain rent-free for a very long time.

    The game is definitely SCP: The Unofficial Video Game, and it does its job well, which is the game’s greatest positive for me. The story, the environments, the ambiance, and the collectibles all weave a paranatural world of both curiosities and terrors, and it’s yours to explore. I could not have asked for more.

    I also started playing the game because I had been itching to play a decent shooter, and, while it didn’t disappoint there, it also didn’t deliver exactly what I expected, as someone who has almost a thousand hours of CSGO in my backlog. The gunplay is fun, but it’s not the highlight of combat, and I never felt like my FPS skills tipped the outcome of an encounter in my favor. The combat in Control relies more on your paranatural powers than your ability to click on enemies’ heads, and it was a lot of fun.

    However, Control isn’t without flaws. The game had occasional performance issues for me before I tweaked the settings to perfection, which most people won’t do. Some enemies were overly frustrating because they either had no obvious way to reliably damage them, they output huge bursts of damage that you’re not prepared for, or a little of both. The timed missions were a flavor win, but a huge fail in execution, and I did two or three before deciding they weren’t worth my time. All of the firearms have an accuracy range regardless of your motion, so I could have my cursor right on an enemy’s head and still miss, which was frustrating to me.

    While not perfect, Control is a game that I would recommend without hesitation. I had a ton of fun with it, and I can’t wait to continue finishing all the side quests and exploring the DLC.
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  8. Feb 1, 2023
    8
    The atmosphere of this game is too good to be true. The graphics are very good, the story is interesting, the features are excellent.
  9. Jan 30, 2021
    9
    Very good game. One of the better games I have played in years. I didn't give it a 10 as no game is perfect.

    Pros: Graphics, Controls, Story, No Woke content, fresh ideas, challenge, no notable bugs, just the right length.

    Cons: Save point structure, allowing to start a mission that you cannot finish without completing of other missions.
  10. May 20, 2023
    9
    I love it. Layered structure, perfect functioning of metroidvania. I wish I could understand the story too.
  11. Dec 6, 2022
    8
    Loved this game. The combat is so satisfying. I did not understand the plot completely but I had a hunch of what was going on throughout the game. The dash and the levitate mechanics were a breath of fresh air. The combat felt very similar to Doom Eternal but better in every way. Looking forward to playing the DLCs
  12. Aug 30, 2019
    9
    Short:

    In my opinion Control can be a real piece of Art, if you are into these kind of Games. It manages to balance story and gameplay just right for its purposes and delivers a truly immersive experience, if you can attach yourself to its genre. If not leave it or refund it. its one of those games that you either love or hate, i believe. In either case a 6.6 at the time of writing
    Short:

    In my opinion Control can be a real piece of Art, if you are into these kind of Games. It manages to balance story and gameplay just right for its purposes and delivers a truly immersive experience, if you can attach yourself to its genre. If not leave it or refund it. its one of those games that you either love or hate, i believe. In either case a 6.6 at the time of writing doesnt do it justice. its a well executed concept, although its hungry and will make your rig sweat.

    in Detail:

    Control is a Game with a weird Story. For the better part of your playthrough it will be confusing and thats what is was deliberately made to be. The plot line, the ever-shifting environment, the lack of evident explanation or guidance. Slowly you will learn more about the Bureau, your Characters purpose, motives and origin and what the **** is happening in this odd place.

    The Gameplay is enjoyable but not strong enough to carry the game, if youre not bringing an affinity for the Genre (Soft Sci-fi/Mystery). The telekinesis abilities remind me a lot of force unleashed just with a better physics engine. After completing the main plot I for my part am still fascinated by them, mainly because the more you progress the better you can rely on them. I rarely use the Gun anymore. The Gunplay is only on average maybe below, but thats not the reason im into this game. The bosses can be challenging when underestimated, but thats no competition to real boss fights, like in for example soulsbourne games. The Enemies are repetitive, but everything else wouldnt be story cohesive.

    The Atmosphere created is absolutely great, although from what i read you will need to have pretty good specs to fully taste how this game is meant to be played. I played it maxed out on 2k and found that through the exceptional use of lightning (even without ray tracing), particles, detailed mapdesign and physics i could really immerse myself into the environment.

    Additionally there has been put great effort into writing all those memos/audio tapes/Clips, that can be discovered around the map. In most games you get the feeling those were just placed as random fillers and didnt get much attention in the development process. Here they are mostly entertaining in addition of being a crucial part in understanding the story as a whole piece by piece a little bit better.

    What i dont get about reviewers ranting on this game, is the fact, that they are obviously not the targeted group of gamers this game was developed/written for. If youre not into exploration dont buy subnautica, if youre not into blunt Shooters dont buy DOOM, if youre not into story driven games and/or mystery as a genre dont buy Control.
    Remedy games have pretty much always been strongly story focused. Alan Wake, Quantum Break, Max Payne relied for the most part on an immersive Story. Those Games are "one time playthroughs" and thats it and only as that they deserve to be judged. At least in my opinion. A product is not to be judged as what you want or expect it to be, but what it was meant to be. You dont go into a Starbucks ordering coffee, only to go on a rant on how **** this kebab tastes.
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  13. Aug 27, 2019
    8
    This is an atmospheric game. It's a looker and a sounder (the ambience is beautiful, sound, music cues, it's just spot on). While I personally never found any character in Remedy games more likable than Mr. Wake, I don't feel bugged by Jesse. Not as much as by almost the entire Quantum-Break-cast which just oozed Hollywood-by-numbers. An intricate web of information and details is woven.This is an atmospheric game. It's a looker and a sounder (the ambience is beautiful, sound, music cues, it's just spot on). While I personally never found any character in Remedy games more likable than Mr. Wake, I don't feel bugged by Jesse. Not as much as by almost the entire Quantum-Break-cast which just oozed Hollywood-by-numbers. An intricate web of information and details is woven. The narrative feels right. Timing wise, content wise. It's presented beautifully. There's a certain colour curve and grain over everything, that lends itself fittingly to the 60-70's-ish interior and feel of the Bureau. Gunplay feels quick and responsive, there's lots of physical game mechanics that are rally fun to learn and use. Feels very potent. Highly recommended. Get on it, you. Expand
  14. Jun 27, 2020
    10
    Fantastic Sci-Fi mindbender. My personal GOTY. Give it a shot. I don't think you will regret it if your computer can run it. Good luck Director.
  15. Sep 1, 2019
    10
    Посмотрел значит первый стрим мэда. Он как обычно ныл и искал проблемы во всем. Смотреть это более было невозможно и я решил попробовать поиграть сам... и знаете что? давно ничего из сингл проектов так меня не цепляло.
    -Великолепный стиль ар-деко прошлого века, окутанный таинственностью секретных служб США. Все это существует на проработанном движке с шикарной графикой. Иногда просто
    Посмотрел значит первый стрим мэда. Он как обычно ныл и искал проблемы во всем. Смотреть это более было невозможно и я решил попробовать поиграть сам... и знаете что? давно ничего из сингл проектов так меня не цепляло.
    -Великолепный стиль ар-деко прошлого века, окутанный таинственностью секретных служб США. Все это существует на проработанном движке с шикарной графикой. Иногда просто хочешь скриншотить все подряд.
    -Лучшая физика что я видел в играх. Качайте телекинез - не пожалеете.
    -Приятный геймплей и отличные анимации.
    -История не прям 10/10, но я если углубиться и не бежать сломя голову чтобы поскорее закончить игру(привет медовый), то она вас не разочарует уж точно.
    п.с. миссии с зеркалом и особенно с лабиринтом просто вышка.

    Играл на 1060(6g). Стабильные золочёные 30 fps.
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  16. Nov 26, 2019
    8
    It runs very good and looks amazing for lower settings that I played on. Story is little bit abstract which may be good or bad thing, depending on taste. Atmosphere is amazing and gameplay feels really good. Throwing people around is very satisfying..
  17. Oct 28, 2019
    8
    I loved the game!
    The gameplay is insane.
    The interaction with the environment is something that i did not see in a fps before. The story is good and keeps you on the edge of your seat till the end, though i felt that the end is somewhat anti-climatic. The graphics is good. The soundtrack is kinda repetitive except for one segment in that game which is epic. I think its a really
    I loved the game!
    The gameplay is insane.
    The interaction with the environment is something that i did not see in a fps before.
    The story is good and keeps you on the edge of your seat till the end, though i felt that the end is somewhat anti-climatic.
    The graphics is good.
    The soundtrack is kinda repetitive except for one segment in that game which is epic.
    I think its a really worthwhile game and fps lovers should definitely get this one
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  18. Jun 2, 2021
    9
    Unlike Naughty Dog, Remedy Entertainment actually knows how to write good and likable female main characters. Solid game!
  19. Jan 10, 2020
    8
    Graphics are amazing. Atmosphere is very successful. Game-play is very good and you enjoyed. But the story is too complicated. You need to collect all items in the game. If you don't you will miss something. Boss wars are very bad. They are just normal soldiers with more health.They put real and best bosses in the side-missions.
  20. May 1, 2021
    10
    Not best from Remedy, but still solid game and i love connection with one of my favorite games "Alan Wake". Bonus points for good looking main character.
  21. Sep 2, 2019
    10
    Love this game.

    For some reason this game gets a lot of hate and those negative reviews seem to be totally out of place. From my point of view at least. I hope too many people don't skip this game just because of negative spammers. It's pretty much 10 or 0 from the reviewers, which is hilarious. Anyhow... I run at 1080 resolution with all graphics maxed and it has worked like a
    Love this game.

    For some reason this game gets a lot of hate and those negative reviews seem to be totally out of place. From my point of view at least. I hope too many people don't skip this game just because of negative spammers. It's pretty much 10 or 0 from the reviewers, which is hilarious.

    Anyhow... I run at 1080 resolution with all graphics maxed and it has worked like a charm. (Remember to use the latest drivers dated aug 27.) So with RTX 2070 max Q I can get all the raytracing and oh my it is a noticeable technology. All the see throughs and reflections etc. Very nice. Looks fine without them as well but it really is some cool and new.

    Gameplay has had no hiccups. For me everything works like it should and the telekinesis with the shooting is very enjoyable. I do not recommend to play it in one go, just take your time and explore. Story is good, enjoyed much. Haven't read ALL the documents etc. YET and I can see how this game is not for all todays fast food consumption gaming addicts. To say the plot and story is not good most likely means you really haven't taken your time to even understand it but just rushed through the game. If you have played it through in 8 hours, you have missed a lot! The whole game.

    So it is not a game for everyone but that is what makes it interesting. You either get it or you don't. Usually the best kind of games!

    The world is amazing. Weird, enchanting, surprising and there's always something totally unexpected coming around the corner.

    I will be spending a lot of time exploring the world even the game is finished. Waiting for additional content already.

    GO WATCH SOME VIDEO REVIEWS AND DECIDE THEN. Seems those are legit at least, whether they gave anything from 0 to 10.
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  22. Aug 30, 2019
    10
    I love this game! The atmosphere of the game is amazing. You can really get immersed in the world.
    - Graphics to this game look fantastic, even on low settings
    - Weapons feel good, shoot good, and make you feel powerful with each shot. Also includes bullet speed, and one-shot headshots
  23. Sep 2, 2019
    10
    Wonderfull game, having tons of fun, pretty good story, very atmospheric and stylish, love Jesse. Solid gameplay, maybe little repetitive.
    Has some problems with optimization.
  24. Aug 31, 2019
    8
    This is a really good game that's held back by some really obvious flaws. A few more months of tweaking gameplay and story, and this could have easily been a 9/10 or even 10/10.

    PROS Amazing world-building (amazing lore, amazing atmosphere, fully-realized bizzaro-office complex, etc.) Decent core gameplay (guns and powers feel good in general) Graphics and sound are really good
    This is a really good game that's held back by some really obvious flaws. A few more months of tweaking gameplay and story, and this could have easily been a 9/10 or even 10/10.

    PROS

    Amazing world-building (amazing lore, amazing atmosphere, fully-realized bizzaro-office complex, etc.)

    Decent core gameplay (guns and powers feel good in general)

    Graphics and sound are really good (plus, amazingly almost-fully-destructible environment)

    CONS

    Main plot is not so good (player character constantly narrates explanations for major plot points which you would NEVER EVER intuitively figure out on your own)

    Braindead AI and extremely basic enemy variety (this is offset a bit by fun guns and powers)

    Acting is hit and miss (this is also due to the writing not really giving the actors room to breathe or express themselves)

    Almost no mission variety (offset by the occasional good story mission or puzzle mission)

    Pacing is hurt by the semi-open world structure (this game would've been much better as a linear, super-focused game); lots of time wasted backtracking and wandering around for the objective

    8/10. The world and the core concepts are there, but execution needed a few months more polish. It saddens me cause this really, really could've been a wildly amazing game.

    Read on for a deep-dive:

    The pacing of the game is really bad. For the most part you're doing fetch quests for 3 characters. And then, suddenly the game cranks it up to 11 in the final act and you're left thinking "darn, I wish the earlier parts of the game had this much scenic variety and plot developments". On top of bad pacing, the plot points don't really make much sense. The main character keeps explaining things for you as they happen and you're just meant to nod along. In contrast, Alan Wake's plot was clear as day and easy to follow. Plus, for Alan Wake, his narrations were deeply woven into the style and direction of the game so it felt natural. In Control, Jesse's narrations feel off; the narrations feel as if they're just there to compensate for the nebulous plot. Additionally, in Alan Wake, the plot and the gameplay were so intertwined that it felt like you were watching a movie; the game kept you razor-focused on the main plot. In Control, it's very easy to forgot the main plot as you do fetch quest after fetch quest. In Control, the main bad guy, The Hiss, is always talked about, but never really explained; in contrast again, The Shadows in Alan Wake were straight up explained by Wake himself as the game progressed. In Alan Wake. you can appreciate what you are fighting. In Control, the game just tells you "The Hiss is the bad guy. It's a mystery why they're bad. Why? Because. Deal with it.". Additionally, Control's ending is SO BAD. Yes the bad guy is beaten, but it doesn't feel like anything significant happened. Compare this to Alan Wake's ending which was amazing and monumental and clear. It really feels like Control's story was so focused on being weird and unique that it forgot to be a good story in the first place. Wasted potential.

    The core gameplay is decent but needs work. In general, combat is too simple and too easy. This game could've used difficulty modes. The game should have also made its resource system more complex. They should have added cooldowns to abilities on top of the energy bar. They should've lengthened ammo recharge time, but made two separate ammo pools that recharge independently. Why make these changes? So that you're forced to diversify your approach. I'm not kidding when I say you only need the Launch ability to kill everything. The only reason you'll use your gun is because you're waiting for more energy to cast Launch. Launch is too powerful and everything else is so weak in relation that it makes the combat extremely simple. Add to this the extremely simple AI and enemy variety, and I can easily see a lot of people getting bored with the game after a few hours.

    Lastly, the level design. It's semi-open world, which is a bad thing for this game, honestly. All the backtracking it makes you do is not fun. It's a shame because the wow-factor of each new area is great; but it diminishes rapidly the third time you revisit the area. I have to compare it to Alan Wake again. Alan Wake was linear, but it was better for it. When the game is linear, you can polish each enemy encounter. You can polish each platforming section. You can polish each vista and scene. When the game is linear you can make awesome one-time scripted events. In this semi-open world, wonders of the office complex fade away greatly with every re-visit. The only good thing about the semi-open world design is exploring for secrets; but again, this is also something you can also do in a focused linear game.

    If they make a sequel to Control, I hope the review their past wild success with Alan Wake, and re-focus Control to try and recapture Wake's mix of charm, mystery, levity, and gameplay.
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  25. Sep 1, 2019
    9
    One of the best action games of this year with the most spectacular implementation of ray tracing yet. While the fighting mechanics with its same enemy types became repetitive near the end game the story will keep you on edge. I wasn't particularly impressed by the trailers of Control but couldnt stop playing once i started the game. The FBC and all of its secrets and collectible documentsOne of the best action games of this year with the most spectacular implementation of ray tracing yet. While the fighting mechanics with its same enemy types became repetitive near the end game the story will keep you on edge. I wasn't particularly impressed by the trailers of Control but couldnt stop playing once i started the game. The FBC and all of its secrets and collectible documents are one of the most interesting locations i have visited in a game. This is Remedy in its old form. Expand
  26. Sep 3, 2019
    9
    Im a fan of CONTROL. First thing I say is this game is awesome. I just registered on Metacritic just to post my review as I see this great game is getting undeserved bad reviews.
    Played the game on pc at launch, bought it on Epic Store, finished it in 20 hours aprox, on my Intel i5 9600K, Vega 56, SSD, 16GB RAM. Locked to 60fps in Ultra at 1080p.
    Graphics: Photorealistic mixed with
    Im a fan of CONTROL. First thing I say is this game is awesome. I just registered on Metacritic just to post my review as I see this great game is getting undeserved bad reviews.
    Played the game on pc at launch, bought it on Epic Store, finished it in 20 hours aprox, on my Intel i5 9600K, Vega 56, SSD, 16GB RAM. Locked to 60fps in Ultra at 1080p.

    Graphics: Photorealistic mixed with fantasy. Some structures are crazy in a good way, particle effect blowed me away and in general felt like a next gen game (PS5, Scarlet). Could have use some color variation on enemies. 9/10

    Gameplay: just great, Jesse moves, shoot, and throw things beautifully. The game is a mix of metroidvania, with dark souls, with classic 3rd person shooter. 9/10

    Stability: Found one silly bug in my 20hs playthrough, which I reported to Remedy. Game is super polished. Most polished game I played in years.

    Story: convoluted as hell and a really different to all AAA games, this is the type of stories that I think before I go to bed, tell my friends about it, discuss online and see videos just to undestand more. It's a great mess, but its great. Many things to watch, read and listen. 8/10

    Content: has many missions, some suits and skills to unlock, personal and mod weapons. Has an upgrade system for weapons which I find it nice. There also random events. Missions are varied and a nice change to classic AAA games. 9/10

    Sound: oh my god. I played the game with headphones and ambient sound and music are oppresive, it got to my nerves many times. Also sound effects are top notch. Loved it. The guys that hang from the ceiling talking like crazy made me cringe. 10/10

    All in all, the game is a 9 for me. This game is a nice change of style and play.

    Things that Id change if I could:
    -Enemies could use color variation, specially for high level enemies.
    -More varied attack skills to Jesse woudl be great as shoot and throwing stuff is super repetitive.
    -Endgame content. Random event encounters are not sufficient.
    -Photo mode (already planned by developers).
    -I miss achievements/throphies. Developers should make them internal for PC [using a menu] (like some other games) as Epic Launcher doesnt have it.
    -There are no internal statistics for the game. I dont know how many items I still have to collect, hidden rooms undiscovered, missions undiscovered, boxes to open, etc.
    -Epic store is crap and exclusivity to it bothers me. I dont hate it but lacks achievements, hours played, game blog (to know developers news and updates), unable to locate installed game or move it to my ssd, fps counter, and more.

    Please like if it was helpful.
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  27. Sep 2, 2019
    9
    +
    Игра очень хорошо сделана со стороны окружения.
    Разрушаемость это красота. Мрачный геймплей. Приятная мимика лица. Главный персонаж, который не молчит!!! Сверхспособности в совокупности с левитацией превращают игру в наслаждение. Взмываешь в небо и раскидываешь ящики во врагов или врагов во врагов. Под конец оружием почти не пользовался. Огромное пространство для изучения, что
    +
    Игра очень хорошо сделана со стороны окружения.
    Разрушаемость это красота.
    Мрачный геймплей.
    Приятная мимика лица.
    Главный персонаж, который не молчит!!!
    Сверхспособности в совокупности с левитацией превращают игру в наслаждение. Взмываешь в небо и раскидываешь ящики во врагов или врагов во врагов. Под конец оружием почти не пользовался.
    Огромное пространство для изучения, что вдоль горизонтальной плоскости но и вертикальной.

    -
    Мы играем не за спецназ а за "простого" человека, получаем низкий процент попадания в противников.
    Очень запутанный сюжет игры. Я прошел игру и Я не вкурсе кто это или что это внутри головы находится у персонажа.
    Очень много текстовых документов. По началу это радует. Когда половина текста скрыта, в голове дописываешь, додумываешь. Но, под конец идут разные отчеты, письма сумасшедших. И это уже начинает раздражать.
    Беготня по одним и тем же локациям, по причине поэтапного открытия доступов и возможностей персонажа.
    Скомканный конец игры.
    Expand
  28. Aug 27, 2019
    10
    Brilliant and intriguing thriller that keeps you hooked! One of the best games in 2019 so far!
  29. Sep 5, 2019
    9
    Отличная игра, давно не получала такого визуального удовольствия, единственный минус для меня стрельба, а в целом очень достойно похвалы.
  30. Sep 8, 2019
    8
    Very good game. The setting is mainly what is so interesting here. Gun play is also lot of fun. I can recommend this.
Metascore
85

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 33
  2. Negative: 0 out of 33
  1. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    An audio-visual action banquet that will entertain you with physics and flirting with the supernatural. The story could have been better, the enemy line-up can be quite monotonous towards the end, but the great atmosphere overcomes these shortcomings. And most importantly, the gameplay is great. [Issue#298]
  2. Oct 22, 2019
    100
    Control feels like Remedy firing on all cylinders, resulting in a smart and sensational action-adventure.
  3. Game World Navigator Magazine
    Oct 11, 2019
    83
    Control takes a while to get in gear, but overall it’s one of the most memorable experiences of the year. [Issue#240, p.36]