Commander Keen Episode IV: Secret of the Oracle Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 0 Critic Reviews Awaiting 4 more reviews What's this?

User Score
7.8

Generally favorable reviews- based on 15 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Billy Blaze toils in his backyard workshop, busily constructing his latest invention: the Photachyon Transceiver. Put in simple words, it is instantaneous radio - point to anywhere in the galaxy and you can pick up a signal as if you were right there. After picking up a lot of very bad alienBilly Blaze toils in his backyard workshop, busily constructing his latest invention: the Photachyon Transceiver. Put in simple words, it is instantaneous radio - point to anywhere in the galaxy and you can pick up a signal as if you were right there. After picking up a lot of very bad alien sitcoms, Billy hears a strange message, spoken in the language of Omnispeak that the Vorticons taught him...

    Climbing into the Bean-with-Bacon Megarocket's cockpit, Billy sets up the launch sequence for Gnosticus IV, the home of the Gnosticenes, guardians of the Oracle. They owe him a favor, and he needs to get some questions answered.

    The launch sequence begins...
    Expand
Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Nov 28, 2015
    8
    As of the time of this review, i think metacritic has the wrong cover art for this game.
    Anyway. . .
    Nostalgia, i call upon you to speak
    As of the time of this review, i think metacritic has the wrong cover art for this game.
    Anyway. . .
    Nostalgia, i call upon you to speak through me :)
    "Commander Keen ROCKS!" :)) There we go. Listen to authority!
    What can you say about a classic such as this one? Keen featured really neat game dynamics and intelligent level design. Think about it - it's extremely hard to make involving levels in just 2 Dimensions. Yet Commander Keen accomplishes it in an exeplary way.
    Fun to play, fun to watch :)
    Expand