Metascore
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No score yet - based on 0 Critic Reviews

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User Score
1.6

Overwhelming dislike- based on 5 Ratings

User score distribution:
  1. Positive: 0 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 5 out of 5
  1. Apr 18, 2016
    2
    This is a way overpriced updated version of Harpoon. I really like the game but in todays market it just doesnt seem right to pay 20 bucks forThis is a way overpriced updated version of Harpoon. I really like the game but in todays market it just doesnt seem right to pay 20 bucks for a campaign, which is all you get here. You can play any part of the campaign which is nice, but weapons miss/failure rate is depressing. This game also comes with a bunch of scenerios but you cant play them without dropping an extra $90 on it. So dont waste your $20. Pay the $90 for command modern air if you are thinking about trying this game. Just keep in mind there is no graphics - which doesnt bother me, i like strategic games. I wont pay the $90, that is way too much for a game with no graphics. If i had to do it over again, i wouldnt pay more than $7 for it, and i wont pay more than $25 for the real game. Full Review »
  2. Oct 30, 2015
    3
    The Good, the Bad, and the downright Ugly.

    The v1.09 release has incorporated no significant changes or improvements since the v1.05 Steam
    The Good, the Bad, and the downright Ugly.

    The v1.09 release has incorporated no significant changes or improvements since the v1.05 Steam release, Sept 26, 2014, which, in turn, had only superficial changes from the original release Sept 24, 2013.

    The Good

    1. Many game functions and commands are compatible with Harpoon3. H3 veterans will easily grasp the basic game concepts and controls and be playing within an hour.
    2. A physics package will ensure that most units will observe the Laws of Physics. This means no more instantaneous acceleration, turns, dives, or missiles fired 'over-the-shoulder' at a pursuer. Unfortunately, the game engine only applies the universal Laws of Physics in specific situations.
    3. Sensors and weapons report very detailed resolution through comprehensive messages that show the various modifiers and variables. These messages can be disabled if they turn out to be too much information.
    4. Third-party modifications to images, sounds, and icons are easy to add. Many images for the aircraft, ships, and submarines have already been added by the user community as well as a speech and ambient sound module.
    5. Color-coded messages make for ease of reference by the player. Hostile action reports appear in Red, while other administrative reports appear in white, green, or yellow. The colours quickly catch the player's eye and help him categorize those reports that require immediate attention.

    The Bad

    6. No multiple player capability exists. The only opponent is the AI, which can be easily tricked once it is understood. This is easily seen from the video AAR for a scenario classified by the developers as Maximum Difficulty and Complexity:
    www[dot]youtube[dot]com/watch?v=H8s5eFdG7tQ
    7. The Event Engine produces strange results from teleportation of units instead of the more recognized deployment from aircraft or ships.
    8. A crude Formation Editor capability means that the solitary map is cluttered with unnecessary icons and symbols. Confusion quickly ensues when aircraft assigned to protect the carrier group cannot easily be distinguished from those assigned to expeditionary missions. Most other games have independent window displays to control formations so that units can function as organized groups.

    The downright Ugly

    09. No database editing capability exists. The database is frozen. The current items, equipment, and systems can be shuffled, re-arranged, or re-combined, but nothing new can be added nor can the performance of any current system be modified. Players are forced to accept false perceptions of reality.
    10. The false database information cripples virtually all modern combat aircraft with the same 925 knot maximum speed on afterburner, regardless of their true performance parameters in Real Life.
    11. The UI is severely overloaded, cluttered, and user-unfriendly. The dependence upon a single map to display all the units and functions means that the number of icons and other data displayed is extreme. Coupled with the inability to turn off some information, this means that the player is easily overwhelmed by the data, much of which he probably did not want to see in the first place.
    12. Direct player control is difficult to exercise due primarily to the single map display. The inability to differentiate between units at a distance or high altitude means that the user must constantly zoom in and out to locate units for his orders and targets. This awkwardness triples the time and effort necessary for the most simple and basic orders and truly makes the game a chore to play instead of a pleasure.

    In Conclusion

    This game remains an absolute chore to play and is tedious to the extreme. The player finds himself fighting through the interface more than the AI opponent. This is exemplified by the recent video AAR:
    www[dot]youtube[dot]com/watch?v=H8s5eFdG7tQ

    A scenario that would normally take no more than an hour to play in other games like Harpoon, Fleet Command, or Naval War Arctic Circle, drags out to nearly 5 hours in MNO due to the awkward and cumbersome user interface and inability of the game engine to process time compression. This scenario was nearly run in 1:1 real time because the game could go no faster, regardless of the time compression setting.

    The scenarios included with Northern Inferno are of poor quality, as many bugs have immediately been reported upon its release. The 15 scenarios of NI are of the same mediocre quality as the official scenarios from the basic MNO game.

    For a full analysis, see "The Blue Pill" YouTube channel or:
    Modern Naval Ops Review (Steam v1.05)
    www[dot]youtube[dot]com/watch?v=LFQ2nitU5ow
    Full Review »
  3. Sep 15, 2017
    0
    Horribly laggy and super-bugged. That Herman Hum dude that goes around and trashes these games on the forums is correct.Horribly laggy and super-bugged. That Herman Hum dude that goes around and trashes these games on the forums is correct. . Full Review »