User Score
7.6

Generally favorable reviews- based on 482 Ratings

User score distribution:
  1. Negative: 67 out of 482

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  1. Sep 7, 2023
    7
    Beautiful, unique and entertaining but really difficult. Code Vein requires a lot of patience. If you like souls-like games and anime style there is a huge chance you will enjoy this game.
  2. Aug 28, 2023
    9
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  3. Aug 12, 2023
    8
    As an anime fan, I'm always on the lookout for games that scratch that itch for a good story, challenging combat, and stunning visuals. Code Vein definitely delivers on all of those fronts, and more.
  4. Aug 11, 2023
    10
    Code Vein is an action role-playing game that combines the best of Dark Souls with anime aesthetics. It features a unique post-apocalyptic sci-fi-meets-horror setting, a flexible class system, and an AI partner that distinguishes it from its peers mechanically. The story is engaging, the combat is challenging, and the boss fights are epic. If you're a fan of Dark Souls or anime, thenCode Vein is an action role-playing game that combines the best of Dark Souls with anime aesthetics. It features a unique post-apocalyptic sci-fi-meets-horror setting, a flexible class system, and an AI partner that distinguishes it from its peers mechanically. The story is engaging, the combat is challenging, and the boss fights are epic. If you're a fan of Dark Souls or anime, then you'll definitely want to check out Code Vein. Expand
  5. Aug 4, 2023
    4
    Primitive level design, same mobs with same move set (reskin only). Storyline like child cartoon. Some like Lady Bug :)
    Best parts of the game, is character creation and coop mode.
  6. Jul 5, 2023
    7
    Неплохая игра в жанре Souls like (я бы даже назвал бы Souls lite). Для новичков в данном жанре рекомендую, однако тем, кто играл в подобные игры, может и не понравится
  7. Jun 24, 2023
    10
    Definitely an underrate gem, the game has many classes that you can mix and mash. The ost in the game is the best of all soulborne games
  8. Jun 21, 2023
    8
    Ein sehr gutes Spiel, allerdings ist es sehr schade, dass man vieles nicht im KOOP machen kann und dafür dauernd die Gruppe auflösen muss und nach Abschluss einer Map auch nicht mehr auf dieser zusammenspielen kann. Trotz alle dem gibt es eine große Vielfalt an Klassen und Waffen, eine schöne Story und tolle Charaktere.
  9. Jun 12, 2023
    8
    Pomimo banalnego skopiowania mechanik soulsowych, to nadal dobra gra z ciekawą stylistyką graficzną i niezłą grywalnością.
  10. May 11, 2023
    7
    O Jogo é bom, tem uma história decente e tem uma gameplay divertida e uma trilha sonora fabulosa, mas, a historia do jogo é confusa e seu roteiro não ajuda muito se apoiando em uma mecânica de flashbacks que a primeira vista se demonstra linda e criativa, porém, com a repetição dessa mecânica para todos os personagens ela se torna maçante e chata. No mais o jogo poderia ter sido melhorO Jogo é bom, tem uma história decente e tem uma gameplay divertida e uma trilha sonora fabulosa, mas, a historia do jogo é confusa e seu roteiro não ajuda muito se apoiando em uma mecânica de flashbacks que a primeira vista se demonstra linda e criativa, porém, com a repetição dessa mecânica para todos os personagens ela se torna maçante e chata. No mais o jogo poderia ter sido melhor caso tivesse um cuidado maior com sua narrativa e design de mapas, que são em sua maioria sem personalidade, no fim é um potencial desperdiçado Expand
  11. Apr 30, 2023
    7
    As a non-enjoyer of souls-like games like myself, I'd say Code Vein is a pretty welcome entry into that world. There's a lot of elements in this game that casuals would be pretty happy about.

    Hard in some parts but manageable overall (can even turn a little casual with a partner AI or not), great deal of customization and character building, different combat play styles, lots of enemy
    As a non-enjoyer of souls-like games like myself, I'd say Code Vein is a pretty welcome entry into that world. There's a lot of elements in this game that casuals would be pretty happy about.

    Hard in some parts but manageable overall (can even turn a little casual with a partner AI or not), great deal of customization and character building, different combat play styles, lots of enemy types.

    The level design unfortunately can be poorly made especially with the infamous cathedral map. The presentation of the story through slow, sluggish memory sequences, how you have to collect memory fragments to unlock them and how these are tied to the four different endings is definitely something that felt extremely tedious and badly designed to me.

    Overall a fun souls-game, just don't expect a great narrative experience. Fortunately I came here for the gameplay and not so much for the story.
    Expand
  12. Feb 10, 2023
    6
    Code Vein is an Souls-like action game that has anime styling. Code Vein feels like a unfinished book. It doesn't have a good fighting system, bossees, weapons etc. Story is not that good too. I don't want to give spoilers but overall i don't really recommend playing code vein but you can always give it a try.
  13. Jan 26, 2023
    9
    I like this game. I played 4 games with ice mage, mage, assassin and tank. I enjoyed so much the adventures, the optional missions, the dungeons, the enemies.
    The story is so well explain the characters are very cool, all were important. The story is also explained in memories. That is so beautiful, I enjoyed them. And it is a good and original story.
    Being mage using Yakumo like a tank
    I like this game. I played 4 games with ice mage, mage, assassin and tank. I enjoyed so much the adventures, the optional missions, the dungeons, the enemies.
    The story is so well explain the characters are very cool, all were important. The story is also explained in memories. That is so beautiful, I enjoyed them. And it is a good and original story.
    Being mage using Yakumo like a tank or being tank using Mia like Shooter. I understanded from the start how the blood codes work, the attack moves, the special attacks, the magic, almost everything. You can create your character with a lot lot of options. And watching it in the cinematics with great graphics.
    The zones are marvelous, I like each one, even the church.
    I really recommend it, coming from a souls player anyone can enjoy it.

    Now some things I hate:
    -Jack companion trolled me.
    -Bosses have great design, story, abiities. But they are unbalanced. I beat all of them in less than 3 trys.
    -Finals Bosses were too strong, first one is fun to fight until he is fourth stage in his last hit points where he start to attack more faster, more times and ONE SHOTS YOU. And the second one is a long fight that will take all your regenerations in that time. He is immune to magic damage (the only enemy in the game, why?), so fight in melee under him is painfull because he starts to do a big magic ball or spam jumping that both are undodgable and indefensible.
    -Church is a pain in the low level you enter. Too big and too many enemies. Also it is easy to lost, but that is the joke.
    -Dodging well and still receiving the damage is disgusting. This happens a lot with Mido. Also the enemies always target you in the start so you dodge and dodge and let your partner to fight almost all the time.
    Expand
  14. Nov 4, 2022
    6
    Code Vein es el hijo Bastardo de Dark Souls y Bloodborne pero con un toque manga e infinitas cinemáticas y zonas donde sólo debemos caminar y observar los recuerdos de ciertos personajes.

    El juego intenta innovar con algunas mecánicas como que las "builds" están prediseñadas mediante la elección de los "núcleos" y eso nos permite cambiar de build incluso en mitad del combate. Cada build
    Code Vein es el hijo Bastardo de Dark Souls y Bloodborne pero con un toque manga e infinitas cinemáticas y zonas donde sólo debemos caminar y observar los recuerdos de ciertos personajes.

    El juego intenta innovar con algunas mecánicas como que las "builds" están prediseñadas mediante la elección de los "núcleos" y eso nos permite cambiar de build incluso en mitad del combate. Cada build tiene sus habilidades únicas activas y pasivas y nos ofrecen un mejor o peor "escalado" para las armas y armaduras. También disponemos de un compañero (el cual podemos elegir de entre unos varios) que nos acompaña siempre en la aventura pero cuya IA es muy poco constante y a veces hará todo el trabajo mientras que otras veces será un completo inútil.

    El sistema de mapas, checkpoints, loot y mejora de equipo es una copia del sistema empleado por fromsoftware en sus juegos pero aquí queda un poco más escueto y triste.

    El juego es bastante "injusto" con el jugador en ocasiones y la dificultad del mismo no es nada constante. En general el juego es "sencillo" pero hay momentos donde al morir te sientes completamente estafado.

    Podría haber sido mejor juego pero se queda en un premio de consolación de unas 20-25 horas de juego más NG+ (si es que te quedan ganas de re-jugarlo) para aquellos jugadores de PC que no tienen acceso a una plataforma donde jugar a bloodborne.

    Los gráficos, banda sonora y apartado técnico son bastaste decentes.
    Expand
  15. Nov 1, 2022
    6
    It took longer for this to click than most Soulslikes. Your character's movement speed drops exponentially when blocking, which was initially annoying but I eventually came to accept it as an additional layer to the challenge. I still don't like it, but it's whatever. The thing I hate is the fact dodge rolls have a start-up animation during which you're completely vulnerable. I've readIt took longer for this to click than most Soulslikes. Your character's movement speed drops exponentially when blocking, which was initially annoying but I eventually came to accept it as an additional layer to the challenge. I still don't like it, but it's whatever. The thing I hate is the fact dodge rolls have a start-up animation during which you're completely vulnerable. I've read that it's about 4 frames long, but that's enough to be a cumbersome issue. Rather than dodge in tandem with when the enemy's attack will land, you have to anticipate the attack's start-up and time your dodges accordingly. Even when you get used to it, it's still annoying to deal with. There's also an annoyingly long animation for backstabbing, which is unskippable, but you can turn it off in the options menu— so no biggie. Level layouts aren't too complicated, but the sameyness of the copy-pasted environmental assets can make navigation confusing. Throughout the game, you're required to find things hidden in these levels in order to progress, but they're not very exciting areas to explore. Furthermore, you get an exploration percentage for each area, which you would assume tells you how much of a map you've explored, but really just indicates how much of the map you've charted via these flowery checkpoints and markers. So you can have a map that's 100% charted, but still not have found everything necessary to progress. I couldn't care less about the story. I tried— I really did— to sit down and watch the cutscenes, but they're so damn overwrought with convoluted anime-isms and simple concepts presented as profundities that I just couldn't. I skipped them and honestly didn't feel like I missed out. What's worse are the "memories," which are essentially walking simulators where you get to witness dioramas of various characters' pasts. Fortunately, these are skippable, too. Even if they had riveting stories, being forced to move at 10% of your regular movement speed never feels good. But, let's talk about the good: The game's character customization is top-notch. The sheer variety of options and styles is really cool, plus you can change your character's look whenever you want. You can even change your character's height. I don't know if that affects gameplay in any way, but the option to do it is really neat. There are lots of different combat styles, abilities, and special attacks to choose from. It's initially overwhelming, but once you play around and find which style works best for you, it's a lot of fun. You can choose from a variety of NPC companions to join you— I typically went with Mia since she has a powerful gun that can one-shot some monsters— and they make the more challenging bosses easier to deal with. Expand
  16. Oct 14, 2022
    0
    Starts on the wrong goddamn monitor. This is 2022. USE THE PRIMARY OS MONITOR dumbass. Worthless port. Save your money for a dev company that actually cares about the experience they're peddling.
  17. Jun 30, 2022
    10
    This review contains spoilers, click expand to view. A good anime soul-like game, with companions make the game easier to play compare to dark souls. The lore is pretty deep and has link with God Eater. Expand
  18. Jun 27, 2022
    7
    Souls-like anime game. If you enjoy soul games, then this is 11 stars. But if you don't, then you can't see why you wouldn't just play another action rpg on hard mode, and get the exact same benefit.

    Lastly, the character customization and story, I really enjoyed. It is also one of the few games to give you a demo on the steam market.
  19. Jun 11, 2022
    8
    This game was honestly more fun and interesting than I first imagined as a soulslike. There are rough patches here and there in terms of level design and enemy variety, and I thought the game dragged on a little too much at certain points. However, while it does play relatively safe, there is a solid game here, with good combat with a lot of variety and a cliche, but neverthelessThis game was honestly more fun and interesting than I first imagined as a soulslike. There are rough patches here and there in terms of level design and enemy variety, and I thought the game dragged on a little too much at certain points. However, while it does play relatively safe, there is a solid game here, with good combat with a lot of variety and a cliche, but nevertheless compelling story. I wasn't expecting a masterpiece like Dark Souls itself, but I came out with more than I bargained for. Expand
  20. Apr 22, 2022
    7
    I'm conflicted about this one despite being a big fan of anime and a big fan of DS games. The plot is beyond cringe and ignorable. The mechanics are nice and tight with some nice spins. The difficulty overall is way lower then ds. I'd say its a good game worth playing but dont expect the next ds contender.
  21. Mar 2, 2022
    7
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☑ Good
    ☐ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Audio }---
    ☐ Eargasm
    ☐ Very good
    ☑ Good
    ☐ Not too bad
    ☐ Bad
    ☐ I'm now deaf

    ---{ Difficulty }---
    ☐ Just press 'W'
    ☐ Easy
    ☐ Easy to learn / Hard to master
    ☐ Significant brain usage
    ☑ Difficult
    ☐ Dark Souls

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☑ Average
    ☐ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☑ Average
    ☐ Long
    ☐ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price ☐ If it's on sale ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money
    Expand
  22. Feb 26, 2022
    8
    "CODE VEIN" is a 'soul like' game with unique style. It has its own exclusive world outlook and game design, but it also has some defects. As a light 'soul like' game, its quality is worth experiencing.

    Review of "CODE VEIN"

    Graphic/Art: 8.5

    Music/Sounds: 8

    Narrative/Performance:8

    Gameplay:8

    Score:8.3 (+0.1)
  23. Feb 16, 2022
    8
    German right here, english below:
    Code Vein ist ein guter Einstieg in das Soulslike-Genre.
    Abwechslungsreich ist, dass man die Skills ohne grosse Umstände wechseln kann. D.h. in einem Run geht ihr als Tank und beim nächsten als Fernkämpfer. Die "Skill-Punkte" sind jedoch beschränkt, also muss man schon ein wenig schauen was man genau spielen will. + Geile Skins, egal ob coole Gegner,
    German right here, english below:
    Code Vein ist ein guter Einstieg in das Soulslike-Genre.
    Abwechslungsreich ist, dass man die Skills ohne grosse Umstände wechseln kann. D.h. in einem Run geht ihr als Tank und beim nächsten als Fernkämpfer. Die "Skill-Punkte" sind jedoch beschränkt, also muss man schon ein wenig schauen was man genau spielen will.
    + Geile Skins, egal ob coole Gegner, coole Waffen oder Rüstungen. Andere Spiele verlangen hierfür Mikrotransaktionen.
    + Gute Geschichte
    + Guter Sound
    + Das Spiel läuft technisch einwandfrei. Ausnahme: bei 144hz sind einige Sachen buggy wie Aufzüge oder der Entzugsangriff.
    + Die Bossfights sind hart, aber mit Game-Erfahrung durchaus fair.
    - Manchmal sind die Spawn-Points beim Tod zu weit vom Boss-Fight entfernt, man muss sich dann durch das halbe Level kämpfen (oder mit Glück durchrushen)
    - Ein Level war sehr mühsam (Kathedrale, grosses Labyrinth), dort habe ich kurzfristig den Spass verloren.

    ENGLISH
    Code Vein is a good entry into the Soulslike genre.
    It is varied that you can change skills without much trouble. That is, in one run you go as a tank and in the next as a archer. However, the "skill points" are limited, so you have to look a bit what exactly you want to play.
    + Cool skins, whether cool enemies, cool weapons or armor. Other games require microtransactions for this.
    + Good story
    + Good sound
    + The game runs technically flawless. Exception: at 144hz some things are buggy like elevators or the withdrawal attack.
    + The boss fights are hard, but with game experience quite fair.
    - Sometimes the spawn points after a death are too far away from the boss fight, then you have to fight your way through half the level (or rush through if you're lucky).
    - One level was very tedious (cathedral, big labyrinth), there I lost the fun for a short time.
    Expand
  24. Jan 5, 2022
    7
    mais um copia do dark souls, por´me tratando-se de Bandai, esse jogo não é tão generico.
    JOguei pelo gamepass pc
  25. Oct 7, 2021
    7
    -1 for every goddamn "i want to keep him/her safe"
    -1 for boring art of levels
    -1 for making final boss worse and dumber than any other boss in the game
    Otherwise pretty ok game. Not really good, but not that bad, something in between. If you miss this you won't really lose much but if you're a dark souls fan you'll probably enjoy it a bit
  26. Sep 26, 2021
    9
    I do really like this game, from art and graphics to levels to gameplay. It follows the formula of some other games without being really like those games, so purists beware. The gameplay is hack and slash, often spamming light attack too much, but there are a wide variety of mechanics and ways to succeed. It's not too easy or too hard, actually someone reminded me here that your NPCI do really like this game, from art and graphics to levels to gameplay. It follows the formula of some other games without being really like those games, so purists beware. The gameplay is hack and slash, often spamming light attack too much, but there are a wide variety of mechanics and ways to succeed. It's not too easy or too hard, actually someone reminded me here that your NPC partner makes the early levels pretty easy, but you can usually dismiss them if you wish, or choose a different one.
    Builds and items were interesting to me but I spent more time just trying to earn as many of the "codes" as possible and their skills. Builds, stats, and leveling could be a lot better, plenty of things are too strong or just awkward. They just threw a lot of **** in there in a more is better kind of way. That's how the game is, a lot of things are just there, for better or worse. More weapons and such would be really nice, and I often felt stuck with one because it was too good.

    The reason this isn't a 10 is the messy item and build system, and that I don't feel it has a lot of replayability, even with the endgame missions, beating the game feels like that's it. Here's hoping for a sequel. Ciao gamers.
    Expand
  27. Sep 8, 2021
    0
    worst souls like ive played

    Leveldesign 2/10 Characters 2/10 Music 8/10 Setting 8/10 Gameplaymechanics 3/10 Story 4/10 Bosses 3/10 Im very surprised that this game is so well recieved. I played almost every souls/like game out there and never encountered one where i wanted to write a review about as this one. The core design of a souls game is here but it doesnt even feel
    worst souls like ive played

    Leveldesign 2/10
    Characters 2/10
    Music 8/10
    Setting 8/10
    Gameplaymechanics 3/10
    Story 4/10
    Bosses 3/10

    Im very surprised that this game is so well recieved.
    I played almost every souls/like game out there and never encountered one where i wanted to write a review about as this one.

    The core design of a souls game is here but it doesnt even feel half as good as dark souls 1 and that is from 2011.

    The Leveldesign is the so horrible compared to any soulslike game i even enjoyed the cluster♥♥♥♥ of a labyrinth in the surge 2.

    The enemie hp is so low that you dont need to learn any movements to counter just block and 1 hit them.

    The partner makes parrying a risky move when youre about to parry and he/she decides to stagger the enemie.

    The weapons and armors are super bland in this game. You like to play with a 2 Handed sword here get this ZWEIHANDER and let it carry you trough the game.

    Leveling up feels fine if you compare it to how fast you can level up in the game and the bloodcode system couldve been something awesome if it werent for the bland skills.

    Here you have some buffs and some attacks who almost all are the same but do different dmg. Except for a very few cases where skills are doing something creative.

    Items are ok mostly trivial stuff but you dont need any of them.

    Puzzlemechanics and traps are super basic. The leveldesing is basically a corridor with a few branches that you can explore to open a new corridor with some branches until you hit the final room.

    Almost every Character is written in the same way and the emotional scenes left me cold since every pair is just: "i know ive sacrified myself so you can live in peace/ Oh damn youve done that for me now i have to see it trough for you! Nakama POWA"

    The memories are tedious walking slogs only because the writing of the characters are super bad, combine that with a mute protagonist with a personality of a dog and you wanna start skipping cutscenes.

    oh and only buy the season pass for 1-5 bucks its super bad.

    The depths are all the same port into reused assets go into 2-3 corridors 1 hit any normal mobs that are labeled as bosses get the keys port back and kill the next reused boss like you already did and repeat that ♥♥♥♥ many times.

    3.5/10 as a 60$ souls like

    6/10 as a 20$ action jrpg
    Expand
  28. Sep 5, 2021
    6
    Overall it's an okay game, some great things, and some really annoying others. It's an attempt to copy-paste Darksouls but with a fast-paced combat system and an anime style.

    Pros: music, artistic direction, a lot of content (especially if you want to get all skills masteries). Decent gameplay and character customization/development. Cinematics and memories are nicely done But they
    Overall it's an okay game, some great things, and some really annoying others. It's an attempt to copy-paste Darksouls but with a fast-paced combat system and an anime style.

    Pros: music, artistic direction, a lot of content (especially if you want to get all skills masteries). Decent gameplay and character customization/development. Cinematics and memories are nicely done

    But they are hard to appreciate for me because of the annoying things in the game
    CONs:
    No real challenge except for some bosses and mini-bosses. You just crush enemies one after another, it's mostly just pushovers...
    Big maze-type levels with the same enemies over and over again... after 10h I started watching movies while playing because of boredom...
    Nice cinematics but OMG they are tons of them and they are loooong af (typical of JRPG games) and it would be nice if there wasn't that empty... Basically useless just skip them or watch a third of it you'll get all you need to know
    Hitboxes are clunky sometimes, there are foes that just jump around and you'll have a hard time hitting them. The game is fairly easy so you won't be in trouble but it adds up with the other boring and annoying things

    IMHO, the game is not worth playing (or at least not to the end). It's sad because there are really great stuff in this game but with so much boring and annoying things that I didn't really enjoy the game.
    Expand
  29. Sep 4, 2021
    9
    A good Game wich similar mechanics like nioh. If you want to play a Game like Sekiro or Nioh 2 here you have the ideal Game. Very adictive.
  30. Aug 19, 2021
    8
    I loved playing this game, the character creation was great, I enjoyed looking up at the skirts of the girls and it was really fun/challenging trying to clear out the maps, except for the labyrinths I hated those things. The game mechanics could use some improvements as well as for the audio but in short it was a really fun game.

    Story: 7/10 ========== The story wasn't bad, I wish I
    I loved playing this game, the character creation was great, I enjoyed looking up at the skirts of the girls and it was really fun/challenging trying to clear out the maps, except for the labyrinths I hated those things. The game mechanics could use some improvements as well as for the audio but in short it was a really fun game.

    Story: 7/10
    ==========
    The story wasn't bad, I wish I could say something else but sometimes I felt lost in the story and it wasn't very clear what was that the player needed to do to keep progressing in the game. The side stories "vestiges", which are stories to know more about the characters were quite interesting, unfortunately they are split in different parts and you need to find them while you're progressing in the game.

    Art: 9/10
    ========
    The character creation in Code Vein is great. The female character that I made was just hot and gorgeous, I wish I could share a picture here so you could die of envy. Looking up at the skirt of the girls was marvellous, specially Mia she's the top waifu and IO is on second spot. The "lost" which are the monsters in the game were freaking scary, they looked so morbid and nasty that you knew that you had to put those creeps out of their misery.

    Sound: 7/10
    ===========
    The music is really good, but whoever they hired as the audio engineer screw it up, they didn't do a good job in putting together all the music for the game, there are really some cool songs that they would be perfect to play in the background, but instead we just have the sound of the wind going through the building, that sucks, having so much potential and they just wasted it, also when you're playing the songs in the jukebox the music goes silence once the character just turns around, that feels so uncomfortable and is not just the music but also the conversations that you have with the NPCs the audio cuts off so abruptly that is way too annoying. There were more screw ups in the audio of the game but I won't waste more time on it.

    Game Mechanics: 7/10
    ==============
    The game mechanics felt awkward and they were not intuitive enough, it's not like they were really complicated but I wish they felt more fluid or easier to grasp, sometimes it felt like I was cutting through paper while fighting the "lost" and figuring out how to use all the gear was not easy to figure out. Is not clear for the player what needs to do, I had already spent 40hrs in the game and still I didn't know how the blood codes interacted with the weapons and gifts. Nevertheless, there are some really cool moves in the blood codes and once you master them you can use them anywhere.

    Enjoyment: 9/10
    ===============
    I honestly wanted to keep playing, even after finishing the game I wanted more. Fortunately you can play the game again making different decisions so you can get any of its three endings, in addition you can play the DLC with the new maps of the depths, just be really prepare because those things are tougher than the main story.
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  31. Jul 7, 2021
    8
    Fantastic RPG, lots of weapons and each one have his own attack set. Also have a lot of spells and classes.
  32. Jul 2, 2021
    8
    Nice gameplace with nice music and characters. The story is a bit 'eh' to follow but the rest is solid fun.
  33. Jun 29, 2021
    6
    Solid gameplay and cute anime characters. Story is weak but the worst element is the level design and enemy placement which is pure tedium.
  34. Jun 3, 2021
    8
    I am a soul veteran here and I must say Code vein is better than I expected but also not without flaws. I really love my first 5-10 hrs in the game, but later the flaws start to appear. The best part of the game is the story. It could be one of the best soullike game in term of story. It is very good story, easy to follow, at some point I even cried, however it also has too much of dramaI am a soul veteran here and I must say Code vein is better than I expected but also not without flaws. I really love my first 5-10 hrs in the game, but later the flaws start to appear. The best part of the game is the story. It could be one of the best soullike game in term of story. It is very good story, easy to follow, at some point I even cried, however it also has too much of drama for my liking. Gameplay is fine, like darksoul, with the addition of classes and skills, which make it even better and fun to experiment. Enemies are repeptitive though, mostly humaniod, and this will make you felt bored near the end. Some map designs are too mazed / long walk, and some bosses are easy, some (near the end) are super difficult. Character customization is great, and the animation look beautiful. The music is AAA, one of the best aspect of this game for sure. Even though this game gives you AI partner, it is still difficult game nonetheless, Still in my opinion, AI partner is too strong.

    In sum, I like it, but not love it. I want sequel, and I hope the sequel will fix the problems I mentioned.
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  35. May 10, 2021
    8
    I wasn't expecting to get as engrossed with this game as I did with the Dark Souls series but I was pleasantly surprised. The tight controls and combat system hooked me in very quickly, and the amount of customization was satisfactory. The graphics, animations, and effects are all beautiful to look at. Now the less fun parts: The lock-on camera is not so great, it feels too rigid almostI wasn't expecting to get as engrossed with this game as I did with the Dark Souls series but I was pleasantly surprised. The tight controls and combat system hooked me in very quickly, and the amount of customization was satisfactory. The graphics, animations, and effects are all beautiful to look at. Now the less fun parts: The lock-on camera is not so great, it feels too rigid almost and is prone to glitching. Some of the areas feel very uninspired, namely Cathedral of the Sacred Blood and can feel like a chore to traverse. Overall though, I'm impressed with this title and wouldn't hesitate to buy Code Vein 2 if it came out. Expand
  36. Mar 19, 2021
    0
    Graphics look so dated! Do not believe fake trailers! No hdr. No rtx. No reflections. No hair animation. No face animation. No bloom. No depth of field. There's even no shadows lmao. What is it, 2004?

    Levels are real mazes with multiple floors, Enemies spawn around you all the time. 90% of gameplay you will be walking around same corridors killing same mobs over and over while trying to
    Graphics look so dated! Do not believe fake trailers! No hdr. No rtx. No reflections. No hair animation. No face animation. No bloom. No depth of field. There's even no shadows lmao. What is it, 2004?

    Levels are real mazes with multiple floors, Enemies spawn around you all the time. 90% of gameplay you will be walking around same corridors killing same mobs over and over while trying to find a checkpoint. And if you can't find it for too long, you'll eventually get killed. Oh, you've died 2 times in a row? Well, progress lost, congrats on wasting 2 hours of your life.

    Camera feels unresponsive, It is barely possible to track an enemy without locking. FOW is way too limited. You cannot cancel your attacks. Press attack, an animation starts playing, you see an enemy starting to attack as well, you press evade... and it does not work! You get hit by a bot.

    Sometimes, the game would spawn an enemy right behind my back and make it kill me with one hit. I guess the devs did realize this made the game unplayable, so they added a helpful "companion" bot that will resurrect you all the time.

    All in all, Code Vein feels like a cheap Dark Souls ripoff with way more useless enemies and **** graphics. The game lacks a good plot and is terribly short. It seems like there is about 10 hours of actual content. So, developers decided to crank up the difficulty and turn levels into mazes.

    Finally, the AI part is where the game lacks the most. Enemies always target you no matter what. So, you can just hold block and have some tea while waiting until your companion finishes everyone off. Same applies to bosses, you just shoot them once and roll around while your bot gets the job done.
    The game is not "hardcore", It's just not fun. With this amount of enemies, it should have been a slasher.
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  37. Mar 13, 2021
    8
    el juego esta bueno en si, la personalización muy buena, historia 7/10, el nivel de la catedral se me hizo algo pesado y denso, la pelea de jefes esta bien, la ambientación esta muy bien lograda y el hecho que me recuerde mucho a God Eater me emociono.

    8/10- gracias por leer mi humilde reseña
  38. Mar 10, 2021
    8
    This review contains spoilers, click expand to view. I’m warning you that I’m going to compare a lot with Dark Souls and God Eater. It is generally weaker than the two, but it overcomes the two in some ways.

    The story EXISTS (looking at you Dark Souls), what I mean is that there is a narrative and it is told as the game progresses, in fact, we move forward thanks to this narrative (which is great). I liked the lore of the world (which is exposed during the 'normally' campaign) and history has some high points but I found it inferior to that of God Eater, the **** is that God Eater is dragged and Code Vein is broken.
    Persoangens are sympathetic and had potential. They have their own arc in which they are lightly worked but it is difficult to really care for them due to the bad introduction and low screen time. It was almost a waste, but they still manage to remain a highlight of the game.

    Something that captivated me a lot was the 'atmosphere' of God Eater, the risk of characters dying and just going to hunt Aragamis. Here the risk and tension is non-existent since everyone can die at will.

    For me one of the biggest defects was that there was a lack of interactions between the characters, even in God Eater there is more, since there is at least each mission the dialogue with all the NPCs exchange. It is possible that this would affect those who only came for gameplay, but if it were some kind and totally secondary event that occurs giving gifts to the characters or something like that it would work.

    The gameplay is very Souls-Like mass has several elements of its own and I liked the combat more than Dark Souls. My biggest problem is that you don't even need to use everything that the game gives you because of its ease in boss fights.
    The exploration is another very high point of the game, in general I liked it more than that of Dark Souls and Bloodborne inclusive. I find the levels a little better in general in games from Fromsoftware but I had more fun in Code Vein, I think that smaller and more linear passages are more appealing to me.
    The difficulty. During exploration she is right on point, but boss fights are usually a walk in the park. Exploration is most of the game, but what was really hard is boss fights. To get a sense, of the 16, there were 4 that I didn't kill the Boss first or second. And not being able to choose the difficulty right away is a sin. Virgin Born (final boss) is nothing special but I admit that I had to change my build to kill him because the elemental damage (focus of my build) was ridiculous, only after changing my build I killed him the first time. ¯ _ (ツ) _ / ¯ Nonsense aside, I'm not very good at Souls-Like or anything like that, it's really the game.

    The memorabilia / vestiges have a very bad presentation although they usually have a good history.

    He suffers from the same God Eater **** of having a silent protagonist.

    The soundtrack has a similar feel to that of God Eater and Dark Souls, but in the end it has much less identity. I found the OSTs in general okay with some above average, but what sinks in this regard is very little variety. And the dubbing is very good, by the way.

    The graphics are very good but during the gameplay everything seems to be a bit blurry, maybe it is resoulão, but this is something nantivo and you can't change even on the pc. The scenarios are extremely good and very original, I didn't expect it, I thought they would copy Dark Souls and fds. But seriously, watching the hair go through the masks was painful, it was pure laziness and it hindered the experience. The initial menu is very beautiful and has a different music. Another complaint I have is that that twitch in the eyes was prostituted in that game, the twitch itself became too big and was used too much.
    The level design of the game I found excellent, The Cathedral is even an ostentation.
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  39. Feb 14, 2021
    0
    Terrible Ai, enemy design and level design. it's all very bad. Would not recommend to anyone
  40. Dec 30, 2020
    8
    Buen juego, recomendable, no esperaba mucho y la verdad que me ha sorprendido.
    Gráficos 8.
    Jugabilidad 8.
    Música 9.
    Historia 7.
  41. Dec 20, 2020
    7
    Dark Weeb Souls. More or less.

    A good Souls Like with a few flaws, including a somewhat obnoxious fan service, a story that does not take many risks, and a gameplay loop less sharp and a little more permissive than what you would find in From Software's games. That said, the game is very beautiful, has probably one of the most fun and complete character creation systems I have ever
    Dark Weeb Souls. More or less.

    A good Souls Like with a few flaws, including a somewhat obnoxious fan service, a story that does not take many risks, and a gameplay loop less sharp and a little more permissive than what you would find in From Software's games.

    That said, the game is very beautiful, has probably one of the most fun and complete character creation systems I have ever used, precise and solid gameplay. AI companions make the game a bit easier, but they don't take away the challenge either.

    The Bosses are almost all excellent. Varied movesets, clear but punishing patterns, incredible fight atmospheres ... Very good.

    The Blood Code system is very interesting and allows a very good diversity of builds. My first character was a pure DPS with as many HPs as a fly that aither killed or was killed using a lightning lance and assassin and halberd skills, but tank and mage builds that mix 'Gifts' (game skills) from other classes are equally viable.

    I only finished it once for the moment, have yet to see what it is worth in NG +.

    A 7/10 seems appropriate to me, but this can be modulated according to your tolerance to anime clichés and overused tropes.

    A good game, but not a masterpiece.
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  42. Dec 18, 2020
    6
    How do I rate entertainment media (books/music/cinema/video games/ animation/comics/manga):

    10. Groundbreaking. Revolutionised this art form. Should be used as a recommendation to non-consumers of this medium as it has crossover potential. This is exceedingly rare. 9. A work of art. Should be watched by everyone into this medium. 8. Magnificent. A must for every fan of this subgenre.
    How do I rate entertainment media (books/music/cinema/video games/ animation/comics/manga):

    10. Groundbreaking. Revolutionised this art form. Should be used as a recommendation to non-consumers of this medium as it has crossover potential. This is exceedingly rare.
    9. A work of art. Should be watched by everyone into this medium.
    8. Magnificent. A must for every fan of this subgenre. Everyone else can still enjoy that but not a must.
    7. Really good. Misses elements of excellence. Anyone can still enjoy that.
    6 Good. Will be enjoyed on and off, but probably never return to it in the future. Anyone can still enjoy that.
    5. A solid but average delivery in all production aspects. Only fans of the subgenre may enjoy that.
    4. Below average in all production aspects, but still watchable only by fans of this subgenre.
    3. Boring material and you may not finish it due to lack of interest or quality. Even hardcore fans will not enjoy this.
    2. The producer/s of this material did not put the necessary effort in or do not have the necessary know how.
    1. To be watched only as educational material of how to not do things. Otherwise a waste of your time.

    3 hours in and highly recommend this for fans of this sub-genre. Authentic anime atmosphere, great graphics, smooth (but punishing) gameplay with responsive controls, and loads of customisation elements as a good RPG should.

    Feels like watching anime; if that's not your cup of tea you may not like its presentation. The music is fitting and wish to get a soundtrack at some stage.
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  43. Dec 12, 2020
    8
    Very Interesting game, you can find some super cool design on bosses and regular enemies are interesting as well, RPG wise, sure there is a lot of choice, it's quite complex and interesting in it's variety, but i have a feeling there is a lot of redundant upgrades and abilities, as in the end i pretty much used one spell and one weapon til i was done with it because it felt like best.
    On
    Very Interesting game, you can find some super cool design on bosses and regular enemies are interesting as well, RPG wise, sure there is a lot of choice, it's quite complex and interesting in it's variety, but i have a feeling there is a lot of redundant upgrades and abilities, as in the end i pretty much used one spell and one weapon til i was done with it because it felt like best.
    On another note, this game suffers from repetitiveness, maps sometimes turn into mazes which I'm not a fan because i have to fight the same enemy over 10 times, but it's fine, i don't want games to hand over everything easily, the problem is how many times i fight the same freaking monster, It's quite dull, i would rather you cut a few hours from the game than making me do the same thing 100 times.
    Difficulty wise, quite good, could use some refinement, but it is basically a game where you must be swift to finish an enemy before he finishes you.
    Cool game overall, cool story, cool world, 8/10.
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  44. Dec 4, 2020
    3
    Extremely overrated game! Enjoyed playing with the character customization tools more than I did actually playing this miserable game that really wants to be DMC and Souls, but just cannot find a comfortable in-between. Gets insanely boring fast. Hard pass.
  45. Dec 3, 2020
    10
    I played most of soul games and i found this game very fun. I like the music, skill system and buddy system because we can find difference from soul style games in here. lastly customizing is awesome.
  46. Dec 2, 2020
    7
    Code Vein es, en buena medida, un Dark Souls con estética anime. Así que a nadie que conozca el género le va a sorprender el uso de las mismas mecánicas básicas de combate, el perder la xp si te mueres y tener que ir a recogerla, etc. Si que tiene una trama más desarrollada que los DS, con diversos PNJs que tienen sus escenas de diálogo, sus giros de guión y demás, PNJs que además nosCode Vein es, en buena medida, un Dark Souls con estética anime. Así que a nadie que conozca el género le va a sorprender el uso de las mismas mecánicas básicas de combate, el perder la xp si te mueres y tener que ir a recogerla, etc. Si que tiene una trama más desarrollada que los DS, con diversos PNJs que tienen sus escenas de diálogo, sus giros de guión y demás, PNJs que además nos acompañan durante el juego y participan a nuestro lado en combate, siendo en general bastante útiles. El sistema de personalización estética del juego está bastante trabajado, con numerosas opciones; la personalización del desarrollo de personaje también, con numerosos tipos de habilidades, clases de personajes y atributos, entre los cuales puedes ir alternando y combinando un poco según tus gustos. En este sentido, lo más flojo es el equipo ya que no hay enormes diferencias entre los distintos tipos de cada clase de arma, haciendo que (con lo caro que es además subirlas cuando empiezan a pedir recursos complicados) normalmente una vez que hayamos invertido en serio en un set de equipo dejemos de usar las otras opciones aunque bosses y cosas posteriores nos den otras armas que se supone que son mejores. Y, personalmente, a mi se me hizo un poco corto/escaso de contenidos, aunque en parte probablemente se deba a que el nivel de dificultad es menor.

    Gráficamente el juego es bastante vistoso, aunque nada tampoco revolucionario en ningún sentido. La música acompaña bien, igual que lo hacen los efectos sonoros y las voces, aunque personalmente odio jugar con un protagonista que es básicamente mudo. Y, en mi experiencia no encontré bugs serios, más allá de la tendencia de los ascensores a atascarse y hacerte perder algo de tiempo.

    Por todo ello, Code Vein no es un juego que vaya a revolucionar el género ni va a ser una experiencia en general memorable, pero sin duda es un juego entretenido con el que pasar unas horas muy agradables.
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  47. Dec 1, 2020
    2
    Ожидал большего от игры. По итогу получился соулс-лайк с кучей ненужных механик и анимациями уровня дмс4.
  48. Nov 29, 2020
    8
    I enjoyed this game a lot. It is not as good as Dark Souls 3, but maybe 80% of it. I would rate it a solid 8/10.

    Pros ------------ + Art Style is simply amazing + Epic soundtrack is one of the best I have heard so far + Cool bosses + Cool weapons (greatswords :-)) + Fight is fun + Many supportive consumables + Fighting with an NPC partner is so much fun! Neutral -------- o
    I enjoyed this game a lot. It is not as good as Dark Souls 3, but maybe 80% of it. I would rate it a solid 8/10.

    Pros
    ------------
    + Art Style is simply amazing
    + Epic soundtrack is one of the best I have heard so far
    + Cool bosses
    + Cool weapons (greatswords :-))
    + Fight is fun
    + Many supportive consumables
    + Fighting with an NPC partner is so much fun!

    Neutral
    --------
    o Story is ok, carried me through
    o Enemy variety could be better

    Cons
    ------------
    - Some levels lack diversity and it is easy to get lost because of this
    - Bosses feel a bit too much "the same"
    - Strange menus and key assigments (PC), for example skills: press RIGHT SHIFT and F2. Do the devs know how long that takes in a fight were lightning reactions are needed?
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  49. Nov 10, 2020
    10
    As stated by z2ocky
    To make up for all the other wannabe fakeass reviewers. This is a solid game and the best way to tell on how it plays, is by playing it yourself. It's fun and a good challenge and great with friends.
  50. Nov 9, 2020
    8
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  51. Nov 1, 2020
    7
    Reductive "anime souls-like" description is actually shockingly accurate.

    Strong genes from souls inspiration are: fun and inventive combat, build variety, design of levels and enemies, including at least half of the bosses. Anime vibe, on the other hand, provides pretty art-style, compelling, albeit one-dimensional, characters and story, that is, unfortunately, spoon-fed to you in a
    Reductive "anime souls-like" description is actually shockingly accurate.

    Strong genes from souls inspiration are: fun and inventive combat, build variety, design of levels and enemies, including at least half of the bosses. Anime vibe, on the other hand, provides pretty art-style, compelling, albeit one-dimensional, characters and story, that is, unfortunately, spoon-fed to you in a very forced manner a la walking simulator.

    Code Vein falls short, unfortunately, with cluttered UI and special effects and utterly busted balancing: the game is supposed to be played alongside (somewhat annoying) sidekick NPC that can revive you on a cooldown, which completely breaks souls-like approach to difficulty. Playing it solo mode makes some areas frustrating and some bosses really unfair.
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  52. Oct 22, 2020
    7
    Навернув очередной круг в поисках "той самой" рпг, вспомнил про Code Vein, ранее взятую на заметку за приятный сеттинг и адекватное повествование.
    И вот уже играя какое-то количество часов, ловлю себя на мысли, что бросать-то не хочется. Так и прошел на одном дыхании, чего давненько не было.
    Отлично построенный мир, адекватные враги и расстановка, приятная музыка, важность исследования
    Навернув очередной круг в поисках "той самой" рпг, вспомнил про Code Vein, ранее взятую на заметку за приятный сеттинг и адекватное повествование.
    И вот уже играя какое-то количество часов, ловлю себя на мысли, что бросать-то не хочется. Так и прошел на одном дыхании, чего давненько не было.
    Отлично построенный мир, адекватные враги и расстановка, приятная музыка, важность исследования мира, развитие героя, отличную боёвка, сложные и интересные боссы. Все это делает прохождение увлекательным. Т чтоб этого всего было побольше , проходил в соло, без реальных и npc-помощников.
    Чего не хватает, как по мне, так это больше всяких второстепенных заданий. Когда на босса уже устал бегать, а еще поиграть хочется. Прошел все глубины, собрал все осколки.
    Хорошая игра, стоит посмотреть.
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  53. Jul 23, 2020
    9
    amazing game with great mecanics and lore takes the souls like formula to it's own level
  54. Jul 22, 2020
    6
    It's honestly not a great game or even a very good game but it's probably the only "Soulslike" that plays remotely like Dark Souls, which is refreshing for a time when everyone takes the idea and warps it into something that doesn't really work. But that's where the comparison ends because that's about the only thing truly positive I can say about the game itself and it's still debatable.It's honestly not a great game or even a very good game but it's probably the only "Soulslike" that plays remotely like Dark Souls, which is refreshing for a time when everyone takes the idea and warps it into something that doesn't really work. But that's where the comparison ends because that's about the only thing truly positive I can say about the game itself and it's still debatable.

    This isn't Anime DarkSouls. Stop listening to people who say that. If anything this game is a complete mishmash of ideas from multiple Souls-Like games and ignored the context of why those things did or could work. It even takes some of the bad concepts and makes them worse.What you're left with is a very janky and strange game that has the same general control style as DarkSouls1.

    However it does show promise that there IS a developer out there that CAN actually pick up where Fromsoft left off instead of twisting the concept around until it breaks. But they need some real work done. Some REAL work...

    Also the controls for Keyboard/Mouse are horrifically over-complicated.

    In all, it feels like this game was subject to the "Destiny" treatment and subject to a sudden last-minute complete overhaul that tore the game apart and pieced together the remnants from how many things are pointlessly referenced, how absurdly exaggerated and contrasting the world apparently is, how lazy the level and enemy design is... well... when you think of how the game was delayed multiple times for over a year it makes sense.

    The DLC is a complete waste of time and money. It's actually offensive in a way because it adds extremely little while costing a fair chunk of change.
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  55. Jul 21, 2020
    5
    This is a pretty fun game. It's Dark Souls, but with actual characters and an interesting tweak on the battle system.

    Unfortunately, the Cathedral of Sacred Blood and the final boss exist. Those plus the average level design are what make this game a 5 instead of an 8. I will not replay it.
  56. Jul 21, 2020
    10
    This game is good story good character creation and sad ost good
    give me a CODE VEIN 2 I will pre-order
  57. Jul 4, 2020
    8
    anime dark souls first when i heard it i though i must to beat this game in any way, so i bought and ..... forgot that i bought it XD so after year i start and complete this game in coop with my friend and what interest both of us got different endings. so i got bad ending but i think it cause im just blind as heck or idk why but i didn't saw the button after key bosses to get good endinganime dark souls first when i heard it i though i must to beat this game in any way, so i bought and ..... forgot that i bought it XD so after year i start and complete this game in coop with my friend and what interest both of us got different endings. so i got bad ending but i think it cause im just blind as heck or idk why but i didn't saw the button after key bosses to get good ending but never mind. what about game u ask ? so lets talk closer about game play: it combination between souls games and classic slashers. i mean all this souls like UI, mechanics and other stuff from slashers this game take wide pool of different fighting techniques and spells what you can combine as you want. A lot of weapons, armors and classes can help your own character build. But this game take not only good things from souls game. i talk about this stupid mechanic when you play coop with your friend and if you try to complete this game at the same time you need to complete every locations twice. and another minus its kinda weird game design of several locations. so in conclusion several words about plot of this game - its standard anime plot when group of friends trying to safe their world. so my advice for someone who read this review play this game solo on my mind it will help you better plunge into the plot of this game =D Expand
  58. Jun 28, 2020
    6
    Das es zu dem relativ neuem Zweig der Souls-Like Spielen gehört, liegt der Vergleich zum Namensgeber sehr nahe...um einiges vorweg zunehmen...von einem Dark Souls ist es schon noch einiges weg.
    Leute die schon mehrerer dieser Spiele gespielt haben werden in diesem Spiel keine Herausforderung sehe.
    Die Story ist meiner Meinung nach typisch Anime style...sehr viel Freundschaft, Liebe und
    Das es zu dem relativ neuem Zweig der Souls-Like Spielen gehört, liegt der Vergleich zum Namensgeber sehr nahe...um einiges vorweg zunehmen...von einem Dark Souls ist es schon noch einiges weg.
    Leute die schon mehrerer dieser Spiele gespielt haben werden in diesem Spiel keine Herausforderung sehe.
    Die Story ist meiner Meinung nach typisch Anime style...sehr viel Freundschaft, Liebe und Drama...diese Story sorgt aber auch dafür das der Mehrspielwert verloren geht, da es sogenannte Erinnerungen gibt die man gezwungen ist anzusehen bzw. zu Spielen die den Spielfluss sehr verlangsamen. Zwischensequenzen können übersprungen werden aber in den Erinnerungen muss mann im Schritttempo von A nach B gehen und sich Dialoge anhören...für mich ein Grund keinen zweiten Durchgang zu starten.
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  59. Jun 26, 2020
    7
    It's pretty good. I had a lot of fun with the combat, the bosses were great. Enemies were solid. Class customization is great. The story was pretty good but nothing amazing.
  60. Jun 22, 2020
    10
    10/10 The powerful and characteristic style is a rare game. Although it has shortcomings, I think it will be like "Borderlands", exuding endless charm in the second and third generation games.

    If I were to say that this is a Souls-like game, I may not agree with it. This game should be a difficult action RPG. For players, everyone can enjoy the thrill of fighting. Too sure that the game
    10/10 The powerful and characteristic style is a rare game. Although it has shortcomings, I think it will be like "Borderlands", exuding endless charm in the second and third generation games.

    If I were to say that this is a Souls-like game, I may not agree with it. This game should be a difficult action RPG. For players, everyone can enjoy the thrill of fighting. Too sure that the game is Souls like is neither appropriate nor objective, but also affects you to ignore the charm of CODE VEIN.

    In the early stage, you may often die because of lack of level and familiarity with the game, but as you learn about the game and develop your characters, you will slowly recover your confidence. The game’s skills are very cool, and there are With multiple matching schemes and a class system, you can choose your favorite way to fight.

    The companion system is very interesting. In your game, you will not feel lonely, and they will assist you. As the game progresses, they will also say something interesting and deepen your sense of substitution. Each companion has a different The characteristics, and how to fight and cooperate, depends on your opinion.

    In the face of BOSS, I think the game design is still good. Players can enjoy the feeling of repeated challenges. All BOSS have their own unique characteristics, and there are places where players have headaches. How to avoid disadvantages and go deep is one Something worth thinking about.

    The main thing is: the character creator of the game! I can say that this is the strongest you have seen in this generation. Although it is simple, the powerful custom function makes "Fash Vein" not a lie. I like my character very much, at least because of him, I can play for a long time.

    There are also many action systems with emotions in the game, such as dance and various POSEs. With the advent of the photo system, players can happily create fan creations. I think this is also very good!

    Finally, the game also has the following disadvantages, which I think can be improved:

    Difficulty is not linear enough: For the overall feelings of current players, some people find it very simple, while some people find it difficult. I think the game needs to increase the difficulty limit, and it also makes it easier for new players to play for the first time.

    Can you imagine, a few who like to experience the story and dress up their characters beautifully, but die very badly after entering the game? Not everyone can adapt to the difficulty. As a game, players should be more happy, including those who are not good at hardcore games.

    The storyline is strange: it is very touching, but it is homogenized, or there are some content that is unacceptable to players. I don’t think this will be a good phenomenon. At least for games, happiness is better than sadness. Maybe it will not cheer up because of something sad.

    Subsequent decline in playability: random challenges? No, open game content? No, players can only play the main line repeatedly, without the thrill of collecting, they will gradually lose the freshness of the game. This needs to be improved. At least I have played so long, I have almost remembered that each enemy is in Where is it.

    New content: It is a pity that there is no more new clothes and new poses for this character creator. Although the game is biased towards combat, there should be more updates to the things players like.

    Overall, as the first-generation game, I think it is already very good. I am looking forward to the sequel and also looking forward to improvement. I hope that CODE VEIN can create VEIN like, instead of continuing to follow Souls like, limiting the boundaries of the game.
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  61. A0I
    Jun 19, 2020
    8
    Waifu Souls is exactly what you would expect, and doesn't dissappoint.
    As a die'hard fan of souls games,I found this one pretty appealing, and once I started playing, it was a non-stop until 4 days later, I managed to beat the game, create a new character and start over again, at the same time I did a NG+ to find all the missing blood codes on my first run.
    PROS: - The most robust and
    Waifu Souls is exactly what you would expect, and doesn't dissappoint.
    As a die'hard fan of souls games,I found this one pretty appealing, and once I started playing, it was a non-stop until 4 days later, I managed to beat the game, create a new character and start over again, at the same time I did a NG+ to find all the missing blood codes on my first run.

    PROS:
    - The most robust and friendly character creation I have encountered in a lot of time.
    - The ability to create new builds by using blood codes and blood veils. One single character can be used for several types of builds so, fun never ends.
    - Character design is great, some bosses are extremely weird but appealing (like rib cage)
    - AI is actually pretty helpful, but you can skip it if you want more challenge.

    CONS:
    - Boring characters, nothing that anime/jrpg veterans haven´t seen before
    - Low variety of low-level opponents
    - It only has 5-6 different outfits for your character!
    - Online mode is only for helping people. No PVP and no other game modes.
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  62. May 13, 2020
    5
    Could have been great, but it is not. If as much care would have went into level design and environment variety as went into the character creator this game would easily be top of the generation. The way it stands it's just a soulslike.
    The story has it's moments. It's serviceable.
  63. May 8, 2020
    10
    Code Vein is like Dark Souls but Lite and Anime Graphic style. This was one of the best games I have bought and played in 2020 and I totally loved it. It has some cool features, allot of classes to choose from, allot of unlockables where you have to find and do stuff which could go wrong and you would miss something so I would recommend everyone to check for informations about that onCode Vein is like Dark Souls but Lite and Anime Graphic style. This was one of the best games I have bought and played in 2020 and I totally loved it. It has some cool features, allot of classes to choose from, allot of unlockables where you have to find and do stuff which could go wrong and you would miss something so I would recommend everyone to check for informations about that on youtube or google so you won't do something wrong and miss allot of stuff.

    This game is also kinda complicated. Some attributes are hard to understand I also recommend to check it out. The best part of this game is that you will get a bank storage which is really amazing and not like in some laughable game companies Ahem Bugout 76, no in this game you will get enough space to store your items in and guess what? You don't need to throw more money to do that it's not Bugout76.

    There are even different endings and you can play with your friends together. It is a kinda weird party mechanic in this game but it still works. If you liked Dark Souls, you also might like Code Vein BUT be warned, people say that this game is much easier than Dark Souls well it is kinda true but as more often you clear this game and start all over, as harder this game will get. Let's say when you are on 7th playthrough, you will have your Dark Souls chalange feeling 100%.
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  64. May 5, 2020
    9
    This review contains spoilers, click expand to view. The game plays very similarly like Dark Souls, but with a traditionally told story. The game is souls-like, making the combat and exploration very enjoyable. The boss fights in this game were challenging like they should be. The story has three different endings but only the true ending has a truly satisfying conclusion. Expand
  65. May 4, 2020
    10
    The character customization is amazing, the battles are fluid the story is emotional and has a lot of small details with different endings. Best game I've played in a long time.
  66. Apr 29, 2020
    5
    Though the first few hours with this game were quite positive, i fell off it incredibly quickly. From the get go, it feels like it's scratching all the right itches from a Dark Souls perspective. Lots of grinding, an array of weapons and armour to upgrade, lots of hidden areas and locations to explore etc. The cracks start to show once you've spent some time with it, and it really is aThough the first few hours with this game were quite positive, i fell off it incredibly quickly. From the get go, it feels like it's scratching all the right itches from a Dark Souls perspective. Lots of grinding, an array of weapons and armour to upgrade, lots of hidden areas and locations to explore etc. The cracks start to show once you've spent some time with it, and it really is a kick in the teeth after the initial high.

    The combat is definitely lacking. Lots of shoddy hit boxes, some bizarre enemy tracking, lots of animations that completely obscure the play area onscreen and attacks that visibly miss you by a mile still seem to connect. All resulting in an experience that doesn't have much weight or consistency, which is the core of experience in a Dark Souls style game. The areas are also incredibly linear and broken up with some rather dire cutscenes and a story that is poorly written.

    There are likeable characters despite the writing, scenic locations, it runs well and is easy enough to get into, but it just falls flat in it's core gameplay. It's a massive disappointment unfortunately and doesn't really measure up to similar titles in the genre.
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  67. Mar 28, 2020
    8
    Honestly, there is not much I can say about this game. its just mindless fun. I have always despised Dark Souls and it's ideology that everything hard is good, like uninteresting combat and frustrating mechanics. As of the time I am writing this review I have dropped Dark Souls 3 5 times, and I have only gotten to catacombs. Code Vein tries to play exactly like Dark Souls, but there is oneHonestly, there is not much I can say about this game. its just mindless fun. I have always despised Dark Souls and it's ideology that everything hard is good, like uninteresting combat and frustrating mechanics. As of the time I am writing this review I have dropped Dark Souls 3 5 times, and I have only gotten to catacombs. Code Vein tries to play exactly like Dark Souls, but there is one huge difference. Code Vein is actually fun. Fun character creation, well written characters, pretty graphics, pretty level design, comfortable to play and most importantly; no **** around every single **** corner. If you want to play Dark Souls but you don't want to gouge out your eyeballs, go for Code Vein. Expand
  68. Mar 19, 2020
    9
    In my opinion game has something unique compared to other souls-like games. It is primarily for anime fans, or one who doesn't mind. If you are a fan of this type of games you will probably enjoy it. I like design and art style of this game. The only thing that could improve is the quality of the models.
  69. Mar 6, 2020
    9
    Anime has never precisely been my thing, there are a few exceptions, naturally, and I'm pleased to say that Code Vein is one of them. I don't think it's a perfect experience, but it's a better 3D soulslike game than any I've yet seen, and even beats out Dark Souls 2 and 3 for me. I love the characters, I love the general aesthetic of it, the soundtrack was beautiful, and the true endingAnime has never precisely been my thing, there are a few exceptions, naturally, and I'm pleased to say that Code Vein is one of them. I don't think it's a perfect experience, but it's a better 3D soulslike game than any I've yet seen, and even beats out Dark Souls 2 and 3 for me. I love the characters, I love the general aesthetic of it, the soundtrack was beautiful, and the true ending caused my computer to turn into an onion.

    Now, the negative. Blade Bearer and Cannoneer (The BBC) is a hell of an obnoxious fight. Blade bearer can gap close the entire room in a split second, deals a heinous amount of damage, and is generally a pain, which makes it impossible to focus the Cannoneer, which becomes a problem because when focusing on the hyperactive ice Ornstein, generally if you think it's safe to attack or heal, it's not really not. The Cannoneer has such timing that if you told me it was an enemy player, I'd have been inclined to believe you if I wasn't playing offline. Another thing I don't like is the invasions, until I reached the Ashen Cavern right before the Gilded Hunter fight, every time I accidentally stumbled into one for the first time, it typically involved me dying painfully because of a failure to understand that there hasn't been a good poise system since Dark Souls 1, among other concerns, like the enemies staggering you in one hit, and taking several hits to be staggered themselves.

    Overall, 9/10. I haven't enjoyed a Soulssoulslike game so much since Dark Souls 1, and would very much recommend it. Also, seeing the professional reviews bang on about bad dialogue and characters whilst simultaneously being what games journalism is, generally, is just so ironically hilarious.
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  70. Feb 16, 2020
    0
    So I downloaded the demo. I normally wouldn't review a game just from the demo, but I think it showed me enough.

    I created a character, got to the platform to talk to the girl, changed my movement keys to ESDF, and then I was stuck. Nothing I clicked worked. The interface is so appalling that I couldn't even imagine being able to stand playing this game, presuming that there actually is
    So I downloaded the demo. I normally wouldn't review a game just from the demo, but I think it showed me enough.

    I created a character, got to the platform to talk to the girl, changed my movement keys to ESDF, and then I was stuck. Nothing I clicked worked. The interface is so appalling that I couldn't even imagine being able to stand playing this game, presuming that there actually is a way to play it. I'm just happy that I didn't spend actual money on it. I've seen some awkward unintuitive interfaces in my time, but this is by far the worst. Maybe it'll make sense to you, but I doubt it.
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  71. Feb 12, 2020
    9
    This game is an absolute blast. It has just the right amount of Dark Souls heart but lightens up on the difficulty (that's a good thing). There's still a good amount of challenge to be found but, for me, it trades frustration for enjoyment. Gameplay aside, I loved the characters, art style, and really enjoyed the story. But I still hate silent protagonists.

    Date Completed: 2020-02-11
    This game is an absolute blast. It has just the right amount of Dark Souls heart but lightens up on the difficulty (that's a good thing). There's still a good amount of challenge to be found but, for me, it trades frustration for enjoyment. Gameplay aside, I loved the characters, art style, and really enjoyed the story. But I still hate silent protagonists.

    Date Completed: 2020-02-11
    Playtime: 33h
    Enjoyment: 9/10
    Recommendation: I'll be first in line if there's a Code Vein 2!
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  72. Feb 1, 2020
    9
    I absolutely had fun with this game -- I'm always a fan of big customization in games and this definitely had it; I also do enjoy that the game is still being worked on and updates/patch notes do come out relatively steadily from what I've been seeing.

    The pros are that the combat feels really good for me, though I always have builds that are fast to get the best dodge, it does keep you
    I absolutely had fun with this game -- I'm always a fan of big customization in games and this definitely had it; I also do enjoy that the game is still being worked on and updates/patch notes do come out relatively steadily from what I've been seeing.

    The pros are that the combat feels really good for me, though I always have builds that are fast to get the best dodge, it does keep you on your toes at all times regardless. As mentioned, I love the customization, and I find the blood veils to have quite nice designs, so I never feel "ugly" when donning certain ones. I personally liked having a companion with you on the trip, even if sometimes they were the lifeline I had between life or death ... if you want a true challenge, run the game without the companion, it'll really force you to 'git gud'.

    Some cons I've personally had with it are these: a couple of the maps did feel tedious to have to go through to find all the mistles (and it drove me nuts, looking at you, cathedral of sacred blood), sometimes you do feel locked into certain builds to succeed and it doesn't feel quite as customizable at moments without sacrificing efficiency, and of course, characters fall into some standard tropes, but I personally found the story to have enough of a hook to keep me engaged.

    I can't speak for multiplayer since I went in solo for the entirety of the game, but I can see the appeal of running it with friends.

    It's a game I'd recommend if you're looking for a challenge and want something that's a bit more forgiving than Dark Souls, with combat that feels good and has a good learning curve if you still want a challenge.

    Also, screw the two hedgehog Boreal Brutes you have to fight in the depth map, those were worse than any other bosses and I dread having to fight them again on new game+. Get your fire weapons ready.
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  73. Jan 23, 2020
    5
    Well... They tried at least... But trying too hard to be like Dark Souls may make you create overwhelmingly, absurdly unnecessarily complicated maps that tire gamers real quick because there is no need to do so...
  74. Jan 21, 2020
    9
    This is a decent game and if you love Dark Souls, you will most definitely like Code Vein as well. It is pretty hard without AI companion. The game boasts a good level and gameplay design. Its biggest advantage over Dark Souls is the flexibility of builds. Almost every skill you learn will not be lost should you want to switch builds. It adds to replayability because you can run ng+ with aThis is a decent game and if you love Dark Souls, you will most definitely like Code Vein as well. It is pretty hard without AI companion. The game boasts a good level and gameplay design. Its biggest advantage over Dark Souls is the flexibility of builds. Almost every skill you learn will not be lost should you want to switch builds. It adds to replayability because you can run ng+ with a completely different build on the same character. You can also try different builds throughout the game without any penalty. Expand
  75. Dec 30, 2019
    5
    Short review:
    Pros: good visual design (though not detail rich), good character creation (both character creator and class system), decent combat mechanics, great optimization.
    Cons: relatively bad story, bad boss balance, overall bad balance for solo play (game forces to play with a bot), small issues here and there. Budget ended after first 30% of the game. Overall: meh. Would be
    Short review:
    Pros: good visual design (though not detail rich), good character creation (both character creator and class system), decent combat mechanics, great optimization.
    Cons: relatively bad story, bad boss balance, overall bad balance for solo play (game forces to play with a bot), small issues here and there. Budget ended after first 30% of the game.
    Overall: meh. Would be somewhat better if you will play with a bot.

    More detailed:

    Pros:

    + Good visual design.
    It seems that the budget was quite small, and environment detailing is poor. But at least the visual design is quite good.

    + Good character creation (both character creator and class system)
    But why are there only six basic clothes options and only one of them looks like actual combat gear?!

    + Decent combat mechanics.
    There are some technical problems, weird movesets (for both weapons and enemies) and strange balance decisions, but in the end it is still better than in many other games. Hopefully, will become better with patches.

    + Great optimization.
    One of few major games which runs 4K 60FPS on GTX 1080 almost perfectly.

    Cons:
    The game is designed to be played in coop (with a bot or with a friend), and if you won't play solo - this won't be so crucial. The problem of playing with somebody - the game becomes easy. Moreover, playing with a mate always ruins the atmosphere, and the bot acts like it is competing in kill count, always jumping straight into the mess. Later in the game it often results in his death. The game is balanced for duos - the amount of enemies you'll have to fight simultaneously often exceeds reasonable limits for such genre (especially during invasions), and it looks like the devs didn't bother a lot about enemy movesets in hope that problems with those will be mostly unnoticed when playing duo.

    And those are bad. There are tons of 360 spin attacks, combos with multiple 360 attacks, infinispins, etceteraspin. There are a lot of attacks with irrationally long preparation stage and almost instant execution (i.e. the attacks where you have to learn timings rather than react to the actual attack), and some of the enemies use the same opener animations for different attacks or abilities. And the main problem - this all applies to bosses. That makes aggressive and close range style extremely dangerous and dependable on RNG during bossfights, while careful approach takes way too much time and requires great patience. That all also makes block builds much more easier (sometimes literally the only option) than evasive ones. In duo, however, doubled health pool and ability to attack from behind makes aggressive approach a viable option.

    Speaking of technical issues - usual stuff: enemies attack through walls and even sometimes shoot through walls. They sometimes walk into walls. Some of them have collision model accuracy problems (and at least one boss has confirmed bug when his collision model separates from the visual model and acts independently as an invisible second boss, lol). Rolls in this game are relative to character position, not camera position. Your character will roll in wrong directions quite often.

    Story is bad. Double bad is that the beginning is actually good and quite unpredictable, the lore looks interesting and relatively fresh, and everything promises an interesting game. But after first few levels the lore is being thrown away and the story focuses on main characters and their past until the very end of the game. And god, this is the most cliched and boring japanese drama about friendship and sacrifices you can imagine.

    And the budget. It was cut. Or it was poorly calculated. I don't know what happened. First third of the game is good - all levels are different, most enemies are different, cool engine movies (and the story, could it be affected as well?..). The devs were trying to make levels feel different. Everything is good. But then it begins... Super extensive asset reuse. Same level assets, same enemies with different paintings (literally alien shooter), zero level design variability (always small and cramped corridors except for very few levels) and even whole levels reuse with different routes.

    Conclusion:
    It could be great. But someone was greedy.
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  76. Dec 23, 2019
    6
    This game is as average as it can get. From graphics to combat the game doesn't excel at anything.

    Lack of armors and bland choice of weapons makes it a chore to progress through a game rather than provide a fun experience. Story is absolutely awful ( with some cutscenes unskippable ). SPOILERS AHEAD : Your hero is mute and most of the screen time is given to NPC's... as they push
    This game is as average as it can get. From graphics to combat the game doesn't excel at anything.

    Lack of armors and bland choice of weapons makes it a chore to progress through a game rather than provide a fun experience.

    Story is absolutely awful ( with some cutscenes unskippable ). SPOILERS AHEAD :

    Your hero is mute and most of the screen time is given to NPC's... as they push the story. It made me feel like a bystander rather than a main character. This could have been ok IF THE NPC's were actually interesting. However writing is lacking and the whole story doesn't really show how dark or desperate the characters or the world is. END OF SPOILERS.

    Bosses range from way too easy to really annoying. However the biggest obstacle is the "NPC INVASIONS". You can get attacked by a group of enemies that spawn until a you kill certain amount of them. They do not get staggered the same as the player ( it takes 2-3 attacks to stagger them, yet the player will get his/hers skill or attack interrupted just by one hit... ) add to that corridor design of the levels and we have a recipe for disaster. Not all is bad however and the game can be enjoyable when you find the right skills and weapons to work in certain scenarios. Those moments however are rare as you will be constantly changing skills to test new ones or level up passive abilities...

    All in all it is a game that is mediocre but it could have been much more. Either they were afraid to create something darker and harder or they just wanted to appeal to a broader audience or perhaps they lacked artistic talent.... we will never know.
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  77. Dec 11, 2019
    6
    This was a difficult game to review as it is very much a game that is deserving of a score above average (6) and I can see the potential for a 7-8 in due time with the upcoming expansions. However, at launch I played this day one and this was my experience during the launch of the game. To summarize I do believe there are better games in the genre and this one is a little late to theThis was a difficult game to review as it is very much a game that is deserving of a score above average (6) and I can see the potential for a 7-8 in due time with the upcoming expansions. However, at launch I played this day one and this was my experience during the launch of the game. To summarize I do believe there are better games in the genre and this one is a little late to the party. It lacks what made demon souls, dark souls, Bloodborne, and Nioh so successful and satisfying for me: combat and stat balance, leveling min-max builds, immersive environments and level design, challenging and interesting boss battles, engaging NPC quests and interactions, and mysterious and substantial lore.

    I want to start off with the positives such as the cutscenes and overall lore for the game. It reminds me of a dark souls-persona hybrid that truly has some epic scenes introducing new characters and showing off their unique fighting styles. Anime fans will love the art style and lore and without question will enjoy this more than the average player. However this does not justify a higher score do to the niche community it appeals too. A topic of controversy is definitely the customization; this game may have the best character creator and customization via the blood codes that I have seen in any of these games. It is very cool and rewarding to learn new abilities and try out new classes. To customize your character you have have a base level that you raise from gathering haze which is this games version of souls, echoes etc. Further, instead of leveling individual stats you have both blood codes and blood veils that you can customize your character with to create the build you are looking for. They come with preset stats or require preset stats from one another and also influence the weapons you are able to use effectively and movement speed. This is a very interesting idea and the best part may find is the blood code gift abilities that you may master to use when wielding any blood code.

    My biggest caveat with this system is that some are clearly better than others and you may find yourself like me playing most of the game using the same code, veil and even weapons (magic is OP) once you get the hang of it. The leveling feels superficial as you can only pool it into one base stat that boosts your overall stats adding no level of strategy or decision making into a min-max character build. I really hate to say it but the game world is bland and sultry at times; there are lots of grays, and dull colors which really made it a drag to play through. You will find yourself getting lost (and not in a fun way) countlessly followed by running into basic humanoid, beast, or bug type monsters. You will not remember most areas that you went to or bosses that you had fought as most of the game is long barren corridors with tasteless and tedious level design. The level environments feel like a house that is half finished.

    Overall, I would recommend this game to anyone who likes Anime and even Souls games however to the mass audience and even these audiences, they would be happier playing a better title such as Persona 5 or a From Soft game.
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  78. Dec 10, 2019
    9
    a really good game if you played dark souls and other souls like games it plays mostly like that just do not expect the exact same thing as those games it has its own identity.
  79. Dec 6, 2019
    6
    I like Souls-like games. But I did not really like this game. I finished it, but without much pleasure. The levels are monotonous and fairly linear. History, too, was not impressive.
  80. Nov 30, 2019
    10
    If your a Fan of god eater or know of souls games this game is honest a mix of both to a degree. (Art style is a bit similar to GE3)

    Once you get used to the combat controls its not that hard but like a souls game it requires practice if you wish to be good at it. The environment is not overly complex enough to keep you well distracted from playing the game but you can get a feel of
    If your a Fan of god eater or know of souls games this game is honest a mix of both to a degree. (Art style is a bit similar to GE3)

    Once you get used to the combat controls its not that hard but like a souls game it requires practice if you wish to be good at it.

    The environment is not overly complex enough to keep you well distracted from playing the game but you can get a feel of the location... Especially the Cathedral level as it makes everyone's worse fears of endless heights a reality.

    And for those say Mistles are Bond fires from Dark Souls... Well it is a souls like they serve similar purposes but ones a plant that purifies the air of Miasma while the other is... A big fire that lights up and area...

    Also The lore is well told through cutscenes and memory scenes to unlock new abilities. While a game like blood born.... Really doesn't tell you much and you don't have a character coming with you to break up the monotone grind.
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  81. Nov 26, 2019
    9
    Not quite as polished as a Soulsborne game but still very very fun, cool design and much better character creation than any From soft game.
    Very satisfying.
  82. Nov 20, 2019
    8
    In general, this is a good game that takes the Souls formula forward in some ways, but backward in others. If you're looking for a simple romp into another Souls-like world, Code Vein is for you.

    PROs: Excellent music. Nice, anime-styled art style and animations. Combat is a little faster than Souls (which is good). Nowhere nearly as stupid-difficult as Sekiro (which is VERY good).
    In general, this is a good game that takes the Souls formula forward in some ways, but backward in others. If you're looking for a simple romp into another Souls-like world, Code Vein is for you.

    PROs: Excellent music. Nice, anime-styled art style and animations. Combat is a little faster than Souls (which is good). Nowhere nearly as stupid-difficult as Sekiro (which is VERY good). Magic system allows for rapid-fire spell casting which is super cool and new to the franchise.

    CONs: Painfully slow and self-indulgent cutscenes that are EXTREMELY boring despite the interesting story. Awkward boss balancing because of AI ally. Very awkward game pacing - the game and story constantly barrages you with unintuitive in-game terms (Ichor, Gifts, Blood Beads, Red Mist, Blood Veil, etc etc etc zzzzzzz).

    All in all, would I wish for Code Vein 2? Yes, absolutely; more so than I would wish for Sekiro 2. CV just needs to re-balance the bosses and the allies. The bosses are difficult in a cheap way with no ally; but with an ally, most of them become easy in a cheap way. Only a few bosses give a decent and balanced challenge despite your overly powerful ally. Ally needs to be weaker overall. Story delivery needs to be paced better. It's great that they're veering away from Souls' cryptic and eerie storytelling, but with a story so front-and-center, Code Vein could stand to tell it better. Cutscenes have to be wayyyy more snappy and to-the-point. They tend to meander and waste time, practically begging you to skip them. Walking-simulator memories also have to be scrapped. Waste of time. Tutorials need to be more intuitive as well. They have to be spaced out a bit more, and non-tutorial applications should be encouraged and emphasized so that you really get a feel for the in-game concepts (Gifts, Blood Veil, Ichor, Drain all could have used better tutorials).

    All in all, a good Souls game. Hope there's a second one.
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  83. Nov 13, 2019
    9
    It is literally "Anime Darksouls".

    Anime characters, anime story, anime armor/weapon aesthetic, with the same formula that made dark souls as beloved as it is. The combat is a tad clunkier than dark souls, but once you get past the learning curve it's very satisfying. The stat system is simplified, but they make up for it with the ability to change your class and build on the fly
    It is literally "Anime Darksouls".

    Anime characters, anime story, anime armor/weapon aesthetic, with the same formula that made dark souls as beloved as it is. The combat is a tad clunkier than dark souls, but once you get past the learning curve it's very satisfying. The stat system is simplified, but they make up for it with the ability to change your class and build on the fly without having to restart the game. It's not quite as challenging as dark souls, but there's enough there to keep you on the edge.

    If you like dark souls, you will like what this game has to offer.
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  84. Nov 13, 2019
    9
    Everyone who expects a Souls-like will be displeased! It has some references to the series and that's it. If you search for a challenge and like Anime/Manga art style its a must have. The Difficulty is not to high or to low. Its a decent game with high focus on storytelling with some more or less difficult fights. The art style is overall extremely good but lacks on enemy-variety. SorryEveryone who expects a Souls-like will be displeased! It has some references to the series and that's it. If you search for a challenge and like Anime/Manga art style its a must have. The Difficulty is not to high or to low. Its a decent game with high focus on storytelling with some more or less difficult fights. The art style is overall extremely good but lacks on enemy-variety. Sorry for some misspelling, English is not my first Language. Expand
  85. Nov 6, 2019
    8
    Combat is clunky and unpleasant, customization and flavors are nice, story is usual japan garbage
    fix combat or start doing sex/dating games with such body psychics instead of action, game is worth buying considering ToW is short and AAA is ultra waste of money
  86. Nov 6, 2019
    8
    so much for the discussion asking if the blood/souls turned became a genre. there is anime-based blood/souls game right here. it's a genre.
    sometimes youll be frustrated but it doesnt ruin the experience, luckly.
    one of the most frustrating thing is how hit-spongy the enemies are. even with the heaviest sword and all buffs you can add, you'll still get hit in mid attack. it gets you
    so much for the discussion asking if the blood/souls turned became a genre. there is anime-based blood/souls game right here. it's a genre.
    sometimes youll be frustrated but it doesnt ruin the experience, luckly.
    one of the most frustrating thing is how hit-spongy the enemies are. even with the heaviest sword and all buffs you can add, you'll still get hit in mid attack. it gets you feeling like you'r not good enough but its not actually the player's fault at all. another frustrating aspect is the leveling. you dont get to choose where your points go to so you cant focus on one thing. i think i finished the game at lvl 150 or something like that, and still my stamina was **** that, playing against a hundread enemies that almost absorb your attacks will make you die a lot. its almost like that's the game's porpouse. like lets make it harder but in a lazy way. like putting the freaking checkpoint half across the map, and making you go against 30 enemies before getting to a boss fight with 2 regen instead of your nomral 7.
    but hey, it's not a bad game. it's just bittersweet.
    there are some cool stuff, but they come with a not so cool thing.
    like, the graphics of the characters: awesome, but maps textures: ps3-like
    you can create your own anime goth vampire character in a lot of different ways, but that makes your character mute untill they speak a single line toward the end of the game.
    or you can own a bunch of huge-ass swords and hammers and bayonets, but there's like 2 that'll be better than all of them so it seems pointless. at least it has a lot of the blood codes, that can really change the way each player engages in the game.
    it's not a bad game at all, but they can tottaly make it better in a possible sequence
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  87. Nov 6, 2019
    10
    One of the best game ive played coming from someone who played all soul series.. including spin off titles .. story is wonderful, kinda linear but if you are into narrative dark souls this is the best gaming can offer
  88. Nov 6, 2019
    0
    This crap is bugged as f@ck. Constant CTDs every 10-15 mins. The worst port on pc i've ever played. Waste of money.
  89. Nov 4, 2019
    0
    This game is bad Dark Souls wannabe for anime fanboys. Also PC version is terrible to play. Avoid at all cost.
  90. Oct 28, 2019
    5
    In my opinion this is another dark souls look a like and iam actually sick of these.
    the gameplay is fine, there is a new refreshing mechanic that you can change your class on the go which is cool.
    The soundtrack is good. Few camera bugs nothing too major, the game runs smoothly. The graphics are nothing extraordinary but are not bad. All and all, its an ok game, though i dont think
    In my opinion this is another dark souls look a like and iam actually sick of these.
    the gameplay is fine, there is a new refreshing mechanic that you can change your class on the go which is cool.
    The soundtrack is good.
    Few camera bugs nothing too major, the game runs smoothly.
    The graphics are nothing extraordinary but are not bad.
    All and all, its an ok game, though i dont think its worth the 60$
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  91. Oct 26, 2019
    10
    Good adventure anime waifu, thank you developers, most the after Nier. Not without flaws...
  92. Oct 23, 2019
    6
    More Dark Souls but actually less.
    Its good tho.
    Gameplay is fluid and less stilted than DS1/2 and even perhaps 3. No real difficulty spike. Level design is a big plus with convoluted and labyrinthian maps. It is very hard to actually miss anything during the game. No railroading towards multiplayer and no reason to actually use it so it just stays unused. Bland but serviceable
    More Dark Souls but actually less.
    Its good tho.
    Gameplay is fluid and less stilted than DS1/2 and even perhaps 3.
    No real difficulty spike.
    Level design is a big plus with convoluted and labyrinthian maps.
    It is very hard to actually miss anything during the game.
    No railroading towards multiplayer and no reason to actually use it so it just stays unused.
    Bland but serviceable story.
    Shameless anime big ****

    If you like Dark souls and want more Dark Souls this is more Dark Souls but also not enough Dark Souls.
    Dark Souls.
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  93. Oct 21, 2019
    9
    es un buen juego, no puedes hacer una crítica de él sin haberlo explorado MÁS de lo que es solo guiarte con el mapa, matar a los enemigos de la zona, matar al boss de la zona y seguir a la siguiente zona a repetir el proceso, no si tienes un juego "souls-like" tienes que explorar, alcanzar cada punto que la historia y el mapa te da para saber que lo que te muestran es solo un vestigio dees un buen juego, no puedes hacer una crítica de él sin haberlo explorado MÁS de lo que es solo guiarte con el mapa, matar a los enemigos de la zona, matar al boss de la zona y seguir a la siguiente zona a repetir el proceso, no si tienes un juego "souls-like" tienes que explorar, alcanzar cada punto que la historia y el mapa te da para saber que lo que te muestran es solo un vestigio de lo que el juego tiene para ti y este juego te lo da y te lo da completo, empiezas sin saber nada y al final con cada interacción, con cada recuerdo y cinemática vas entendiendo mejor lo que ocurre con los personajes que nos acompañan. La historia no es algo innovador, es buena e inmersiva las animaciones y los puntos que tocan con los recuerdos y los personajes secundarios aclaran todo y te permite tener un mejor panorama del porque lo estás jugando y porque pasan todos estos sucesos en el juego.

    La jugabilidad peca de ser algo incomoda si estás acostumbrado a juegos de este estilo, pero eso no es impedimento si estás dispuesto a explorar una nueva jugabilidad que no se centra en solo hacer un parry y esquivar, estás enfrentando a enemigos no solo con un arma melee, un rifle y hechizos, ahora también tienes un nuevo aditamento los velos de sangre (con un diseño variado increíble que haría a cualquier cosplayer o visual kei gastar a lo loco por un guardarropas así) que se ajusta a tu modo de juego dependiendo del codigo de sangre que lleves, las armas pesadas livianas y a distancia también tienen sus variaciones incluso entre sus mismas clases (variación de diseño y uso) puedes jugar perfectamente y resaltó el JUGAR con los combos ya que puedes si quieres mezclar hechizos entre ataques o usar tu velo de sangre haciendo de las peleas algo más versátiles. Y si querías un modo facil aquí lo tienes, solo invita a uno de los NPC´s disponibles para un team y listo pero si quieres un reto de verdad siempre puedes dejar a tus compañeros en la base e ir a romper piernas 1 v.s ALL.

    Los personajes... OOOHHH los personajes, dejando de lado su diseño visual el cual a mi parecer resalta muy bien con sus personalidades no son expresivos usualmente en situaciones normales (que a mi parecer queda bien porque... Es un mundo apocalíptico no se si es normal estar feliz en una situación así pero creo que yo no iría tirando flores por todos lados) muestran cierto interés emocional en cada fragmento de la historia que conecta con ellos, el trasfondo de su historia es buena no perfecta pero sirve para saber quienes era y porque todos se volvieron como son.
    NOTA. Las voces 100% recomendadas en japonés.

    Los mapas tienen un excelente arte aunque a veces las zonas reducidas dificultan un poco el movimiento pero nada que se pueda arreglar moviendote a una zona más amplia o si estás acostumbrado o ya te importa nada ir a matar a lo loco a esas zonas.

    Nuestro personaje no es algo del otro mundo, otro ser callado que mágicamente interactúa con los demás con señas y logran entenderlo, pero al menos sirve que podemos diseñarlo como nuestro personaje favorito de anime o serie americana de preferencia o si tu creatividad puede más usar el esta característica de diseño de personaje que en serio está muy bien hecha y con muchas variables que explotar para todo jugador creativo.

    Banda sonora acorde al arte de todo el juego (con un increíble aporte de la banda VAMPS con Underwolrd) melódica y triste para partes del juego donde es esencial esa sensación y estruendosa y pesada en peleas.

    CONCLUSIÓN. Es un muy buen aporte al género souls-like que si muestra un buen trabajo por detrás y que introduce mecánicas nuevas al género. Aunque a muchos de la critica o usuarios les moleste este tipo de juegos que toman las mecánicas principales de los souls por fanatismo o mera falta de interés no se dejen guiar por comentarios que DIRECTAMENTE lo comparan con algún souls, ya sabemos que la saga souls es insuperable pero no quiere decir que nuevos desarrolladores no puedan aportar algo nuevo a su género, eso es lo que es CODE VEIN y varios juegos con las mismas mecánicas... Algo nuevo.
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  94. Oct 18, 2019
    10
    El juego te atrapa de una forma u otra y te hace querer jugar más.
    En temas de diseño creo que los velos de sangre se ven muy bien tanto como el diseño de algunos personajes más o menos extravagantes.
    Sin duda la música consigue el objetivo de ponerte en tensión frente al peligro.
  95. Oct 17, 2019
    9
    Completely ignore those who say this game is a Weeboo version of Dark Souls this makes it clear that they didn't understand what the game is like, because the only mechanics they have in common is the fact of resurrecting every time you die and the gain of "souls". The game relies heavily on the use of skills, known as gifts, and therefore offers a completely different approach allowingCompletely ignore those who say this game is a Weeboo version of Dark Souls this makes it clear that they didn't understand what the game is like, because the only mechanics they have in common is the fact of resurrecting every time you die and the gain of "souls". The game relies heavily on the use of skills, known as gifts, and therefore offers a completely different approach allowing you to create different builds based on your playing style.

    I have read many who have complained about the plot deeming it trivial. I personally do not agree with this statement, the game allows the player to fully understand the plot to the particular power of the main character, that allows you to relive fragments of the memory of the revenants scattered in the game map. Although there are trivial parts to the plot this doesn't necessarily have to ruin the plot, after all not all people have troubled pasts or intended to accomplish feats.

    The music is something majestic, especially the lyrics of the songs is something superb, is probably one of the games with the best soundtrack ever released, I could listen to them endlessly from how beautiful they are. The most representative in my opinion is "Human qua Human" that starts when you complete the game with the true ending, the scene of when the music starts with that lyrics is truly wonderful.

    My final score is around 8.5 / 8.7 which I would give him here anyway a 9, since I'm not being able to give the half points. If you are able to appreciate or overlook the artistic style, I would recommend you to play it, if you like this kind of a game, as it is a well developed game.
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  96. Oct 15, 2019
    10
    Character is Good design. i like Great view of the world.
    I like it because it's easy to do battles.
  97. Oct 13, 2019
    5
    At the beginning this game was pretty fun.The story kept me intrigue and the characters seemed interesting and the gameplay was hard but rewarding.But after 8 hrs in this game just became an incredibly boring and bland chore.After awhile you get used to the so called ''hard'' combat and it becomes easy as hell.Then you find out that the characters are the same cliche one liners you seeAt the beginning this game was pretty fun.The story kept me intrigue and the characters seemed interesting and the gameplay was hard but rewarding.But after 8 hrs in this game just became an incredibly boring and bland chore.After awhile you get used to the so called ''hard'' combat and it becomes easy as hell.Then you find out that the characters are the same cliche one liners you see in every game and are dull as a door knob.The MC especially is one of the most boring unsatisfying protagonist you can ever find in a game.He has zero **** emotions and is like a dog that can do 2 tricks give paw and nod.Something tragic happens??!! MC nods.something uplifting happens??!MC nods i mean this was so discouraging and in serious moments i found myself laughing on the floor at how incredibly stupid all of this looks.The story gets a little better by the end.Music and graphics were good except in cutscenes where it took some time to load all the props.The gameplay was as people say Soul's like but thats only at the beginning after that it becomes easy and repetetive since all the enemies have almost the same exact moveset.The FINAL BOSS was nothing but a joke of a final boss and you can beat him with your eyes closed.Overall an average game which is really long and tedious to beat and not worth your time.Go play Caligula Overdose if you want something more fullfiling and with interesting characters and story. Expand
  98. Oct 13, 2019
    9
    Code Vein is like a typical souls game and so far has been really fun. There is something for everyone. want to go solo, you got it, have a companion thats not multiplayer, you got it. the character creation is not as detailed as some other games but thats not as important to me as the gameplay. Overall the gameplay is fun and challenging and may even give souls vetrine a bit of aCode Vein is like a typical souls game and so far has been really fun. There is something for everyone. want to go solo, you got it, have a companion thats not multiplayer, you got it. the character creation is not as detailed as some other games but thats not as important to me as the gameplay. Overall the gameplay is fun and challenging and may even give souls vetrine a bit of a struggle. each location has its ups and downs but doesn't become too repetitive. As far as cinematics go, they are not the best nor the worst. Its the way they are portrayed through the game and story that makes up for it. I really love the time(s) during the game where you look into people's memories. The player gets to learn about other revenants and even some of the companion's backstories. Its great world-building and with more DLC to come I can't wait. Expand
  99. Oct 12, 2019
    10
    A wonderful game with a beautiful soundtrack and amazing character creator. The levels are varied in tone and the weapons feel satisfying. Where the game really shines however is the gift and blood code system. Being able to switch essentially what "class" you are on the fly is great and the great variety of gifts gives this game a lot of replay ability with what you can experiment with toA wonderful game with a beautiful soundtrack and amazing character creator. The levels are varied in tone and the weapons feel satisfying. Where the game really shines however is the gift and blood code system. Being able to switch essentially what "class" you are on the fly is great and the great variety of gifts gives this game a lot of replay ability with what you can experiment with to find a build just for you. If you are however a God Eater fan then this game gets even better with how its story integrates with the overall story. Even without knowing any God Eater knowledge the story is straightforward yet interesting enough to keep me invested. I just wish people wouldn't lump it with the Dark Souls crowd as it feels more like a mix between God Eater and Dragon's Dogma. Expand
  100. Oct 11, 2019
    0
    I am giving Code Vein a 0 because it utterly fails in every category as an enjoyable game.

    - Gameplay: Have you ever wanted to watch your big brother play your game for you and have him trick you into thinking the 2nd controller is plugged in and that you're playing? Well then you'll love Code Vein. The entire game is designed around putting so many enemies everywhere to make sure
    I am giving Code Vein a 0 because it utterly fails in every category as an enjoyable game.

    - Gameplay: Have you ever wanted to watch your big brother play your game for you and have him trick you into thinking the 2nd controller is plugged in and that you're playing? Well then you'll love Code Vein. The entire game is designed around putting so many enemies everywhere to make sure you're using a party member that it makes Dark Souls 2 of all games look like it's devoid of enemies by comparison. This would be alright if they were mainly unique, but you'll find most enemies are reskins of the ones from the first area and the tutorial area. Your companion revives you when you die, does more damage than you, always tries to draw more aggro, and there's no way to command it to stay somewhere or play defensively or anything, it just plays the game for you. But don't worry it never shuts up whether you're in english or japanese voices and constantly reminds you you're doing a good job to make you think you're the one doing the work.

    - Story (without spoiling past the tutorial area): You have a long variety of slow and long cutscenes in Code Vein, after you do the forced tutorial you have a lot of cutscenes before you play the Not Undead Asylum (tutorial area), where you meet the Not Firekeeper (Girl in White) who is an emotionless character with ripped clothes that they never bother to change later so that you can see more of her skin I guess, which is a reoccurring theme throughout this game. You get told to go into the mines to look for Not Humanities (Blood Beads) to stop the Not Undead (Revenants) from going Not Hollow (Wandering). Inside you meet Not Oscar (Oliver Collins) who breaks his gas mask to save you and then tells you to go on ahead. You fight the Not Asylum Demon (Transformed Oliver Collins) and then the other characters learn you can light Not Bonfires (Mistles) so they take you back to Not Firelink Shrine (Homebase) and the game continues the same pattern as DS1 from there.

    - Music: Since this game loves imitating Dark Souls so much it must mean it has great music and a music for each boss right? Unfortunately no, every boss except for the last one has the same boss theme which just sounds like Squidward walking into a talented orchestra and telling them to play as loudly as possible. The battle theme sounds like they just took the, "Fight Against an Armed Boss" theme from Super Mario RPG and took out the additional instruments and musical phrases. All of the music loops often and has a lack of length or musical progression and most of it won't be heard until you watch the slow cutscenes that feature them anyway.

    - Sound Design: Have you ever punched a wall and it didn't do anything? Well that's what the sounds feel like in Code Vein. You could hit a giant monster with the craziest looking, biggest weapon possible and it will just sound like you're cutting into a smoked ham. The weapons have no sound design variety and the sounds do a horrible job indicating when you've been hit until you get low on health and it fills your screen with blood and monochrome. Overall all of the sounds are just flaccid versions of sounds that are trying to sound natural rather than sticking out and leaving a positive impression.

    - Character Design: There's a clear pattern you can see the character designers were following here. All of the female characters: bosses, enemies, and allies, where almost nothing at all. All the male characters however wear huge jackets that don't fit them and have Bloodborne clothes on as if they're going to the wedding of Leonardo da Vinci. It's ok for a game to give characters hardly any clothes if they do it to both sexes equally, but maybe they wanted to give some characters clothes so that there would be more clothes than content in this game.

    - Level Design: Since they take so many pages out of Dark Souls' book the game must at least have good, open, interconnected design right? Nope. All of the areas are either extremely long, snaking tunnels or these 3D puzzles that require you to fall straight down somewhere so you can climb up a ladder to a higher point and then fall somewhere else again. Well the game gives you a map, so it's ok right? Nope. The map doesn't show you the different layers, which each area has many of, so the map will lead you astray more times than help you. Even FromSoftware's King's Field IV from 2001 has a multi-layered map in it, and that game has a lower metacritic score than this one. Why? I couldn't tell you, I'd much rather be playing anything over this.

    - Extra Content: The game does technically have infinite content, in the form of, "The Depths". These are randomly made dungeons where you fight the same enemies again and you fight normal enemies with higher stats as bosses, they are always grey, and always boring.

    Save your money and buy a game that isn't devoid of creative aspirations and fun.
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Metascore
72

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 18
  2. Negative: 0 out of 18
  1. Jan 4, 2021
    80
    What if there were a Dark Souls for people who want something to do instead of play the same boss fight over and over until I get lucky and don't die? Well, this is! And this is it!
  2. Apr 3, 2020
    70
    Code Vein should be applauded for doing something different with the Dark Souls formula. It's great to be able to switch out your classes at will and combine them, and the almost-constant presence of co-op is a real selling point for those who may not want to jump into the deep end of this emerging subset of the genre. The rest of the game, from the story to the level design, feels bland, and the combat falls apart when you suddenly have no AI companion by your side. If you don't mind a heavy dose of anime in your action game, Code Vein may be worth checking out.
  3. LEVEL (Czech Republic)
    Feb 28, 2020
    60
    Code Vein is a successful nod to soulsborne games. It does not reach the highest peaks, but it deserves attention for unconventional setting, huge potential and interesting possibilities when it comes to character development and equipment. It is not perfect, but it is definitely more than just good. [Issue#299]