- Publisher: osao games , Bedtime Digital Games
- Release Date: May 12, 2014
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 18 Ratings
User score distribution:
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Positive: 7 out of 18
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Mixed: 10 out of 18
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Negative: 1 out of 18
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- Most helpful
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May 14, 2014I really liked this game and what it had to offer. The reviews all say that this is a very short game, but I'd rather want a good short game than a long bad game. I loved the art style, the music and the puzzles, and I didn't encounter any problems with the game at all. Overall a very polished game and a good experience!
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May 17, 2017Beautiful atmospheric and fun Chronology is not far away from being a really quite excellent game. Unfortunately, the story isn't strong enough to carry it and it ends just as the puzzles are hitting their stride. So well worth a look but maybe wait for it to pop up on the Steam sale.
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Nov 23, 2014A pretty good game, good music, good graphics, good story. Giving it 7/10 because it's just too much like Braid, Limbo and many other similar indie puzzle platformers. The time traveling mechanics is pretty basic (there are just 2 words, the past and the future), and the game is pretty short. But it's well worth its modest price.
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Jun 3, 2014It's really captivating and I especially enjoyed the mood, the artstyle and the sounds! Rather short puzzle game but at a very low price on Steam, you certainly get enough value for your money.
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Jun 28, 2014
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Sep 21, 2019
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Dec 23, 2022
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Aug 4, 2014Chronology is just asking to compare it to Braid, even though it is a mediocre game.
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Jul 7, 2014It’s a shame then that a game which is so well designed is hit by a pretty massive flaw, which is its length.
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Jun 9, 2014Aside from the short length, there isn’t much that Chronology does wrong. The platforming is competent and it controls pretty solidly; the puzzling is well thought-out and intuitive, and the gameplay interesting and varied. But none of the elements truly excel either, leaving you with the feeling that, whilst enjoyable, this is a game that could have been great were a few more risks taken.