User Score
8.1

Generally favorable reviews- based on 567 Ratings

User score distribution:
  1. Negative: 46 out of 567

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  1. Aug 22, 2023
    10
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  2. Jul 2, 2023
    10
    A beautiful art styled turn based fantasy game, in the metaphoric perspective of a child, where a drama plays over in a fantasy world. The music is 10 out of 10. The combat has a certain variety, as you progress you meaningfully get stronger, and get interesting companions. I played it around 2015, but still having a fond memory of it, because its that good in its genre.
  3. Jun 23, 2022
    9
    Loved it, smooth game-play, original story, entertaining game overall that was really worth the price.
  4. Oct 22, 2021
    10
    Gráfico artístico fascinante, uma história contada de um jeito criativo e maravilhoso, Uma obra, um jogo fantástico.
  5. Apr 16, 2021
    10
    que brisa mano...esse game a brisa é alta, é winx com a bela adormecida(nome da personagem é aurora), com o palhaço que não rima da musica, nome de uma doença Rubella(Rubéola), que cultua a deusa criança matilde, em um mundo de supernatural, escrito pelo mussum
  6. Feb 14, 2021
    10
    Это самая лучшая игра для души чтобы пройти за пару вечеров (хотя я 11 месяцев проходил). Сюжет, геймплей, графика и аудио - всё на высоте. До слёз)).
  7. Dec 11, 2020
    9
    (Writing comments in English is way easier to meet the words number request…)

    A typical fairy tale about a princess beats her evil stepmother and saves her people. Turn-based fighting is pretty interesting with the element of time bar. And the design of the lighting adds to the strategy of the game. The performance of atmosphere is of utmost significance. The hand-drawing style is very
    (Writing comments in English is way easier to meet the words number request…)

    A typical fairy tale about a princess beats her evil stepmother and saves her people.
    Turn-based fighting is pretty interesting with the element of time bar. And the design of the lighting adds to the strategy of the game.
    The performance of atmosphere is of utmost significance. The hand-drawing style is very impressive.

    Ubi does be capable to produce these kind of delicate indie style game. What a pity that they don't make this kind of game anymore.
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  8. Aug 20, 2020
    7
    + Great and interesting battle system with compelling companions to fight with
    + Vivid scenery with sort of sense of warmth radiating from the landscapes and characters
    + Interesting combination of 2D exploring with two characters at once + Good tree of abilities +/- Somewhat poetic, somewhat talentless writing - Enemies' abilities seems repetitious - Dull plot with no appealling
    + Great and interesting battle system with compelling companions to fight with
    + Vivid scenery with sort of sense of warmth radiating from the landscapes and characters
    + Interesting combination of 2D exploring with two characters at once
    + Good tree of abilities

    +/- Somewhat poetic, somewhat talentless writing

    - Enemies' abilities seems repetitious
    - Dull plot with no appealling arcs
    - Repetetive music
    - Encountered puzzles are not challenging
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  9. May 11, 2020
    10
    A wonderful fairytale, a wonderful mix of art, music, fantasy and exploring, with elements of RPG, tactics and coop. More an experience than a gaming challenge. This piece of art actually touched me. Just play it and don't be hasty. Headphones or good speakers recommended.
  10. May 6, 2020
    8
    Accompanied by some simple but effective gameplay mechanics, Child of Light is a well-made and beautifully-told story of growth and acceptance.
  11. Mar 16, 2020
    10
    I love this game, with heart-breaking music, beautiful graphics, and a sad storyline. Nice gameplay and poetic (and hard to understand for foreigner) language.
  12. Jan 13, 2020
    10
    Absolutely exquisite game. I never write reviews and felt compelled to get a screen name here and write one. Beautiful fun strategic amazing world.
  13. Oct 21, 2019
    8
    I enjoyed the graphics and the gameplay. Like a lot of games, it got repetitive at times but it was mostly fun throughout.
  14. Oct 4, 2019
    9
    This fairy tale "Alice in Wonderland"-like adventure RPG game is surprisingly well done. You wouldn't believe that it was made by Ubisoft, of all possible developers.

    There is a lot to like about Child of Light. It wouldn't be possible to list all of them. CoL is a really well-made 2D adventure game that incorporates features from fantasy RPGs and comes with an amazing story that feels
    This fairy tale "Alice in Wonderland"-like adventure RPG game is surprisingly well done. You wouldn't believe that it was made by Ubisoft, of all possible developers.

    There is a lot to like about Child of Light. It wouldn't be possible to list all of them. CoL is a really well-made 2D adventure game that incorporates features from fantasy RPGs and comes with an amazing story that feels like it was based off of Alice in Wonderland. The battle system is very similar to Final Fantasy. The soundtrack is absolutely majestic as well.

    One thing that the game promotes is exploration. There is a lot to find and discover, and you can fly, which means that there's nothing stopping you from checking every nook and cranny. The game offers you a lot of freedom to do whatever you like, whether it be hunting monsters or exploring or just taking in the sights. Take note, you do need to grind a bit every so often, or else you might lag behind when it comes to certain boss fights.

    I must give this game a 9/10 because of its magnificent story and very solid gameplay. I love how the battles give you an active role which requires a lot of thinking and strategy. I can't give it a 10/10, since the game has some simplified mechanics and the exploration isn't that challenging, but CoL really pushes close to a 10 for just being a phenomenally satisfying game to play.
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  15. Sep 8, 2019
    10
    Stunning piece of art and one of the most spectacular soundtracks in history. Simply beautiful.
  16. Oct 5, 2018
    6
    It took itself way too seriously. It would be a solid 8 if it didn't overdesign the RPG aspect of it (it's a simple indie game, no need to have 80% of the time having to do lengthy RPG fights) and the poetry was way too corny. This game would be much better if it kept it simple with the RPG design and if the writing was more organized and less gloomy.
  17. Jun 17, 2018
    8
    Простенький платформер со странненьким сюжетом.
  18. Oct 29, 2017
    9
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  19. Mar 17, 2017
    8
    Pros:
    - Beautiful game. Better than I expected. Simple but very enjoyable.
    - The art is amazing. Another "UbiArt Framework" engine win. - Your party has various different characters. They are funny to read and watch the interaction with each other after a battle. - The turn-based combat system has a very understandable layout. Another good thing is that after the first half of the game
    Pros:
    - Beautiful game. Better than I expected. Simple but very enjoyable.
    - The art is amazing. Another "UbiArt Framework" engine win.
    - Your party has various different characters. They are funny to read and watch the interaction with each other after a battle.
    - The turn-based combat system has a very understandable layout. Another good thing is that after the first half of the game you keep discovering new tricks during the battles. Is simple but is has a few interesting interactions.
    - The score is very good. A bit repetitive during battles but one of those OST you would love to have on your iPod / mp3 player.
    - Puzzles are OK. There're a few repeated ideas but they are not boring and hard.
    - The Oculi crafting system is good. Maybe you'll need to play more after beating the game to achieve all the 600 combinations. I think I'll replay the game on handheld (PSVita). Again, is a beautiful looking game.
    - Is an accessible game even for non-RPG fans.

    Cons:
    - A bit short compared to other games in the genre but I think it was a good experience. BTW the lenght depends on how much you go to little optional areas. The bad thing about exploring too much is that if you grind and level up your party faster than is expected you can feel the game a bit easy.
    - UPlay...of course...
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  20. Mar 6, 2017
    5
    Rhyming storytelling gives me sleep, horrendous characters and tiresome dialogs. Exploration is also bad...
    Graphics are excellent, but that's the least important thing on a good game to me.
    Game plays okay, but not my style. Seriously, many characters appear just out of nowhere and they are so boring that you couldn't care less... In my heart, I'd give it a three or 4 or less score,
    Rhyming storytelling gives me sleep, horrendous characters and tiresome dialogs. Exploration is also bad...
    Graphics are excellent, but that's the least important thing on a good game to me.
    Game plays okay, but not my style. Seriously, many characters appear just out of nowhere and they are so boring that you couldn't care less...
    In my heart, I'd give it a three or 4 or less score, though I can admit that it's not that terrible.
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  21. Nov 4, 2016
    1
    It sucked. Despite a perfectly good combat system, it sucked. Absurdly simple puzzles. AWFUL music. Can I repeat that again; The music was the worst thing. I also hated all the mystic sounding voice acting. Even worse was that red hair. I had nightmares of that red hair constantly wagging in the wind, even when there should be no wind. Its what we used to call gay.
  22. Sep 10, 2016
    9
    CoL is an amazing game.

    Graphics are truly beautiful and unique. Turn based gameplay is fun and actually much deeper than I thought. Characters builds and gem crafting are fun and rewarding. World is 2d but exploration is not lacking. The quests are also very nice and I like the lack of guidelines on how where to find the objectives and such. Played the whole game without any
    CoL is an amazing game.

    Graphics are truly beautiful and unique. Turn based gameplay is fun and actually much deeper than I thought.
    Characters builds and gem crafting are fun and rewarding.
    World is 2d but exploration is not lacking. The quests are also very nice and I like the lack of guidelines on how where to find the objectives and such.

    Played the whole game without any hesitation or boredom. Would have been a 10 if only a bit longer/bigger game.
    Great.
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  23. Aug 28, 2016
    9
    The musics are emotionally perfect, some of them make me cry. The speeches are in rhyme and are funny like a fable.
    So in conclusion this is a really good game (strange for Ubisoft xD)
  24. May 12, 2016
    3
    Another vulgar platformer dishonestly sold as an RPG because it has a 3 branches pseudo-skills progression tree.

    Try it and you'll know if you like Child of Light very early on. The difference between an average game and a bad one is that it takes a few hours playing the former, a few minutes playing the latter, before you get bored and turn it off without any regret nor remaining
    Another vulgar platformer dishonestly sold as an RPG because it has a 3 branches pseudo-skills progression tree.

    Try it and you'll know if you like Child of Light very early on. The difference between an average game and a bad one is that it takes a few hours playing the former, a few minutes playing the latter, before you get bored and turn it off without any regret nor remaining curiosity.

    A cliché story full of secondary clichés, told in rhymes in a poorly-rhyming language. Boring. Constant interruptions by dialogues, line by line, each waiting for your click, like in those annoying Japanese games back in the 80s. Boring. No dialogue branches, because not an RPG: boring. Crafting: boring. No saving, because not an RPG: shame. No control over stats, because not an RPG. And so on. Tactical combat instead of jumping on monsters like in classic platformers: probably a good idea, but the result is quickly repetitive anyway.

    All the points in my rating go to the aesthetics. The visuals, for the music is mediocre.
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  25. Mar 21, 2016
    6
    Great art and battle system ultimately disappointing in the context of terrible writing, poor pacing, uninteresting gameplay, and poor character design.
  26. Jan 2, 2016
    9
    A beautiful game, music, characters,the art is just wonderful.
    The combat system is pretty nice, by turns and the story is pretty nice too (not an awesome story, but does not become boring).
    The bad side that I can see is that has no replay value, because when you complete the game, there are no a really good reason to play it again (maybe fight a little more, no other reason) and is a
    A beautiful game, music, characters,the art is just wonderful.
    The combat system is pretty nice, by turns and the story is pretty nice too (not an awesome story, but does not become boring).
    The bad side that I can see is that has no replay value, because when you complete the game, there are no a really good reason to play it again (maybe fight a little more, no other reason) and is a little short, but if you see the price, I think that is reasonable.
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  27. Nov 28, 2015
    10
    "Child, tuck yourself in bed. And let me tell a story, Of Lemuria, a long lost kingdom. And a girl born for glory."

    This game was amazing! The art style is absolutely beautiful and the gameplay is turn-based RPG goodness at it's best. From the opening, I knew this was gonna be a great game, but the game actually turned out better than I was even expecting and packed some amazing boss
    "Child, tuck yourself in bed. And let me tell a story, Of Lemuria, a long lost kingdom. And a girl born for glory."

    This game was amazing! The art style is absolutely beautiful and the gameplay is turn-based RPG goodness at it's best. From the opening, I knew this was gonna be a great game, but the game actually turned out better than I was even expecting and packed some amazing boss battles. The game is pretty long for a $15 and is very well done. I didn't get bored or tired of playing this game at all, in fact I wanted to scour the world for collectibles, level up my characters, unlock more skills and complete every side mission. Though I was so focused on the story itself, I was trying to get to the next area.

    The gameplay itself is more inspired by games like Metroid and Castlevania (Metroidvania) with stat buffs and items spread out around the world, there's a lot of hidden goodies as well. I did a few side missions here and there, collected some confession letters, but I definitely want to go back and complete every mission, get every collectible and max out the skill tree. I would definitely recommend this game to anyone who likes old school RPGs mixed in with some great gameplay and a beautifully written story.

    If you have $15 to spare, definitely consider getting Child Of Light, it's great fun from start to finish!

    I give it a 10/10
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  28. Aug 24, 2015
    8
    Make no mistake – this is a game intended from two players from start to finish! The term turnbased can be used loosely here as this is really a strategic, time-based combat system that allows you to take your time and make your actions count rather than pressuring your to act quickly. Child of light is strategic, impactful, and satisfying.

    For those of you looking for a first game to
    Make no mistake – this is a game intended from two players from start to finish! The term turnbased can be used loosely here as this is really a strategic, time-based combat system that allows you to take your time and make your actions count rather than pressuring your to act quickly. Child of light is strategic, impactful, and satisfying.

    For those of you looking for a first game to get your significant other into gaming, you've found it. Let your partner control the girl while you take control of the wisp to help turn the tides of battle while allowing him/her more time to decide how to orchestrate what attacks/spells/items to use. The inventory system is possibly a little tedious for the simple nature of the game, and the skill paths are perhaps a little long considering the length of the game, but overall the game comes together in a way that emphasizes playability over skill/inventory management (a common issue for RPGs) or repetition. The bosses are epic, the battles are engaging, and the characters are, for the most part, diverse and useful.

    While the game is visually pleasing, the art direction isn't incredibly inspired. Despite this, the animation is nonetheless unquestionably unique and memorable. The worst thing about this game hands down is the dialogue... a man can only read through so many nursery rhymes before being forced to blow his own brains out.

    Pick this game up if you have someone you're close with who is open-minded towards video games – Child of Light may manage to captivate them and teach them the value of gaming.
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  29. Jun 21, 2015
    6
    Decent game with unique gameplay. I'm not sorry I paid for it or played it. That said, it simply does not live up to the hype. The battles, while avoidable are necessary to level up for bosses and really break the flow of the game. The battle system was interesting and fun, but the ability to just sit while waiting to choose an action healing seems a little silly. Not nearly as many feelsDecent game with unique gameplay. I'm not sorry I paid for it or played it. That said, it simply does not live up to the hype. The battles, while avoidable are necessary to level up for bosses and really break the flow of the game. The battle system was interesting and fun, but the ability to just sit while waiting to choose an action healing seems a little silly. Not nearly as many feels as expected, but still a few here and there. The rhyming crap gets old fast. Expand
  30. Apr 13, 2015
    8
    It's like crime how Child of Light can rob you of your time.

    The combination of side-scrolling exploration, challenging turn-based tactical gameplay, amusing rhyming dialogues and a wonderful art style makes Child of Light an unusual but enjoyable gem. You'll quickly fall in love with the beatifully drawn landscapes of Lemuria as you travel through its dark forests, mountains and
    It's like crime how Child of Light can rob you of your time.

    The combination of side-scrolling exploration, challenging turn-based tactical gameplay, amusing rhyming dialogues and a wonderful art style makes Child of Light an unusual but enjoyable gem.

    You'll quickly fall in love with the beatifully drawn landscapes of Lemuria as you travel through its dark forests, mountains and even under the sea. They are typically riddled with secret areas you can sniff out for treasure, puzzles or hidden bosses. Often there'll be more than one path to your destination, making exploration more interesting.

    During your travels, you'll meet many fun characters who'll give your quests, join you in your adventure, or both. My favourite was a female jester who couldn't do the dialogues in a proper rhyming fashion, allowing the other characters to jump in and correct her. Her healing abilities were also very welcome in a fight, making her one of my most used characters during combat.

    The combat is turn-based but has a real-time element that lets you delay enemies' turn or slightly heal your party out of turn. Timing this ability is important to winning encounters, as it lets you better use or avoid being the victim of the interrupt mechanic. Interrupting means hitting a character trying to perform an action, resulting in his turn being delayed. If you don't go for the easy difficulty, combat offers good and rewarding challenge that makes you invest time into considering how to specialise your characters.

    Each character has a network of specialisation trees, offering abilities unique to him while giving you a choice between the different paths. For example, there's a wizard who can specialise in lightning, water or fire, allowing him to excel against certain creature types vulnerable to his focused element. Another character can choose between improving his defense, his offense or his ability to direct enemy attacks against him.

    A problem that grows as the size of your party increases, is the frequency of level ups. Very quickly you'll be looking at one or multiple level ups after pretty much every battle as your characters gain levels and extra skill points to spend. It becomes tedious looking at the skill tree menu this often.

    Another part of character customisation is the Oculi system. Oculi are gems you gather and can use kind of like equipment items such as swords and armor in other games. They offer different bonuses depending on color and slot used, and can be combined to form more powerful gems. Oculi juggling gets a little cumbersome, but is nonetheless an important strategic element as you want to equip the right damage and resistance types depending on the opposition of your current area.

    Apart from having trouble with Steam starting the game through Uplay for some reason initially, the only bug I noticed in the actual game was that sometimes when entering combat, Aurora's (the main character) usually flowing hair wasn't drawn.

    If you're not playing on Easy difficulty and like to explore and look for secrets, you should expect around 20 hours of gameplay from Child of Light.

    TIP: While Child of Light offers controller support, I really must recommend using mouse and keyboard. You will need the precision to properly manage the real-time element of the otherwise turn-based combat.

    TIP: If, like me, you have trouble starting the game through Steam, try launching Uplay directly and start the game from there. After doing that, it's been working for me no problem.
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Metascore
77

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 16
  2. Negative: 0 out of 16
  1. Aug 29, 2014
    93
    Every aspect of Child of Light has an unmistakably artisinal, organic feel to it.
  2. Hyper Magazine
    Jun 7, 2014
    80
    Gorgeous and captivating with a great combat system. [Issue#249, p.57]
  3. PC PowerPlay
    Jun 6, 2014
    80
    Gorgeous graphics combine with a fantastic combat system to deliver a pretty unique experience. [June 2014, p.60]