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Summary: What if chess wasn’t about checkmate - but about escaping? This is a tactics-first twist on chess where your goal is to reach a door with your king while the your opponent tries to stop you from doing that. You move like chess, think like a puzzler, and play like a roguelite: quick runs, bold experiments, instant retries. There’s no clock and no theory to memorize - just clean, readable tactics with that “one more try” loop. Play solo in a progressive Campaign, mess around in a quick-fire Custom mode that regenerates new boards on demand.
Developer: Figmenthol
Genre(s): Strategy, Turn-Based, General, Tactics
Number of Online Players:No Online Multiplayer
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