- Publisher: Digital Tribe
- Release Date: Nov 1, 2012
User Score
Mixed or average reviews- based on 26 Ratings
User score distribution:
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Positive: 14 out of 26
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Mixed: 7 out of 26
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Negative: 5 out of 26
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Nov 2, 2012
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Nov 2, 2012
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Nov 14, 2012
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Nov 26, 2012
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Feb 11, 2015
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Sep 4, 2013excellent immersive entertainment.
Don't listen to the detractors. Sure this game gets repetitive after the first 5 hours but for its budget price that's plenty of gameplay.
The atmosphere, the longing for home, and the desperately trying not to suffocate while avoiding space thingys that are trying to kill you is excellent immersive entertainment. -
Apr 27, 2015
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Jun 24, 2015
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Mar 3, 2016Poor stuff, poor game design, do not buy this game, go spend your money whit other thinks... I played this game for only 30 minutes, that`s all, you can`t play more this.
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Feb 14, 2013Cargo Commander does a lot of things right. When the risk of getting cargo mixes with the need to return to your home cube it’s an exciting feeling. It requires you to think of how you’re going to get through the more difficult cubes in order to get the big cargo reward. Unfortunately, the game’s repetition and unchanging structure keep it from capitalizing on its strong foundation.
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CD-ActionJan 6, 2013An interesting offer if you're looking for a game suitable for short sessions – longer ones will get boring. [1/2013, p.69]
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Jan 6, 2013With its limited customization, uniform enemy AI, and ineffectual weapons, Cargo Commander tightly constrains the player's tactical and strategic options, no matter the mode. The game may be set in deep space, but Cargo Commander's gameplay feels like it's trapped in a box.