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4.7

Generally unfavorable reviews- based on 7455 Ratings

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  1. mathieuG.
    Jan 28, 2010
    4
    Well, I was always a fan of the Call of Duty games, the only reason why I voted so high was because the single player was actually really really good. The multiplayer on the other hand is complete garbage. The PC community was completely abandoned when dedicated servers were taken out, its not that the game is garbage really, its mostly that the loyal gamers were completely ignored. The Well, I was always a fan of the Call of Duty games, the only reason why I voted so high was because the single player was actually really really good. The multiplayer on the other hand is complete garbage. The PC community was completely abandoned when dedicated servers were taken out, its not that the game is garbage really, its mostly that the loyal gamers were completely ignored. The community is completely destroyed. Meeting familiar faces is no longer do-able. Just another console game with a mouse, its all MW2 is. Stick with MW1 if you are a skilled fps player. Did I mention that the hosts get 0 ping, while everyone gets 70+ in every game? Really big disadvantageous if you ask me, not to forget to mention that the nub tubes are still in the game. And theres NO WAY to take them out. Skilled FPS are a thing of the past, its all about "nice" graphics and consumer dollars. Don't support this game, it was my mistake for not listening to the podcast. Expand
  2. claudiog
    Jan 5, 2010
    4
    the game in single player mode is good, is hardly great, but with good hardware it is possible to appreciate the quality graphics of the game because the multiplayer mode as in previous versions but leaves much to be desired much the same, it would be better if there were such option that is too frustrating
  3. gblack
    Feb 3, 2010
    4
    Although sp game was enjoyable, mp was less than enjoyable, no map creation/console was one of the worst decision in the development imo, plus the lack of dedicated servers, as iwnet really is sub standard in comparison.also the decision to take out lean function was again a bad move on the developers part, makes the game (compared to previous versions) sub-standard. Im going to be Although sp game was enjoyable, mp was less than enjoyable, no map creation/console was one of the worst decision in the development imo, plus the lack of dedicated servers, as iwnet really is sub standard in comparison.also the decision to take out lean function was again a bad move on the developers part, makes the game (compared to previous versions) sub-standard. Im going to be playing battlefield bad company 2 exclusively when it arrives in march, which for a cod veteran (played series from day one) is a huge decision, but the decision to exclude dedicated servers, map creation and no lean function has forced my hand. Expand
  4. lolseriously?
    Feb 7, 2010
    4
    I can easily get to the top of Team Deathmatch leaderboard with a knife and pistol class, knifing is way overpowered with all the sprint perks. Somehow Infinity Ward thought giving the noob tube (grenade laucher) infinite ammo with the One Man Army perk was a good idea. Baically multiplayer is horrible compared to COD4. Admittedly I have higher standards for multiplayer since this is a I can easily get to the top of Team Deathmatch leaderboard with a knife and pistol class, knifing is way overpowered with all the sprint perks. Somehow Infinity Ward thought giving the noob tube (grenade laucher) infinite ammo with the One Man Army perk was a good idea. Baically multiplayer is horrible compared to COD4. Admittedly I have higher standards for multiplayer since this is a CoD game, but still this multiplayer is a serious step down from Call of Duty 4's. Only Search and Destroy is competitive. I go play TDM's with a knife or a tube just to relax, no skill or effort is really required there. Single player was alright, I'd say maybe too much story but fun overall. Expand
  5. VotesWithWallet
    Feb 3, 2010
    4
    Single player has cinematic moments that will bring a smile to your face. Multiplayer has the potential to be great fun but is sadly ruined by the lack of dedicated servers. Why is it ruined? Lag mainly. Among the other problems, one of the most glaring issues is that the developers allow players to move at speeds which are too fast for the latency of the network system to update all the Single player has cinematic moments that will bring a smile to your face. Multiplayer has the potential to be great fun but is sadly ruined by the lack of dedicated servers. Why is it ruined? Lag mainly. Among the other problems, one of the most glaring issues is that the developers allow players to move at speeds which are too fast for the latency of the network system to update all the players. Consequently, any player not using a speed perk or glitch is at an extreme disadvantage. I have now played for 240 hours which is not a lot by some standards but should give at least give you a clue that I am not talking rubbish. Expand
  6. PhilM
    Apr 26, 2010
    4
    The multiplayer is decent, if one doesn't mind the awful spawn system and the "intuitive" killstreak reward system and seeks no team cooperation. The gameplay is twitch-style stuff, but it doesn't work so well because player movement feels very blocky. The campaign was absolute, utter crap. There were some "cool" moments such as the airport massacre and the invasion of the The multiplayer is decent, if one doesn't mind the awful spawn system and the "intuitive" killstreak reward system and seeks no team cooperation. The gameplay is twitch-style stuff, but it doesn't work so well because player movement feels very blocky. The campaign was absolute, utter crap. There were some "cool" moments such as the airport massacre and the invasion of the United States by Russia, but the airport level was plainly just for shock value and what could have been a potentially excellent storyline from the terrorist's perspective was cut off. The plot itself is absurd, with characters uttering cheesy movie-lines and overusing military jargon, and the Afghanistan locales featured in the game prove that absolutely no time was taken by the developers to even google for images of the conflict. The character of General Shepherd is very unoriginal as he talks like Colonel Kurtz from Apocalypse Now, and the score and some locations are very similar to those in the film "The Rock", mainly because both the game and the movie were scored by Hans Zimmer. Infinity Ward should never have hired writers for films and TV-shows to create the plot, because the result is a farce in which all the characters act too seriously, where one can see the name "Jerry Bruckheimer" written all over it. Expand
  7. RichardD
    Nov 10, 2009
    4
    The single player has the most stupid far fetched story I've ever played. Plus its only 4 hours long. The game plays and feels almost exactly like COD4 except its filled with pointless and annoying gimmicks to try to entice people. The multiplayer, well whats to say. Its a huge step down from other call of duty games. The lobby system is frustrating, then when the game starts, you The single player has the most stupid far fetched story I've ever played. Plus its only 4 hours long. The game plays and feels almost exactly like COD4 except its filled with pointless and annoying gimmicks to try to entice people. The multiplayer, well whats to say. Its a huge step down from other call of duty games. The lobby system is frustrating, then when the game starts, you seem to run around empty maps due to usual games having around 4v4 players. There's also occasional lag spikes, and I've not managed to get in a game with more than '2 latency bars'. Which is probably around 150-200 ping. So yeah, multiplayer is soo boring compared to other cod games. It cant match the 32v32 action from call of duty 4. Hardcore mode is not available right away, you have to unlock it. Big let down of a game and over hyped. If your one of those people who just buys games because other people do, then go for it. Otherwise, spend your money elsewhere and stick to call of duty 4. Expand
  8. AmyV
    Nov 11, 2009
    4
    Well, let's see. I got the PC version. All that talk about no dedicated servers, forced 9v9, etc. wasn't a huge deal to me. Locking the field of view and banning mods and developer console seemed like a dick move, but given the loss of dedicated servers, it made sense. Here's where it gets kind of hinky. I play more for the campaign than multiplayer, and I really Well, let's see. I got the PC version. All that talk about no dedicated servers, forced 9v9, etc. wasn't a huge deal to me. Locking the field of view and banning mods and developer console seemed like a dick move, but given the loss of dedicated servers, it made sense. Here's where it gets kind of hinky. I play more for the campaign than multiplayer, and I really wasn't that impressed with MW2. The story was just BORING. I guess people like that whole everyone-is-an-evil-villain-including-you angle? I don't know. If you ask me, making a game's story not fun, even under the pretenses of "War shouldn't BE fun it's grim and dark and bad", seems like a bad idea The airport scene was a snoozefest. Once you get past the "oh no I am killing the innocent peopels THIS IS SO CONTROVERSIAL AND MORALLY QUESITONABLE" part? It's just a boring level. Killing people that don't shoot back and rent-a-cops with riot shields wasn't challenging, and if it weren't for the slaughtering-innocents controversy play, I don't see why it'd even be in there. But the rest of the stages were no better, -maybe- about as good as MW1, but just barely. Ignoring the ridiculous story, gameplay's not even a little improved. The snowbike scene was fun, and that's about it. Multiplayer's a joke. Matchmaking guarantees you're met up with people that'll wreck you in about twenty seconds, so unless you're omghax good, it's impossible to level up. The ability to order an air strike once you have 20 kills is usually just the screw-you flavor ice cream on top of the Rape Pie noobs are guaranteed to get the first time they log on, and the second time, and the third time... Not recommended to anyone. At all. Just play MW1 again. Expand
  9. ArpnB
    Jan 12, 2010
    4
    Good but short single player. Multiplayer bad in too many sectors: - lag - lack of dedicated servers - increase of camping because of maps - stupid and low perks - team almost always unbalanced - crashes, crashes, crashes - useless weapons - so many others things I cant remember
  10. martinh
    Jan 13, 2010
    4
    simple run and gun singleplayer that lacks any originality. the mp is average at best, lag issues are just the start. we have unbalanced teams, weapons, maps! killstreaks are a joke. the biggest problem is that whenevery one gets bored of this and stops playing those left will barely be able to get a game running! its already taking longer through iwnet now then when it first came out due simple run and gun singleplayer that lacks any originality. the mp is average at best, lag issues are just the start. we have unbalanced teams, weapons, maps! killstreaks are a joke. the biggest problem is that whenevery one gets bored of this and stops playing those left will barely be able to get a game running! its already taking longer through iwnet now then when it first came out due to player drop and its only going to get worse. Expand
  11. RowanT
    Jan 15, 2010
    4
    We all waited so long for Modern Warfare 2 to come out and when it did it was a huge dissappointment. First, Steam, what a disaster and no more needs to be said.But most of all, no dedicated servers, Infinity Ward, you have killed Call of Duty multiplayer! Multiplayer! I played singleplayer at first and liked the effects and was impressed with the animations, but the storyline was no as We all waited so long for Modern Warfare 2 to come out and when it did it was a huge dissappointment. First, Steam, what a disaster and no more needs to be said.But most of all, no dedicated servers, Infinity Ward, you have killed Call of Duty multiplayer! Multiplayer! I played singleplayer at first and liked the effects and was impressed with the animations, but the storyline was no as good as I had hoped. I rate singleplayer 6 I then started multiplayer and was straight away annoid with IWNET and picking bad hosts, After a while I got to level 35 10th prestiege, but my game has now stopped working thanks to Steam and I have no Modern Warfare 2 multiplayer.... Thanks. I rate multiplayer 2 I started playing Spec Ops and that was cool, I was very impressed with that, keep that up! I rate Spec Ops 8 But again I must say that no dedicated servers was the biggest dissappointment i have had from any game! I am thus rating Call of Duty: Modern Warfare 2 as a whole.... 4 out of 10.... Thanks for a big dissapointment Infinity Ward, I think I'll go back to Call of Duty 4 till Bad Company 2 comes out in March this year. -Disguise Expand
  12. MarcV
    Jan 16, 2010
    4
    I have played only COD and MW games, Only play MP.......... Waiting paitenty for Bad Company 2......... IWNET and non-dedicated servers SUCK. Too many hacks and non-objective players. I see the language and racism is like my kids XBOX, thats wht he doesn't have XBOX live anymore. I like the graphics and gameplay though, thats why I voted as i did. Beware this title
  13. Tafft
    Jan 28, 2010
    4
    ive played cod4 to death and still do reason being i can play on private servers and there are no cheaters! on our server . mw2 is great the graphics are cool and the gameplay to .. to be honest STEAM .......WTF!!!!! i paid good money for this game and we the payin customer should have the right to have private servers!!
  14. ManuelP.L.
    Feb 11, 2010
    4
    Los que hemos jugado con CoD4 en linea, basado en Xfire, notamos la tremenda diferencia en esta version de CoD4.2 Steam. En esta version Steam impone equipo y partida sin poder elegir servidor como pasa con X Fire. Lo encuentro bastante dictatorial e impositivo. El CoD 4.2 en su version individual ha mejorado por sus fases de nieve y mar. Por lo demas, la realidad de escenenarios es mejor CoD4.
  15. PaulAppeldoorn
    Apr 17, 2010
    4
    Truly disappoiting. Infinity Ward showed what lazyness can do to a once good game. This is nothing more than a cheap port from the console ( I guess the Xbox360) and still they dare to ask such a high price for this. Singleplayer is short and so-so. Multiplay is a pain. More than once a message appears when you're in the lobby, waiting for more people. Then you can't connect to Truly disappoiting. Infinity Ward showed what lazyness can do to a once good game. This is nothing more than a cheap port from the console ( I guess the Xbox360) and still they dare to ask such a high price for this. Singleplayer is short and so-so. Multiplay is a pain. More than once a message appears when you're in the lobby, waiting for more people. Then you can't connect to the host, then the lobby is suddenly closed, then its not possible to merge lobbies.... Once you're in the game it can easily be ruined by a bad host causing much lag. Only one can hope there'll be a patch soon that makes dedicated servers possible again. Conclusion: Shame on you Infinity! Next time develop a real PC version again! Expand
  16. JohnB.
    Nov 11, 2009
    4
    The fact of the matter is, the PC version of this game is the weakest of the 3 by a significant margin. When a company goes out of it's way to not only snub the PC platform, but enact a long-term agenda against it, then anyone who games on PC should be stopping and scratching their heads, wondering if giving a company ilke that money is really a good idea. The game itself consists of The fact of the matter is, the PC version of this game is the weakest of the 3 by a significant margin. When a company goes out of it's way to not only snub the PC platform, but enact a long-term agenda against it, then anyone who games on PC should be stopping and scratching their heads, wondering if giving a company ilke that money is really a good idea. The game itself consists of a lackluster, on-rails 4-5 singleplayer experience and a multiplayer mode which mixes elements of Counterstrike with MMO-style level-grinding. Understandably, this is like crack to teenagers and frat boys everywhere, but purchasing this game is endorsing terrible attitudes towards PC gaming. I realise that some gamers are too weak to stand on any kind of principle when there's men to be shot, but it is heartening to see that so many obviously do care about the state of PC gaming and do not want to see it hijacked by Activision's greed. Expand
  17. PeteH
    Nov 10, 2009
    4
    I'm quite sure that this will be an awesome single player game, but I will never find out because i'm never going to buy it!! I will not be dictated to by companies telling me how i can use my PC games. If 12 of my friends and I want to play a clan match together on COD: MW2, we can't because 3 of us will have to wait in line. If i want to have a shotguns only server, just I'm quite sure that this will be an awesome single player game, but I will never find out because i'm never going to buy it!! I will not be dictated to by companies telling me how i can use my PC games. If 12 of my friends and I want to play a clan match together on COD: MW2, we can't because 3 of us will have to wait in line. If i want to have a shotguns only server, just for kicks, i can't. I could rant all day, but Activision sure don't give a shit, so I won't care about this title. Expand
  18. AkihiroK
    Nov 13, 2009
    4
    The tenth comes around the corner and gleefully I await the release of Call of Duty: Modern Warfare 2. I don't go online to see what people are saying about it. I don't read the petitions about not buying the game. I usually do, so why don't I this time. Well, it's simple, I trusted Infinity Ward. Notice I said trusted, not trust. That would be long in the past. The The tenth comes around the corner and gleefully I await the release of Call of Duty: Modern Warfare 2. I don't go online to see what people are saying about it. I don't read the petitions about not buying the game. I usually do, so why don't I this time. Well, it's simple, I trusted Infinity Ward. Notice I said trusted, not trust. That would be long in the past. The single player campaign was an interesting experience, drawing you into the story in the beginning. It seems to start off where its predecessor left off. Terrorist, check, secret military organization, check, lots of violence, double check. The story starts to make no sense about half way through, falling into chaos by the end. You beat one of two majorly bad men, but that leaves a bitter taste in my mouth. You only get to kill one of the two, seemingly leaving it open for a sequel. How long does this campaign take? For me around three hours at the default difficulty. If one only bought the game for the single player experience, they would be very disappointed with the bang they got for the buck. But that isn't the case for the cod series. I know I bought them for the multiplayer. At least since COD4. All in all id rate the single player experience at a 5 out of ten. I was not overly impressed, but it's not as bad as it could have been. Now for the multiplayer review. I would have to say, I am not impressed. For now let us set aside all of the debates about dedicated servers, and all of the controversy over the decision to cut it. I began my first match of multiplayer fairly fast. The matchmaking removed the ability to search for the best server, instead it "automated" this. Fine, i'd prefer to search for one, but I am willing to give this a shot. I sit an the lobby for about a minute and I am in my first Free-For-All game of COD:MW2. The pace seemed slow, but I attributed that to my lack of playtime. Somehow, I ended up first in score, I win the match. Great, no. Not really. I wasn't excited, but again I blamed this on my lack of play time. Two days later, I write this review. I see all of the negative comments being made, and if you haven't, I recommend going to the Infinity Ward forums and seeing what the people are saying in the pc section. It's amazing how slighted alot of PC Gamers feel. Admittedly IW said there would be dedicated servers. They didn't deliver this, instead you're hosting off of one of the people you're playing with. This causes issues of course, especially lag. Hopefully when your playing, the host doesn't leave. If they do you have in my experience a fifty fifty chance of the game ending. Not so good. I also noticed some issues with host migration, in fact when you see this error. It will direct you towards an Infinity Ward web page, explaining that your router may be the cause. What they aren't saying on there is, that it may have selected a host other than yourself who hasn't left their computer completely open to the wilds of the internet. Now, for all of the anger and hatred being directed at Infinity Ward. I understand some feel mistreated, especially since IW got it's start and popularity from the PC Gaming community. But don't forget, they are a business first and foremost. This means that alot of people got together and made this decision before launch. That being said, removing the ability for the community to create content is, in my humble opinion, a mistake, and one that you will see with future releases. I won't take the time to argue why or why not dedicated servers are important. I will just say that they are a better idea than peer-to-peer, and client hosting. I wait and hope that like left for dead, they patch and allow us to have dedicated servers that we may pick from. I will also say, that since I purchased this game and have played it online, I am very disappointed with the community I have played with. While there are a few people that understand teamwork, they are few and far between. When I play any of the First Person Shooters that I own, which is alot, I have the ability to play one specific servers, and take part in many communities. I have the choice, I am not lumped in with people I don't know, I am allowed my choice of map, settings, ect. This is a blow to the PC Gaming community, in an epic way. I suppose I will finish this thought with laughter at the quote I recently read from an interview with IW staff. While I won't post the quote here, you must be crazy to think that gamers want to play a game exactly how YOU think they should, not how they want to. We don't live in a communist dictatorship. We can choose a different company's game. Overall I would give the multiplayer portion of COD:MW2 a very low 3.5 out of 10. This brings the average and overall score for the game to a 4.25. Expand
  19. NhoyB
    Nov 13, 2009
    4
    I bought the game; I had the previous COD4:MW title, and I'm really dissapointed. For $59.99 and a 5hour campaign in Normal, that would have been fair enough for me, considering the Multiplayer experience on the previous one; now all that FUN is now replaced by frustration and connection problems on IWnet. In my experience, always had this high ping which is represented by short red I bought the game; I had the previous COD4:MW title, and I'm really dissapointed. For $59.99 and a 5hour campaign in Normal, that would have been fair enough for me, considering the Multiplayer experience on the previous one; now all that FUN is now replaced by frustration and connection problems on IWnet. In my experience, always had this high ping which is represented by short red bar, and I'm always being redirected to a new Host; like for every 10mins which is very annoying. It really takes the FUN out. For 59.99 with a short campaign and no dedicated server support. It's too much. In my eyes the Graphics and Sound isn't that much of a change from the previous one. The campaign is kinda exciting though, and you will surely be wanting more. Expand
  20. JohnO
    Nov 10, 2009
    4
    Let's see here, what's new in MW2. Two things. Co-op mode and price gouging ($10 more, because Activision can and really likes money!). The single player experience is shorter than ever (took me 8 hours on hardened so expect 5-6 hours or even less on normal for experienced gamers). So does that $10 get you a longer game? No sir. The graphics aren't a huge improvement but Let's see here, what's new in MW2. Two things. Co-op mode and price gouging ($10 more, because Activision can and really likes money!). The single player experience is shorter than ever (took me 8 hours on hardened so expect 5-6 hours or even less on normal for experienced gamers). So does that $10 get you a longer game? No sir. The graphics aren't a huge improvement but it's noticeable. Sound effects seem to be unchanged. Lots of explosions and team chatter. Multiplayer is also more of the same and of the 3 or so hours I've spent so far, it does seem more balanced. At least now. Wait a couple days for the hacks to come out. But wait IWNET is here to save the day! (haha yeah right). So for $10 more you get an even shorter single player experience than MW1, NO DEDICATED SERVERS, no developer console, and only 9v9 during team deathmatch. Nice console port. I'm surprised the PC PORT even allows mouse and keyboard play, to be honest...Activision are the new EA. The game would deserve a 9 or 10 because it is insanely fun and offers a lot of variety, but because of the absolute kick to the nuts of the PC community and price gouging for no other reason than to line their pockets, it deserves no better than a lowly lowly 4. Expand
  21. NoogsG.
    Nov 10, 2009
    4
    Good single player experience, true to Infinity Wards style, they have delivered a truly cinematic experience BUT the score has been halved due to what has happened to the multiplayer. This used to be the core experience of the previous MW games but due to the changes (I'm sure we have heard them all, I don't feel I need to reiterate them) there have considerable constraints on Good single player experience, true to Infinity Wards style, they have delivered a truly cinematic experience BUT the score has been halved due to what has happened to the multiplayer. This used to be the core experience of the previous MW games but due to the changes (I'm sure we have heard them all, I don't feel I need to reiterate them) there have considerable constraints on its playability. Don't get me wrong, for a quick and dirty (some might say generic though) MP experience it still has all the bells and whistles that we have come to expect but without the COMMUNITY foundations that were unfortunately eviscerated with the MP changes. In the end, while the single player modes are great, much of the longevity of the game has been dampened and we end up with a soulless, more arcade experience. In closing, MW2 can be likened to a bucket of KFC - great for a short time but all that you are left with are greasy fingers and the nauseating feeling that in your stomach saying 'maybe I should have picked something else....". Expand
  22. mikel
    Nov 20, 2009
    4
    Single player is very good, and that is were it ends, I was playing or trying to play, the two player special ops and could never connect, getting time outs, connection lost, etc etc, even when we did manage to connect, some maps would freeze and then kick us both out. I am using the Steam to play it and am very disappointed with everything except the single player.
  23. SebastianK.
    Dec 1, 2009
    4
    The game started awesome to me. Always heard good things about CoD4, so I thought I'd give MW2 a try. Single player campaign was fun, though short, but than some friends had me start in the multiplayer part... What a laugh, people shout LAG at each other all the time (which is oh so true), Servers get you kicked out all the time, connection problems all over. Reading some of these The game started awesome to me. Always heard good things about CoD4, so I thought I'd give MW2 a try. Single player campaign was fun, though short, but than some friends had me start in the multiplayer part... What a laugh, people shout LAG at each other all the time (which is oh so true), Servers get you kicked out all the time, connection problems all over. Reading some of these comments I saw some of the console probs with P2P and looking into the MW2 folder there really is stuff about the dreaded P2P. WHY ON EARTH did Infinity Ward turn their backs on PC gamers? We're the ones who made CoD4 a BIG hit! Anyways, don't think about buying it. Enough people already made that mistake. Better wait untill some better features are implented (Free features; not the aweful DLC packs which cost you even more money) Expand
  24. DT
    Dec 18, 2009
    4
    I have to give this game a 4. 2 points for the single player (Good action, storyline and gameplay mechanics, but the campain was short and there were some graphical glitches that interfered), 2 for the Spec Ops (Good concept, but no option for a random parter incase you have no friends wanting to play), and 0 points for the MP (No Dedi servers, Hackers Galore, lagbombs, Poor host I have to give this game a 4. 2 points for the single player (Good action, storyline and gameplay mechanics, but the campain was short and there were some graphical glitches that interfered), 2 for the Spec Ops (Good concept, but no option for a random parter incase you have no friends wanting to play), and 0 points for the MP (No Dedi servers, Hackers Galore, lagbombs, Poor host migration, Lobbies with LONG 'Intermissions', rediculous killstreaks, unbalanced weapons, etc) Expand
  25. Vince
    Dec 31, 2009
    4
    COD6 is way too short. When I played this game on hardened, its so freakin frustrating, no leaning!!!. How could they remove leaning as it helps the player to avoid heavy fire from the enemies on the game. what is activision or IW thinkin bout this? and anyways the story for the SP is good. im shocked when I saw price was still alive. multiplayer content is sooooo horrible! no dedicated COD6 is way too short. When I played this game on hardened, its so freakin frustrating, no leaning!!!. How could they remove leaning as it helps the player to avoid heavy fire from the enemies on the game. what is activision or IW thinkin bout this? and anyways the story for the SP is good. im shocked when I saw price was still alive. multiplayer content is sooooo horrible! no dedicated servers, no good anti cheat systems. and btw why do they sell this in the 60 bucks range?! its darn expensive and we players expected alot from this game. oh my... IW let us down for the first time. its better playing MW1 for multiplayer or SP. Expand
  26. RenewN
    Dec 3, 2009
    4
    The Sp is short but good like a portal game the spec op is good and can give replay value but most people buy the game is for the multiplayer the vac system is alittle bad and hackers are problem but geting rid of dedi got rid of basicly the community sure it made every one go to a some what even playing field but some people want to play better people to get better and some people play The Sp is short but good like a portal game the spec op is good and can give replay value but most people buy the game is for the multiplayer the vac system is alittle bad and hackers are problem but geting rid of dedi got rid of basicly the community sure it made every one go to a some what even playing field but some people want to play better people to get better and some people play to talk to people somtimes i sometimes go to servers and go to spec just to talk and geting rid of lean was bad to me because i like lean and geting rid of the 60 max is bad because some people like the game to be chaotic and want large team battles but other then that they improved the MP they made the perks better customization of kill streak is cool no more martygrom spaming and the knife is not so glitched before so if your a player who like a even game dont like to talk and live in a populated place then go a head buy it if not then dont i gave it a 4 because it is a HUGE change and the negitives outweigh the postitives if you do not reach the requirement said 2 sentances ago then dont buy. Expand
  27. LukeG
    Jan 21, 2010
    4
    Its fun sometimes but full of hackers the maps arent to good the game is unbalanced. Only thing good is that its fun to get the nuke
  28. Luke
    Jan 24, 2010
    4
    Well, the singleplay ain't half bad, it's short but pretty hard hitting. That is where the game stops being any good.IWNet is the dumbest idea ever, you should have just called it "Couldn't be bothered to do dedicated servers so we gave you the Xbox's excuse for online game play" No dedicated servers make this game's online no better than Halo's. To be honest Well, the singleplay ain't half bad, it's short but pretty hard hitting. That is where the game stops being any good.IWNet is the dumbest idea ever, you should have just called it "Couldn't be bothered to do dedicated servers so we gave you the Xbox's excuse for online game play" No dedicated servers make this game's online no better than Halo's. To be honest Halo is more realistic... The guns do no damage, I've stopped using them altogether and just use knifes now, people shoot me but thanks to regerating health I don't die. The bullet physics are so wrong it's unbelieveable, and dual weliding shotguns... this game just seems to be a practical joke. Well, that is what it is, a cash cow, a milking machine on the CoD franchise. IW just want money and that's just what they got. Thankfully not all the money is in their pocket from Razor and Skulptura and Skidrow (they even named a map after Skidrow for cracking their game, how thoughtful) because this game certainly isn't worth more than £10. Expand
  29. GabeR
    Nov 11, 2009
    4
    I knew about the multiplayer change when i bought it, but i really wanted to try it still. There are alot of cool new features but nothing that couldnt have been patched into an older version. The multiplayer experience is OK about 60% of the time. There is a long lobby wait time, no way to ban cheaters, and flakey lag issues. When i shoot, see the other player run a bit then die, its I knew about the multiplayer change when i bought it, but i really wanted to try it still. There are alot of cool new features but nothing that couldnt have been patched into an older version. The multiplayer experience is OK about 60% of the time. There is a long lobby wait time, no way to ban cheaters, and flakey lag issues. When i shoot, see the other player run a bit then die, its clearly network lag. Also when i shoot at nothing and kill someone who runs by a second later its also bad. I honestly have never experiences that on random clan run servers. also clan run servers had admins that would toss cheaters in a heartbeat. Im really not happy with this. Expand
  30. JamesS
    Nov 11, 2009
    4
    I bought MW2 expecting the worst, but as you can see, I've rated it 4 rather than 0. There is some fun to be had with this game. I first jumped into a multiplayer match, if you can call it that, to find out the truth with regards to the alleged hosting and player cap issues. The game is riddled with latency problems, regardless of the quality of the host. In four hours of I bought MW2 expecting the worst, but as you can see, I've rated it 4 rather than 0. There is some fun to be had with this game. I first jumped into a multiplayer match, if you can call it that, to find out the truth with regards to the alleged hosting and player cap issues. The game is riddled with latency problems, regardless of the quality of the host. In four hours of multiplayer, just one match displayed a connection that was comparable to a local dedicated server. Pings were easily 100+ the entire time - atleast quadruple that of my average ping in CSS. It feels like I'm playing Gears of War (1 or 2, they're just as laggy as eachother) on my 360, with a host 10,000 miles away. Console gamers are unlikely to notice the difference - but I'm not playing on a console. The single player, however, is of a much higher standard than the multiplayer component; although to call it above average is perhaps too optimistic. Playing on Normal, the campaign was a forgettable 7 hours. It's not a bad story by any stretch of the imagination, but I kept thinking to myself "when this ends... I'm stuck with the multiplayer." As with CoD4, there's no point that you really want to replay just for the sake of "it's so cool", unlike the Russian campaign of the original CoD. Console gamers have the edge here; the game is worth replaying for them, to get their achievements/trophies for beating it on Veteran - if you care about that sort of thing. Considering the game is running on a (modified) 3 year old engine, it does very well visually. It's certainly not Crysis, but I wasn't expecting it to be. I experienced no glitches/bugs with the game whatsoever. Not much else to say. I hope InfinityWard learn from their mistakes with MW3. Expand
Metascore
86

Generally favorable reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 40
  2. Negative: 0 out of 40
  1. 91
    The PC version of Modern Warfare 2 is identical to the console versions in almost every way, and that's actually the problem. PC gamers have a certain expectation for online shooters. Removing dedicated server and user mod support from a game that's already $10 more than its predecessor seriously hinders the long term appeal for me.
  2. Modern Warfare 2 will leave you breathless.
  3. It looks better, it plays better, the story is more intense and the multiplayer is more inviting. And with the inclusion of SpecOps, the longevity of this game is sure to have increased as well.