- Publisher: Activision Value
- Release Date: Sep 6, 2004
- Also On: PlayStation 2
Summary:
Building on the rich history and success of the hunting genre, Cabela's Big Game Hunter 2005 Adventures is the first story-based hunting adventure. Players can hunt and explore using inter-connected maps and trek through six massive regions with varying environments and terrains. As players progress through the game, they can hunt more than 36 big game animals including traditional favorites like elk and moose, as well as rare breeds of animals such as bison, stone sheep and musk ox. Highly detailed and improved instructions on game play as well as guides explaining how to hunt specific animals are just some of the new features added to Cabela's Big Game Hunter 2005 Adventures. If players are in need of improving their game they now have the chance to sharpen their skills by practicing with clay and skeet shooting. After mastering the hunt or if they want to determine how their skills are improving, players can track their progress with high-scores tracking. The game features three levels of difficulty and two game play modes, "Quick Hunt" and "Career Hunt." "Quick Hunt" allows players to hunt without having to worry about time, health or the wilderness survival elements of the game. To experience the complete hunting adventure, "Career Hunt" will allow the player to take full advantage of the game. [Activision Value]
Buy Now
| Rating: | T |
|---|---|
| Developer: | FUN Labs |
| Genre(s): | Sports, Individual, Nature, Hunting, Hunting |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Blood Violence |
| Offline Modes: | Competitive |
| Cast | Credit |
|---|---|
| George Ilea | Additional Modeling |
| Ionut Deliu | Music & Sound Effects |
| Mihai Dumbraveanu | Music & Sound Effects |
| Daniel Delion | Lead Engine Programmer |
| Codrut Angelescu | Engine Programmer |
| Dragos Avramescu | Engine Programmer |
| Cosmin Sulea | Additional Programming |
| Cristina Maria Simion | Engine Tools |
| Aurelian Bratu | Engine Tools |
| Tudor Popa | Senior Artist |
| Carmen Tanase | Senior Animator |
| Mihai Preda | Senior Modeler |
| Mihai Irimescu | Senior Level Designer |
| Dragos Stanculescu | Senior FX Artist |
| Jean Arthur Deda | Engine Programmer |
| Tudor Ionut | Engine Programmer |
| Ciprian Poneo | Engine Tools |
| Alex Simion | Additional Programming |
| Cristi Costescu | Additional Level Design |
| Adrian Stojan | Additional Modeling |
| Octavian Emil Petre | Additional Modeling |
| Marius Buliarca | Additional Modeling |
| Christian Necula | Additional Graphics |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.