- Publisher: Fast Travel Games
- Release Date: Dec 12, 2019
User Score
Mixed or average reviews- based on 9 Ratings
User score distribution:
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Positive: 7 out of 9
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Mixed: 0 out of 9
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Negative: 2 out of 9
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Apr 5, 2020Very nice continuation of Budget Cuts with new mechanics and weapons. If you like first game, you defenetly shold try this one. I like the new mutators mode.
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Apr 21, 2020Pretty awesome game! Nice improvement to the first one! Love the use of the bow & arrow!
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Jan 13, 2020A brilliant world is offset by some cheap level design, a fantastic toolset and movement is offset by some terrible throw mechanics when left tooless. However, Budget Cuts 2 takes two long strides forward for every half step back and does deliver on its promise. It hits the mark this time around to provide a really good VR experience and would be recommended to anyone with the gear to run it.
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Dec 17, 2019With Budget Cuts 2 - Mission Insolvency, Neat Corporation corrects many of the points criticized in the first opus such as bugs, loading times or very infrequent check points, and adds some diversity in the settings. Stealth remains fortunately the core of the game, and the translocator is still great, but we regret that free movement hasn't been added. As for the bow, it works, but would benefit from a more relevant focus. Unfortunately, we still don't have a body and there are some clipping effects in the portals. However, even if some details can still be improved, Budget Cuts 2 provides a good sequel and consolidates a license that could last.
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Dec 13, 2019For all intents and purposes Budget Cuts 2: Mission Insolvency is a bigger and better version of its predecessor in virtually every way. The scope is larger, the bow and arrow adds significantly more depth and strategy to combat, levels are designed more thoughtfully, there are fewer bugs and AI issues, and it all around feels like a more complete game. Budget Cuts 2 feels like the game that the original Budget Cuts wanted to be, but never quite lived up to. It’s not without its bugs and minor gameplay annoyances, but what we’ve got here is a clear example that there’s life in this IP as a franchise and we hope to see Neat Corporation and Fast Travel Games work together again soon.