Summary:
Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons. The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale. [Atari]
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| Rating: | M |
|---|---|
| Developer: | Deep Shadows |
| Genre(s): | Action, Shooter, Shooter, First-Person, Modern, Modern, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Drug Reference Language Mature Sexual Themes Suggestive Themes Use of Alcohol and Tobacco Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Sergiy Zabaryanskyy | Director |
| Sergiy Zabaryanskyy | Programmer: Physics/AI/Sound |
| Sergiy Zabaryanskyy | Programmer: Physics/AI/Sound |
| Roman Lut | Programmer - Graphics/Tools |
| Roman Lut | Programmer: Graphics/Tools |
| Vadim Diduk | Programming - Visual Effetcs/Interface |
| Vadim Diduk | Programming: Visual Effetcs/Interface |
| Pavlo Penenko | Programming - Interface |
| Pavlo Penenko | Programming: Interface |
| Alexander Goncharuk | 3d Artist - Map/Objects |
| Alexander Goncharuk | Objects |
| Alexander Goncharuk | Objects |
| Andrey Dovgan | 3d Artist - Map/Objetcs |
| Andrey Dovgan | 3d Artist: Map/Objetcs |
| Denis Romanov | 3d Artist - Map/Objetcs |
| Denis Romanov | 3d Artist: Map/Objetcs |
| Vyacheslav Djura | 3d Artist - Map |
| Vyacheslav Djura | 3d Artist: Map |
| Alexey Goncharov | 3d Artist - Objects |
| Alexey Goncharov | 3d Artist: Objects |
| Stanislav Maslov | 3d Artist - Objects |
| Stanislav Maslov | 3d Artist: Objects |
| Kiril Potabenko | 3d Artist - Characters/Objetcs |
| Kiril Potabenko | 3d Artist: Characters/Objetcs |
| Denis Volchenko | 2d Artist |
| Eugene Duranin | 2d Artist |
| Tatjana Klevtsova | 2d Artist |
| Victoria Chernova | 2d Artist |
| Kate Gusak | 2d Artist |
| Lena Koroteeva | 2d Artist |
| Eugenia Yaresko | Animator |
| Barbara Viktor | Animator |
| Sergiy Belousov | Music & Sound Effects |
| Sergiy Belousov | Music & Sound Effects |
| Dimitry Djachenko | Music & Sound Effects |
| Dimitry Djachenko | Music & Sound Effects |
| Alexander Mirohin | Game Design |
| Oleksandr Khrutskyy | Game Design |
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