- Publisher: Atari , Atari SA
- Release Date: Sep 22, 2010
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
-
Do not buy Blade Kitten. The best case scenario is Krome didn't know what they were doing with this first game but have the experience to make the second one decent. The worst case scenario involves the developers slapping round robin high fives for their excellent work and retexturing it for a 'sequel'.
-
There are some unlockables, but they can all be accessed by the halfway point, and the story is too basic to retain most players' interest.
-
The tale is muddled and poorly executed, the action is unremarkable, and yet, for all its issues, Blade Kitten is still a playable game with enough sugary-sweet style to appeal to a younger audience – or indeed those with an interest in all things cat-girl.
-
With simple, intuitive controls making combat and exploration a pleasure, what starts off as a fairly routine blade-swishing blizzard soon settles into a more interesting groove. With secret-packed levels offering countless opportunities to poke around, it's a formula that's familiar but satisfying.
-
If you are trying to ween a GF (or BF, never let it be said GR isn't progressive) on to modern consoles, this could be a great stepping stone, as the gameplay and graphics are just as simple as they were back in the day. But if you're a hardcore, experienced gamer, you may want to skip Blade Kitten in favor of playing with other pussycats.
-
Dull platforming and button-mashing action make Blade Kitten a disappointing first game for its cute-as-a-cat heroine.
-
The platforming can be fun in short bursts and the presentation is very cute, but that can't save this game from its lackluster storyline and cyclical gameplay.
-
Sluggish controls and a failure to capitalise on the free-climbing potential leave this feeling generic and joyless. Here's hoping the second episode fares better.
-
LEVEL (Czech Republic)Jan 13, 2011Promising title slips into boredom and repeatability very soon and game-design flaws kill almost all the fun. Sweet title heroine and nice cut-scenes can't hide bad battle modes and camera problems. [Issue#197]
-
Kit tries hard to win your heart, but sadly the repetition, disappointing controls and level design stop her from being able to.
Awards & Rankings
User score distribution:
-
Positive: 28 out of 46
-
Mixed: 12 out of 46
-
Negative: 6 out of 46
-
Sep 29, 2010
-
Dec 8, 2013
-
Mar 7, 2012