- Publisher: EA Games
- Release Date: Mar 26, 2001
Summary:
Peter Molyneux's highly anticipated "god game," a blend of the genres including strategy, sim, RPG, and puzzle, features the player as a new god in the lands of Eden who must reign with the help of uniquely evolving animals in either a benign or evil fashion.
| Rating: | T |
|---|---|
| Developer: | Lionhead Studios |
| Genre(s): | Strategy, Real-Time, Fantasy, General, Fantasy |
| ESRB Descriptors: | Comic Mischief Violence |
| Cast | Credit |
|---|---|
| Richard Leinfellner | Production |
| Richard Evans | Artificial Intellihgence |
| Peter Molyneux | Game Programming |
| Mark Healey | Art |
| Jonty Barnes | Game Programming |
| Russell Shaw | Sound Effects, Music Composition & Arrangement |
| Paul McLaughlin | Art |
| James Leach | Script & Dialogue |
| James Leach | Script & Dialogue |
| Ken Malcolm | Senario & Level Design |
| Ken Malcolm | Senario & Level Design |
| Andy Bass | Art |
| Andy Robson | Gameplay & Testing |
| Andy Robson | Gameplay & Testing |
| Steve Lawrie | Gameplay & Testing |
| Steve Lawrie | Gameplay & Testing |
| Wayne Frost | Production |
| Scawen Roberts | 3d Programming |
| Mark Webley | Game Programming |
| Daniel Deptford | Internet Programming, Library & Tools |
| Daniel Deptford | Internet Programming, Library & Tools |
| Christian Bravery | Art |
| Russel Shaw | Sound Effects, Music Composition & Arrangement |
| Russel Shaw | Sound Effects, Music Composition & Arrangement |
| Oliver Purkiss | Game Programming |
| Alex Evans | 3d Programming |
| Gile Jermy | Game Programming |
| Jermey Chatelaine | Game Programming |
| Thomas Barnet Lamb | Game Programming |
| Jason Hutches | Game Programming |
| Jean - Claude Cottier | 3d Programming |
| Eric Bailey | Animation |
| Steafan Hannigan | Musician Co - Ordinator/Lead Instrumentalist |
| Steafan Hannigan | Musician Coordinator/Lead Instrumentalist |
| Jaime Durrant | Senario & Level Design |
| Jaime Durrant | Senario & Level Design |
| Paul Nettleton | Senario & Level Design |
| Paul Nettleton | Senario & Level Design |
| Nathan Smethurst | Gameplay & Testing |
| Nathan Smethurst | Gameplay & Testing |
| Joe Borthwick | Gameplay & Testing |
| Joe Borthwick | Gameplay & Testing |
| Aaron Ludlow | Gameplay & Testing |
| Aaron Ludlow | Gameplay & Testing |
| Jeff Brutus | Gameplay & Testing |
| Jeff Brutus | Gameplay & Testing |
| Tim Rance | Internet Programming, Library & Tools |
| Tim Rance | Internet Programming, Library & Tools |
| Georg Backer | Internet Programming, Library & Tools |
| Georg Backer | Internet Programming, Library & Tools |
| Stuart Hall | Instrumentalists |
| Melissa Holding | Instrumentalists |
| Donald Quan | Instrumentalists |
| Saskia Tomkins | Instrumentalists |
| Ray Hickie | Instrumentalists |
| Ron Korb | Instrumentalists |
| Cathy Campos | PR |
| Steve Jackson | Lionhead Studios |
| Pete Hawely | Lionhead Studios |
| Janie Nussey | Lionhead Studios |
| Claire HEdley | Lionhead Studios |
| Catherine Tutton | Lionhead Studios |
| Marc Silk | Voice Characterisation |
| Shelley Blond | Voice Characterisation |
| Hugo Myatt | Voice Characterisation |
| Jon | Additional Art |
| Farmer | Additional Art |
| Ben Irwin | Additional Art |
| Dan Blackstone | Production |
| Mike Cooper | Production |
| Lisa Stokes | Production |
| Pete Samuels | OA Management |
| Andy Bussell | OA Management |
| Pat Russell | OA Management |
| MattPrice | OA Management |
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