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Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. May 14, 2026
    85
    Mi’pu’mi managed to pleasantly surprise me with Black Jacket. The demo felt like a clever experiment, but the complete experience feels like a complete, layered game with a welcome narrative component. Playing the demo, you would be forgiven to think it was just “Blackjack with hats”. The ceiling, however, turned out to be much higher than it looked, thanks to the willingness of the team to experiment with the formula. The cards do things, the bosses feel like people, and the run actually goes somewhere. The juxtaposition with Balatro has been hovering over Black Jacket like a Sword of Damocles. To be honest, I think it’s an unfair comparison. Maybe it’s not a genre-defining game like Balatro is, but it’s a weirder and more deliberately narrative proposition. Black Jacket tries, and in my opinion succeeds, in carving their own place in the genre. I can’t wait to see how it will be expanded in the future.
  2. May 13, 2026
    78
    Black Jacket transforms blackjack into a surprisingly deep roguelite deckbuilder, where hitting 21 is merely the starting point. Modifiable cards, special effects, increasingly absurd combos, and tables with unique powers turn every match into a war of manipulation and infernal sabotage. The gameplay manages to evolve continuously, shifting from a simple card game into a true turn-based strategy title. The decadent horror atmosphere is also excellent. There are, however, a few limitations: the grinding required to build a truly competitive deck can feel repetitive, and—as in all games of chance—some matches ultimately depend more on luck than on pure skill.
  3. May 12, 2026
    90
    Black Jacket is rather brutal when you're first dealt in, but once you understand its clever systems you'll never want it to end.