When I first booted up the game there was already a big problem and I hadn't even gotten into the main game yet. That problem was that I couldn't free my mouse from the game, If I wanted to check my discord or hover off the game for even a second I had to completely quit out of the game, I had tried the control alt delete method but doing that crashed the game.
After I had finallyWhen I first booted up the game there was already a big problem and I hadn't even gotten into the main game yet. That problem was that I couldn't free my mouse from the game, If I wanted to check my discord or hover off the game for even a second I had to completely quit out of the game, I had tried the control alt delete method but doing that crashed the game.
After I had finally gotten into the game there was a glaring issue, I moved way too fast, there a lot of tight hallways in this game and getting into them is almost impossible because of how fast I am, I can literally move to the other side of the map in less the 2 seconds.
Second issue with this game, the color pallet is very stale, its to be expected from a game with an nes pallet but the enemies are almost impossible to see because of how much they blend into the walls and sky.
You are given no objective when you boot up the game, it just throws you straight in, this left me confused as there were a lot of objects I didn't know how to interact with and gates I didn't know how to open so I couldn't progress past the first level.
The music barely makes up for any of this, it's mediocre at best.
If doom was made in one of those 24 hour challenge videos, this would be the final product.… Expand