User Score
8.6

Generally favorable reviews- based on 6069 Ratings

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  1. Aug 26, 2014
    9
    Bioshock is terrifying but it making you scared and on the edge makes you scared nearly all the time. The game looks good even for it's 7 year old age. The bad guys a insane and the world is dark. However, my favorite part of the game is the story it's gripping it makes you want to play it for hours until you realize it's 3 in the morning. If I was to say some bad things about is that youBioshock is terrifying but it making you scared and on the edge makes you scared nearly all the time. The game looks good even for it's 7 year old age. The bad guys a insane and the world is dark. However, my favorite part of the game is the story it's gripping it makes you want to play it for hours until you realize it's 3 in the morning. If I was to say some bad things about is that you can't use plasmids and weapons at the same time you have to switch between them making combat feel more difficult than it really is. Also there are some missions in the game that requires you to scavenge and it's very frustrating if your not an adventurer. The last thing I don't like about the game is the main character he only speaks in in the opening cut scene and never again your character only has a small piece of personality depending on your ending. But other than that the game is amazing the chances are that on steam you can get all three of the bioshock trilogy in 1 in the sale and I can easily recommend it for full price. Expand
  2. Aug 20, 2014
    10
    It was a really fun game despite how many times i ended up dying. Even someone as bad as me at video games can beat it on medium. The story was great and i can't wait to play the next one!
  3. Aug 20, 2014
    10
    This is a great game, good graphics, gameplay, and a very compelling storyline.
    The only thing/flaw i find is that most of the upper level difficulties do not change much. In other words the game difficulties are too easy or not hard enough. Everything else is great about the game.
  4. Aug 20, 2014
    8
    One of the most overrated games of all time.

    Its a beautiful game to just sort of walk around in and enjoy the ambiance. As a spiritual successor to system shock 2 its a complete failure. As an rpg, its a complete failure. As a game all by itself, its merits are very nice scenery, ambiance and a few good set pieces. Other than that, its nothing like the reviews would have
    One of the most overrated games of all time.

    Its a beautiful game to just sort of walk around in and enjoy the ambiance.

    As a spiritual successor to system shock 2 its a complete failure.

    As an rpg, its a complete failure.

    As a game all by itself, its merits are very nice scenery, ambiance and a few good set pieces.

    Other than that, its nothing like the reviews would have you think (unless you're a console player in which case this is probably the second coming of Jesus).
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  5. Aug 20, 2014
    10
    It was not impossible to build Rapture at the bottom of the sea. It was impossible to build it anywhere else. - Andrew Ryan .
    It's simply amazing.Great story,great game play and a strange world.
  6. Aug 17, 2014
    10
    One of the best games I have played. Interesting world and story. It will keep locked in your chair and will force you to play till it ends. Incredible.
  7. Aug 15, 2014
    10
    Amazing. Great RPG elements. Scavenging for supplies, and you're heart will be beating when coming across a big daddy and not having enough ammunition. Awesome feature when harvesting the little girls because the game puts you in a situation where you need to survive.
  8. Aug 8, 2014
    7
    Bioshock.
    This game was supposed to be the spiritual successor to a very powerful game, System Shock 2. The environment and the story are supposed to be dark and horrifying, with every piece you learn building up to a terrifying and emotional breakdown as the game progresses.
    Does Bioshock deliver? Yes and no. The game is fanciful and beautiful, a graphical piece of art at the time.
    Bioshock.
    This game was supposed to be the spiritual successor to a very powerful game, System Shock 2. The environment and the story are supposed to be dark and horrifying, with every piece you learn building up to a terrifying and emotional breakdown as the game progresses.

    Does Bioshock deliver? Yes and no.
    The game is fanciful and beautiful, a graphical piece of art at the time. But if we just wanted to look at pretty things, we wouldn't play games right? And that is where Bioshock's ultimate problem lies, it is a beautiful, polished game on the outside, but on the inside it is affected by a hideous gameplay, and so-so story telling.

    The gameplay is repetitive from within itself, go here, do this, kill the big daddy, get some more juice and pump yourself up. It's boring and unimaginative; it was cool the first, and maybe even second time it happened, but once you realized it for what it was, it quickly became stale. The boss at the end was incredibly contrived, I found him to be an incredibly comical looking, shallow villain. He wasn't scary, or monstrous, but colorful and without real history or depth. The developers tried to sell him off as someone that went mad with his lust for power and evolution, but in the end he was just another NPC to destroy.

    The storytelling was borrowed from System-Shock's progressive method of sharing what happened in audio logs. This is a fantastic way of sharing a story, though the characters that leave the logs need to be believable, true and above all, REAL to us. While the story of how Rapture was conceived, built, rotted from within, and eventually collapsed was intriguing, the delivery was poor, and you couldn't connect as easily with the former inhabitants of Rapture due to the lack of emotional connection with the characters who left the logs behind. In System Shock 2, I was dying to find the next log, the next piece of the puzzle, the next E-mail that might explain what was going on. In Bioshock, I wasn't that excited, and the game's plot was static and predictable.

    Some might argue that comparing it to System Shock isn't fair and that it should be judged on it's own merits. I disagree because this game is riding on the coattails of greatness and promised an experience that would rival its spiritual predecessor. It didn't completely live up to expectations.

    It is, though, at least entertaining, and is worth playing. Do not expect it to be a groundbreaking, game-changing experience however. It is neither of those.
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  9. Jul 31, 2014
    5
    Unfortunately, I was hyped for Bioshock to no end. The spiritual successor to one of the best games in history - System Shock, partly from the same creators. The expectations went through the roof, raving reviews, promo lines like System Shock on steroids, you get the idea. But when I started playing this I was like What??? What is this console shooter crap? Yes, the location is nice and IUnfortunately, I was hyped for Bioshock to no end. The spiritual successor to one of the best games in history - System Shock, partly from the same creators. The expectations went through the roof, raving reviews, promo lines like System Shock on steroids, you get the idea. But when I started playing this I was like What??? What is this console shooter crap? Yes, the location is nice and I always love the retro flavor, but other than that the entire thing was a huge disappointment for me. From visuals and engine, to enemies and game mechanics, disappointment was huge with this one. 5/10 Expand
  10. Jul 29, 2014
    10
    This game is most likely the best best story driven game made mainstream, whose shooting mechanics are little more than a tool to advance the story, the main star of the game.
    Setting, music, ambiance, background art style, pacing, cast. all of these attributes are far more important than the action that takes place in the game.
    Far from it seeing as how the action drives all of these
    This game is most likely the best best story driven game made mainstream, whose shooting mechanics are little more than a tool to advance the story, the main star of the game.
    Setting, music, ambiance, background art style, pacing, cast. all of these attributes are far more important than the action that takes place in the game.
    Far from it seeing as how the action drives all of these key components along at a great pace. You could look up online the perfect builds and upgrades that make even the toughest sections a cake-walk, but in doing so you would rob yourself of one of the best interactive "novels" in gaming history.
    Every cast member, good bad, grey area, even the name-less splicers and long dead apparitions have a story to tell if your patient enough to listen and find it.
    adding to this are "diaries", lost recordings scattered throughout that clue you into what brought about the disaster and chaos you are attempting to undo.
    My only complaint is that at the last moment(or so it goes in story) the publishers(suits) stepped in and forced Ken Levine's hand in changing the outcome of the story to make it more "player" friendly. I would have very much liked that not to be the case
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  11. Jul 21, 2014
    8
    A decent FPS game with RPG and stealth elements that tells a decent story loaded with twists and turns with multiple endings depicting a one mans effort to create a wonderful utopia in an underwater city called Rapture yet tragically ending in a dystopian retro/Diesel punk nightmare apart from its well told story let down sightly by its bullet spongy enemeies FPS RPG elements are lackingA decent FPS game with RPG and stealth elements that tells a decent story loaded with twists and turns with multiple endings depicting a one mans effort to create a wonderful utopia in an underwater city called Rapture yet tragically ending in a dystopian retro/Diesel punk nightmare apart from its well told story let down sightly by its bullet spongy enemeies FPS RPG elements are lacking and linear gameplay. Expand
  12. Jul 16, 2014
    8
    First there was System Shock, then there was System Shock 2, and now there is Bioshock. I will start of by saying that Bioshock is like a watered-down version of System Shock 2. System Shock 2 is big and massive while Bioshock is small and linear. Now, Bioshock is actually very fun but it is NOT a masterpiece. The thing that brings the game down are the RPG elements. This is NOT an RPG yetFirst there was System Shock, then there was System Shock 2, and now there is Bioshock. I will start of by saying that Bioshock is like a watered-down version of System Shock 2. System Shock 2 is big and massive while Bioshock is small and linear. Now, Bioshock is actually very fun but it is NOT a masterpiece. The thing that brings the game down are the RPG elements. This is NOT an RPG yet it seems like it's trying to be. It has RPG like things but it isn't an RPG. The game is not as good as the critics claim it to be. Now I could say more bad things about the game but I'll say some good things now. The game is just beautiful. It takes place in an underwater city, so yes it is going to be beautiful. There are enemies called Big Daddies. They look like over grow deep sea divers with a giant drill for a hand. The powers you get are pretty cool and you can shoot lighting out of your hands and when enemies are in the water you can shock the water and they will fry. I recommend the game but play System Shock 2 first. Expand
  13. Jul 14, 2014
    10
    BioShock is my all time favorite game. A lot of people seem to not understand why this game is so great. My answer? The details. Starting from the stunning soundtrack, all the through the little easter eggs ending with the dialogs. Playing through the games roughly 10 times i always find every single time i find something that i haven't seen before. The varieties are seemingly endless whenBioShock is my all time favorite game. A lot of people seem to not understand why this game is so great. My answer? The details. Starting from the stunning soundtrack, all the through the little easter eggs ending with the dialogs. Playing through the games roughly 10 times i always find every single time i find something that i haven't seen before. The varieties are seemingly endless when it comes to collecting in this game, a fairly good amount of guns for a single player game, all with special ammunition types and upgrades, then you have the plasmids, the tonics, the extra upgrades from ADAM, crafting, hacking, researching. and of course little sisters. Still some people claim that the gameplay is monotone and is only shooting stuff, well my friend that is because you play on too low difficulty. On higher difficulties you really gotta make a plan and use all resources you can find in order to succeeded. There are amazing gameplay mechanisms out there in Rapture: applying sticky mines to objects (corpses, even explosives barrels) then using telekinesis to throw em onto beefy enemies; setting up huge traps to big daddies paths with the crossbow for instance; camouflage, security bullseye and enrage are art to themselves and the list goes on. But i do give a point to people saying gameplay is still not the main thing making the game, it is arguably the story and the characters. The story as it is is absurd yet really captures one's imagination. But the characters are easily the best one's ever in any video game. The insanity is so well represented, it's literally art. The audio logs are amazing idea, the character development gives you exactly as much inside at a time as you need to have dozes of unique personalities expand before your own eyes.
    To sum up this is one of the very few games in the 21th century where i actually think that the credit list is reasonably long, and you can tell everyone was paying a lot of attention creating this piece of art.
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  14. Jul 12, 2014
    0
    Bioshock is not a good game.

    It's not at all a good game. Bioshock has focused nearly all of its efforts on tricking the gaming public into thinking it's a good game, which is why it is one of the worst games in all of history. I am a person who is all about immersion, but the immersion in Bioshock is intensely contrived. In other words, it knows you like immersion, and it's
    Bioshock is not a good game.

    It's not at all a good game.

    Bioshock has focused nearly all of its efforts on tricking the gaming public into thinking it's a good game, which is why it is one of the worst games in all of history.

    I am a person who is all about immersion, but the immersion in Bioshock is intensely contrived. In other words, it knows you like immersion, and it's trying to manipulate you based on that. The people who made Bioshock don't like immersion, they just knew they would get awards and critical acclaim for it. Every 'great moment' in Bioshock is not Bioshock saying it thinks it's a great moment, it's Bioshock saying 'You'll probably think this is great.' I don't know how that passes for the public, but it doesn't pass for me. I want some honesty. If I'm not hearing what actual human beings think about something, then it's a waste of time

    The gameplay is geared to a mind of about 3 years of age. You walk around, you shoot things... the end. A few extra bits like magic, minigames and photography are in there, but they add nothing interesting and just serve as a waste of time. Normally if your game is all about walking and shooting, it is made up for with interesting level design, interesting enemy behavior, or something like that. Not so in Bioshock, that's the whole game. You walk, you shoot, you walk some more, and then you shoot. You listen to some bad voice actor reading some boring dialogue about something you don't care about, then you watch a cinematic with some of the most shallow pointless characters ever, TELLING you you're supposed to care, but really truly finding that you don't.

    This is the most shallow game I have ever played. It makes almost zero attempt to present the player with something true and good, something that someone worked their heart out on and truly believed in, Instead you can sense the developers behind the scenes thinking, "The inferior masses will eat this up." And you did. Nobody at 2K Games cares one iota about Bioshock. They care only about money and prestige. It's not a game made by people for people, it's a game made by people for mindless zombies who have no respect for their own views on important issues.

    Oh! It's a game with MORALS. Good, because I'm too much of a child to figure that stuff out on my own. Thank you 2K Games, for treating me like I'm stupid and morally bankrupt. Thank you for standing up as the standard of goodness so that we know that anyone who disagrees with you is evil
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  15. Jul 7, 2014
    8
    8 hours spent in this game.. And honestly the game wasn't that great at all. The high scores attributed to this game is somewhat inaccurate imho. It suffers from poor optimisation (clunky controls, broken audio, etc), and the overall gameplay is very linear. I remember that i once even called it the 'walking simulator', because that's the fact. You basically walk around (no sprinting) from8 hours spent in this game.. And honestly the game wasn't that great at all. The high scores attributed to this game is somewhat inaccurate imho. It suffers from poor optimisation (clunky controls, broken audio, etc), and the overall gameplay is very linear. I remember that i once even called it the 'walking simulator', because that's the fact. You basically walk around (no sprinting) from an area to another. And god is it boring.

    One praise that i have for this game is the amazing storyline, I loved it.
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  16. Jun 25, 2014
    3
    ok so i just went out and bought all the bioshock's and naturally i stated with this one. i must say this game is so boring played for 5 hours and haven't had any fun yet. the other ones better be better. i have no idea how this game has been rated so highly the game play is terrible and the story isn't even that great. im pissed off to say the least what an overrated piece of crap i canok so i just went out and bought all the bioshock's and naturally i stated with this one. i must say this game is so boring played for 5 hours and haven't had any fun yet. the other ones better be better. i have no idea how this game has been rated so highly the game play is terrible and the story isn't even that great. im pissed off to say the least what an overrated piece of crap i can honestly say i had more fun play cod ghosts. Expand
  17. Jun 14, 2014
    8
    Game: Bioshock
    Genre: First Person Shooting - Horror
    Developer: 2K Games System: Steam (PC) Total Score: 85/100 Value Score: 8.5/10 • Story: 10/10 • Characters: 8/10 • GamePlay: 10/10 • Graphics: 8/10 • Sound: 10/10 • Music: 6/10 • Length: 8/10 • Replay Value: 6/10 • Player Value: 9/10 Pros +Great story and narration between the characters - a lot of back story
    Game: Bioshock
    Genre: First Person Shooting - Horror
    Developer: 2K Games
    System: Steam (PC)
    Total Score: 85/100
    Value Score: 8.5/10

    • Story: 10/10
    • Characters: 8/10
    • GamePlay: 10/10
    • Graphics: 8/10
    • Sound: 10/10
    • Music: 6/10
    • Length: 8/10
    • Replay Value: 6/10
    • Player Value: 9/10

    Pros
    +Great story and narration between the characters - a lot of back story to fill you with the lore.
    +Great atmosphere that will bring you both awe and shock
    +Gameplay mechanics are great, unique and gives you a variety of skills and abilities for a FPS genre game
    +Multiple Endings based on a morale decision you make within the game

    Cons
    -Music is forgettable or not even noticeable majority of the game
    -Visuals at certain points in the game look like they are from the 6th gen rather than the 7th gen which Bioshock is from.
    -Not much replay value
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  18. Jun 14, 2014
    10
    This is the best FPS I've seen for a long. Good story, good visual narative and a good localization. This is one of my favorite FPS with DOOM , BioShock Infinite, System Shock 2, Half Life, Half Life 2
  19. Jun 13, 2014
    10
    Bioshock is phenomenal. I still cannot get over the fact it came out 7 years ago and yet still looks better than half the stuff that came out this year. gun/plasmid play is fun but the game really comes alive with its story and setting. Play it.
  20. Jun 11, 2014
    8
    This is just a great game. Its weapons are alright, the powers are impressive, its graphics are good and its got the good old elements of a classic shooter that many FPS games are lacking these days. Although the game loses its scariness at a cirtain point its still very fun to play and explore. This game has also got some of the smartest enemies ive seen in a game because for example whenThis is just a great game. Its weapons are alright, the powers are impressive, its graphics are good and its got the good old elements of a classic shooter that many FPS games are lacking these days. Although the game loses its scariness at a cirtain point its still very fun to play and explore. This game has also got some of the smartest enemies ive seen in a game because for example when their on fire they know to look for the nearest pond of water and when they know their almost dying in a fight they run off to go and get some health. They just have that realistic common sense. My verdict is that this is a great FPS and will always be great. Expand
  21. Jun 11, 2014
    10
    A truly unrivaled steampunk game in every regard. From the start of the game it pulls you in and does not let you go. And of course, PC makes it look absolutely beautiful. It's also only like $5 if you wait for am Amazon sale.
  22. Jun 10, 2014
    9
    Un FPS muy atractivo y necesario, en el que se conjuga un fuerte mundo narrativa con acción. A nivel gráfico interesante y su relación con el imaginario de Ayn Rand le convierte en una fantástica compra.
  23. Jun 3, 2014
    10
    Bioshock is a game series produced by 2K studios and is honestly one of my top game series on my list. Sit down kids, it's time to learn about art.

    The first game starts in the year 1960 with your protagonist, Jack, the sole survivor of a sudden plane crash over the Pacific Ocean. After seeking refuge in the lone light house surrounded by water, Jack finds a submarine called a
    Bioshock is a game series produced by 2K studios and is honestly one of my top game series on my list. Sit down kids, it's time to learn about art.

    The first game starts in the year 1960 with your protagonist, Jack, the sole survivor of a sudden plane crash over the Pacific Ocean. After seeking refuge in the lone light house surrounded by water, Jack finds a submarine called a 'bathysphere' and unintentionally activates it. The submarine then locks him in and proceeds to descend into the underwater city of Rapture. Not only does the name of the city references the bible. But you are introduced to two of the most influential men in the game, Atlas and Andrew Ryan. Andrew is the multi billionaire who founded and established the city after World War II representing the spoiled, and dictatorial upper class, while in contrast you have Atlas, a blue-collar worker from the lower class who is everyone's favorite and leader in the working class.
    Because of the way the city was set up, with such a huge caste difference, tensions naturally began to rise; it also was apparent in the years before this civil war amongst the difference in caste a new bio-chemical drug was uncovered called ADAM. The properties of this drug were breakthroughs in all levels in science, ridding residents of deformities and even gave them superhuman abilities such as elemental control, teleportation, telekinesis, etc and those who used it were called 'splicers' (in reference with ADAM tampering with their DNA). But in its cheapest and most common form, it doubled as a highly addictive drug that heightened violent tendencies, thus eventually sparking a civil war. Jack arrives in the city a year in the aftermath of the war's resolution. Jack teams up with Atlas to leave the city, fighting these violent splicers along the way.

    Bioshock 2 follows roughly ten years after the conclusion of the first game in the same city with a different protagonist, a brainwashed man named Delta. Delta was assigned to protect a young girl named Eleanor from the splicers rampaging the city. But after a surprising ambush, he finds himself waking up from a 10 year coma and Eleanor desperate to reunite with him and escape Rapture. When he wakes up, Delta finds himself with a newfound freewill he forgot he was able to have. His time to save Eleanor is almost a race against the clock for Delta because the city is dying, and Delta chose to survive with Eleanor and find salvation in the surface world.

    Bioshock : Infinite has a completely different setting, cast, and story, while still twisting the end to relate to its predecessors, is set in the flying city of Columbia in 1912. Booker Dewitt is a man deeply in debt, suffering from PTSD as a veteran of the Battle of Wounded Knee, must find a young girl named Elizabeth amongst a flying city in the middle of another civil war amongst the high and working classes. This city in the sky was founded by Mayor Zachery Comstock, who establishes this city as a very patriotic district of the United States. Booker has no choice but to fight his way through the city and bring Elizabeth down the ground.

    The city of Columbia is almost in its bright and patriotic coloring, an American paradise, throughout the entirety of the play through, the weather is bright and happy sunlight, almost blinding in the idea of paradise in contrast to Rapture's overall grim, gritty and abandoned darker tones in the setting. In biblical comparison Rapture is Hell; one filled with murder, savagery, drug abuse, cults and lies. Columbia, however is a well-kept with love and an overwhelming sense of American Patriotism. In each game though, the sheer amount of detail in the scenery of both an underwater city and a city in the sky were amazing and powerful in conveying messages beyond simply setting and artwork.

    Throughout the games, the player must make choices through Jack/Delta/Booker on whether or not to kill characters, these do affect your ending, as Andrew Ryan stated:

    "We all make choices, but in the end our choices make us."
    This is a HUGE theme across all three games, because how you play, affects how your play through ends., also applying to real life where what a person does defines them. Another huge motif mentioned by the same man goes

    "A man chooses, a slave obeys."
    This quote challenges all protagonists' expression/ideal of free will and its definition not only to the player but to the protagonist as well. This also may relate to the earlier quote where if a choice is made, it gives him free will while also letting the choices shape him. This quote, or really the significance of it, plays a huge role in each game and potential choices.

    The antagonist of Bioshock 2, Sofia explains:
    "For every choice, there is an echo, with each act we change the world. One man chose a city free of law and god, but others chose corruption, and so the city fell. If the world was reborn in your image, would it be paradise
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  24. Jun 1, 2014
    10
    Great graphics for it's time,fascinating story,and the ending is so touching.
    So violent,yet so deep.
    With all if it's faults(due being the first bioshock game),it is really a "must play"!
  25. May 22, 2014
    9
    Bioshock is, undoubtedly, one of the most intense, unique and beautiful first-person shooter I've ever played. The ambience, graphics, music and special style of gameplay of Bioshock has set the bar for all game developers. 2K has produced a masterpiece; do yourself a favour and play it.
  26. May 18, 2014
    9
    Bioshock is just a classic that every gamer should play. Yes it's an fps, altough different from all the others. And it goes beyond genres because its strong points are the plot , the beautiful world where it is set, the scary and dark moments you will live playing it. It's a classic.
  27. May 9, 2014
    10
    Excelente juego con respecto a historia, muy entretenido y muy buena jugabilidad. El diseño artístico es exelente, ademas muy acorde con la época en la cual se basa el juego.
  28. May 4, 2014
    9
    In the beginning I almost shat in my pants because of these splicers, but after few hours I started to really like it. Those plasmids were really cool. The ending boss was a shame - it was too easy to bit. Because I rescued all of the little sisters I dealt with I got the good ending. The ending was a bit too much touchy, but it was OK. I really liked the idea of a city under the sea.In the beginning I almost shat in my pants because of these splicers, but after few hours I started to really like it. Those plasmids were really cool. The ending boss was a shame - it was too easy to bit. Because I rescued all of the little sisters I dealt with I got the good ending. The ending was a bit too much touchy, but it was OK. I really liked the idea of a city under the sea. Really cool. Expand
  29. Apr 28, 2014
    10
    A true masterpiece. Phenomenal graphics. Immersive atmosphere and great level design. Fantastic shooting mechanics. One of my top 5 favorite games of all time.
  30. Apr 23, 2014
    9
    Most bad shooters are overrated while underrated are excellent retrieval in each hand of playing. BioShock is a fascinating, worth it -- unlike traditional; It occupies all other shooters hypes. Rapture....Plasmids...Hacking Machines...Big Daddies.....Little Sisters....combines BioShock's greatness.
Metascore
96

Universal acclaim - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 44
  2. Mixed: 0 out of 44
  3. Negative: 0 out of 44
  1. A dark and astonishing masterpiece...I spend my career, and my gaming life, waiting for a moment when a game just astonishes me, when I can't believe what I'm seeing, what I'm doing. BioShock has five. [Sept 2007, p.66]
  2. 100
    The hours spent playing this masterpiece were the perfect encapsulation of why videogaming is such a favourite waste of time for so many of us. Thrilling, terrifying, moving, confusing, amusing, compelling, and very very dark. BioShock isn't simply the sign of gaming realising its true cinematic potential, but one where a game straddles so many entertainment art forms so expertly that it's the best demonstration yet how flexible this medium can be. It's no longer just another shooter wrapped up in a pretty game engine, but a story that exists and unfolds inside the most convincing and elaborate and artistic game world ever conceived.
  3. 97
    There is art here, despite what many would say isn't possible with games, from Roger Ebert to game designers like Hideo Kojima... BioShock stands as a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters. This is an essential gaming experience.