- Publisher: Arcen Games, LLC
- Release Date: Oct 8, 2013
User Score
Generally favorable reviews- based on 62 Ratings
User score distribution:
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Positive: 46 out of 62
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Mixed: 6 out of 62
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Negative: 10 out of 62
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Oct 10, 2013
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Oct 12, 2013I've played a lot of games like Diablo, XCOM etc etc but this game... THIS GAME keeps me coming back for more! I have not played a game this fun in a LONG LONG time! Kudos to Arcen Games for a brilliantly realized game
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Dec 4, 2015
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Oct 10, 2013
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Oct 11, 2013
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May 23, 2014
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Oct 11, 2013This game is like a blend of Mechwarrior, Diablo and X-COM, with an interesting strategic meta-game for choosing each mission. Lots of enemy variety, with each of the enemy bots having different mechanics which encourages the player to use a variety of tactics throughout each mission.
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Oct 10, 2013
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Oct 12, 2013
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Oct 17, 2013
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Oct 10, 2013
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Oct 10, 2013
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Oct 27, 2013
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Oct 24, 2013For all its RPG elements, I never finished this game got bored after 15 missions or so. The main problem with this game is horrible AI. There's only so many rooms of dumb robots I can blow up before starting to look elsewhere.
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Apr 24, 2018It feels like there might have been good ideas behind this game but they really weren't executed well. I wouldn't even want to play it for free.
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Feb 19, 2014Overall game idea? Excellent. AI? ABYSMAL. Music/Art? Bargain bin anime level. If you're a fan of tactical games like X-Com, FFT, FTL, etc. or mech games like Armored Core, this game will have appeal to you off the bat. DO NOT TAKE THE BAIT. Got bored after 10-15 missions.
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Feb 6, 2014At its best, with its dystopian future and haphazard revolution, Bionic Dues feels like a Games Workshop game that never was. At its worst it’s like being submerged in a swimming pool of dice and calculator printouts.
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Jan 15, 2014This tactical puzzle is fun at first, but quickly outstays its welcome.
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Nov 5, 2013A solid game, that gives you an engaging and deep tactical experience. There's not a ton of replayability, though, unless you're deeply into grinding and you tolerate some repetitiveness.