User Score
8.5

Generally favorable reviews- based on 1641 Ratings

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  1. Aug 18, 2012
    9
    I just finished with Sleeping Dogs and i was on a rant about how immersing that game was and how others are not like it, my friend then recommended Bastion and what can i say I LOVED this game it is amazing the only problem is that it can be played through in about 3 hours, but those are 3 of the best hours I have spent with a game 9/10 because you can easily finish it in no time at all,I just finished with Sleeping Dogs and i was on a rant about how immersing that game was and how others are not like it, my friend then recommended Bastion and what can i say I LOVED this game it is amazing the only problem is that it can be played through in about 3 hours, but those are 3 of the best hours I have spent with a game 9/10 because you can easily finish it in no time at all, but no matter what you should play this game. Expand
  2. Aug 17, 2012
    3
    Like some others, I signed up for an account just to comment on this game. I simply cannot understand its high ratings. Gameplay is incredibly "meh". Mechanics are off and the action is the same thing over an over again. If you want a dungeon crawler, there's much better out there, even in the indie circuit.

    The narration is some of the worst that I've ever come across. I can't believe
    Like some others, I signed up for an account just to comment on this game. I simply cannot understand its high ratings. Gameplay is incredibly "meh". Mechanics are off and the action is the same thing over an over again. If you want a dungeon crawler, there's much better out there, even in the indie circuit.

    The narration is some of the worst that I've ever come across. I can't believe people list it as one of the game's strong suits. The actor's voice is just annoying; it's right up there with Adam Jensen's voice in Deus Ex: HR. Word of advice to game makers: talking in a gruff voice does not make good acting; it just makes your character sound like he's doing a bad Clint Eastwood impression.

    Voice acting aside, I can't understand why everyone is so amazed by the "adaptive narrator". It's not even as adaptive as the announcers in your average sports game. You can feel the cue points that trigger the dialog and it comes off very stilted and wooden: *Walk off a cliff* -> ..."Kid fell...wasn't watchin' his step. He'll be more careful next time." Forgive me if I'm not wowed.

    If you're into water colors, I guess you might like the graphics (I'm not and I didn't); but, even so, they're definitely not anything to write home about. You've seen better in nearly every game out there. These are just "different" and I guess that makes them cool, for some reason. The music isn't terrible, but it is repetitive and will grate on you after a while.

    All in all, there's just not much to recommend here.
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  3. Aug 12, 2012
    7
    While the graphics and narration are fantastic, the game mechanics leave a little to be desired. The game consists entirely of hack-and-slash style combat, the only variation comes from the players preferred combination of weapons.
  4. Aug 12, 2012
    9
    Bastion would have been just another shoot-and-dodge (or hack-and-slash if you favor melee weapons) game if it wasn't for the Narrator. The beauty lies in the fact that its story is literally being told along with you playing, not in bursts interrupting your gameplay. Thus you get a 10-hour long tale, that might not contain overly heroic deeds, but is a tale nonetheless, with greatBastion would have been just another shoot-and-dodge (or hack-and-slash if you favor melee weapons) game if it wasn't for the Narrator. The beauty lies in the fact that its story is literally being told along with you playing, not in bursts interrupting your gameplay. Thus you get a 10-hour long tale, that might not contain overly heroic deeds, but is a tale nonetheless, with great graphical and musical presentation. The weapons keep flowing in and they all have their place, as do the special skills. In the end it's quite worthy of both time and money spent on it. Expand
  5. Aug 9, 2012
    6
    While many aspects of Bastion are interesting and it certainly has a unique and charming air about it, I don't think it really deserves the hype it has. The graphics are cute and narration and plot are done particularly well. In terms of in-game dialogue it felt a bit basic and I didn't really feel compelled to talk to the companions you gain properly. Combat is made somewhat interestingWhile many aspects of Bastion are interesting and it certainly has a unique and charming air about it, I don't think it really deserves the hype it has. The graphics are cute and narration and plot are done particularly well. In terms of in-game dialogue it felt a bit basic and I didn't really feel compelled to talk to the companions you gain properly. Combat is made somewhat interesting by how you constantly pick up new weapons and upgrades for them allowing you to customise how you play, but overall you still pretty much end up button-bashing over and over and over at the large amount of generic mobs. Most mobs don't give you any scare or force you to use tactics until very late game. On the other hand there are several challenge areas which are quite fun and testing. I didn't hate the game, and played it through to the end, I just felt that graphics and story only get you so far and the general gameplay has to be engaging as well. The game is medium-lengthed considering it's price (not cheap in term of indie games) and a completely playthrough, with completed challenge areas, took around 10 hours. Expand
  6. Aug 9, 2012
    9
    It began quite slowly, but after a while it really picks up. The weapon variety is excellent and there's a surprising amount of story besides the item hunt. I was overhyped for the narrator and wasn't too impressed by him in the end, but that might interest some people.
  7. Jul 27, 2012
    9
    The phrase indie game is sometimes viewed as a negative term. It implies low graphic quality, mediocre sound, and unfortunately short games. Bastion manages to forgo all of these stereotypes. The art quality is astounding, as it is all handpainted and carefully crafted. The soundtrack is an invigorating mix of pounding electronic drums and rustic acoustics, which keep the player involvedThe phrase indie game is sometimes viewed as a negative term. It implies low graphic quality, mediocre sound, and unfortunately short games. Bastion manages to forgo all of these stereotypes. The art quality is astounding, as it is all handpainted and carefully crafted. The soundtrack is an invigorating mix of pounding electronic drums and rustic acoustics, which keep the player involved and motivated. The game also warrants multiple play throughs, as it includes a new game plus which is a feature more rpgs should include. But beyond the aesthetics and minor details the game plays incredibly. Each weapon has advantages and is upgradable to fit multiple play styles. Your pistols can be adjusted to shoot faster or shoot slower and more powerfully. Your hammer can be a raging damage machine or stun foes. Each weapon has a multitude of options, all of which are fun to experiment with. The keyboard interface is great and the game paces itself well enough that combat never becomes boring.

    The narration and story are also quite welcome, although the narration from the sultry stranger far outshines the story. Its not as though the story is bad, its quite decent. Unfortunately the details are fuzzy at best. Details are given but there is never truly a picture painted for the player of exactly what has happened and why. The lore needs a bit more fleshing out. Luckily it does not matter in the end as the whole game is emotionallly gripping and a fantastic experience. I would recommend it to hardcore and experienced gamers alike.
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  8. Jul 23, 2012
    10
    I just have to say this: Every bad review (with a small minority of exceptions) have played this game THROUGH A FIRST SITTING or AN HOUR TOTAL! Then they decided they would come on and rate the game badly. What I say to everyone looking to buy the game is, totally buy it! Maybe a demo, if you want. If you buy it, play through MORE SITTINGS THEN ONE. I am, for one, finding this game to beI just have to say this: Every bad review (with a small minority of exceptions) have played this game THROUGH A FIRST SITTING or AN HOUR TOTAL! Then they decided they would come on and rate the game badly. What I say to everyone looking to buy the game is, totally buy it! Maybe a demo, if you want. If you buy it, play through MORE SITTINGS THEN ONE. I am, for one, finding this game to be really worth my time and money. Also, this game isn't anything like "run, run, run, point, shoot, run, run" video-game. I thought this was a good description (something along these lines): An Action/RPG lite. To those who thought there wasn't a story; a narrator NARRATES the whole story. Just listen
    Note: On my earlier review I forgot to click a "10". Whoops!
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  9. Jul 20, 2012
    9
    This review contains spoilers, click expand to view. This game is DEFINITELY in my top 3 favorite games. The originality of it, the amazing visuals that the game grants everyone, and the narrator...oh my...can I be that guy? Well, I love this game. It's got great graphics and visual effects, and it's amazingly original. When you begin, you're a kid who finds his trusty hammer, and you begin turning into the Hulk. Smashy smashy! Once you begin to find Cores, the Bastion (The place you are essentially living) begins to expand, and you find people who survived the Calamity along the way. They are from the Ura, who used to be at war with your people, the Caelondians. Well, later on in the game, one guy from the Ura destroys the monument that you have been placing the Cores on. Since there aren't any more Cores to find, you have to find Shards. Once you find a bunch of the Shards, however, the Ura begin attacking and destroying the Bastion. You need to find another Shard to put the Bastion back together, but that Shard is in the Ura's homeland. You go there, and after fighting a lot of people, you get the Shard. You find the boy who betrayed you and began the attack on the Bastion, and you have a choice to leave him there and have the Ura torture him (They do that because he caused lots of troubles between the Caelondians and the Ura) or bring him home to the Bastion. If you bring him with you, you get a very sad ending, that personally made me tear up. Now, once you make it to the Bastion with the last Shard, you can either Evacuate or stay. Either way you can start a New Game + Version.

    Highly recommended. Buy it. Now.
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  10. Jul 19, 2012
    9
    Bastion is a game made by only 7 people yet it packs a serious punch. You start off awakened from a concussion which you soon find out was caused by the Calamity, a catastrophe which nearly destroys the entire world. As you walk the ground forms in front of your feet. The story soon progress to the Bastion, a refuge which was made for an instant like the calamity. You then travel toBastion is a game made by only 7 people yet it packs a serious punch. You start off awakened from a concussion which you soon find out was caused by the Calamity, a catastrophe which nearly destroys the entire world. As you walk the ground forms in front of your feet. The story soon progress to the Bastion, a refuge which was made for an instant like the calamity. You then travel to different areas to search for survivors and cores so you can expand the Bastion. These expansions give you customisation. For example the arsenal allows you to swap around unlocked weapons (you can have a primary, secondary and special) and the forge allows you to upgrade them. There is also a distillery which allows you to have potions running which gives you boosts (you can have 1 per level), and five other buildings. It Expand
  11. Jul 18, 2012
    10
    Some people like to say Bastion is just an over-hyped indie game. It's not. Bastion is a fine work of art, and like art, some people fail to see it's true beauty. This is a game that's designed around the story, and it sadden me to see the unfortunate who come for photo-realism and pure gameplay drag this game down. It's a game about immersion, and while it puts a lot of effort intoSome people like to say Bastion is just an over-hyped indie game. It's not. Bastion is a fine work of art, and like art, some people fail to see it's true beauty. This is a game that's designed around the story, and it sadden me to see the unfortunate who come for photo-realism and pure gameplay drag this game down. It's a game about immersion, and while it puts a lot of effort into creating a believable narrator and enviroment, it's gameplay is still amazing. The controls are tight and you would never suspect this game was designed for the XBLA. Even if this game had crappy controls, I would damn well learn to love it just to hear the narrators soothing voice. Expand
  12. Jul 17, 2012
    8
    Incredibly charming. The game literally unfolds before you with every step that you take, immersing the player in a beautifully woven tapestry, one both visually and audibly splendid. I suspect that this game will be prone to wear at the seams, however. Due to the nature of the plot and the manner in which the game evolves, re-playability will probably be low. The quirkiness is onlyIncredibly charming. The game literally unfolds before you with every step that you take, immersing the player in a beautifully woven tapestry, one both visually and audibly splendid. I suspect that this game will be prone to wear at the seams, however. Due to the nature of the plot and the manner in which the game evolves, re-playability will probably be low. The quirkiness is only exciting for so long. Overall a wonderful game and definitely worth trying out - artistry like this is rare indeed. Expand
  13. Jul 15, 2012
    9
    This game is near perfection in visuals, game play and story. Many are complaining about the lack of any types, but in a 6 hour game there are well over 15 types and you fight them in different combinations, making each fight unique. It is not a hard game, but it doesn't have to be. From beginning to end the story captured me and I had a hard time taking a break as each level will bringThis game is near perfection in visuals, game play and story. Many are complaining about the lack of any types, but in a 6 hour game there are well over 15 types and you fight them in different combinations, making each fight unique. It is not a hard game, but it doesn't have to be. From beginning to end the story captured me and I had a hard time taking a break as each level will bring you more secrets. Also, the narrator has one of the most bad-ass voices ever. Definitely a buy. Expand
  14. Jul 13, 2012
    10
    I wasn't expecting that much from Bastion when I bought it, just a few hours of mindless fun. What I got was one of the most fun, engrossing, and thoroughly amazing games of all time. The gameplay is simple, clean, and intuitive. I never felt like I was fighting the controls. My character reacted exactly as I felt like he should and if I messed up it was entirely my fault. The soundtrackI wasn't expecting that much from Bastion when I bought it, just a few hours of mindless fun. What I got was one of the most fun, engrossing, and thoroughly amazing games of all time. The gameplay is simple, clean, and intuitive. I never felt like I was fighting the controls. My character reacted exactly as I felt like he should and if I messed up it was entirely my fault. The soundtrack is also right up there with the best the gaming industry has to offer. This is one of the few game soundtracks I would actually buy; right there alongside Chrono Trigger and Castlevania: SOTN. The art and graphics fit the game perfectly and act alongside the music to immerse you in the world. The way the world builds itself around you as you walk is very neat and doesn't get old. But where the game really shines is the narrative and how it unfolds throughout the game. The only voice in the game (besides a scene at the end) is the narrator and you learn everything about the game world and how to play the game through him. At the beginning you knowing basically nothing, and it builds from there to become one of the most beautiful, heart-wrenching narratives I have ever seen in a video game. This is a must buy for gamers of all skill levels and one of the best games of all time. Expand
  15. Jul 12, 2012
    10
    This game is proof that games can be well built as well as visually striking. I bought this game in the Humble Bundle V and payed something along the lines of $1.50 for it. But after playing it for something ridiculous like 15 hours over the course of 2 days I can see no reason why anybody should have any problem paying full price for it. I would. I might, just to donate more money toThis game is proof that games can be well built as well as visually striking. I bought this game in the Humble Bundle V and payed something along the lines of $1.50 for it. But after playing it for something ridiculous like 15 hours over the course of 2 days I can see no reason why anybody should have any problem paying full price for it. I would. I might, just to donate more money to Supergiant Games. Its just a stunning game with a little bit of everything for everyone. It can be as easy or as difficult as you want it to be. It has some sections that feel almost casual, but there are some parts which are full out hardcore platforming. If there was one thing that I would say could use improvement was the difficulty curve going from the first playthrough to new game+. There wasn't one. I had to activate all the idols just to give myself more of a challenge. That withstanding I could not think of one other thing wrong with the game. The visuals are amazing, the soundtrack is fantastic, the gameplay is as simple or as complex as you feel you would like it to be, and the story is just incredible. You really need to be looking very hard to find something wrong or undesirable with this game. Expand
  16. Jul 7, 2012
    10
    Fluid and addicting game-play, great story with wonderful presentation, amazing graphics and style, awesome soundtrack, lots of innovative and great ideas. Simply put, this game is amazing.
  17. Jul 5, 2012
    10
    When I installed Bastion, the first thing that blew me away was the amazing color and art design. I quickly discovered a very fluid easy set of combat and gameplay mechanics. The upgrading is fun and the weapons are creative . The way the levels "appear" beneath your feet was a nice touch and I thought this new "constant narration" was just a gimmick, but it actually works and complimentsWhen I installed Bastion, the first thing that blew me away was the amazing color and art design. I quickly discovered a very fluid easy set of combat and gameplay mechanics. The upgrading is fun and the weapons are creative . The way the levels "appear" beneath your feet was a nice touch and I thought this new "constant narration" was just a gimmick, but it actually works and compliments the overall gameplay well. This is an amazing game for the low price and I highly recommend. Expand
  18. Jun 26, 2012
    9
    A massive surprise, bastion is indeed a graphical and musical journey. The art work, which I believe were watercolour (might be wrong) looks wonderful. The audio is also magnificent and gives the world depth, atmosphere and feel. I think sometimes certain emphasis is placed on graphics, game-play, etc with most games. Bastion manages the beatification of simple game-play with a simpleA massive surprise, bastion is indeed a graphical and musical journey. The art work, which I believe were watercolour (might be wrong) looks wonderful. The audio is also magnificent and gives the world depth, atmosphere and feel. I think sometimes certain emphasis is placed on graphics, game-play, etc with most games. Bastion manages the beatification of simple game-play with a simple story. I felt compelled to move the "kid" through all the sections, try all the weapons, fight in the "dream zones" all the while the narrator describing the action and the character backgrounds. Simple games done well always bring a smile to my face, and even though the story is finished for me there are still options to play again, change the difficulty settings, achievements, try different weapons making the longevity of the game last its price tag. I hope for a sequel or maybe prequel who knows. Expand
  19. Jun 24, 2012
    9
    I loved everything about this game (the gorgeous art style, the gameplay mechanics, the replayability, the story, etc.), except for one thing: The narrator's voice.
    I guess there are many people who romanticize the south. Where men are still men and you can still shoot black people and put homosexuals in jail for being homosexual without many getting upset about it. I for one find that
    I loved everything about this game (the gorgeous art style, the gameplay mechanics, the replayability, the story, etc.), except for one thing: The narrator's voice.
    I guess there are many people who romanticize the south. Where men are still men and you can still shoot black people and put homosexuals in jail for being homosexual without many getting upset about it. I for one find that part of the world simply awful. I'm sure there are exceptions to the overall scheme I just described but as Dr. Cox says in Scrubs "When you hear hoof beats, assume horses, not zebras". And that's why I'm on the contrary repulsed whenever hearing southern accent.
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  20. Jun 23, 2012
    10
    This is one of the greatest games I've had the honor of playing in a very long time. The story, even though basic by itself, is engulfed with many themes and little details if you actually pay attention, which helps set up the mood and background of the world itself. The game actually has very little cutscenes actually, which is such a great pace changer compared every other game theseThis is one of the greatest games I've had the honor of playing in a very long time. The story, even though basic by itself, is engulfed with many themes and little details if you actually pay attention, which helps set up the mood and background of the world itself. The game actually has very little cutscenes actually, which is such a great pace changer compared every other game these days, and is told by a new and amazing voice actor, who already got another job for another indie game that recently came out (can't recall the name of it right now, but it's a point-and-click game where you control 4 character simultaneously). Yes, even though everything is told by this one narrator, he very much does accomplish this goal very well, I promise you.

    The gameplay itself follows (the best way to put it) a Diablo-like style, however, you get plenty of weapons to actually mix and match around with, as well as skills accordingly (some skills you can choose by the weapons you equip). Instead of following a stat sheet, whenever you level up, you get to choose these drinks that help buff you up (10% crit. chance while at 100% health, etc). To also increase difficulty, there is a "shrine" in the game (first found on a level, then you can build later on in the Bastion), where you can make enemies difficult (in various ways) and you will benefit by an increase of money and experience. The soundtrack is one of the best I've ever heard in a videogame, and it shouldn't be a surprise that half it's awards (it has plenty of awards fyi) is about it's soundtrack. Memorable songs, very sleek music, and the ending theme will help give you goosebumps and give the ending the mood it deserved. The sounds themselves are very good, nothing sounds (no pun intended) out of place or anything.

    I can't essentially say much about the graphics 'itself', but the artstyle is definitely refreshing. Even though this game actually is a very bittersweet game, the artstyle does not hinder it at all. If there's one game that can prove that you DON'T need grimdark, brown'n'bloom graphics to set up a dark mood, it's Bastion.

    To wrap things up, I'll give a quick talk about the ending (no essential spoilers). This is where the beauty comes in. You make two decisions (one right before the end and at the very end). And I can tell you: there really is no good/bad answer. The decisions you have to choose are right and wrong in their own ways, and this really leads back to themes I was talking about. I don't want to talk about it too much or else I might ruin the story and the mood for you (I tend to do that sadly), but it definitely should leave you questioning about your own real life decisions (especially if you're a teenager). Supergiant Games says they want you to feel like a kid again when playing their games. And they accomplished that with me. That is why I am giving this game a 10. I have yet to play a game that made me feel a kid again and they did it with this one. Yes, it is a grim game essentially, but the artstyle and music at times just makes you feel like you're playing one of those old games you use to play a lot when you were a kid. It's as simple as that. And with that, I will gladly give this game a 10/10. I am looking forward to Supergiant's next game, as I hope many of you are too.
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  21. Jun 21, 2012
    10
    Story:
    The story of bastion is about a boy named the kid who wakes up in a world after the Calamity has happened. He finds him on the island called the Bastion and meets the Stranger who tells him of the cores that can revive the world. As you play through the game, the Strangers narration tells the about the world and hints of things that have happened. Also you will find items that
    Story:
    The story of bastion is about a boy named the kid who wakes up in a world after the Calamity has happened. He finds him on the island called the Bastion and meets the Stranger who tells him of the cores that can revive the world. As you play through the game, the Strangers narration tells the about the world and hints of things that have happened. Also you will find items that give insight into the people and what life was like before the calamity has happened. The storytelling works very well for this game and keeps you hooked until the very end. To me, it is one of the best stories that I have seen in gaming

    Game play:
    Bastion is played in a 2d isometric view. Levels in the game sometimes have multiple paths but are primarily linear and easy to navigate but the right size in length. You never end up feeling like the levels have gone on to long and are the appropriate difficulty. Through out the game you will collect shards and items to upgrade your weapons, buy spirits to aid you, secret abilities and idols. Secret abilities are basically special attack you can use for one of the two weapons you can equip at a time Upgrading weapons gives you some limited customization on how your weapons work. Each option can help deal with enemies you face in the storyline the who knows where challenge modes, and the weapon challenges. You can always change these upgrades anytime. This is needed to make some weapons useful like the pike, army carbine, mortar, and calamity cannon that are tough to use at first. They are especially needed for trials as getting first place is impossible to get without, the challenge modes, and story mode when you have all the idols active. If you want to make the game harder, you need to unlock the shrine to use Idols to increase the challenge like enemies becoming more aggressive, etc. Using the idols to soon without the right equipment and upgrades can make things very difficult to impossible. Luckily you can go back to the bastion to change equipment and adjust the difficulty. You also have spirits to help you. These liquids give you abilities like recovering health with every counter attack or full recovery with use of potions. These end up being essential throughout the game but you can only chose a limited amount at a time. As you fight enemies, you gain xp that increase your health by 2 points and unlocks another slot that can hold a spirit. The only thing I wish is the levels had more alternative paths and things to find There is an annoying aspect where you are forced to use new weapons you pick up. The game has a world map where you generally have two levels to chose from along with some challenge area\'s to earn items. These challenges tend to require a fully upgraded weapon in order to get first place. The controls are simple and easy use with no difficulty in learning them. You can\'t spam the controls though as they have animations and can\'t rapidly switch between weapons or the shield. The game is a decent length that took me 15 hours on my first play-through plus with new game + and Score attack mode adds replay value along with buying everything. Overall I have enjoyed the game and never felt tired of it.

    Graphics/sound:
    The graphics are a wonderful 2D art style that is gorgeous at any resolution. The amount of detail and atheistic wonder draws you into this wonderful world. Level design in it\'s own way tells you the story of the world and how it was built along with the decay that has become of it. Animations of the characters and the enemies give them personality. The kid has an aggressive fighting style shows his mixed emotions of anger, sadness and determination to succeed. Audio is wonderfully done with the narrator\'s acting draws you in to the story and the music keeps you in the mood. He tells the story as you play and gives you in-site of the world around. As you find items, you can show them to him and get a better understand of the world around you. I did enjoy It music is a mix of blues and guitar that gives it a bit of a western feel which is suitable considering you are venturing off to new frontiers. The graphics and audio wrap the game in a stunning package that is a treat for one\'s eyes and ears.

    Conclusion: Bastion is a wonderful game that is nearly flawless. The only really wish is their to be more to the game and more branching paths. The story is flows well with it being told along the way rather then in chunks that can disrupt the game play or ruin the flow. Atheistically and audio wise, it is great to listen to and look at. I would recommend this game to anyone and it can be gotten for $15 or $25 with the soundtrack.
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  22. Jun 10, 2012
    7
    I enjoyed this game while it lasts. It's not a particularly long game: 6-8 hours on your first play through. The way to story is told is really unique and interesting, though it took a while for me to get the hang of the story. The levels are clearly designed with a controller in mind, you will have a difficult time navigating some parts of the game as your Keyboard won't allow you to moveI enjoyed this game while it lasts. It's not a particularly long game: 6-8 hours on your first play through. The way to story is told is really unique and interesting, though it took a while for me to get the hang of the story. The levels are clearly designed with a controller in mind, you will have a difficult time navigating some parts of the game as your Keyboard won't allow you to move in the precise direction needed. The RPG elements aren't that deep and are easily understood which i liked. Overall it was a good game, one that is worth the look. Expand
  23. Jun 10, 2012
    10
    You're probably going to either adore or loathe this game, solely depending on whether or not you like the Narrator's voice. I love it, but some people find it grating. Watch a few gameplay videos to see which camp you fall into.

    The game itself is great fun to play. There's a very extensive and well-balanced arsenal of weapons to choose from, with none feeling over or underpowered and
    You're probably going to either adore or loathe this game, solely depending on whether or not you like the Narrator's voice. I love it, but some people find it grating. Watch a few gameplay videos to see which camp you fall into.

    The game itself is great fun to play. There's a very extensive and well-balanced arsenal of weapons to choose from, with none feeling over or underpowered and each having many upgrade choices. The visuals are great and the soundtrack is beautiful, eerie, haunting and simply fantastic. The story is fairly short, only taking a few hours to complete, but the inclusion of the new game+ option adds some replay value, and the gods/idols system allows you to customise the difficulty with ease. I really can't recommend this game highly enough.
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  24. Jun 10, 2012
    10
    I've only got a bit into it so far but honestly this one of the best games I've played for a long long time. It's original, new, innovative, pretty and a lot of fun.
  25. Jun 7, 2012
    10
    The game is amazing and very original. It has a great story that I feel could make a great movie with. The game has yet to disappoint me. The price is very reasonable too, its $15 bucks for an amazing story, great music, wonderful narration, and around 10 - 15 hours of game play. You will not be disappointed if you're into a game that has narration with a touching story.
  26. Jun 6, 2012
    10
    This was quite honestly one of the best games I have played in a LONG time. I am a big fan of story in games, and this game delivers story like no other. The narration really adds to the gameplay, because it allows the game to forgo cutscenes for player-driven progress. It is also strangely satisfying to hear him comment on everything from your choice of drink to your obsession withThis was quite honestly one of the best games I have played in a LONG time. I am a big fan of story in games, and this game delivers story like no other. The narration really adds to the gameplay, because it allows the game to forgo cutscenes for player-driven progress. It is also strangely satisfying to hear him comment on everything from your choice of drink to your obsession with cutting down bushes. Overall, the story is superb, and really makes the game. However, even though the developers clearly focused on the story, the gameplay is still top-notch. There are several weapons and numerous other ways to customize your character. The combat is smooth and beautiful. One initial complaint I had was the difficulty (it is quite easy in the beginning), but the difficulty escalates as the game progresses, and you also gain the ability to make the game even more difficult by praying at the shrine. Finally, the artwork and soundtrack for the game are both marvelous. Each soundtrack fits the game perfectly, and the artwork really adds to the atmosphere. I would highly recommend getting this game, especially considering its low price. Expand
  27. Jun 5, 2012
    8
    The game has a beautiful art style that feels hand drawn, the music is fantastic and the quirky narrator definitely helps the game along. There are a lot of weapons, each has several special moves which left so many varieties it was hard to try them all out. The action is a little slow paced at times and some weapons feel under and some overpowered. Overall though I think the art, music,The game has a beautiful art style that feels hand drawn, the music is fantastic and the quirky narrator definitely helps the game along. There are a lot of weapons, each has several special moves which left so many varieties it was hard to try them all out. The action is a little slow paced at times and some weapons feel under and some overpowered. Overall though I think the art, music, story and humor make for a good game. Expand
  28. Jun 4, 2012
    9
    With very stunning story and a lot of customization with weapons and their upgrades, idols, spirits Bastion transforms an ordinary RPG into a world to live in. Completing the main story won't show you all the might of Bastion, just to go and try some more.....
  29. Jun 2, 2012
    10
    Beautiful art and soundtrack, clever storytelling via the mysterious narrator, an interesting and legitimately moving storyline that unravels as you play and the some of the most innovative and entertaining gameplay I have ever experienced. The ending of the game made me feel so many different emotions, the most of which sorrow, for being finished with the game. A must-have.
  30. Jun 2, 2012
    10
    A great game that everyone should experience. Fantastic music and art style. Fluid and fun combat. Well worth the $15 it normally costs. Buy it now.
Metascore
86

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 17
  2. Negative: 0 out of 17
  1. Jan 24, 2012
    83
    It's a highly polished, bug-free bundle of fun and at $15, it's a steal. Kudos to Supergiant Games.
  2. LEVEL (Czech Republic)
    Oct 30, 2011
    70
    Visually stunning independent action RPG impresses you with a captivating world but will disappoint you with a dull and boring combat system. [Oct 2011]
  3. Oct 9, 2011
    75
    Bastion hides a fun traditional gameplay under gorgeous and innovative visuals, that on the long run could come short in variety.