User Score
8.5

Generally favorable reviews- based on 1641 Ratings

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  1. Aug 9, 2013
    8
    Highly enjoyable game with interesting gameplay, plenty of options and a fantastic setting with great visuals. Well worth your time if you looking for a good action RPG.
  2. Aug 15, 2016
    8
    PROS:
    -Artsyle and narration are top notch. The narrator talks over the whole game and while it's mostly somber and mysterious there are few light hearted moments. Strangely enough the mood feels like a western.
    -Various weapons but not for just for the sake of it. There are real differences in the weapons vs enemy types and I never found myself sticking with one set (melee and range).
    PROS:
    -Artsyle and narration are top notch. The narrator talks over the whole game and while it's mostly somber and mysterious there are few light hearted moments. Strangely enough the mood feels like a western.
    -Various weapons but not for just for the sake of it. There are real differences in the weapons vs enemy types and I never found myself sticking with one set (melee and range). Instead I experimented and found what worked best in certain situations. I should point out that this is very unlike me and I enjoyed that the game passively encouraged me to do it.
    -The story and the world are mysteries that slowly unfold as you progress and keeps you engaged in playing.
    -Going back to base (The Bastion) after missions is exciting as you have collected items that are used as talking points with your few friends that inhabit the world and you can upgrade your weapons and base

    OKS:
    -5 hours long if you don't care about collecting things and completing non-story related missions.
    -Each weapon has a trial test with bronze, silver, and gold rewards and they actually flesh out the world surprisingly.

    CONS:
    -Sections at the end weren't as satisfying gameplay wise.
    -Movement may feel too slow to some. Even the running animation doesn't seem to match the pace.
    -Upon close inspection your character wears a weird grimace and runs stiffly. I know, I am stretching. That really doesn't matter.

    Conclusion:
    -I adored this game.I finished it in one free day and had a great time.
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  3. Oct 29, 2013
    8
    Bastion is a very interesting and engaging game. One of the biggest mechanics of the game is the graphical style: it is simply superb. Everything around you is hand-painted and the colour dynamics are incredible across the large array of different environments. The way the land forms around you as you move is also fantastic. The game’s narration is also great with a mix of serious andBastion is a very interesting and engaging game. One of the biggest mechanics of the game is the graphical style: it is simply superb. Everything around you is hand-painted and the colour dynamics are incredible across the large array of different environments. The way the land forms around you as you move is also fantastic. The game’s narration is also great with a mix of serious and humorous lines and makes you feel as though you are a character that is part of a novel. While the combat mechanics are admittedly a little basic, it is through the presentation where the game truly shines. Expand
  4. Aug 31, 2013
    8
    Great fun. Creative level and character designs with a very distinctive and endearing style. Good variety of enemies, weapons and challenges makes it worth coming back to after the first playthrough.
  5. Sep 24, 2013
    8
    i really enjoyed this game. These types of games are not typically something I would play, but after forcing myself to play Torchlight (which I enjoyed immensely), I thought I would give Bastion a shot. The graphics and game play were rock solid. It was a great play through, but I don't see myself starting it again for a new campaign. it appears there are minigames to beat your scoresi really enjoyed this game. These types of games are not typically something I would play, but after forcing myself to play Torchlight (which I enjoyed immensely), I thought I would give Bastion a shot. The graphics and game play were rock solid. It was a great play through, but I don't see myself starting it again for a new campaign. it appears there are minigames to beat your scores so there are bits to bring you back to the game, but not enough to grab me. All in all, a superb game, but with the lack of replayability, I gave a score of 8. I wish it could be 8.5 though. Expand
  6. Oct 18, 2013
    8
    I enjoyed Bastion, the mechanics were solid, there was enough build and challenge to make the game interesting. The story becomes tiringly cryptic by the end, but I really enjoyed the plot navigation. At some points I had trouble remembering all of the terms of the world and it became more interesting just to play through. The level of choice and variety of ways to solve a level reallyI enjoyed Bastion, the mechanics were solid, there was enough build and challenge to make the game interesting. The story becomes tiringly cryptic by the end, but I really enjoyed the plot navigation. At some points I had trouble remembering all of the terms of the world and it became more interesting just to play through. The level of choice and variety of ways to solve a level really bump up the replayability factor, I'm going to enjoy this for a long time. Expand
  7. Apr 13, 2021
    8
    I want Bastion's narrator to narrate my life. He has a line early on if you smash random decoration that goes "the kid just rages for a while." So I've already got proof of concept. Just imagine in his deep, sexy voice he whispers line like:
    "The kid tries to make a joke. This will be the saddest moment of his life"
    "The kid plays a video game" "The kid still plays a video game" "The
    I want Bastion's narrator to narrate my life. He has a line early on if you smash random decoration that goes "the kid just rages for a while." So I've already got proof of concept. Just imagine in his deep, sexy voice he whispers line like:
    "The kid tries to make a joke. This will be the saddest moment of his life"
    "The kid plays a video game"
    "The kid still plays a video game"
    "The kid, forgetting why he came into this room, stares out a window for a while so those around don't realise he's a dumbass"
    "Christ, the kid is still playing a video game"
    "The kid just pretends for a while that his life is interesting enough to narrate. The moral of this story is - don't be this kid"
    And other such epic tales from the sagas of my life.
    But besides the legendary voice acting of Oh-Wait-That's-Not-Ron Perlman, you may notice that this game is an isometric hack and slash. You might have noticed that. I don't know. Depends if you have eyes or not.
    It's a genuinely fun one too. The only real complaints to make about any aspects of it are:
    A) The combat can be a little loose and undefined, with multiple enemies with very varied attack patterns just sort of shoved into a small area
    2) Despite having a decent number of varied enemies, you'll find yourself in the same situations whether it be nothing but the same gas enemies at the beginning, the same plant enemies in the middle and the same ninja enemies at the end in the same combinations
    Both these problems somewhat solve themselves though, which is incredible. While the same combo of enemies gets old faster than Benjamin Button, the game has a short and sweet runtime, and the situations surrounding that combat can often change. Like scrolling sections, ship sections and more. And for the loose combat, the game is fairly generous with health drops and interesting weapons and abilities that means most players shouldn't have too much trouble with this game during a standard playthrough. There are also options for a harder experience that is balanced out with extra rewards, which is nice.
    And for once I can safely say that that's all I have to complain about. This worries me. I am making a career out of complaining. F%ck you, Bastion. F*ck you.
    I bloody hate it when games are well thought out.
    Fine then, what else is there to praise?
    The music is goddamn beautiful. There aren't many tracks, but the few that are there definitely carry this fairly short experience. I can't even make a joke about them, because I genuinely find them that nice. I suppose I could work one of my usual self-deprecating jokes into it somehow...
    This music is better than I am.
    There you go. Makes sense...
    The art style is also quite beautiful. Sh*t. That's not good for me, either. Umm, well I suppose it could make more use of colour. But that goes for anything. Always love more colour. This game gravitates a lot to greens and whites and blues. Would have been nice to see more red balance things out somewhere.
    There you go...
    Take that, Bastion...
    I give up.
    The game is too well rounded. Even the story, while nothing that breaks boundaries still does more than most games. Meaning that this game follows a good, solid structure to tell it's story the same way a film would. It has a clear inciting incident, increasing tension, a middle point which reframes it and serves as a small loss meant to further motivate and develop, before escalating to a climax and a thoughtful resolution. This is the flow of story, and even games that try to tell one forget to hit on all these important plot points. Also, despite having a narrator, there are many moments where the game uses its nice art to show rather than tell certain plot points. And the story has greater themes of war, hatred and regret.
    All this to say...
    Cool story, bro.
    I keep mentioning that the game is short, and that this fact is to its benefit. There's little chance of feeling cheated with this runtime. This game is nice and self-contained. You may even find it could be a couple of levels shorter when the tedium sets in towards the end after completing fetch quest after fetch quest.
    Wait, did I just find another complaint?
    Hells yea!
    On the other hand, the individuals levels are small, focused experiences that nicely break up and pace the game so the fetching doesn't become too daunting.
    Oh, f#ck me.
    Can I just find one more complaint, please?
    If the gameplay is fun and varies just enough to not annoy, the music is so melodious it could send even the most aggro baby to sleep, the art style isn't perfect but satisfies regardless, the story isn't ground-breaking yet very grounded in appropriate formula, and the game's length and pacing are like porridge that's just right, then what?
    Wait
    I've got it!
    Everything is good, but not revolutionary!
    Ha Ha, got you now, Bastion. How dare you be a good example of the foundational skills of video game design, and not also break the wheel!
    Hold on a second
    Ahhh...
    crap...
    Expand
  8. Dec 31, 2013
    8
    Amazing graphics combined with interesting storytelling and nice music and gameplay. Although it was a little bit boring for me in the end, it is totally worth playing.
  9. Jwv
    Jan 15, 2014
    8
    Cool levels, and there's good variation in their artwork themes, but they are very linear. I liked the enemies a lot, there are a load of different enemies with unique and funny designs, and cool and varied attacks. A con about the combat is that you have no choice in how to engage an enemy by choosing different paths to different situations, but there is in the weapon choice. There's aCool levels, and there's good variation in their artwork themes, but they are very linear. I liked the enemies a lot, there are a load of different enemies with unique and funny designs, and cool and varied attacks. A con about the combat is that you have no choice in how to engage an enemy by choosing different paths to different situations, but there is in the weapon choice. There's a big amount of weapons, and they are varied, but I feel like they just got stronger the further in the game, so that there's really not much reason to pick a bow over carbine. Lastly, the sound-effects were varied and the voice-acting and the soundtrack was absolutely stunning. The creative story-telling with an omniscient narrator and the sounds and voices truly elevate this game above mediocrity. Expand
  10. Feb 26, 2014
    8
    I really enjoyed Bastion because it had a gripping story to tell me. I felt like I was playing a book. Emotionally invested is the right word choice.

    At times the controls are a bit of a challenge and you may slip off some edges or die as a result, but the game does not really punish you for it BECAUSE it is all about the story. Some of the challenges for weapons get a bit old and I
    I really enjoyed Bastion because it had a gripping story to tell me. I felt like I was playing a book. Emotionally invested is the right word choice.

    At times the controls are a bit of a challenge and you may slip off some edges or die as a result, but the game does not really punish you for it BECAUSE it is all about the story.

    Some of the challenges for weapons get a bit old and I found myself using the same set of weapons over and over where I would like to see more diversity encouraged (Machete ftw imo). And while it pretends to be flexible in what you do and where you go by bringing up a map, the game is on rails in every sense BECAUSE it is a book/story.

    So, I liked the story so I like the game. And it is Fantastically art styled and directed. really really gorgeous. Throw in a (now classic) narrator and you have a really great game.
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  11. Dec 8, 2015
    8
    Bastion is a nice to-down game. It is funny to play, intense, and has the additional value of some RPG elements: your character improves with time, and that is a big incentive to keep playing. The graphics is nice, the sound is first class. Some of the background musing is really really good. Also, the game is technically well done, I have played it with a X360 controller under LinuxBastion is a nice to-down game. It is funny to play, intense, and has the additional value of some RPG elements: your character improves with time, and that is a big incentive to keep playing. The graphics is nice, the sound is first class. Some of the background musing is really really good. Also, the game is technically well done, I have played it with a X360 controller under Linux flawlessly.
    It's major limit is the repetitiveness of the gaming: little more than choose weapons-get around-smash everything. Nice game, bit with little replay value.
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  12. Dec 7, 2014
    8
    Bastion is a 2D RPG game with a few "platformer" elements. You basically start each mission from a "home-place" called "Bastion" (of course) and move across the many lands through a hub. It tells the story of a world in ruin after a cataclysm that scattered the whole civilization - not to mention the fauna populating the world - leaving a very few survivors the task to "re-build" the worldBastion is a 2D RPG game with a few "platformer" elements. You basically start each mission from a "home-place" called "Bastion" (of course) and move across the many lands through a hub. It tells the story of a world in ruin after a cataclysm that scattered the whole civilization - not to mention the fauna populating the world - leaving a very few survivors the task to "re-build" the world itself. I'm not going into any details as I would spoil the story but the hero (The Kid) will meet some characters with whom he may have some kind of interaction; the story is told with a mix of short in-game sequences and a narrator, which is kinda a mentor, guide to The Kid.

    The game itself is well crafted, with each shard having its unique environment and enemies; the platforming aspects which I mentioned before are of a minimal impact (and that's a good thing, IMO) and they would have you jumping from a platform to another to reach a new area or to obtain some items. As I've already written the game is 2D and you move your character direct-controlling it (WASD) and using the mouse to attack; a primary and secondary attack and a special move are available, the latter requiring some usables.

    The Bastion, as a fortress which it is, indeed, can and must be upgraded to obtain new weapons and modify them; to build new structures which can provide you bonus and malus (soon explained); acquire materials to enhance weapons and gain passives. The RPG elements are quite unique and give you a very good amount of customization. For each new level gained you can choose a new passive to use and aid you through the many encounters. Every time a new weapon is found, an area will become accessible to train with that weapon and get more items/resources/xp. Shortly before I introduced a structure that can give you bonuses.. well, how that works? Its concept, and rather surprisingly, its realization, kicks some asses as it not an arcade feat. where you just become more powerful. Nope. This building let you divine a god (amongst 10) with each one of them giving you a % of +xp and +resources.. but each shrine will eventually kick-in a malus, like stronger enemies, mobs regenerating health.. so it's rather game-changing. I want to point out that each and every passive/shrine/some other elements can be swappable throughout the game just by visiting the bastion.

    The are no real dialogs neither cinematics (just a bunch of very short sequences); over the journey the player has given the choice only two times.. which I won't be explaining as they'd be major spoils. Original music, nice sound FXs, very good arts and polished graphic.

    Overall:

    Graphic: 7
    Art: 9
    Sound: 7
    Music: 8
    Gameplay: 8
    Replay value: 8
    Uniqueness: 9

    Partial: 8
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  13. May 10, 2017
    8
    Things I love about Bastion:
    - Visuals and graphic design
    - Solid level-design - Sounds and narrator - Diversity of gameplay and enemies - Good story, that unfolds around the characters. We can see that Bastion and the world itself are the characters too. Room for improvement: - For me it was almost nothing to do in the ng+ (2 more idols and few levels of progression are not
    Things I love about Bastion:
    - Visuals and graphic design
    - Solid level-design
    - Sounds and narrator
    - Diversity of gameplay and enemies
    - Good story, that unfolds around the characters. We can see that Bastion and the world itself are the characters too.

    Room for improvement:
    - For me it was almost nothing to do in the ng+ (2 more idols and few levels of progression are not enough for me to stay for the second run).

    Overall: It's beautiful piece of art, which I run through in one take. Will totally recommend.
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  14. Sep 22, 2016
    8
    This is a very good game. Graphics are unique and top notch, the music and soundtrack fits perfectly, and having a narrator voice lead you through the game is strangely natural and exciting.

    I find the combat to be a little repetitive, so I only gave it 8, but the story, gameplay, art and sound are really good. It's definitely worth a play through.
  15. Jan 23, 2023
    8
    Meni je bila okej zanimljiva za jednom prica nista wow gemplej okej nista specijalno eto osmica bolja malo od proseka :)
  16. Feb 8, 2017
    8
    Bastion is a unique and creative action RPG with an engaging story and perhaps the best storyteller in gaming history.

    Pros: - The narrator is incredible. This game wouldn't be half of what it is without him. Constantly cool, calm and collected, you hang on his every word. He doesn't just dish the story, but reacts to and comments on your actions - Fully fleshed out world. The story
    Bastion is a unique and creative action RPG with an engaging story and perhaps the best storyteller in gaming history.

    Pros:
    - The narrator is incredible. This game wouldn't be half of what it is without him. Constantly cool, calm and collected, you hang on his every word. He doesn't just dish the story, but reacts to and comments on your actions
    - Fully fleshed out world. The story here is basically the story of this world, and it's well worth diving into
    - Excellent art style; the painted visuals of the isometric world are vivid and eye catching. The way the world floats and drops into place is smooth and lends a great deal to the world view.
    - Good variety of weapons, each one unique of the others
    - The difficulty system is ingenious. You choose what to make harder, with the reward of extra fragments (money) and experience. The shrines (difficulty settings) range from stronger enemy attacks to each enemy dropping bombs on death. I've never before manipulated difficulty in such a customizable way that really adds to the world view
    - The equippable spirits (passive skills) and weapon upgrades add even more layers of customization to the experience

    Cons:
    - Combat feels basic, with only one attack per equipped weapon and a special skill. Blocking and rolling add some depth, but not enough
    - The music doesn't strike home the way you want it to. In a title dripping with personality, it's a shame that the music didn't match up
    - The isometric 2D view can sometimes make finding your way difficult, leading to dropping off the maps edge accidentally
    - Blank slate characters; while the world is deep and imaginative, the characters are far less so. Outside the narrator, the characters have very little personality, and little to offer of interest

    Mixed:
    - While there were a variety of enemies, they often felt a bit samey. The designs would differ, but often your tactics wouldn't.
    - While one or two of the bosses were interesting, mostly they were just larger versions of other enemies that completely failed to leave an impact. Disappointing

    Bastion is an ambitious title that is rife with deep customization to the style of play within a well realized world. The narrator spurns you toward the end of the game, desperate to learn all you can about the universe within. Rote characters and enemies do little to hold back the bursting personality of the game, and this one is well worth picking up and giving a go.
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  17. Apr 10, 2019
    8
    I didn't know what to expect about Bastion and the game took me by surprise. Fresh, but simple gameplay, with original setting and cool graphic. Great idea with a narrator who comments your actions in humorous way. And add to this big replayability, possibility of developing your "base", superb soundtrack and challenging gameplay - you've got a great hit.
  18. Nov 18, 2019
    8
    A true adventure game. The music and artwork is just fantastic. The game looks simple on the surface, but you get a great story and unique story-telling experience, with a superb and creative choice of weapons, upgrades, and skills making it quite the experience however you want to play it! Definitely recommend it highly!
  19. Feb 5, 2020
    8
    Fun game, good atmosphere.-------------------------------------------------
  20. Mar 29, 2020
    8
    I bought this game on 2012 during a Humble Bundle sale. I installed and liked it but I kept losing so I uninstalled it. 8 years later I decide to give it another go.. and oh boy, what I ride. Not only I can see how i've matured as a vg player since the things that made me lose over and over now I see them as regrets. The soundtrack, the audio, the art, all of them blend together in aI bought this game on 2012 during a Humble Bundle sale. I installed and liked it but I kept losing so I uninstalled it. 8 years later I decide to give it another go.. and oh boy, what I ride. Not only I can see how i've matured as a vg player since the things that made me lose over and over now I see them as regrets. The soundtrack, the audio, the art, all of them blend together in a really great experience. I never tend to play a game two times, I always say that I'm there for the story, but I wouldn't mind replaying this one on the future. Expand
  21. Mar 20, 2022
    8
    Bastion is an action role-playing video game developed by independent developer Supergiant Games and originally published in 2011 by Warner Bros. Interactive Entertainment. In the game, the player controls "the Kid" as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator (Logan Cunningham), and isBastion is an action role-playing video game developed by independent developer Supergiant Games and originally published in 2011 by Warner Bros. Interactive Entertainment. In the game, the player controls "the Kid" as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator (Logan Cunningham), and is presented as a two-dimensional game with an isometric camera and a hand-painted, colorful art style. Bastion's story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity. Expand
  22. Oct 8, 2020
    8
    The game's good but the gameplay just isn't for me. Love the music. Still listening to it. Narrator has a nice voice.
  23. Jul 14, 2023
    8
    My second SuperGiant Games game after Hades. Very nice art style, music and story. Maybe a bit easy.
  24. Jul 18, 2022
    8
    Es un poco difícil entender la historia si no entiendes ingles ya que es difícil seguir la acción y leer al mismo tiempo, además de que a veces los subtítulos pasan rápido, sacando eso es un juego dinámico y divertido con un buen gameplay
  25. Jul 13, 2022
    8
    Cheap price, narrating, art, story, gameplay and many other things pushed me to give Bastion such a high score.
  26. Nov 27, 2022
    8
    
  27. Jul 19, 2023
    8
    Gameplay - 8
    Plot & Characters - 7
    Storytelling - 8
    Pacing - 8
    Music & Sound - 10
    Replayability - 5
    Performance - 10
  28. Mar 16, 2013
    7
    Bastion is definitely a good game. No question about it but it isn't really a GREAT game. When it was released it was descended into the gaming world amid of ticker tape parade of hype. It did not live up to that hype at least not across the board. The gameplay, character development and plot are all good but like I said before none of them are great. The game is not without monotony,Bastion is definitely a good game. No question about it but it isn't really a GREAT game. When it was released it was descended into the gaming world amid of ticker tape parade of hype. It did not live up to that hype at least not across the board. The gameplay, character development and plot are all good but like I said before none of them are great. The game is not without monotony, the enemies aren't (by and large) particularly distinct, the multitude of weapons and attacks add something but that something isn't really that much fun, the plot is sort of vague and unnecessarily dark. The bosses, level designs and 'quests' feel pretty repetitive.

    All that said what Bastion does do is bring a really novel and humanizing use of game narration and actual voice to transform its gameplay. The effect wears off after a few hours but having the narrator (who's voice I love) responding to the nuanced gameplay choices you make is truly fun. He will mock you if you are playing poorly or dawdling he will comment on your ingame successes and tell the elements of the story as they unfold around you. The other element of the game that really grabbed me and deserves mention is the manner in which the game world is 'constructed' around you. The levels assemble and disassemble themselves as you play in a way that is interesting and beautiful.

    In closing Bastion is an interesting product and definitely worth a play through. It has incredibly innovative elements unfortunately none of those elements are truly central to the gameplay.
    Expand
  29. Jan 12, 2012
    7
    some hate the narrator and some love it. it is a matter of taste. i myself enjoyed it. made the whole world a lot less empty. i sometimes even forgot that the world was supposedly shattered and that most people are dead. however i did find some lesser points tough. for starters there are to many skills and weapons for a small game like this. i get weapon after weapon thrown at me causingsome hate the narrator and some love it. it is a matter of taste. i myself enjoyed it. made the whole world a lot less empty. i sometimes even forgot that the world was supposedly shattered and that most people are dead. however i did find some lesser points tough. for starters there are to many skills and weapons for a small game like this. i get weapon after weapon thrown at me causing me to not even bother to upgrade most of the weapons i get till i reached the endgame at which you have 2 weapons that are already the best. the same goes for the skills: you get one useful skill and you stick to it till the end. id still recommend it tough as its rare to find a game of this quality in its genre during the past few years. just don't expect an amazing game. its just very good Expand
  30. Nov 7, 2011
    7
    An excellently crafted experience, good core mechanics and a narrator that will give even Morgan Freeman a run for his money. The setting is well done and overall the game has alot of polish.
    Id say that using a x360 controller is the easiest way to play it. Happy gaming
  31. Jan 9, 2013
    7
    This game left me confused. It has nice, lush graphics, some fun enemies and a beautiful world to roam through. The story is somewhat convoluted but very well conveied (although I personally feel the narrative style does get old after a while). The weapon system is an interesting one and has got lots of upgrades. But just when you're fully upgraded, levelled up etc. the game ends. Why? WhyThis game left me confused. It has nice, lush graphics, some fun enemies and a beautiful world to roam through. The story is somewhat convoluted but very well conveied (although I personally feel the narrative style does get old after a while). The weapon system is an interesting one and has got lots of upgrades. But just when you're fully upgraded, levelled up etc. the game ends. Why? Why only 20 small scaled levels, not including the weapon upgrade levels? Sure, you can start all over again and you can keep your stuff and level up even further, but there's no real point to me if it doesn't bring me any new surroundings or storyline as a reward. It's no fun repeating the levels AND hearing the same old story over and over again just with higher difficulty (so I probably should have made thing more challenging to myself BEFORE I knew how short this game was? The map looked big enough for more challenges). This game could have been awesome if it would at least include some sort of level editor so that the users can provide each other with more, different levels. Now it's just a bit unsatisfying to me. I enjoyed my 6 hours of gameplay very much, but it's not enough. Needs more levels. Expand
  32. May 12, 2012
    7
    he story and narration are done exceptionally well, but at its heart, Bastion is simply a top view hack & slash shooter. What it does, it does well making it a great addition to the genre. The narration delivers something unique plus it includes some decent music, although I couldn't find anything exceptional in the gameplay. It was on par with my expectations, but never exceeded them. Athe story and narration are done exceptionally well, but at its heart, Bastion is simply a top view hack & slash shooter. What it does, it does well making it a great addition to the genre. The narration delivers something unique plus it includes some decent music, although I couldn't find anything exceptional in the gameplay. It was on par with my expectations, but never exceeded them. At roughly 6 hours in length, it proved a pleasant distraction from my core games. Expand
  33. Aug 16, 2011
    7
    The game is ok, combat can be fun and not too simplified, tons of destructible environment is also a plus. What i didn't like was annoying "off-screen" voice and price. 14 bucks could be fair price if Bastion had multiplayer and/or was replay-able, but as soon as you complete the main story you will never play this game again.
  34. Jun 10, 2012
    7
    I enjoyed this game while it lasts. It's not a particularly long game: 6-8 hours on your first play through. The way to story is told is really unique and interesting, though it took a while for me to get the hang of the story. The levels are clearly designed with a controller in mind, you will have a difficult time navigating some parts of the game as your Keyboard won't allow you to moveI enjoyed this game while it lasts. It's not a particularly long game: 6-8 hours on your first play through. The way to story is told is really unique and interesting, though it took a while for me to get the hang of the story. The levels are clearly designed with a controller in mind, you will have a difficult time navigating some parts of the game as your Keyboard won't allow you to move in the precise direction needed. The RPG elements aren't that deep and are easily understood which i liked. Overall it was a good game, one that is worth the look. Expand
  35. Feb 16, 2012
    7
    Very original, great concept, though the execution could stand some scrutiny. For one thing, while many have praised its soundtrack I am on the other side of the fence. I think that music really allows a player to be engulfed into a world, not just by lush visuals but by the ambience of a track that puts you in the element of driving you forward. Bastion's soundtrack, while primarilyVery original, great concept, though the execution could stand some scrutiny. For one thing, while many have praised its soundtrack I am on the other side of the fence. I think that music really allows a player to be engulfed into a world, not just by lush visuals but by the ambience of a track that puts you in the element of driving you forward. Bastion's soundtrack, while primarily praised, I find a bit lacking. I felt as if the soundtrack just didn't put me in the game, but kept me away from it. As for the gameplay, it is a solid experience...when it didn't crash on me. For some reason, this game kept crashing on me a few hours into it. Mind you, my computer is capable of running Battlefield 3 and Skyrim on rather high settings, but yet Bastion of all games crashes my computer? The graphics are pretty, I won't take that away from the game, but why is it that this game crashes my computer? After googling around for a bit, I found it is a more common thing than I had initially thought, and Supergiant Games, after I informed them of this, gave me the poor excuse that maybe my computer couldn't handle it. Of course, that makes perfect sense. My computer can run the biggest, most graphically visceral games like Skyrim, but it just can't handle the awesomeness that is Bastion apparently. So, I'm tending to think that the game has some internal bugs that we're not aware of, and ones that Supergiant Games are not telling about. In any case, it's a solid game, well worth the money for a purchase. Hopefully, it won't crash on you. Expand
  36. Mar 13, 2012
    7
    I think this game is a bit overrated to quite honest. It's a good game don't get me wrong, but it's go a few issues it needs to address. For one thing, I'm not that fond of its "spectacular" soundtrack, it kinda grates on my nerves at times. Second, the controls are usually fluid, but there comes moments when it gets sticky and a bit clunky to move the proper way. Again it's a good game,I think this game is a bit overrated to quite honest. It's a good game don't get me wrong, but it's go a few issues it needs to address. For one thing, I'm not that fond of its "spectacular" soundtrack, it kinda grates on my nerves at times. Second, the controls are usually fluid, but there comes moments when it gets sticky and a bit clunky to move the proper way. Again it's a good game, but definitely undeserving of an Indie Game of the Year award at least in my opinion. Expand
  37. May 9, 2012
    7
    A good, solid, admirable game.
    Bastion is one of those titles that I can't bring myself to call truly great, but that being said it's definitely very *good*. Mechanically it's pretty tight and enjoyable, essentially a hack and slash with a variety of diverse weapons and abilities that keep the gameplay fresh and fun throughout. Story-wise there's a distinct attempt to try something
    A good, solid, admirable game.
    Bastion is one of those titles that I can't bring myself to call truly great, but that being said it's definitely very *good*. Mechanically it's pretty tight and enjoyable, essentially a hack and slash with a variety of diverse weapons and abilities that keep the gameplay fresh and fun throughout. Story-wise there's a distinct attempt to try something different, and it generally works in providing an interesting narrative that keeps the game ticking along and might even manage to pluck at your heart strings once or twice. Stylistically Bastion stands out a little more, with a distinctive art style and one of those rare soundtracks that manages to incorporate one holistic tone into a variety of different tracks, from the exciting to the sombre.

    Getting down to the critical observations though, the originality and distinctiveness of Bastion does not necessarily work to its advantage across the board. That's not to say it makes the game any worse either, but certain elements can be described as unremarkable in anything but their originality. I think the most obvious example of this is the style of narrative delivery by the narrator; one continuous voice over in the background that comments on the player's actions, progresses the plot, and exposes backstory. While the novelty of this feature made me smile a lot near the beginning of the game, it has the obvious drawback of limiting the player's emotional involvement with any of the characters. We don't hear their voices, understand their thoughts, or get much sense of their personalities outside of the bare bones.
    Overall it's a very novel feature, but I couldn't help but feel the narrative lacked a lot of the depth it showed potential for given its limited dimensions of storytelling.

    Gameplay-wise Bastion is slightly more conventional, and there's really nothing too major to criticise overall. It might have benefited from more of a focus on puzzles and unique situations that tickled your brain, but there was enough depth and variation in the combat system to keep it enjoyable for the six hours it took me to get through the main story and complete a smattering of sidequests. My only real gripe is with a strange change in combat mechanic at the very end of the game. Without giving any story spoilers away, it's that bizarre trope of video game design that throws a player into a completely new scenario in the final moments of gameplay, rather than building upon what the player has learned and testing their skills during one final well-constructed challenge. This isn't necessarily always a bad thing, but in Bastion you're given very clunky tools and vastly restricted abilities to overcome your final challenge. Thematically it's got a little merit to it, but in terms of gameplay it's just horribly sluggish and jarring, feeling like you're fumbling your way towards the finish line rather than dancing across it in a blaze of glory.

    For me, these little niggles and downsides are definitely going to keep Bastion out of my top tier of games, but it's undeniably a very well crafted product that isn't afraid to be itself. Admirable is the term I'd use to describe it. There's a character and uniqueness to Bastion that you don't find in many games between the extremes of mainstream content and overly quirky indie titles. It's a pretty gem that catches your eye, but it doesn't quite have the depth and sparkle of a diamond. For most people though, that should be more than enough to make Bastion a worthy investment and an enjoyable experience.

    It's solid, fun, and original. You can't really ask for much more than that.
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  38. May 15, 2012
    7
    I have this on steam. My PC and Mac have the same amount of ram, processor and graphics card, but for some reason the graphics were much smoother on my PC. The controls are much better with a controller than the keyboard. I got this game on sale, so for the price I paid it was a fun and entertaining game. The graphics were really bright and vivid, which was a nice change from theI have this on steam. My PC and Mac have the same amount of ram, processor and graphics card, but for some reason the graphics were much smoother on my PC. The controls are much better with a controller than the keyboard. I got this game on sale, so for the price I paid it was a fun and entertaining game. The graphics were really bright and vivid, which was a nice change from the dark/muddy pallet many games today have. Expand
  39. May 31, 2012
    7
    I loved bastion, for an indie game it 's good and content meets quality, the gameplay doesn't feel like something you have played before, the item customization is great and makes each item different altering the way you play. God did not come down to Earth to deliver this game, sorry rabid furry loving noobs, but it's quite a good game that is fun and definitely worth it.
  40. Aug 12, 2012
    7
    While the graphics and narration are fantastic, the game mechanics leave a little to be desired. The game consists entirely of hack-and-slash style combat, the only variation comes from the players preferred combination of weapons.
  41. Jul 29, 2013
    7
    Amazing graphics, presentation and overall style. It's just that the game is too arcade and primitive. Also, the idea of the path appearing under your feet may seem cool at first but is actually quite annoying: you don't see where you can go and where not.
  42. Dec 2, 2012
    7
    The story was very involving, as a player you feel emotionally connected to your decisions. The controls are a little odd at first, but they grow on you. I wish there was more story to try out all the various weapons available. As soon as you develop a fondness of one, the game throws another at you that's equally as interesting. Towards the end I felt that I didn't get to use as manyThe story was very involving, as a player you feel emotionally connected to your decisions. The controls are a little odd at first, but they grow on you. I wish there was more story to try out all the various weapons available. As soon as you develop a fondness of one, the game throws another at you that's equally as interesting. Towards the end I felt that I didn't get to use as many weapons as I wanted to take down the unique creatures of the story. Expand
  43. Jun 18, 2013
    7
    Bastoin is a very enjoyable indie game with a big heart. You can really feel that the creators put their emotions into the art, story, soundtrack etc. What really makes the game stand out is the Narrator. Some may find him grating, but I and many others find him to be a very interesting way to give us the narrative of the game. I'll put it this way, could you listen to an audiobook about aBastoin is a very enjoyable indie game with a big heart. You can really feel that the creators put their emotions into the art, story, soundtrack etc. What really makes the game stand out is the Narrator. Some may find him grating, but I and many others find him to be a very interesting way to give us the narrative of the game. I'll put it this way, could you listen to an audiobook about a game while playing a game. If that seems even vaguely interesting you might like it, but if that sounds annoying then maybe you should pass as the narrator is always there.
    The gameplay for me is a bit of a miss, but many people like it. It blends a top down rpg with some hack and slash elements. For me, it got a bit bland as I'm not a particular fan of such games(but the narrator kept me going) but for some it, and the great customization can make the game fun even if they dislike the narrator.
    Again the visuals in the game. Very pretty. That's about all I can say, as that is all I could think.
    The soundtrack is lovely and I think really help the narration flow.
    The story while may seem rather convoluted at first, can be rather intriguing if you listen to the narrator enough, and do all the bonus missions.
    I'm not going to spoil anything, but the ending bit is rather emotional, well, for a game of this caliber at least.
    In the end, I really think that the narrator is the deciding factor in many peoples enjoyment of the game. So if you would like it, then definitely play it. Heck, if the gameplay sounds interesting enough, give it a go if it's on sale.
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  44. Jul 20, 2013
    7
    This game had excellent visuals and one of the best narrations ever. It was a shame that it took me 2 hours to finish the story and the game wasn't very challenging. I completed some of the challenges but after the story was done, so was the game. I bought it for 2 euros on steam summer sale so I'm pretty content with what I got for that price. 10+ is a pretty steep price for such a shortThis game had excellent visuals and one of the best narrations ever. It was a shame that it took me 2 hours to finish the story and the game wasn't very challenging. I completed some of the challenges but after the story was done, so was the game. I bought it for 2 euros on steam summer sale so I'm pretty content with what I got for that price. 10+ is a pretty steep price for such a short game though. I would still recommend buying it from summer sale. Expand
  45. Jul 15, 2013
    7
    Overall, I found bastion to be a pleasurable experience playing it but there were some key parts of the story and gameplay which I found to be very annoying and results in me only giving this a 7. Some of those things are the narration that was very limited at some important times and way too unnecessary at others. The somersaulting in the game is not very well programmed and I believeOverall, I found bastion to be a pleasurable experience playing it but there were some key parts of the story and gameplay which I found to be very annoying and results in me only giving this a 7. Some of those things are the narration that was very limited at some important times and way too unnecessary at others. The somersaulting in the game is not very well programmed and I believe that it could've been so much better. Overall, it was a great game but I believe that it could've been better with some little changes. Expand
  46. Aug 12, 2013
    7
    At first, graphics, sound, game-play were very enjoying. After some time, it got repetitive and boring. Additionally I didnt understand the storyline much. I did not finish the game.
  47. Oct 11, 2015
    7
    A very beautiful and intriguing game from Supergiant Games, which was indeed a surprise hit and deserves all the praise. It is an Indie, Diablo-like Hack and Slay game which should be very appealing to a lot of gamers out there. But this alone apparently doesn't make a good game, what makes this game so fascinating is on one hand the magnificent and captivating music from their musicA very beautiful and intriguing game from Supergiant Games, which was indeed a surprise hit and deserves all the praise. It is an Indie, Diablo-like Hack and Slay game which should be very appealing to a lot of gamers out there. But this alone apparently doesn't make a good game, what makes this game so fascinating is on one hand the magnificent and captivating music from their music producer Darren Korb and on the other hand the exclusive narrative style of Bastion. A voice is always following every step the gamer takes while unfolding the story behind the Bastion. This is what makes Bastion so unique and different to other games and should be on every gamers 'must-play' list, which sadly never going to happen since the majority of the gamers are graphics driven, blood seeking blockheads.

    This part is where my own opinion starts which I always try to avoid in ratings, so feel free to stop reading right here. Well I can't play Diablo-like Hack and Slay games since they all are the same for me and feel very repetitive and besides boring. This is why I couldnt gave it a good rating, but still doesn't change a full purchase recommendation from me.
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  48. Apr 4, 2021
    7
    Very charming visuals and story; fun upgrade system. The combat is fun, but repetitive after a while. The narrator's voice adds a lot to this game. Worth playing just to listen to him talk :D
  49. Aug 25, 2016
    7
    I've had this game lying around for some time before actually picking up and playing. A very nice looking, colourful game with somewhat interesting game mechanics and a really good audio layer.

    In short you wake up as a Kid in a world that has been hit by calamity - whatever that means - in short the world is dying, a lot of people died already and soon more will follow. You find a
    I've had this game lying around for some time before actually picking up and playing. A very nice looking, colourful game with somewhat interesting game mechanics and a really good audio layer.

    In short you wake up as a Kid in a world that has been hit by calamity - whatever that means - in short the world is dying, a lot of people died already and soon more will follow. You find a place called Bastion from which you venture forth trying to gather shards in order to restore Bastion to its full glory and stop the calamity.

    What really stands out in this game is both great music and superb narration. The story at first seems a bit strange and it's hard to make out what's going on but once you reach the end it all starts to make sense and is in fact quite interesting.

    The gameplay is an isometric a little bit like hack and slash but with much more emphasis on arcade action. You don't rely on the stats of your weapon but rather on your skill to doge, block and attack at the right time with the right time. Personally I didn't find the combat extremely exciting although I feel this might be a personal preference and a lot of people might love it. This is the reason why I only went after the story missions and completely avoided any additional challenges. In the end wanted to finish the game for the story, not the gameplay.

    The game lets you level your character but levelling up does not increase your stats - rather it unlocks a space where you can hold a bottle of sorts which boosts your stats in one way or another - it's an interesting approach to levelling. The weapons you will have you find along your journey. They're interestingly designed although I found out that at any given time I'm sticking with the choices made early on and not really going for the newer weapons which feel weak. You can level them up - but still - once you find your favourites there is no real reason to change them.

    Overall a good 7/10 game - not spectacular but a solid title - worth playing for the story for sure.
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  50. Oct 27, 2018
    7
    voto 70/100.
    Carino il gameplay e la nota artistica, ma a mio parere gioco molto sopravvalutato, non capisco i voti così alti..
  51. Jul 30, 2017
    7
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  52. May 12, 2020
    7
    Played this back in the day and decided to revisit it again. Im writing this review from a 2020 standpoint. Does the game still hold up? yes it does. The art direction is cool, the music is perfect, the story is ok, but mainly this game is all about the gameplay and luckily it still feels great to play although the 2 melee weapons aren't quite satisfying when landing hits on enemies.Played this back in the day and decided to revisit it again. Im writing this review from a 2020 standpoint. Does the game still hold up? yes it does. The art direction is cool, the music is perfect, the story is ok, but mainly this game is all about the gameplay and luckily it still feels great to play although the 2 melee weapons aren't quite satisfying when landing hits on enemies. Overall tho id recommend it. Supergiant are a rare breed of developer, with everything they put out brimming with creativity and what better place to start then bastion. Expand
  53. Oct 22, 2019
    7
    I tried 3 or 4 times to start playing this game but it never stuck. The narrative for me was annoying. I did not like the art style. You can fall to your death in an ARPG? Apparently so. I love the genre but this one was not for me, which is unfortunate because I love to love games.
  54. Oct 20, 2020
    7
    В целом неплохо, интересная задумка у игры, но поиграл около часа и надоела, выбор скилов не велик, вещей тоже, сюжет...но такое себе, на любителя. 7/10
  55. Jun 1, 2020
    7
    supergiant are amazing developers that recently released Hades in early access which is amazing game and for Bastion you can see that they improved quite a bit from bastion the narrator is great and well written and the gameplay is good and theres a ton of weapon variety and upgrades but the combat could be better its short and story feels rushed and its kind of ok also enemies are finesupergiant are amazing developers that recently released Hades in early access which is amazing game and for Bastion you can see that they improved quite a bit from bastion the narrator is great and well written and the gameplay is good and theres a ton of weapon variety and upgrades but the combat could be better its short and story feels rushed and its kind of ok also enemies are fine but still could be better. still recommend Expand
  56. Nov 17, 2020
    7
    very nice top-down slasher/shooter, very cool narrator voice. nothing extraordinary though
  57. Nov 17, 2020
    7
    Aksiyon çeşitliliği ve zorluk seviyesi yerinde. Günümüzden bakınca biraz modası geçmiş gibi dursa da oynaması hala eğlenceli.
  58. Jan 25, 2021
    7
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  59. Feb 4, 2023
    7
    very nice game
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  60. Sep 6, 2011
    6
    It's a great game. But it's a bit behind the times. The narration is the best aspect of the game as the weapons and dungeon crawling aspects are well worn and don't present much that we haven't seen before. Ultimately I put the game down after a few sit downs and never actually finished it, it just wasn't enough that it had an interesting story, the combat failed to keep me interested pastIt's a great game. But it's a bit behind the times. The narration is the best aspect of the game as the weapons and dungeon crawling aspects are well worn and don't present much that we haven't seen before. Ultimately I put the game down after a few sit downs and never actually finished it, it just wasn't enough that it had an interesting story, the combat failed to keep me interested past the first few hours. Basically it all boils down to, 'If I wanted to read a book...'. I'm sure you know the rest. Expand
  61. Nov 1, 2011
    6
    Bastion borders on self-parody. I have never come across a game that is so steeped in its own "meaningfulness" and style while having so little substance. The narrator spouts vague descriptions and prophecies in a faux-homey manner as the ground builds around you as you move through each level (oh how symbolic! Err...) It is gimmicky and short...but enjoyable. Overall, the game seemsBastion borders on self-parody. I have never come across a game that is so steeped in its own "meaningfulness" and style while having so little substance. The narrator spouts vague descriptions and prophecies in a faux-homey manner as the ground builds around you as you move through each level (oh how symbolic! Err...) It is gimmicky and short...but enjoyable. Overall, the game seems disingenuous and doesn't have enough content nor a satisfying ending. The whole time you're playing, you're waiting for the game to live up to the art direction, the narrator, the music, and the critics' ratings. But it never does. The game is over fast and easy (I died only once.) It's a precious little enjoyable game, but the overwrought style gets irritating and laughable at times. Expand
  62. Nov 5, 2011
    6
    I can see why people like this game, but I just couldn't enjoy it. The biggest problem for me was the disparity between the solemn and gritty narrator and the joyful and colorful visuals. The narrator is very similar to the one in Fallout and supposedly in Bastion's world some sort of apocalypse has happened too, though you couldn't tell that from the way it looks. Another big problem isI can see why people like this game, but I just couldn't enjoy it. The biggest problem for me was the disparity between the solemn and gritty narrator and the joyful and colorful visuals. The narrator is very similar to the one in Fallout and supposedly in Bastion's world some sort of apocalypse has happened too, though you couldn't tell that from the way it looks. Another big problem is that the game is way too easy. Fall off the platform? - no problem you can go on from the same point. Die? - you can continue one or more times. Removing any challenge makes winning the game an inevitability and consequently any feeling of achievement and satisfaction is gone. On the positive side - everything in the game is polished, the game mechanics are sound and combat is fast and responsive. If you like the art style and the cryptic narrative going in the background, you'll probably enjoy this game. Expand
  63. Nov 1, 2011
    6
    I played the demo and had a bit of fun. It's a cute game, I'd say if you never played a top down action rpg before it would be a great place to start so i will give it a six for some creativity and fairly smooth gameplay.
  64. Jan 5, 2013
    6
    It's a decent game, but it's criminally short. Do not buy this unless it's on sale for a couple of bucks on steam. I paid full price for it and felt ripped off because the game was so damn short. It's got a great visual style, great gameplay, great music, but the story feels a bit hollow and not very fleshed out, and as I mentioned before, the game's major flaw is that it's so damnedIt's a decent game, but it's criminally short. Do not buy this unless it's on sale for a couple of bucks on steam. I paid full price for it and felt ripped off because the game was so damn short. It's got a great visual style, great gameplay, great music, but the story feels a bit hollow and not very fleshed out, and as I mentioned before, the game's major flaw is that it's so damned short. If you get it for a couple of bucks you'll have an enjoyable (if short) experience. Do not pay full price for this. Expand
  65. Dec 27, 2011
    6
    This game looks great, the idea of the narrator reacting to what is happening works really well and adds to the mood and the whole game has a distinct style despite being an indie game. However, on the PC anyway, the combat is dull with the mindless pressing of the mouse button and combat does get repititive really fast.. The RPG elements are a bit too simple and it is far too easy andThis game looks great, the idea of the narrator reacting to what is happening works really well and adds to the mood and the whole game has a distinct style despite being an indie game. However, on the PC anyway, the combat is dull with the mindless pressing of the mouse button and combat does get repititive really fast.. The RPG elements are a bit too simple and it is far too easy and forgiving. Still, I can't say I didn't enjoy playing in parts. Expand
  66. Jan 4, 2013
    6
    It looks gorgeous, but the game-play gets tiring after a few levels. For me it doesn't succeed as an RPG or a 3D platform-shooter. There are some downright frustrating moments, but ultimately it's the beautiful gameworld that becomes so boring. I have played some indie titles, so I know that I can't expect big-budget production values. However, I can't quite work out how this game has suchIt looks gorgeous, but the game-play gets tiring after a few levels. For me it doesn't succeed as an RPG or a 3D platform-shooter. There are some downright frustrating moments, but ultimately it's the beautiful gameworld that becomes so boring. I have played some indie titles, so I know that I can't expect big-budget production values. However, I can't quite work out how this game has such a good user score. It's not bad, it's just not that amazing, sorry. Expand
  67. Aug 9, 2012
    6
    While many aspects of Bastion are interesting and it certainly has a unique and charming air about it, I don't think it really deserves the hype it has. The graphics are cute and narration and plot are done particularly well. In terms of in-game dialogue it felt a bit basic and I didn't really feel compelled to talk to the companions you gain properly. Combat is made somewhat interestingWhile many aspects of Bastion are interesting and it certainly has a unique and charming air about it, I don't think it really deserves the hype it has. The graphics are cute and narration and plot are done particularly well. In terms of in-game dialogue it felt a bit basic and I didn't really feel compelled to talk to the companions you gain properly. Combat is made somewhat interesting by how you constantly pick up new weapons and upgrades for them allowing you to customise how you play, but overall you still pretty much end up button-bashing over and over and over at the large amount of generic mobs. Most mobs don't give you any scare or force you to use tactics until very late game. On the other hand there are several challenge areas which are quite fun and testing. I didn't hate the game, and played it through to the end, I just felt that graphics and story only get you so far and the general gameplay has to be engaging as well. The game is medium-lengthed considering it's price (not cheap in term of indie games) and a completely playthrough, with completed challenge areas, took around 10 hours. Expand
  68. Feb 19, 2012
    6
    I really wanted to like this game, I really did. Sadly, my favorite things out of the demo are the narrative voice (great!) and music (great!). Actually, the deal-breaker for me was the movement controls. I found them very un-intuitive for a PC player. Since the map is at an angle, the WASD controls were just not clicking for me, and I kept falling off.
    The artwork is wonderful, and I have
    I really wanted to like this game, I really did. Sadly, my favorite things out of the demo are the narrative voice (great!) and music (great!). Actually, the deal-breaker for me was the movement controls. I found them very un-intuitive for a PC player. Since the map is at an angle, the WASD controls were just not clicking for me, and I kept falling off.
    The artwork is wonderful, and I have mentioned - the music is superb. But the frustration with the controls made me not want to buy the full game. I do hope its funner on a console.
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  69. Feb 4, 2012
    6
    I can understand the many positive reviews on this game, but i really can't enjoy it. The graphic style and the soundtracks are indeed amazing, but all the whole gameplay is too much linear for me. Killing monsters, smashing everything and experiment with different weapons can be funny at first, but after a few minutes it was too much repetitive and boring. It seems everyone like andI can understand the many positive reviews on this game, but i really can't enjoy it. The graphic style and the soundtracks are indeed amazing, but all the whole gameplay is too much linear for me. Killing monsters, smashing everything and experiment with different weapons can be funny at first, but after a few minutes it was too much repetitive and boring. It seems everyone like and dislike the game for different reasons, so my suggestion is to try the demo first and then decide whether take it or not. Expand
  70. Jun 16, 2013
    6
    This game started out excellently with a great aesthetic, music, narrator and a certain depth to the combat. All the pieces came together for an amazing experience. This goes on for around ten or more levels then the gameplay peaks and becomes tedious. You fight wave after wave of enemies that you block or dodge or die. This would be fine except that it goes on for ten or more wavesThis game started out excellently with a great aesthetic, music, narrator and a certain depth to the combat. All the pieces came together for an amazing experience. This goes on for around ten or more levels then the gameplay peaks and becomes tedious. You fight wave after wave of enemies that you block or dodge or die. This would be fine except that it goes on for ten or more waves without respite. You fight the same enemies over and over again. The exact same fight, over and over. This highlighted the lack of depth in the combat system which killed the game for me, I didn’t want to play it again and I don’t care what happens to characters or the world the developers created. The whole experience came apart. Bastion was so well polished, right up until it wasn’t, at all. The keyboard/mouse combo was broken, so I played with a controller. 6/10 for half a good game. Expand
  71. Jan 19, 2013
    6
    I played this game for 3 hours. It's a beautiful game, with a great soundtrack and good voice-overs. But gameplay is shallow at best. Everything you do in the first 15 minutes is everything you'll for the rest of the time. And it ain't much. It's not an RPG at all. It's more like a top-down isometric shooter/hack and slash. There's no reason to get this game with so many more interestingI played this game for 3 hours. It's a beautiful game, with a great soundtrack and good voice-overs. But gameplay is shallow at best. Everything you do in the first 15 minutes is everything you'll for the rest of the time. And it ain't much. It's not an RPG at all. It's more like a top-down isometric shooter/hack and slash. There's no reason to get this game with so many more interesting games out there. Expand
  72. Nov 23, 2012
    6
    I seem to be in the minority on this one and am still trying to figure out why I didn't enjoy Bastion more. The art style and story line were both intriguing and original. I enjoyed the narrator gimmick. The music was superb. The gameplay was varied and had a reasonable amount of RPG elements.

    It just didn
  73. Jan 22, 2016
    6
    Bastion is not a bad game, but it is another one of those Indie's where many people seem to be reviewing its "uniqueness" based on its single gimmick (constant semi-adaptive narration whose likeness and style of delivery is entirely relative). Problem is, once you get past the novelty, and when every trivial minor event gets "narrated" in detail, it starts to lose impact. Then all you'reBastion is not a bad game, but it is another one of those Indie's where many people seem to be reviewing its "uniqueness" based on its single gimmick (constant semi-adaptive narration whose likeness and style of delivery is entirely relative). Problem is, once you get past the novelty, and when every trivial minor event gets "narrated" in detail, it starts to lose impact. Then all you're left with IS the gameplay which for all the talk of being "story driven" is basically a button-mashing hack & slash but far more bland, generic and boring compared to other isometric ARPG's like Diablo 2 or Torchlight. Every level looks and plays the same with the same overall "formula". You fight the same waves of enemies over & over. Likewise, I don't see how a "your world broke apart and you set out to restore it" plot is "ground-breakingly original" unless you're completely new to computer games?... Expand
  74. May 20, 2014
    6
    A good game, with a great story and art style, the only thing is that the gameplay is lacking a bit, although i also have a dislike to the hack n slash type of games
  75. Mar 15, 2014
    6
    Not a bad game, but its never really sucked me in. There is just....something missing. For me part if it is it's not really fast paced enough. Also it never really quite feels like your in danger. The sense of urgency is just missing. I can see how others would really like it.
  76. Jun 26, 2015
    6
    - Good: Music, Art Direction

    - Mixed: Story, Writing, Gameplay, Setting, Atmosphere/Mood

    - Bad: Repetitive, Boring

    I barely finished it, i don't feel this game, for me its boring.
  77. Sep 4, 2016
    6
    Bastion is a nice little game, but not as good as many of the other reviews mention.

    The gameplay is pretty bland, story is ok, never really inspired me.
    Graphics are bad in my opinion. It can be fun, but I played lots of games much better than this one.
    Not sure if playing this game in 2016 is making me biased, but I can't see anything special in it.
  78. Mar 17, 2022
    6
    Love the narration and different weapon types, but the game felt repetitive by the end of it. Which is saying quite a bit because it is rather short.
  79. Jul 17, 2022
    6
    I was really late to the party with this game but I must say that for 2022 this game is a big nono. Nothing really that fun, bland story, the narrator is cool, but it gets old in 20 mins. I can't say it's bad but def mediocre and it was hard for me to finish it.
  80. Aug 27, 2011
    5
    Wow, this is so overrated. If I was just judging by the voice over and story it would be a 10. But unfortunately the combat falls way short. The fighting is ridiculously simple--like a game from the 80s, but not in a good, retro way. The enemies just fade out without death animations which is very unsatisfying. The game's laughably easy with the hardest thing being that the hit boxesWow, this is so overrated. If I was just judging by the voice over and story it would be a 10. But unfortunately the combat falls way short. The fighting is ridiculously simple--like a game from the 80s, but not in a good, retro way. The enemies just fade out without death animations which is very unsatisfying. The game's laughably easy with the hardest thing being that the hit boxes for the sprites seems off so you have to pass your projectiles beneath the enemies. Expand
  81. Dec 9, 2011
    5
    An amazing, original presentation but completely hollow gameplay that feels like it only gets in the way of the storytelling. Very disappointed, the game certainly had potential but unfortunately to me a game, however beautiful it is, just cannot be lacking a solid core gameplay and still be enjoyable.
  82. Jan 10, 2012
    5
    Looks very pretty graphically but the gameplay is very boring & repetitive. Music is absolutely horrible & the narrator voiceover is very annoying, dull & uninteresting. Its a very overated game & is average at best due to poor gameplay but the annoying music & voiceover make it one to demo before buying. After 5 hours you will have completed it & need a lot of stamina to return for more.Looks very pretty graphically but the gameplay is very boring & repetitive. Music is absolutely horrible & the narrator voiceover is very annoying, dull & uninteresting. Its a very overated game & is average at best due to poor gameplay but the annoying music & voiceover make it one to demo before buying. After 5 hours you will have completed it & need a lot of stamina to return for more.

    Shame as the graphics are cute & well drawn it reminds me a lot of Wonder Boy In Monsterland games from the 1980's.
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  83. Jan 28, 2012
    5
    I've noticed a lot of indie games getting overrated on metacritic. This is one of them. Music is pretty good the first time you hear it, but the sound of it doesn't vary much as you progress, and you end up getting annoyed by it. The narration was also annoying, I thought. It is an interesting fantasy world with decent art and ideas, but the gameplay is boring and repetetive. But if youI've noticed a lot of indie games getting overrated on metacritic. This is one of them. Music is pretty good the first time you hear it, but the sound of it doesn't vary much as you progress, and you end up getting annoyed by it. The narration was also annoying, I thought. It is an interesting fantasy world with decent art and ideas, but the gameplay is boring and repetetive. But if you enjoy an old guy talking all ghetto to a western tune, while an angry white haired kid shaped like an ape hits things one million times to kill them while they zip around, this game may suit you. Expand
  84. Oct 12, 2011
    5
    Signed up just to make this comment: there is a lot of hype, and this is a neat game, but so obviously a console port. The controls are wonky and hard to use accurately with keyboard and mouse. The game features a lot of quick-reaction timed button mashing (e.g., shield) which works well with trigger-style gamepads, but not with keyboard. Likewise, the WASD navigation is much lessSigned up just to make this comment: there is a lot of hype, and this is a neat game, but so obviously a console port. The controls are wonky and hard to use accurately with keyboard and mouse. The game features a lot of quick-reaction timed button mashing (e.g., shield) which works well with trigger-style gamepads, but not with keyboard. Likewise, the WASD navigation is much less sensitive than joystick, so you constantly fall off paths and die. Undoubteldy a great game for the XBOX, not so great for PC. Be warned before you buy. Expand
  85. AWG
    Jul 27, 2013
    5
    Bastion looks and sounds like a good product but games with "magic" elements and dull combat systems are really not my piece of cake. I found it quite boring.
  86. Feb 20, 2019
    5
    I was hooked for the first third, bored in the middle, and tired of the repetition by the end.
  87. Nov 11, 2020
    5
    To be honest, I didn't like the repetitive and difficult gameplay. It makes me feel so bored. 4hrs on record.
  88. Dec 3, 2022
    5
    Хуй знает за что такие оценки ебаный гринд а больше то в игре ничего и нет , лучше уж AC Odyssey Играть хотя срака уже болит
  89. Oct 3, 2011
    4
    This game either has a cult following or the developers are squashing all the negative reviews and beefing up the positives. That said, nothing about this game is really that fun. It's fun listening to the narrator, but I got incredibly bored after 20 minutes of play and really just wanted my $15 back. After an hour I removed it from steam. It doesn't suck and the game is a somewhat anThis game either has a cult following or the developers are squashing all the negative reviews and beefing up the positives. That said, nothing about this game is really that fun. It's fun listening to the narrator, but I got incredibly bored after 20 minutes of play and really just wanted my $15 back. After an hour I removed it from steam. It doesn't suck and the game is a somewhat an interesting hybrid, but there is just nothing compelling to make you want to explore more, play more, or achieve... anything! It's just a game with very little diversity in enemies, story, or art. It just kind of yammers on at it's own pace. I love achieving all the goals in games like MarioWorld Galaxy, and playing through top down RPGs.. This just seems to have jumbled the two genre's together haphazardly. Save the cash for better indie titles. Expand
  90. Jan 4, 2012
    4
    I'm apparently one of the minority that found the narrator's voice immensely grating. I was just a few minutes into the game before I looked for a way to turn off his voice, but there wasn't one. (And so I wept.) And since I wasn't particularly enjoying the combat or anything else about that game, I felt no reason to keep playing after that first sitting with the game. Upsides: The gameI'm apparently one of the minority that found the narrator's voice immensely grating. I was just a few minutes into the game before I looked for a way to turn off his voice, but there wasn't one. (And so I wept.) And since I wasn't particularly enjoying the combat or anything else about that game, I felt no reason to keep playing after that first sitting with the game. Upsides: The game worked fine and it looked nice. Expand
  91. Mar 19, 2013
    4
    The game itself looked interesting and unique at first, but after playing a while I got bored. Never finished the game, there is no point. This game has graphics, great narrator's voice, but overall it is poorly designed.
  92. Mar 28, 2020
    4
    This review contains spoilers, click expand to view. I't a Azimuth platform game, the plot is been tell by a Narrator with a deep dark voice, the game is not that long, I finished it at 8 hours, but you can do it for less, or a lot more, if you really enjoined it.
    The art of the game is beautiful, 2d art that is like Anime, but not quite, the levels are super hard, but there is a god mode to this game, thats what I did, that you cannot die in the game.

    for a game from 2011, it looks still very good, and I was happy to play it in 2020.
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  93. Aug 10, 2017
    4
    Bought on a Steam sale.

    The graphics are good. The music is original, yet forgettable. The gameplay is painful. It's just bad, not fun. The narrator is unbearable, never says anything interesting. You want to get rid of him after a few minutes. The lame joke of a story doesn't help him doing his job though. The game is short but I'm ok with that since finishing was about the only
    Bought on a Steam sale.

    The graphics are good.
    The music is original, yet forgettable.
    The gameplay is painful. It's just bad, not fun.
    The narrator is unbearable, never says anything interesting. You want to get rid of him after a few minutes. The lame joke of a story doesn't help him doing his job though.
    The game is short but I'm ok with that since finishing was about the only satisfying thing. New Game Plus ? I'll pass, thanks !

    Bastion feels like a chore you have to do once in your life. It's painful, boring. You just want to get it over with as fast as you can. Uninstalling it is funnier than actually playing it. Might be the most overrated game I ever played. Luckily it cost me next to nothing.
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  94. Aug 1, 2022
    4
    Overhyped game with boring gameplay and stupid plot. Thankfully it is very short so I didn't wasted much time to finish it.
  95. Aug 17, 2012
    3
    Like some others, I signed up for an account just to comment on this game. I simply cannot understand its high ratings. Gameplay is incredibly "meh". Mechanics are off and the action is the same thing over an over again. If you want a dungeon crawler, there's much better out there, even in the indie circuit.

    The narration is some of the worst that I've ever come across. I can't believe
    Like some others, I signed up for an account just to comment on this game. I simply cannot understand its high ratings. Gameplay is incredibly "meh". Mechanics are off and the action is the same thing over an over again. If you want a dungeon crawler, there's much better out there, even in the indie circuit.

    The narration is some of the worst that I've ever come across. I can't believe people list it as one of the game's strong suits. The actor's voice is just annoying; it's right up there with Adam Jensen's voice in Deus Ex: HR. Word of advice to game makers: talking in a gruff voice does not make good acting; it just makes your character sound like he's doing a bad Clint Eastwood impression.

    Voice acting aside, I can't understand why everyone is so amazed by the "adaptive narrator". It's not even as adaptive as the announcers in your average sports game. You can feel the cue points that trigger the dialog and it comes off very stilted and wooden: *Walk off a cliff* -> ..."Kid fell...wasn't watchin' his step. He'll be more careful next time." Forgive me if I'm not wowed.

    If you're into water colors, I guess you might like the graphics (I'm not and I didn't); but, even so, they're definitely not anything to write home about. You've seen better in nearly every game out there. These are just "different" and I guess that makes them cool, for some reason. The music isn't terrible, but it is repetitive and will grate on you after a while.

    All in all, there's just not much to recommend here.
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  96. Oct 25, 2013
    3
    Alright, I have to say that there is a great effort made in the graphics (some may like it) but apart from that point, I cannot find anything to that game. Maybe the narrator is a good idea, but I like when a story is told with nice cut-scenes, taking a break in the game. And that voice is just annoying after a little while. The controls are not very good and I keep falling down theAlright, I have to say that there is a great effort made in the graphics (some may like it) but apart from that point, I cannot find anything to that game. Maybe the narrator is a good idea, but I like when a story is told with nice cut-scenes, taking a break in the game. And that voice is just annoying after a little while. The controls are not very good and I keep falling down the platforms. The gameplay is not interesting: you keep doing the same actions over and over. You just have to switch weapons sometimes. The tentative RPG options are a failure: weapons and augmentations are very limited and anyways you sort of need to get them at some point; so there is little choice to make by yourself. The story is very boring, I had to force myself to finish it. Expand
  97. mr3
    Dec 22, 2018
    3
    I couldn't get past the mind-boggling amount of poor game design. From broken visual cues to quirky menus to unnecessary distances to run slowly along to the unspoken wackiness that is the save system, it's like the devs asked themselves "how many ways can we unnecessarily waste a player's time?" Sorry Bastion, you're a crappy host, and no--my time's a little more valuable to me than nothing.
  98. Oct 29, 2011
    2
    Overall I believe this game stylistically and gameplay hide behind an extremely poor gimmick being the narration and when this realization happens is when I stopped having fun. Many people at this point would have stopped playing at this point however I am one never to waste an investment of time and money and I continued on hoping for something better; but it never came. If you look atOverall I believe this game stylistically and gameplay hide behind an extremely poor gimmick being the narration and when this realization happens is when I stopped having fun. Many people at this point would have stopped playing at this point however I am one never to waste an investment of time and money and I continued on hoping for something better; but it never came. If you look at his game without the hype and supposedly the deeper meaning or how artsy and different they're trying to be, you see that it make for a very boring game (in my opinion). Expand
  99. Jul 4, 2021
    2
    86%, really? This is an overated piece of crap. Very mediocre game, with bad gameplay mechanics and bad graphics. It may have been an ok game for Gameboy back in 90s, but even back then it would be mediocre.
  100. Jan 15, 2016
    2
    Remember Gauntlet, by Atari, back when my grand-kids were discovering how to reproduce ? Well, Bastion is a bit like Gauntlet without the fun.
    And more linear.
    And with rococo graphics that make my eyes cringe. And pretending to be an RPG. While being a banal platformer with falls to your death every other second. Thanks to bad controls, even with a pad. Overall, Bastion is just a
    Remember Gauntlet, by Atari, back when my grand-kids were discovering how to reproduce ? Well, Bastion is a bit like Gauntlet without the fun.
    And more linear.
    And with rococo graphics that make my eyes cringe.
    And pretending to be an RPG.
    While being a banal platformer with falls to your death every other second.
    Thanks to bad controls, even with a pad.

    Overall, Bastion is just a casual bore.
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Metascore
86

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 17
  2. Negative: 0 out of 17
  1. Jan 24, 2012
    83
    It's a highly polished, bug-free bundle of fun and at $15, it's a steal. Kudos to Supergiant Games.
  2. LEVEL (Czech Republic)
    Oct 30, 2011
    70
    Visually stunning independent action RPG impresses you with a captivating world but will disappoint you with a dull and boring combat system. [Oct 2011]
  3. Oct 9, 2011
    75
    Bastion hides a fun traditional gameplay under gorgeous and innovative visuals, that on the long run could come short in variety.