User Score
8.1

Generally favorable reviews- based on 728 Ratings

User score distribution:
  1. Negative: 44 out of 728

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  1. May 5, 2014
    8
    One man effort turned success. Game runs smooth as butter and has really fun mechanics and game-play. The game itself is a city builder that focuses completely on resource management to help keep your handful of civilians you start with alive through the winters to become a metropolis of your choosing. The game is a joy from start to finish.
    There is only one area this game lacks in and
    One man effort turned success. Game runs smooth as butter and has really fun mechanics and game-play. The game itself is a city builder that focuses completely on resource management to help keep your handful of civilians you start with alive through the winters to become a metropolis of your choosing. The game is a joy from start to finish.
    There is only one area this game lacks in and that is replay value, with a one man development, I highly doubt any DLC or many updates to the game to come thick and fast, and although I loved what he has released, the game once you have finished it has very little to do, maintaining your city once it reaches it's borders is basically just watching your population get the resources they need to keep on going. Once you get a grip on the game, there's little more you can get out of it as the challenge is figuring out what you need to do to keep them alive, once you've figured it out it is game over.

    The game for all the time before that however is tremendous, and deserves a high score and high praise.
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  2. Feb 21, 2014
    8
    This is a pretty good game, albeit impossible to win! I like it, I really do, I went in with low hopes and was extremely surprised, I must say this is way more than I thought it would be!
  3. Feb 19, 2014
    8
    Beautifully put together, particularly for a one man team. Intelligently designed for an immersive and authentic feeling survival/strategy game. If I could offer one basic criticism it would be that the UI is not very intuitive, and I do sort of wish there was some kind of end game. It would be rewarding to be able to link your cities up, make moral decisions about the commoners poachingBeautifully put together, particularly for a one man team. Intelligently designed for an immersive and authentic feeling survival/strategy game. If I could offer one basic criticism it would be that the UI is not very intuitive, and I do sort of wish there was some kind of end game. It would be rewarding to be able to link your cities up, make moral decisions about the commoners poaching on your land, etc.

    Overall Banished is worth every cent of $20 though!
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  4. Jul 13, 2014
    8
    Bardzo przyjemna i wciągająca gra strategiczna, w której naszym zadaniem jest budowa i zarządzanie najpierw niewielką wsią w garstką mieszkańców, a w późniejszym etapie dużą osadą z kilkuset mieszkańcami. Gra wciąga od samego początku na długie godziny, niestety, po kilkunastu godzinach gry zaczyna się robić monotonna i nudnawa, na szczęście w ramach urozmaicenia może nas spotkać jakaśBardzo przyjemna i wciągająca gra strategiczna, w której naszym zadaniem jest budowa i zarządzanie najpierw niewielką wsią w garstką mieszkańców, a w późniejszym etapie dużą osadą z kilkuset mieszkańcami. Gra wciąga od samego początku na długie godziny, niestety, po kilkunastu godzinach gry zaczyna się robić monotonna i nudnawa, na szczęście w ramach urozmaicenia może nas spotkać jakaś klęska żywiołowa jak choćby pożar lub trąba powietrzna. Expand
  5. Mar 2, 2014
    8
    Very fun set up game, its much more like a simulator than any other civilization sim game I've played. Great mechanics,but not enough game play goals though. There are achievements for doing this or that, but in the end it is very one dimensional, grow your population, expand, expand and expand. Until you can't, then game is over.
  6. Apr 9, 2014
    8
    This game is really beautiful to look at, the game play is simple yet fun, and the controls are easy. It's a very unforgiving game, and it took me a couple of tried to get a town that didn't fail after 30 minutes of me playing. It's still a very fun game, and gives me something to do when I'm bored.
  7. Jun 24, 2015
    8
    Banished, developed by just one man under his one-man indie game company Shining Rock Software, the game has pulled me into hours of playtime and I have already played 5 hours of this game (28/12/2014) within two days from when I bought it (26/12/2014)!

    However don't be fooled by this game's city building genre like other games such as the SimCity franchise and the Anno series, this
    Banished, developed by just one man under his one-man indie game company Shining Rock Software, the game has pulled me into hours of playtime and I have already played 5 hours of this game (28/12/2014) within two days from when I bought it (26/12/2014)!

    However don't be fooled by this game's city building genre like other games such as the SimCity franchise and the Anno series, this game is more of a survival, village/town building strategy game where you're main focus is trying to maintain a small village of people while trying to survive starvation, diseases, natural disasters and fires, and don't think this game is a walk in the park unlike other games mentioned, this game is challenging even on Easy difficulty! This game is not for people who like city building games where you manage a whole city and not every single individual like in Banished.

    The graphics are simple but this is of course a strategy game and graphics are not really the main focus in this type of genre, I would however congratulate on the water and rain/snow effects, they are really well done and it becomes even more immerse. The soundtrack, although very repetitive, you will be more immersed by the sound effects of you're town/village coming to life more than just the music.

    The AI, the villagers AI is a bit stupid at some points, for example, an outbreak of some disease broke out and the people that were infected were right next to a hospital but instead they walked over a bridge I built and then went back to the hospital to get cured, and thanks to that, a few more villagers got sick as well! The AI is not the best AI I've seen in a strategy game.

    Although the game is fun and challenging, I still feel that the game is still a bit empty, there is not a lot of stuff to do, no more natural disasters such as earthquakes etc... just tornadoes! And even though there is immigration from the Nomads, there is no invasions from other neighboring towns/villages, no wars unlike games such as the Civilization series! Plus sadly there is no Multiplayer/Co-Op in the game, so if you wanted to play this with you're friends such as the new SimCity game, this is not the game for you!

    The game is a mixed bag for some, although I love this game and has really pulled me in into playing more and more, it may not be enough for some people, especially with some of the "missing features" the game does not include or the level of challenge/difficulty which may put some people off. It is still a great game to play, especially if you like Strategy and the city building genre like me and you would like to play something different!

    The game does support Steam Workshop and some Workshop items do make the game a bit better. I am a bit upset however that the developer hasn't done as many updates as I intended, I can understand that he is just one man who developed this fantastic game, but a bit more updates would make it a bit better!
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  8. Sep 22, 2014
    8
    I have put in 40+ hours into this game and that was only in one week. It's addictiveness comes with the idea that all you want to do is keep expanding.

    Mechanics wise its path system is almost flawless and job priorities still needs some work but in time I can see this all being patched up. However what keeps this game from a perfect score is it's endgame potential. Once you have
    I have put in 40+ hours into this game and that was only in one week. It's addictiveness comes with the idea that all you want to do is keep expanding.

    Mechanics wise its path system is almost flawless and job priorities still needs some work but in time I can see this all being patched up.

    However what keeps this game from a perfect score is it's endgame potential. Once you have covered the whole map and can't build anymore you are daunted with the fact that you have nothing left to accomplish. All you can do is start again?

    To improve the game I would like to see more game modes and different styled maps to make the game a little bit more re-playable. The potential is there for this to be a top tier sandbox game and I really hope it gets there.
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  9. Apr 7, 2020
    8
    One of the greatest City/Village Building Sims out there, but looks like it is not finished. No campaign or story mode. Becomes pretty aimless after certain development curve.
  10. Jun 21, 2020
    8
    A hidden gem. Came across this by accident, not expensive, good graphics and can run on older systems. Do not have to worry about warfare etc, only have to worrying about keeping them alive. ( its not an easy as you think )
  11. Jan 27, 2022
    8
    A game of it's time, it's still a lot of fun. Some good replay value. But I'm always hoping for a bit more. I still keep coming back every now and again though. Worth the price you pay nowadays for sure. Lots of medieval colony sims out there and none have yet done as well as this one though.
  12. Dec 12, 2020
    8
    The game is fairly small, made by single developer, doesn't feel like that at the beginning, but you will find out once you put few hours into it. There's not much content and not much late game challenge, however the main gameplay mechanics is great, UI is good, the game is very polished and overall it's one of the best city builders ever made, even now few years after release. I suggestThe game is fairly small, made by single developer, doesn't feel like that at the beginning, but you will find out once you put few hours into it. There's not much content and not much late game challenge, however the main gameplay mechanics is great, UI is good, the game is very polished and overall it's one of the best city builders ever made, even now few years after release. I suggest to download some good mods to enhance late game play. Expand
  13. Jun 25, 2020
    8
    A good tiny game.
    However, the gameplay becomes too simple if you establish your town with all facilities, and... maybe it is just my problem, the game becomes very slow after population over 700 to 800.
    Anyway, I like this game. I will install the mod after upgrading my pc.
  14. Aug 17, 2020
    8
    Story: 6/10
    Gameplay: 10/10
    Music: 10/10 Animation/Graphics: 9/10 You create the story in Banished based on how you provide for your town when you've been cast out to survive on your own. It's a city builder game that doesn't try to be anything more and as a result- kicks butt at city building. This game is great for those who love strategy and multiple difficultly levels keep the
    Story: 6/10
    Gameplay: 10/10
    Music: 10/10
    Animation/Graphics: 9/10

    You create the story in Banished based on how you provide for your town when you've been cast out to survive on your own. It's a city builder game that doesn't try to be anything more and as a result- kicks butt at city building. This game is great for those who love strategy and multiple difficultly levels keep the re-play value up.

    Takeaways
    Pros: build a medieval town, you decide the future of the story.
    Cons: would be great to rotate/place building diagonally, some bugs with villagers getting stuck.
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  15. Apr 2, 2022
    8
    Very well-done medieval village building simulator, good soundtrack. The game on its own is very good, but there are mods to make it more complex which add more replayability.
  16. Mar 23, 2014
    7
    This is a good game. The simulation part works well, each person has a home and job, and how you design your city matters. You can make mistakes that lead to losses pretty easily. It's good looking, runs well, and is pretty polished. The only lacking thing right now is the lack of things like scenarios. Once you figure things out and get your settlement going well, you kind of have nothingThis is a good game. The simulation part works well, each person has a home and job, and how you design your city matters. You can make mistakes that lead to losses pretty easily. It's good looking, runs well, and is pretty polished. The only lacking thing right now is the lack of things like scenarios. Once you figure things out and get your settlement going well, you kind of have nothing else to do except make it bigger. Hopefully the developer will be able to expand on his success in the future, because the core game is much better than some other recent city builders. Expand
  17. Apr 20, 2014
    7
    An Ok game, held my interest for a couple days. After you learn how to grow enough food, all you do is expand your settlement. Once in a while, a trader arrives, and once you get your chickens, sheep and cows, there isn't really that much excitement about the trader anymore.

    It does not seem like villagers have any particular skill focus, the same guy can be a woodcutter one day, a
    An Ok game, held my interest for a couple days. After you learn how to grow enough food, all you do is expand your settlement. Once in a while, a trader arrives, and once you get your chickens, sheep and cows, there isn't really that much excitement about the trader anymore.

    It does not seem like villagers have any particular skill focus, the same guy can be a woodcutter one day, a farmer another day. This is important because of the route villagers take to their job site from the houses. Unfortunately this also means that if you have a large agricultural population, you have to reshuffle your population every year once the harvest is done. In the course of doing so, it's possible to end up with a population that has to go all the way across the map to their job site. Fixing this gets tedious and kinda boring after a while.

    Overall, an OK city builder, although Tropico 4 is so much better.
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  18. Feb 20, 2014
    7
    Banished is a solidly designed indie game, one that will offer hours of fun for those that enjoy city builders. Like most games, it offers nothing truly groundbreaking, but is still a very enjoyable member of it's genre. Unlike most games, it was developed by a team of One. This one-man indie title is similar to larger company titles like Stronghold 3, with the exception that Banished is aBanished is a solidly designed indie game, one that will offer hours of fun for those that enjoy city builders. Like most games, it offers nothing truly groundbreaking, but is still a very enjoyable member of it's genre. Unlike most games, it was developed by a team of One. This one-man indie title is similar to larger company titles like Stronghold 3, with the exception that Banished is a far more polished piece of software (and it actually works the majority of the time!). Banished does seem to currently conflict with F-Secure's "Deepguard" product, part of their Antivirus package. It can be switched off to allow Banished to function perfectly, though this will likely be addressed by a patch sometime after the posting of this review.

    Overall, Banished earns a very solid 7 in my book. Banished is nothing new or exciting, but is an enjoyable re-imagining of a well-loved genre. It performs well and will offer at least a few days of entertainment, and it's relatively low price-point being comparable with a DVD or Blu-Ray makes it easy to suggest that you give it a try.
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  19. Feb 25, 2014
    7
    Although the game is very good with interesting mechanics , nice visuals and many challenges it gets repetitive soon and the lack of a goal does not give you the motive to continue playing...
  20. Mar 17, 2014
    7
    I do like the game and recommend buying, but it is wonky.

    I am playing right now, and every house I visit has ample food. Fish, potato, Venison, corn, plum, eggs, chickens...each house has over 200 food resources plus firewood, garments etc. I checked every single house, they all have lots of food. But the villagers are dying of starvation. I have lost 13 villagers from starvation
    I do like the game and recommend buying, but it is wonky.

    I am playing right now, and every house I visit has ample food. Fish, potato, Venison, corn, plum, eggs, chickens...each house has over 200 food resources plus firewood, garments etc. I checked every single house, they all have lots of food.

    But the villagers are dying of starvation. I have lost 13 villagers from starvation despite each house being full of food. I think it is because it ties starvation to the level of food in the central store rather than the house level.

    Load of potential and fun despite the logic sink-holes.
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  21. Mar 25, 2014
    7
    Banished has potential to be a lot better than it currently is.

    This review is not a knock on the game, despite my score. I really think the game is a great achievement, especially if you consider that one man made it. Right now, in its current state, Banished offers a respite from "AAA games cloning syndrome", but not much more than that. Certainly it is charming and entertaining. But
    Banished has potential to be a lot better than it currently is.

    This review is not a knock on the game, despite my score. I really think the game is a great achievement, especially if you consider that one man made it. Right now, in its current state, Banished offers a respite from "AAA games cloning syndrome", but not much more than that. Certainly it is charming and entertaining. But the problem is that there's very little to do once your community becomes stable.

    Simply, Banished needs more progression. The end game right now is unrewarding, and players have little incentive (besides their sense of creativity) to expand across the map.

    Hopefully the modding tool can realize the game's enormous potential.
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  22. Feb 16, 2015
    7
    Banished is a fantastically atmospheric, albeit barebones, city builder set in pseudo-colonial times. You start off with a handful of ragged outcasts thrust into the wilderness with a mission of building your own civilization from the landscape. Because of its small scope, Banished is also much more personable than more robust city builders; instead of managing multiple cities or even aBanished is a fantastically atmospheric, albeit barebones, city builder set in pseudo-colonial times. You start off with a handful of ragged outcasts thrust into the wilderness with a mission of building your own civilization from the landscape. Because of its small scope, Banished is also much more personable than more robust city builders; instead of managing multiple cities or even a nation, you start with four to six families and grow to a few hundred people (or more, depending on how long you wish to play a map). This isolation combined with little charming touches, like knowing each citizen's personal info, excellent ambient sound design, and a slower paced game speed, makes Banished the most atmospheric fictional city builder I have played.

    Although there is a rough "progression" to what you can build via resource requirements, any building can be built at any time depending on what your city needs. Real strategy comes in properly timing and planning your construction; While Banished is a pretty laid-back game, a sudden influx of nomads can bring diseases or cause starvation if your city isn't prepared and construction takes significant manpower and cross-profession coordination. This flexibility can be overwhelming for a new player trying to survive their first winter but thankfully Banished's tutorials are well constructed and actually worth playing through even for veterans. Your city's growth (and essentially the game's difficulty) is tied to how much or how little you want to build, leading to a more relaxed game than most city builders.

    Even though I loved most of this game, I spent a lot of time fighting with the villager's AI. While Banished strictly doesn't have win/lose conditions, it is heart-breaking to watch your citizens die from starvation while they are harvesting crops or gathering fish. Other AI issues emerge much earlier in the game, like farmers acting like laborers and not tending their fields during the summer. Laborers also seem to act erratically; when you assign multiple removal tasks, they seem to work in arbitary priority. Constructing multiple buildings is a huge pain with trying to coordinate the laborers with the builders; I eventually resorted to laying down a "building plan" and mass-pausing construction, unpausing one building at a time to be built. Maybe I don't understand all the intracies of the AI but 50 hours in and I'm still frustrated and often resorting to using the "Increase Priority" tool.

    Banished is also missing many things that add challenge and depth to other city builders. This is essentially the "kiddie pool" of city builders with no crime, polution, budget balancing/taxation, or non-essential buildings. With 31 construction options, everything you build is for managing food, housing or supplying citizens, or transportation needs. There are some minor trading elements but its mostly there to keep your city growing once you run out of certain resources. Once you have a stable city running all there is to do is make it bigger while avoiding starvation or disasters. The same could be said of many games but I always look forward to building a sports stadium in SimCity... here it feels like it's just food, food, and more food.

    If you haven't played a city builder before, Banished is a great place to start. Veterans looking for a more laid-back experience will get a few dozen hours out of this while alt+tabbed with something else. Nothing here is groundbreaking but what there is is a great change of pace from playing certain other sims at Cheetah speed.
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  23. Dec 8, 2015
    7
    It's a city/village building game somewhat close to Sim Sity, Black & White or Settlers. The start is pretty hard - you will have to try a few times until you "get it". Then it gets pretty easy as you expand. However, in the end the game starts throwing random negative events like fires and diseases, destroying the awesomeness you've built.

    The good: - pretty difficult - many
    It's a city/village building game somewhat close to Sim Sity, Black & White or Settlers. The start is pretty hard - you will have to try a few times until you "get it". Then it gets pretty easy as you expand. However, in the end the game starts throwing random negative events like fires and diseases, destroying the awesomeness you've built.

    The good:
    - pretty difficult
    - many interesting mechanics which all depend on each other and work pretty well together

    The so-so:
    - graphics are 3D and look ok, but most buildings have very similar roofs which makes it a bit hard to distinguish them from each other
    - the game is all about hardship and endurance, but such things aren't fun in real life, so in the game they bore you after a while. The game would definitely benefit if there was at least some humor, or maybe an advisor/companion. Some human touch. Or maybe a little story, or the main character who led this banished group. As it is, it feels somewhat anonymous and mechanical.

    The bad:
    - if you make a mistake or some random crap happens, or you didn't know some rule - you are screwed. It will take 10 or more in-game years until you recover. In my case the only "educated teacher" died from old age, there was no laborer available to take his place, and all students stopped their training. And after that the game would randomly re-sort villagers, covertly appointing a non-educated one on important roles like blacksmith or teacher although I made sure an educated one was on that role! The non-educated blacksmith couldn't renew the tools for everyone fast enough, and uneducated farmers without tools couldn't produce wheat etc etc. By the time I finally sorted that out I didn't care anymore for the villagers dying and just kept speeding up the game as the whole system slowly corrected itself across years.
    - as the village grows, the slow movement speed of the villagers becomes the main factor which hinders further development. A villager can spend 3 in-game months or even more on just running from one side of the map to the other, and by that time his task may become obsolete. An action like chopping a tree takes a second, but the villager will spend a minute running to that tree, and then another minute running back.
    - pathfinding seems to ignore roads. The villagers run in diagonal paths, ignoring roads - so why even build roads?
    - the music gets very repetitive, need more tracks
    - there is no goal (maybe just achievements), so after playing for a while you will just turn the game off because you will get fed up. You will fill the whole map with buildings and there will be nothing left to do, and there won't be any sense of accomplishment because the game is still running, and still tortures you with random destruction.
    - there is no way you can send a specific villager to a specific task. There is a clumsy "increase priority" dragbox which works in an arcane manner and never tells you which villagers will now go do this, if at all. Prioritizing commands doesn't work well which leaves you feeling powerless in front of a gigantic simulation which mostly runs by itself.
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  24. Feb 20, 2014
    7
    Very zen game, could have more depth later in game and some wonders/larger construction tasks or build trees. Challenge modes would have been good as well. Good potential for modding.
  25. Mar 12, 2014
    7
    Banished is the type of game that makes you lose sense of time.

    Strategic sandbox titles often fail when it comes to balancing the in-game stats. However, Banished doesn't fail. As a matter of fact it seems to work pretty well. Sure there could be a few more features and sure it is not the best looking game out there. But the music, the feeling and the fun this game brings makes it
    Banished is the type of game that makes you lose sense of time.

    Strategic sandbox titles often fail when it comes to balancing the in-game stats. However, Banished doesn't fail. As a matter of fact it seems to work pretty well.

    Sure there could be a few more features and sure it is not the best looking game out there. But the music, the feeling and the fun this game brings makes it worthwhile. I like it!
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  26. Apr 18, 2014
    7
    Been following the game since early development and had high hopes. Love "city building" games and hoped this was the one ive been waiting for. didnt take me to long to understand it, and the game therefor fast became easy and unchallenging. Wish the game had some ingame missions or goals, so you have to focus more and be more involved. Cudos to the solo dev, the graphics looks good andBeen following the game since early development and had high hopes. Love "city building" games and hoped this was the one ive been waiting for. didnt take me to long to understand it, and the game therefor fast became easy and unchallenging. Wish the game had some ingame missions or goals, so you have to focus more and be more involved. Cudos to the solo dev, the graphics looks good and the general style is nice. Didnt like the gui to much, but thats personal preferences. In general, im a little disapointet, but happy to support a developer who does things on its own. Expand
  27. Feb 26, 2014
    7
    The game has an inverse difficulty curve in that making it through your first few winters is probably the games greatest challenge. Get beyond the need for simple food and shelter and your settlement can start to grow and you find yourself in a relaxing well-made village builder. Once you start playing it has that, just one more year, quality that keeps you sat at the PC engrossed as theThe game has an inverse difficulty curve in that making it through your first few winters is probably the games greatest challenge. Get beyond the need for simple food and shelter and your settlement can start to grow and you find yourself in a relaxing well-made village builder. Once you start playing it has that, just one more year, quality that keeps you sat at the PC engrossed as the hours fly by.

    However, a week on I find myself with little incentive to replay. As the game currently lacks any higher goals or real sense of progression once you have a viable settlement.

    While I’m hugely impressed this all came from one person I feel the game needs more depth. In its current form it has too little replayablity. As a foundation to add greater depth you could not ask for better than this, and I hope in time the dev and modders flesh out the game. I am glad I purchased, but I will now be taking a long pause until the game gets built upon.
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  28. Mar 2, 2014
    7
    Here's what the game is all about:
    Get your peasants to survive the first winter by providing the most basic resources they need such as: food, shelter, fire wood
    Move on to acquiring iron and letter so you can produce tools and clothes for your peasants. Get more food, build more houses. Build mines, a quarry, a forestry guy so you have a steady income of the most basic resources
    Here's what the game is all about:
    Get your peasants to survive the first winter by providing the most basic resources they need such as: food, shelter, fire wood
    Move on to acquiring iron and letter so you can produce tools and clothes for your peasants.
    Get more food, build more houses.
    Build mines, a quarry, a forestry guy so you have a steady income of the most basic resources
    Build more food, build more houses.
    Get medicine, build a hospital, a church, etc. so your peasants are happy. Try to get all available resource types for the hell of it.

    And that's about it.

    Where's the fun in that?
    It's very challenging at the beginning and that's what makes this game so much fun. But once you got your head around it it gets really, really boring.
    For a building game it only gave me around 15 hours of entertainment - which just isn't good enough. And there's no actual goal once you got everything working besides having more citizens which again, has no payoff whatsoever.

    All in all, it's fun, but the price tag just isn't fair. It defends itself as being a "one guy dev" game but it charges you like there was a whole indy team behind it.
    Currently it goes for 19 bucks on Steam - a proper pricing would be 5.
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  29. May 5, 2014
    7
    Another city build game with some new perspectives. I did get bored pretty quickly, as there is lot of just waiting for resources to be gathered still i play this game occasionally. Fun game still and worth to buy. Also i wanted to support one-man project.
  30. Feb 25, 2014
    7
    The best review is from PC Gamer (Feb 21, 2014)
    70/100: "A nice change of pace for city-builders, but it loses momentum once the immediate urgency of survival goes away."

    I agree in everything.
Metascore
73

Mixed or average reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 32
  2. Negative: 1 out of 32
  1. Jun 8, 2015
    75
    A city builder with small maps and a limited number of buildings that manages to be a great game thanks to the extraordinary balance of all its elements required to make big settlements: basically has everything a game of this kind must have, and also something more.
  2. Pelit (Finland)
    May 11, 2014
    80
    A classical city-building game where you help a group of settlers to build a new home for themselves. That's Banished in a nutshell. In a surprising twist, the game doesn't feature any combat at all, but I personally didn't even miss it because after all it's a peaceful game where the main focus is planning your town's future and not fighting against evil aliens. Even though Banished was made by just one man, it feels really polished. In particular, the interface is really well done. Of course, no game is perfect and Banished has some issues. The biggest of them all is that there are no objectives or end goals so you can never really win or lose. [March 2014]
  3. May 7, 2014
    60
    Banished, as it stands now, looks like a game from Steam Early Access rather than a finished product.