User Score
8.9

Generally favorable reviews- based on 11707 Ratings

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  1. Aug 5, 2023
    4
    4/10 to balance out the hype.

    Just like the last big gaming releases backed by social media marketing, the release of Baldur's Gate 3 has again pointed to the roots of marketing hypes and public relations: Propaganda. People become devotees up in arms against anyone who stands in the way of its Gloriousness, its Holyness, its Singularity. "GOTY, GOTY, GOTY !!!", consumed and forgotten
    4/10 to balance out the hype.

    Just like the last big gaming releases backed by social media marketing, the release of Baldur's Gate 3 has again pointed to the roots of marketing hypes and public relations: Propaganda. People become devotees up in arms against anyone who stands in the way of its Gloriousness, its Holyness, its Singularity. "GOTY, GOTY, GOTY !!!", consumed and forgotten one after the other.

    It's sad to see how the name of Baldur's Gate is used for an entirely different game that is also a part of all this frenetic and agitated hollowness that is shaping the current gaming industry as well as groupthink mentality.

    In this context, the actual game and its content have become pretty much irrelevant.

    BG3 is a professional industry-product. But it has almost nothing in common with the original 2 games. So what's the difference between BG 3 and the original two games which stayed in the memories of a whole generation of gamers?

    - BG 1+2: A personal journey with mysterious locations, epic tales, and legendary treasures to uncover. You start as a nobody that slowly gets involved in grander schemes while growing in power until your party fights the very gods that tried to exploit you. Pacing is great.
    - BG 3: A sequence of beautiful but arbitrary set pieces with random junk loot scattered around. The story starts with a bombastic climax as your lvl 1 party is already breaking out of a giant flying prison made out of tentacles.

    - BG 1+2: At its time an innovative and very fun combat system, "real time with pause", that translated the D&D rules to the computer medium and kept the narrative flowing while still providing a lot of tactical maneuverability because you could pause the action at any time.
    - BG 3: Common and generally slow turn-based system adapted from Divinity Original Sin where archdemons wait in line like orderly citizens.

    - BG 1+2: Charming and endearing characters with a wide range of personalities. Jon Irenicus as an iconic villain.
    - BG 3: In essence and in contrast to the supposed "uniqueness", the companions of BG3 act very trendy. The style is hip, the substance is square. A nod to mainstream fiction which is full of edgy antiheroes.

    - BG 1 + 2: Witty and nuanced high fantasy, reflections on the human condition and the thirst for power.
    - BG 3: Complete checklist of aggravatingly shallow identity politics, that fails to reflect that fiction can be more than just superficial representation without becoming reactionary. A disservice to truely progressive politics because of the heavy-handed moralizing involved.

    - BG 1+2: A gift by crazily talented people that wanted to share their passion.
    - BG 3: A fancy and stylized product based on a famous brand, made by industry experts.

    - BG 1+2: Ran on an average computer, just as Divinity Original Sin 2 which provided the engine for BG3.
    - BG3: Time to upgrade! Overpriced graphic cards have long enough been waiting for such an opportunity.

    After all these years, Baldur's Gate 3 doesn't change direction by building on its predecessors strengths, it rather escalates a sad trend by trying to assimilate the identity and brand of good old games while omitting most of the original's defining content.
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  2. Aug 10, 2023
    4
    As someone who loved Divinity Original Sin 1 and 2, I was ready for the next big step...unfortunately, the game feels too similar even being a different property.
    The story is just not on par with DOS 2
    There are a lot of glitches too, It feels like a Bethesda game at this time. I will change my score if this is fixed within the next few months.
    S
  3. Aug 12, 2023
    4
    not fit for the Baldur's Gate title, it's a long X-COM mission with a dumb down interactions, flat characterisations and feels superficial and in consequence fails to deliver on world immersion and environmental clarity sprawling fantasy world ought to have. The genre surely needs improvements in graphics, UI, interactivity, etc... to feel current, but without overarching conception morenot fit for the Baldur's Gate title, it's a long X-COM mission with a dumb down interactions, flat characterisations and feels superficial and in consequence fails to deliver on world immersion and environmental clarity sprawling fantasy world ought to have. The genre surely needs improvements in graphics, UI, interactivity, etc... to feel current, but without overarching conception more appropriate for involved fantasy saga, it feels like rather empty technical exercise. Expand
  4. Aug 16, 2023
    4
    It was a fantastic game until the end of moonrise towers. Afterwards arriving in the city it went completely of the rails. I didn't understand the discussion about woke content on steam until i arrived in the city. The first three experiences after arriving were over the top woke, seemed rather like a parody but i doubt any company dares parody these days concerning woke stuff. Afterwards,It was a fantastic game until the end of moonrise towers. Afterwards arriving in the city it went completely of the rails. I didn't understand the discussion about woke content on steam until i arrived in the city. The first three experiences after arriving were over the top woke, seemed rather like a parody but i doubt any company dares parody these days concerning woke stuff. Afterwards, exploring the city i somehow killed the habitants of about every second house. You saving the city seems worse than any damage, the problem you are trying to avert could cause. Having a choice the people of Baldurs Gate probably would probably happily take another covid shot if that keeps maniacs like you from trying to save them. Expand
  5. Sep 4, 2023
    4
    I really wanna love it, but why make it turned based? It ruins the whole experience. This game could have easily eclipsed Skyrim.
  6. Aug 8, 2023
    4
    Its Divinity 3: Baldurs Gate - edition. I can look past the questionable character creator (they added a slider for VITILIGO, but no boob slider, and no other sliders for body/limb size). You can also be non-binary and put a dick on a woman.

    MC is mute, other than some grunts and short one liners when you click objects etc. And only 4 voices, for both male and female combined. Want to
    Its Divinity 3: Baldurs Gate - edition. I can look past the questionable character creator (they added a slider for VITILIGO, but no boob slider, and no other sliders for body/limb size). You can also be non-binary and put a dick on a woman.

    MC is mute, other than some grunts and short one liners when you click objects etc. And only 4 voices, for both male and female combined. Want to play a rough and tough half-orc Barbarian brute? enjoy sounding like a posh british dude. Thankfully you can turn these remarks off and enjoy a fully silent MC. By the way, Wrath of the Righteous (WOTR) had like 8 voices, PER SEX.

    Skill checks during dialogue only use the char who is talking, other party members are useless. If you accidentally start dialogue with someone, like running into a room which automatically triggers dialogue, and there's an Arcana skill check for example, which the character cant do, your Mage companion just chills and is useless. Thats a quickload. Also there's no indication which dialogue option moves the conversation forward. If you click it accidentally but wanted to ask the other questions first, quickload.

    And better get in the habit of quickloading and quicksaving, since there's no time-based autosave. People lose 30-60 mins of progress because they forgot to press F5 every 5 minutes.

    Highlight (hold only, no toggle) doesnt show interactables, only lootable containers/bodies. And from those half are missing too like vases, boxes etc. Loot is 99% trash, yet the world is littered with containers so you better check them all in case you dont miss out on anything worthwhile.

    UI/UX is godawful. Inventory management is the worst I've experienced in a very long time. There's no tabs for different item categories, its all in just one big pile. Every character has their own inventory and carry weight too for no reason. Half the game consists of fighting the inventory. You have to right-click to get a pop-up menu to mark items as junk one by one, and there's no sell all junk button. So its useless. After a few hours in the game I stopped picking up loot because I didnt want to micromanage my inventory anymore. Surely a sign of a great cRPG.

    Thanks to the brain-dead design of 5th edition of DnD, getting a level is not exciting at all. My Rogue companion got 2 level ups and no options to choose anything except a specialization. One choice for like 6 hours of gameplay. Build diversity and depth is in the gutter, especially if youre coming from Pathfinder games. Level cap is 12 and you get a feat once per 4 levels. Thats 3 feats for an entire playthrough. In WOTR some classes start the game with 3 feats, with a level cap of 20 and a feat every second level.

    The map is bad. And you cant click on the map to move the party, you have to close the map, then remember where you were looking to go while the map was open. There's no indication of camera position on the map either.

    Dialogue is cringe inducing at most times. So far none of the companions are enjoyable, and most are irritating. You have a rude girlboss fighter, an aloof gay elf vampire who totally isnt a vampire, a token black dude, and a forgettable priestess. The mage companion Gale is best of the bunch. Who also turns out to be gay.

    WOTR does everything this game does, except the cinematics and graphics, and does it much, much better. All this game made me feel is firing up WOTR again, for the 6th playthrough.
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  7. Aug 5, 2023
    4
    Not a bad game, but a bad sequel.
    If the game were called Divinity 3, I would rate it nine. If it was called D&D: Original Sin, it would get a decent eight. (More about the differences to D&D later). Unfortunately, the game is called "Baldur's Gate 3".
    I don't mind the turn-based combat system. My main criticism is that the game overall just doesn't feel like playing a BG game in the
    Not a bad game, but a bad sequel.
    If the game were called Divinity 3, I would rate it nine. If it was called D&D: Original Sin, it would get a decent eight. (More about the differences to D&D later). Unfortunately, the game is called "Baldur's Gate 3".
    I don't mind the turn-based combat system. My main criticism is that the game overall just doesn't feel like playing a BG game in the Forgotten Realms.

    Sadly, the developers have also failed in creating iconic companions. All companions I've met so far are so unlikeable that I'd prefer to wander the Sword Coast (which, by the way, looks like we're in California) alone. Besides, the NPCs are so exaggerated that you feel like you're playing a level 12 party that has been leveldrained back to level 1. Appearance, history, ambitions and abilities just don't match.

    In addition, there are numerous design decisions that dilute the D&D system for no reason, for example in character creation.

    There are so many game sequels out there that at least somehow attempt to capture the flair of their predecessors. Sudden Strike 4, Fallout 3&4 and recently Jagged Alliance 3 have been able to reproduce the feel of their prequels. In BG3, you get the feeling that the designers hardly cared about the originals.
    All in all, Baldur's Gate 3 feels like the little brother that tries to outrank its older siblings with cocky behavior and fails in direct comparison.
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  8. Sep 7, 2023
    4
    The lack of micro transactions and relative polish justify the game's price tag. I disagree with negative reviews that this game is too expensive for what it is. Larian are to be lauded for sticking to pro-consumer methods. That being said, the content of the game is bad. The voice acting at times sounds sound-boothy, and it isn't helped by the insufferable dialog and character writing.The lack of micro transactions and relative polish justify the game's price tag. I disagree with negative reviews that this game is too expensive for what it is. Larian are to be lauded for sticking to pro-consumer methods. That being said, the content of the game is bad. The voice acting at times sounds sound-boothy, and it isn't helped by the insufferable dialog and character writing. The combat is tedious and boring. I get a lot of people like this game, and find it liberating. I found it surprisingly limiting for creative choices after hearing about the vast freedom. The clips I see of people going "omg that worked" all seem fairly obvious to me. Sometimes it works, most of the time it doesn't. I don't think it's a good game, but I respect Larian. Expand
  9. Aug 13, 2023
    4
    Everything feels predefined, they react to a specific programming that means that if another player does exactly the same thing, the same thing will happen.
  10. Sep 7, 2023
    4
    Despite the high review score, I don't believe this is that great of a game. Within its very specific subgenre this game might be enjoyable to some people (especially those who like D&D, BG, or Larian's other games), but when compared to the broader gaming landscape I don't see a reason to play this game when there are so many better ones out there. The scores for this game areDespite the high review score, I don't believe this is that great of a game. Within its very specific subgenre this game might be enjoyable to some people (especially those who like D&D, BG, or Larian's other games), but when compared to the broader gaming landscape I don't see a reason to play this game when there are so many better ones out there. The scores for this game are disproportionately inflated by fans of the genre/studio as opposed to your average gamer, so take some of the talk about this game with a grain of salt.

    BG3 does have some strengths. For instance the graphics and art style are nice, the audio and voice acting are some of the best I've ever heard, and the combat can be fun at times. But these pros are heavily weighed down by the rest of the game.

    The mechanics and nearly everything you do on the map outside of combat is absolutely horrible in my opinion. The map design and traversal are extremely outdated, it's like the developers forgot about the last 20 years of game design when making it. BG3 maps are small, linear, and full of empty space with nothing to do, just like a lot of outdated 90s RPGs. Navigating the map is like doing a maze with annoying obstacles scattered between paths of nothingness. Say you want to go to the other side of the map, well first you need to waste your time doing an unnecessarily hard battle, then you have to solve a frustrating puzzle/find the key to a locked door/etc, all the while trying to navigate the maze and avoid dead ends. There are ways out of some of these (talking your way out of a battle, picking the lock, etc) but it's not fun, picking the lock, for instance, is just a dice roll. It's not like Skyrim where there's a fun little minigame. And this is essentially how the developers pad the run time, by populating the map with these obstacles that force you into a dice roll. They give you the illusion of choice and 3 or 4 options for how to proceed, but you'll probably end up rolling the dice no matter which option you choose so the end result feels the same with every encounter. I don't hate the use of dice in the game, especially for combat, but for a modern RPG it is annoying that they don't have some mechanics or minigames that require an element of skill. Outside of battle, nearly everything is left to chance which makes for a bland experience. Want to find buried treasure on the map? Dice roll. Want to persuade someone to do something? Dice roll. Want to find a secret passageway? Dice roll. There's very little you as the player can do on your own accord, which takes away some of the thrill of the game for me. I'm not truly discovering these things for myself, the game is rolling the dice and giving them to me if I pass the check.

    The map also has issues with scope, as most of the maps are relatively small (by 2023 standards), and they're extremely linear. Each map essentially equates to a level, and you have to beat one level to advance to the next which is another outdated concept. I personally think the game would've been far better if you started in a hub map (like the city of Baldur's Gate) and then had 5-10 maps surrounding you. Then you could choose which maps to go to based on quests, RP goals, etc. Instead, they took the 90s model of map design and make you do the same levels again and again in the same order with little choice as to which map to do. You can't, for instance, travel directly to the titular city of Baldur's Gate from the beginning of the game without first playing 30-40 hours.

    The combat in the game, as I mentioned earlier, can actually be fun. The problem I ran into though was twofold. First, most encounters are unnecessarily hard, even at explorer level. You often find yourself facing off against enemies that outnumber you 2 or 3 to 1. This is a problem, but the even bigger problem is that there aren't enough small fights you can do to grind up a level or practice a little more to prepare for the big fights. As I said, enemies don't respawn so the few easy fights in the game pass quickly and can't be repeated. If I want to fight, for instance, I can't just run into the forest and find a dynamically spawning pack of wolves. Instead I need to go through the maze and deal with a ton of nonsense only to find one of the scripted battles which is likely way too hard to be a simple fight. There isn't enough side content to make up for this either, I cleared the entire first map and was still only the recommended level for the next zone. Where's all the side content I can do if I want to get ahead?

    So overall I did not like this game, and I haven't even touched on my issues with the story (including its length and content), oversexualization of characters, and lack of replay ability. I love RPGs and tactical combat, but this game is just not something everyone will enjoy (despite the "universal acclaim"). Overall I see why some people would like this game, but for most I'd recommend passing on it.
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  11. Sep 5, 2023
    4
    Some fps issues but a lot of texture pop ins.
    Not a fan of turn base games and think this game even if pulling away from its origins didn’t really require turn based strategy even so story was ok.
    The fact that they used this game for clout and still are has put a dark shadow over it for me.
  12. Aug 30, 2023
    4
    Not a Baldur's Gate game. "Anomaly" outrage was a fabricated PR stunt, bots ratio negative reviews 10 to 1, writing is like a bad RPG session. Sad to see this is the best cRPG released lately.
  13. Sep 5, 2023
    4
    Where's the pause menu? how could such a basic feature be overlooked? Far from larians best game simply because Divinity 2 was a more complete version of this.
  14. Aug 8, 2023
    4
    Apparentrly a great portion of players have all lost their minds; no progression; a system of magic twisted and completely unbalalanced with all cothers classes and the worst a complete combat system based on cheated dice roll for the IA and characters and monsters controlled by the computer, the 3 difficulty correspond with 3 dset of so called random roll dices, all combat is controlledApparentrly a great portion of players have all lost their minds; no progression; a system of magic twisted and completely unbalalanced with all cothers classes and the worst a complete combat system based on cheated dice roll for the IA and characters and monsters controlled by the computer, the 3 difficulty correspond with 3 dset of so called random roll dices, all combat is controlled by cheated roll dice , the tactical is completely wzasted by cheated roll dice. No set of equipement fo characters , 20hours to achievce lvl5 seriously, no decent set of equipement, all the univers is wasted by convoluted and cheated combat...pure garbage Expand
  15. Aug 15, 2023
    4
    The game is almost great. Alot of possibilities, good story, good characters. BUT everything can go into trash because of bugs, third act is just bug on a bug, almost all main quests are bugged and you can't do anything about it. Please complete ur game, u had 6 YEARS
  16. Aug 10, 2023
    4
    Обыкновенное РПГ ну что в ней особенного??? Ничего нового - просто выбор побольше и всё.
  17. Aug 10, 2023
    4
    I was so excited for this, but it just feels like a worse divinity where you need to camp between every battle to recover your spell slots
  18. Sep 3, 2023
    4
    This game has a lot of options for dealing with a single situation, and is diverse in terms of endings and different play styles. Yet in terms of terms based combat as a general mechanism, this game has no real innovation whatsoever. Once I’ve become used to the cliche CRPG narrative, the story stops being interesting. The major frame of the game, so to speak, is weak and balance is theThis game has a lot of options for dealing with a single situation, and is diverse in terms of endings and different play styles. Yet in terms of terms based combat as a general mechanism, this game has no real innovation whatsoever. Once I’ve become used to the cliche CRPG narrative, the story stops being interesting. The major frame of the game, so to speak, is weak and balance is the off, so it has to introduce a lot of other “decorative elements” to cover this fundamental flaw. Overall a highly overrated game and not nearly as good as other people seem to regard it. Expand
  19. Aug 9, 2023
    4
    It's a 4/10 for me. It is not Baldur's Gate rather it is a Divinity Original Sin 3 in a supposed D&D Forgotten Realms setting.
    It should be named anything else than Baldur's Gate, the name was used to draw attention of fans of BG1 and BG2 also IW/IW2 fans along but it's a totally different game.
    Also if it would be named like that I would just simply avoid buying it so probably that was
    It's a 4/10 for me. It is not Baldur's Gate rather it is a Divinity Original Sin 3 in a supposed D&D Forgotten Realms setting.
    It should be named anything else than Baldur's Gate, the name was used to draw attention of fans of BG1 and BG2 also IW/IW2 fans along but it's a totally different game.
    Also if it would be named like that I would just simply avoid buying it so probably that was the plan - squeeze some money based on nostalgia.

    The combat is dull, takes too much time, even the simplest encounters are spread to several minutes (yes I know it's based on tabletop D&D which is turn based bla bla bla ...) That supposed "swarm mechanics" is not working as it was advertised.
    Game is totally out of any form of balance - it's more of a D&D based Dark Souls with very heavy emphasis on tactics like a Jagged Alliance game would be.
    You party is mostly on a disadvantage and heavily outnumbered - which is infuriating at lower levels where your mage and cleric are put down like dogs in the 1st 2 turns of combat, the enemies can dash from any distance to your party while your characters can barely do 5 steps.
    Party composition is not the best - if you think about this later on in the game you're very limited to your character and you need to disband one of the interesting characters Larian created cause your party composition will be bad (or you will miss out on some opportunities, fail some crucial dice rolls due to doing ability checks that are not proficient with which results in spamming quick save - quick load which breaks the game feel for me).
    The rewards for completing fights (loot and gear) are in 95% of cases, worthless and pathetic. Most of the items that you find do ot benefit you like you would like it to be - you don't feel your characters gaining power. Still they get the same ass whooping from all directions like before.
    Also in the gameplay what I don't like is that I'm constantly going forwards and forwards and forwards with the main story line. There's no rest, there's no such thing like having a stop, going to a tavern, getting some quests and getting new good gear and decent XP as rewards.
    No. Seems that from Dungeons & Dragons we did not get the dungeons to explore (point of reference would be the BG2 once you leave the 1st dungeon to Athkatla and there's a whole game world waiting for you). During exploration, almost everywhere you go there are OP enemies that outnumber you so again there's something wrong with the game balance (not to mention enemies that roll with 600 or 300HP once you're like 6th or 7th level).
    I don't even want to write about the skills and the dice rolls ... it's infuriating and spamming the quick save/load breaks the feel of the game.

    Advantages are:
    + characters(party members Lae'zel, Shadowheart),
    + graphics & animations,
    + overall optimization,
    + some parts of the world (some are not - no spoilers),
    + a lot of voice interactions (even if an NPC has 1 line of text - it's voice acted),
    + music is quite Ok.

    Most of the stuff is very good but for me the show stopper are the things listed below:
    - boring and dull combat system with not working what was advertised
    - balance of the game (including party composition of 4)
    - rewards, XP and gear is weak
    - no sort of a "sandbox" where you can skip out of the main story and get some better gear and level up (map exploration doesn't count cause you' low level/low HP while enemies are tougher, in higher numbers and you're dead most of the time)
    - it shouldn't be named Baldur's Gate, it's not a sequel - that's a money grab nostalgia tactic
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  20. Sep 11, 2023
    4
    This game was extremely buggy on release, with corrupted saves and game breaking quests ruining my experience. It is an enormous RPG that is far too big, with at least half the quests and places of interest being average to below average. The game would have been far better if they trimmed 30% of the weakest quests and tightened the game significantly. There is a huge amount of filler inThis game was extremely buggy on release, with corrupted saves and game breaking quests ruining my experience. It is an enormous RPG that is far too big, with at least half the quests and places of interest being average to below average. The game would have been far better if they trimmed 30% of the weakest quests and tightened the game significantly. There is a huge amount of filler in the form of books, quests, NPC's and unnecessary dialogue. For example, you walk into a pub and there are 15 NPC's standing or walking about. You have to talk to every single one because one or two of them will either give you a quest or will be required for a quest, but at least half the time the game will not indicate if an NPC is important or not. So you talk to each NPC in turn and 90% of them have absolutely nothing interesting, important or useful to say. But each one forces you into a cutscene-esque dialogue which wastes loads of time and completely takes you out of your immersion. Also the combat, while decent, takes absolutely forever with 50 monsters each taking 20 seconds per individual turn, making you watch monsters glitch about for at least 5 hours per turn before you get to move.

    The game has countless problems like this and they only serve to waste your time. Wait at least 2 years until mods and updates have fixed all the issues, then play this game, for a much better experience. However, understand that even with all the problems fixed it will only be an 8 at best because of all the filler and average/weak quests.
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  21. Aug 9, 2023
    4
    I was also very disappointed by Baldur's Gate 3, as some other reviews have already well explained. I thought I'd get a sequel to some of my favorite games. I got a completely different game, supposedly "the best RPG forever", but stopped playing only after a few hours because it wasn't my type of game, although many of my favorite games are story-heavy RPGs with tactical gameplay. (ForI was also very disappointed by Baldur's Gate 3, as some other reviews have already well explained. I thought I'd get a sequel to some of my favorite games. I got a completely different game, supposedly "the best RPG forever", but stopped playing only after a few hours because it wasn't my type of game, although many of my favorite games are story-heavy RPGs with tactical gameplay. (For example: Baldur's Gate 1 and 2, Icewind Dale 1 and 2, Planescape Torment, Wasteland 3)

    Why is this called Baldur's Gate? If you want to make something new, why not also call it something new and independent?

    3 points I'd like to add:

    - Combat in the original games took 5-10 minutes. BG3's encounters drag on way too long for what they are, some take more than an hour, missing the social interaction you would have playing a tabletop rpg. In comparison, Baldur's Gate 1 and 2 used the computer as a means to faithfully realize the vision of D&D: D&D's rules say that one round equals 6 seconds in which all characters act. That's how you normally imagine the action sitting at a table and how DMs tell the story. The table-top experience is turn-based out of necessity. A limitation a computer isn't bound to.

    - The inventory management is very cumbersome. There's too much loot you don't know if it's trash or not and it takes a lot of time to sift through.

    - Glitchy performance and a lot of frame drops on my system in comparison to all other current games I've played which run fine.

    Suddenly, Larian was not only painted as the "underdog" fighting against "big evil publishers". No, it was attacked for having developed the "best RPG of the decade", a "singularity". So much is true: Might have been the best social media marketing of the year.

    "There is no opinion, however absurd, which men will not readily embrace as soon as they can be brought to the conviction that it is generally adopted. Example affects their thought, just as it affects their action. They are like sheep following the bell-wether just as he leads them." (Schopenhauer)

    In conclusion: BG3 indeed is a phenomenon considering its marketing and the impact social influencers had within the last two months.
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  22. Sep 4, 2023
    4
    It's not for me the main quest is too long, the world isn't open enough, combat is unnecessarily difficult
  23. Aug 11, 2023
    4
    This review contains spoilers, click expand to view. I feel like a lot of people here rated the game before actually beating it. The third act is fairly lackluster compared to the first two and is extremely buggy. However it does bring the game to a satisfying conclusion. I lowered my score because Act 3 is a mess. I also heard Act 2 has some problems but most of what I encountered was Actually in Act 3. Expand
  24. Sep 7, 2023
    4
    Not at all like the old games with associated name. This game has nothing to do with Baldurs Gate-series imo. No communication on realase for MacOS. Act 3 is meh. DnD5e sucks.
  25. Aug 4, 2023
    4
    Game is, OK, nothing beyond it, too expensive, graphics ok, good history, but without action. Probably not my type of game, but, is not good as people are talking...
  26. Aug 4, 2023
    4
    Was hopeful that a game that was 120 GB to download wouldn't have as many broken cut scenes... I'm like at a 50% success rate of making it through a cutscene where any of my party doesn't just clip through and ruin the whole experience. Gameplay and everything else is great, but if I have to watch a movie, it should be complete. I'll revisit the game after a few updates and patches.Was hopeful that a game that was 120 GB to download wouldn't have as many broken cut scenes... I'm like at a 50% success rate of making it through a cutscene where any of my party doesn't just clip through and ruin the whole experience. Gameplay and everything else is great, but if I have to watch a movie, it should be complete. I'll revisit the game after a few updates and patches. Fantastic game otherwise, play it if you think there's a smidge of hope you'll enjoy it cause you will. Expand
  27. Aug 8, 2023
    4
    Good history and artistic works but the combat style isn't the best for me, bit I consider that someone that likes the genre could have a good experience
  28. Aug 16, 2023
    4
    This review contains spoilers, click expand to view. bugs, bugs, bugs and BUGS! Poor optimization. After recent patch (4.1.1.3645567) I'm not able to load my saves. Is it still early access or how to call it? Expand
  29. Aug 17, 2023
    4
    This review contains spoilers, click expand to view. The game is average and certainly not as good as professional, authoritative, respected critics describe. I completed the game completely and ended up disappointed and my mood is ruined. The problem is that the first 70% of the game really looks like it's very good and I really enjoyed it, but the last 30% pissed me off every step of the way. I went all the way from love to hate for this game.

    Pros of the game:
    1. Good graphics
    2. For each dialogue there is a cutscene, it is generated automatically and looks good.
    3. The first 70% of the game has an interesting plot and you want to know what's next.
    4. Characters from the first two parts of the game appear and they are really interesting
    5. Excellent musical accompaniment

    Minuses:
    1. Customization of the main character's face. There are a couple of dozen faces of characters to choose from and 98% of them are ugly. You can't customize your character's face the way you want. And this is in a game where for each dialogue there is a cutscene and you look at your character's face for 30 hours. I suggest that developers pay attention to Oblivion, Skyrim, Fable 3.4, etc.
    2. Customization of the body type of the character. You can choose either a frail or an jock. This is depressing. But at the beginning of the game, you make allowances for this because all other components of the game seem normal.
    3. Character leveling system. I played NW, NW2 and thought that they would do something similar in BG3, but in the end I got a castrato of this system. There is no skill tree. At the very beginning, you are given a list of skills that you can pick, and it does not change in any way during the level up process and, in general, does not give so much. At each level, some predefined abilities are given and that's it. It turns out that the developers have deprived me of a choice in the RPG game. Guys, I want to level up my hero as I want, and not as you decided. This is disappointing. This is one of the problems why you don't want to replay this game.
    4. Game artifacts. This is the first time I've seen artifacts in an RPG game give almost nothing. I played as a wizard and by the end of the game I realized that in principle I could run completely naked and still pass the game without any problems. Very-very funny for RPG game.
    5. Restriction level 12th. At the beginning, I went through the game and felt that the leveling up was going slowly and I was happy about it, I thought that the game would be very long and interesting. But in the end, when I entered the main city, I was already level 12, and that's it. Progress has stopped. It was disappointing.
    6. Plot. The first 70% of the game the plot seems interesting, but as soon as you get to the main city, all the intrigue is killed, all the masks are torn off and you realize that the plot is empty. It has no depth, no philosophy, nothing new. It could have been the plot for a dumb series.
    7. Companion. All new companions are boring and flat. Communication with them is not interesting. Of the female companions for the romance, you can choose from a virago from hell with an ugly appearance, an alien with a rotten soul, a victim of a totalitarian sect who was interesting at first, but eventually turned into a slug. I liked the characters from the original parts of the game, but you can't romance them. Kudos to the developers for this. Another disappointment.

    Eventually. The game was developed by people who do not understand anything in game development and storytelling, or marketers interfered with them. It's very funny that when you enter the main city you are told that Baldur Gates has just begun, but in fact, this is where the game ended. Upon arrival in the main city, you have the maximum level, all the plot intrigue has already been killed. Upon arrival in the city, it is no longer interesting to play further. It is not interesting to look for new artifacts, because you have already understood that they do not give anything. The only thing that kept me to the end was the hope of a romance with one of the characters from the original games, but the miracle did not happen. But they slipped me a cutscene in which I was almost raped by Cthulhu (I had to run to the toilet to vomit). Thank you, and low bow to the developers for this once again. As a result, my mood is ruined. The game is going to the trash.

    PS. Special thanks to professional, authoritative, respected critics who do not go through the game completely and sculpt 100 out of 100 points. You have devalued your authority so much that now I don't give a damn about your opinion.
    Expand
  30. Aug 31, 2023
    4
    Not sure why this game gets so much praise. Boring companions, generic plot, plodding and frustrating combat that offers nothing new. There's an illusion of choice, but a lot of the big decisions stayed the same no mater how what choices I made. It's clear a lot of effort went into it, but it's an average rpg at best. Bioware, Bethesda and Rockstar all offer much deeper and more enjoyable rpgs
Metascore
96

Universal acclaim - based on 112 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 112
  1. Mar 25, 2024
    90
    With a vast world to explore with varied stories and secrets to discover, Baldur's Gate 3 definitely shines. The cast is largely appealing and voice acting is top notch all-around, even if the storytelling and line delivery is varied in its pace. Character progression is somewhat weak in the opening levels but has a strong foundation for a great buildcraft experience, even if it lacks some on the fly experimentation seen in Larian's past efforts. Despite some performance woes in the later parts of the game and controller hangups, this is a journey worth taking for fans of Dungeons & Dragons or those new to the role playing field.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    Larian Studios, the creators of the latest installment, have gone to great lengths to make sure they didn't disgrace any of the franchise's building blocks. The love and care is evident in Baldur's Gate 3, though needless to pretend, there aren't a few bricks crumbling here and there in this monument. It's far from a perfect title, but on the whole Baldur's Gate 3 is a brilliant computer RPG that is undoubtedly not to be overlooked. [Issue#329]
  3. Dec 7, 2023
    100
    Baldur’s Gate III is a title that many would not have thought possible just a few years ago. The game serves to further Larian Studios’s already strong reputation, and the studio deserves massive credit for refusing to panic, taking its time to get things right, and continuing to offer improvements even after launch at an impressive rate. Hopefully, it is able to reap the richly deserved rewards for doing so.