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  • Summary: Developed using self-developed AVG-simulation engine, real-time light and shadow barrage system, and simulation time system.

    Real places, people and events. Real calendar and legal holidays, real scenes and attractions, etc. And there are a variety of unique systems, random events to
    Developed using self-developed AVG-simulation engine, real-time light and shadow barrage system, and simulation time system.

    Real places, people and events. Real calendar and legal holidays, real scenes and attractions, etc. And there are a variety of unique systems, random events to interact with players.

    What is your final ending in Deep City...?
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