- Publisher: The Adventure Company
- Release Date: Jun 29, 2004
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AceGamezThinkers and Myst groupies will be delighted but the rest of you will probably give up before the end of the first level. Really, Aura is a step backward in the adventure game genre.
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Some more difficult puzzles are likely to turn less experienced players away, but the game was not really meant for them anyway. The players who are ready to invest a lot of time into this title will be rewarded by discovering a beautiful world.
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Puzzle-hungry adventurers look no further: Aura provides an endless number of puzzles, pretty static backgrounds, well-crafted cutscenes and mood music, at the expense of developing any real storyline.
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Computer Games MagazineAura is not about exciting story, interesting character development, or trippy music: it's a crack fix for puzzle addicts. [Oct 2004, p.85]
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Computer Gaming WorldMIT could use a few of this game's puzzles as its early admissions test, but Aura's still enjoyable overall. [Oct 2004, p.81]
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If an enthralling story with atmosphere is what excites you give your local library a visit.
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It's decently long, the puzzles are mostly well designed, and it has more than its share of eye candy. [Sept 2004, p.117]
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The overall experience will probably not inspire and entrance, but stripped of the features that tarnish Aura’s… aura, waddling through finely crafted paradises and solving the many interesting riddles will surely please all the thinkers out there.
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It should be titled - "Aura: Puzzles for the Ages", because in all honesty this is a vaguely shrouded adventure game layered in a multitude of dizzying puzzles, wrapped in an enigma of conundrums.
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Aura is puzzle intensive. It's a difficult game even for hardcore adventure gamers and gamers that hate puzzles won't want to touch this title with a ten foot pole.
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Fails as an adventure game, offering no emotional resonance at all. It mostly succeeds well as a puzzle game, though.
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What this games does, it does well. However, game crashes, a weak story and frequent player stopping points do hurt the game's overall experience.
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What little Aura does to advance the genre it does remarkably well. In an age when encountering logical puzzles is as rare as pooping out gold nuggets, Aura shines as a game that attempts to bring a little reason into the mix.
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PC FormatClever and surprisingly rational, Aura is only let down by plot and game length. [Oct 2004, p.96]
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Caters to hardcore puzzle gamers. It’s a well-produced puzzle/adventure game, albeit with a weak story, but newbies to the genre should definitely know what they’re getting into.
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Aura: Fate of the Ages promises many things, yet fails to deliver on almost all of them.
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Aura is safe, predictable and wholesome…… but is that enough?
User score distribution:
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Positive: 4 out of 18
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Mixed: 10 out of 18
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Negative: 4 out of 18
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Aug 14, 2012
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Mar 7, 2012
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May 15, 2013