- Publisher: Invisible Handlebar
- Release Date: May 26, 2015
User Score
Mixed or average reviews- based on 46 Ratings
User score distribution:
-
Positive: 24 out of 46
-
Mixed: 17 out of 46
-
Negative: 5 out of 46
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
Aug 12, 2018A simple and amusing little game that will entertain you for a little bit, but is ultimately not worth $14.99
-
May 29, 2015Great way to pass some time. Never played the first game, so I have nothing to compare it to. Minus for no spotify support, no ingame audio player and unpolished, unorganized UI.
-
Jul 24, 2015Pros:
The look and feel are better than the first game.
Integration with Sound Cloud
Mod support
Cons:
Similar to original
Can be hard to find songs that other people play depending on your taste in music. -
Oct 11, 2015Very familiar to the original Audiosurf. There are some new game modes, but they all pale in comparison to Mono, which is simple and places the music at the forefront rather than a mediocre puzzle game. Aesthetically, the game is pleasing and while Soundcloud implementation is a nice touch, I don't see it as something that will garner a lot of usage.
Overall rating - 7.0/10 -
Mar 16, 2016Well, I find the base content to be pretty similar to the orginal. What it those have new is the steamwork modding support and the integration of soundclound mostly. There are both nice addition that will keep the game replay value, even though I don't think It's justify the price. Especially if you own the orginal, if not, get this one around 10-15 buck.
-
Jun 26, 2018Now that streaming has been removed its officially useless which is really sad since I fairly enjoyed it before it got **** by youtubes new policy
-
Mar 4, 2019Basically just a really good music visualizer that also happens to be interactive.
-
Feb 2, 2023
-
Aug 30, 2015It may be short but it is really sweet.
-
Aug 17, 2015In the music industry, there is a thing called ‘second album syndrome’. Dylan Fitterer could not avoid it, too. He removed all the obvious thorns of the original Audiosurf, but added just a handful of new things, like integration with Steam Workshop and SoundCloud, new color schemes and a new gameplay mode. It’s not enough to entice me to switch from the original game to the sequel.
-
CD-ActionJul 27, 2015The algorithm that builds tracks based on songs is outstanding, but when its novelty wore off and I got bored of feeding it mp3s to see what happens, I returned to Audiosurf less and less frequently. [08/2015, p.68]