- Publisher: EA Games
- Release Date: Nov 30, 2004
Summary:
Worlds collide in Armies of Exigo, a fantasy RTS where the boundaries of the battlefield are broken and war is waged both above and below the ground. This game takes strategy to new depths as elves, beasts, knights, and creatures of the darkness are locked in an epic battle for survival. In the world of Exigo, where peace and prosperity have reigned for years, the empires of man and beast faces their greatest threat yet. A sinister force known as The Fallen has awaken to strike where the inhabitants of this world least expect - from underground. Users will take control of massive armies, wage wars in the forests and river valleys of the surface, then descend into the caverns and catacombs of the underworld to face off against the dark evil. [Electronic Arts]
Buy Now
| Rating: | T |
|---|---|
| Developer: | Black Hole Games |
| Genre(s): | Strategy, Real-Time, Fantasy, General, Fantasy |
| Number of Players: | 1-12 Players |
| ESRB Descriptors: | Blood Violence |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | 12 Players Online |
| Customization: | Downloadable Content Editing Tools |
| Cast | Credit |
|---|---|
| Gabor Szabo | Lead Game Design |
| Tamas Sandor | Art Director |
| Tibor Dimity | Lead Designer |
| Istvan Zsuffa | Lead Technical Artist |
| Zsolt Tresanyovszky | Senior Programmer |
| Zoltan Zsuffa | Senior 3d Programmer |
| Peter Bikfalvi | Game Design |
| Adam Nemeshazi | Game Design |
| Gergo Sziptner | Concept Art |
| Gergo Fejervary | Concept Art |
| Lajos Nagy | Concept Art |
| Agnes Staudt | Concept Art |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.