User Score
3.7

Generally unfavorable reviews- based on 775 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 4, 2019
    8
    Most of the "Pay-to-Win" aspects of the game have been eliminated--there is a monthly subscription that adds a substantial boost to crafting potential.

    Archeage is what it advertises itself to be.
  2. Sep 18, 2014
    7
    ArcheAge is truly an impressive game in its scope. It is possible to make the game what you will. In fact, it is entirely possible to just stop questing at around level 30 and live and prosper as a crafter.. spend the rest of your days tending your crops and livestock with the occasional foray into the wilds to gather materials. Or, do away with the chivalrous main quest.. join up with aArcheAge is truly an impressive game in its scope. It is possible to make the game what you will. In fact, it is entirely possible to just stop questing at around level 30 and live and prosper as a crafter.. spend the rest of your days tending your crops and livestock with the occasional foray into the wilds to gather materials. Or, do away with the chivalrous main quest.. join up with a pirate gang and turn against the world – including your own faction. How about buy a big boat and work as a ferryman, shipping players across the open seas for gold? All this is possible.

    It's this flexibility that gives ArcheAge a significant edge over the current offering of AAA MMOs. Of course, there are quest hubs and a main story but it quickly becomes apparent that the world is a big place brimming with opportunities. What lies on that distant shore you can spot on the horizon? What kind of adventures await over the hazy blue mountains to the northeast? There is absolutely nothing stopping you from gathering a few supplies and adventuring off to find out.

    On that topic, the feeling of an open, expansive world is accentuated by the fact the world is entirely seamless. You can travel by foot/hoof/paw/boat or glider from one end of the world to the other without being presented with a single loading screen. This harks back to the MMOs of old, and it is truly appreciated that this seemingly lost art has returned here. Forget the heavy instancing in games like Elder Scrolls Online or SWTOR.

    The gliders are truly a brilliant spark, too. Having a finite flight-time combats the issues that are usually caused by flying mounts. The need to find a lofty take-off point and then carefully manage your flight path makes flying a considered act and not just a mindless WASD manoeuvre..

    But sadly, all these amazing features don’t diminish a few glaring negatives. The core of the game, arguably the most important feature, combat, is archaic. Fighting is an old-school tab-target cooldown affair. Pretty much think WoW with the ability to stack combos based on different skill effects. It is mostly static and lacks the dynamic, visceral nature of other recent MMOs such as WildStar or Tera. Add to that a generous helping of lag and combat is basically a ho-hum interference between the start, and the end of your quest. To be fair though, most skills have satisfying effects and feedback, but the very nature of the combat in ArcheAge has seen better days.

    The bland combat isn’t helped by the constant mob tagging. I have waited for up to 30 mins to kill a single quest boss with 20 other players standing around all desperately trying to get a kill. With some classes having a 2-3 second cast time on basic attacks, it can be virtually impossible to kill certain mobs until the other players move on. Some players are willing to group up, but most inexplicably are not. The lack of smart tagging seems to be yet another rustic theme from MMOs of old. But then, if the combat isn’t your thing – then that’s fine. As mentioned already, a non-combat (or at least very minimal) existence is entirely viable.

    ArcheAge allows you to build houses and farms in a host of pre-defined locations. There are entire districts reserved for housing, but also many hidden locations well off the beaten path. Each plot restricts houses to be of a certain size – which I feel is unfortunate. If I pay the tax on a piece of land, I believe I should be able to build whatever I please on it. House designs are bought either from the instanced Mirage Island which is like an island-based shopping mall or from other players on the auction houses. You pay a healthy tax on your property, and if you miss your payments, you lose your plot and all things placed on it will be mailed back to you. Of course, you are welcome to try and grow a farm anywhere in the world, but anything you grow outside of your reserved space is pretty much free-for-all – so hide it well!

    Graphically ArcheAge suffers from inconsistency. There are certain views that are drop-dead goregeous as the CryEngine is capable of. But then there are locations that have had the arm completely rolled over and are almost totally devoid of anything. Character models, gear and mounts are generally very high quality though, and the rich character creator enables a great many options for customization (facial features only).

    Add to all this a proper player-run economy, justice system for naughty players. A healthy selection of classes that can be combined and you do have a compelling and feature-filled MMO. Give it some time for expansion and polish and ArcheAge could truly grow into something amazing.

    Pros: Seamless world, non-linear gameplay options, Housing, Graphics (mostly), Gliders, Variety

    Cons: Lag, DX11 issues, Dated combat, Forgettable characters, Lack of housing space, Tagging

    Note: Review based on premium version
    Expand
  3. Nov 12, 2014
    7
    As a far as the game goes, Archeage is fairly polished for a korean ported MMO. The cash shop is important, but does not notably push players into using it like others might. Controls are not clunky and it has a smooth camera too. Game offers many things to do and rewards players for grouping up to achieve goals, be that building a house or questing. Is fairly scenic too. As long as youAs a far as the game goes, Archeage is fairly polished for a korean ported MMO. The cash shop is important, but does not notably push players into using it like others might. Controls are not clunky and it has a smooth camera too. Game offers many things to do and rewards players for grouping up to achieve goals, be that building a house or questing. Is fairly scenic too. As long as you have a few friends to game with, it can be pretty fun. It's even fully accessible to free players as paid players can share their property.

    However, it does have it's issues. It can feel too small for it's player base at times. Land is limited, even crowded. This lack of land is not just about the house space. I've talked to a number of people in and out of game and lots of them feel that the sea is a bit smaller than they'd prefer. Archeage gives the impression that large scale sea battles would be possible, but really, 4 or 5 ships traveling about are quite easily noticed.

    PVP is more of a gank fest, with skill combos designed to take down a player's health while they are stunned.. rather than strategic use of attacks. Groups of people often camp towns in attempt to pick off lower lvl players, since there is no penalty for doing so. So far, even the events are a bit light.

    It's major vice however, has to be it's poor management. While the game is smallish compared to some others, it has potential and could have easily overcome this.A good team would have added just the right touch. Trion was not the right team.

    The game has been affected by an early history of cheaters. These reports of botting and poor responses from Trion are completely factual. The economy has been hit hard and fast, with inflation having risen greatly in a matter of months. Many players are already talking about "trade runs" not being an effective way to make gold soon.

    To their credit, I can say that trion has now made an attempt to fight back. Server ques are less common, a report feature has been added, and public channel chat is no longer allowed until lvl 15. I personally have seen GM's booting bots and there are rumors they are seeking permission from XLgames (the game's owner) to ditch the current firewall for a better one.

    However, while these developments are praise worthy, I feel it may be too late. Technical issues have plagued archage since release. The game works well once you can get online, but odd lag spikes and client side crashes are common.

    Updates often take far longer than they should, and more than once a large number of people have been unable to login, giving a lucky few who could log in a large edge. Responses from trion have not really improved either.

    This has led many people to feel cheated. People are spending money on this game and not seeing much of an improvement or even apology. In light of this, I have to lower my rating.. archeage might be a good game to play if I could host it privately.. but I should never have to feel that way with an MMO I am paying for.
    Expand
  4. Nov 1, 2014
    7
    Game is not Pay2Win and if you think Pay2Win is i am a free player and to cheap to pay for a subscription, they need to make money somehow they don't go to work just so you can have a free to play game and servers running on there own money so stop crying about it, There is nothing wrong with the economy most things on AH are very cheap unless its a high level crafting item that peopleGame is not Pay2Win and if you think Pay2Win is i am a free player and to cheap to pay for a subscription, they need to make money somehow they don't go to work just so you can have a free to play game and servers running on there own money so stop crying about it, There is nothing wrong with the economy most things on AH are very cheap unless its a high level crafting item that people spent time leveling and making so they cost the right amount for the time put into the item, just another case of people being to cheap, the same goes for houses, its like players want everything for free and MMOs should just give things to people just because but if your to cheap to play for a subscription, to lazy try to get gear (which is VERY easy to get) then just don't play and stop crying about how they game is Pay2Win there is nothing in the cash shop that gives you an edge over the other players that you cant by on AH for a 10g, Every MMO on launch has Queue's, PvP is part of the game if don't like PvP why are you playing a game that has Open world PvP with both factions, land is not hard to get and is being sold constantly, However there is a real botting Problem, slight lag issues such as lag spikes, disconnection and off scheduled maintenance they don't, almost Zero in game support (GMs), but like i said before the amount of Free2Play players crying about how the game is Pay2Win really need stop, Subscribing doesn't give you a i win card, Cash shop is pretty much just full of useless crap Expand
  5. Nov 23, 2014
    7
    Never been huge on the MMO scene. This however, seems to buck the trend with quantity and quality. Unfortunately, I can never get myself back into it. For games like this, you do need online MMO friends. For a casual, single-player, this cannot be done. Great game with little re-playability for me. Even as a $150AUD paying founding member.
  6. Oct 28, 2021
    7
    Easy to quest around. Trade runs are so fun, you can even be a pirate. You can build a farm. A fun experience for a while for sure
  7. Oct 9, 2014
    7
    Started playing a week ago; never experienced any queues. (I'm not a patron). First of all the game engine; or whatever it is; is not so bright. That splash screen (the poem loading screen) usually stucks and sucks. You have to restart your computer again and again to work it out ; and meanwhile it tries to load; your entire PC gets slower and slower; you even cannot access primaryStarted playing a week ago; never experienced any queues. (I'm not a patron). First of all the game engine; or whatever it is; is not so bright. That splash screen (the poem loading screen) usually stucks and sucks. You have to restart your computer again and again to work it out ; and meanwhile it tries to load; your entire PC gets slower and slower; you even cannot access primary features like "my computer; explorer etc. When you disconnect; the game closes itself and you need to reopen." Besides that graphics are awesome; PVP and trade thing is super cool, the entire world is great. Better than the Elder Scrolls Online anyway; and its free. Expand
  8. Jan 4, 2015
    7
    I stole a **** of carrots went to court and got thrown in jail 10/10 would play again!

    I really enjoy this game in short it's a fusion of the best elements of World of Warcraft and EVE Online. I would always recommend pay monthly though and just look at the free play as a trial because you get so much more out of it then. Really i don't see paying monthly as a problem all the other big
    I stole a **** of carrots went to court and got thrown in jail 10/10 would play again!

    I really enjoy this game in short it's a fusion of the best elements of World of Warcraft and EVE Online. I would always recommend pay monthly though and just look at the free play as a trial because you get so much more out of it then. Really i don't see paying monthly as a problem all the other big MMOs does it.
    Expand
  9. Sep 17, 2014
    7
    A great looking game packed with great stuff but ruined by a truly awful launch. Tremendous potential but the worst launch of a game I've witness in many many years.
  10. Sep 17, 2014
    7
    The game I gave a 7/10. Combat is fun, PvP is good, and the crafting is a blast.

    Trion, I give a 0/10. I am a $150 founder and haven't received any of my items. On top of that they screwed over my patron status. The original founder packs were nothing compared to the new starter packs, the server issues, having to wait 6+ hours in queue, and even with a head start I still couldn't
    The game I gave a 7/10. Combat is fun, PvP is good, and the crafting is a blast.

    Trion, I give a 0/10. I am a $150 founder and haven't received any of my items. On top of that they screwed over my patron status.

    The original founder packs were nothing compared to the new starter packs, the server issues, having to wait 6+ hours in queue, and even with a head start I still couldn't get any land before everyone took all the land to sell for lots of gold. Besides all those issues the game is P2W in some ways. Lot of stuff you can earn in game for gold or other in-game currencies you can just buy in the cash shop.
    Expand
  11. Sep 18, 2014
    7
    This isn't a solo game. You NEED a guild, a good guild.
    The majority of the horrible ratings are from f2p'ers that don't know what this game is about and most that I've read sound like they have been trying to solo it. Not one of them offers a description of said P2W'ness either.
    You have to be a Patron to be able to own land. I attempted to log in as soon as the servers went live for
    This isn't a solo game. You NEED a guild, a good guild.
    The majority of the horrible ratings are from f2p'ers that don't know what this game is about and most that I've read sound like they have been trying to solo it. Not one of them offers a description of said P2W'ness either.
    You have to be a Patron to be able to own land. I attempted to log in as soon as the servers went live for headstart but was unable to (Due to the massive influx of players) until 15m after launch and that was just to log into the queue of 1.5 hours. So I ended the day with 8 hours played and 59 gildas with no place to put down a house. Granted I had one of the larger starter houses the "Thatched Farmhouse" but all places except some of the far flung PVP areas were claimed. I did get to place an 8x8 farm which is the smallest you can own.
    So paying for Patron status did me no good in that respect.
    Labor is an resource that you get for being in game (Which lets you build/craft/plant open drop items). If you are a Patron you get double the amount of the f2p and you get it offline at the same rate as the f2p get it while on. You can also purchase a potion that gives you 1000 labor. After you take one you can't use another for 12 hours. Not really a big deal since f2p can buy them on the AH for 4-8g.
    You can use public farms to grow just about anything.
    Gold isn't an issue for f2p because they can still do trade runs that they can gather materials for easily and make anywhere from 2-9 gold per run. Only issue is that you don't get the money for 22 hours or so regardless of whether you are a Patron or f2p.

    The major problem this game has is space.

    Things I would have liked to seen changed:
    *Non-instanced housing is great and cool but I would love to see instanced housing as well. Nobody can give me a good reason (At least in my opinion) why everyone can't own a house. It is the major selling point of the game and the only way to get it now is from players that bought up a ton of land in the first 2 hours or be in a good guild. If I had land I wouldn't be selling it. Also if there were Instanced housing they wouldn't have a problem having more than the few servers that they have now. They don't want merges on their hands. If they merged servers people would lose land claims and would rage the way it is now but there should never be a server with a queue of 3900 people. This just turns away prospective paying customers. It just doesn't make much sense to me.

    Also my guild and I practiced running the 59 Gilda story quest run several times prior to launch and we could have 59 Gilda's in less than 2.5 hrs. Apparently everyone else in the head start did this as well. Due to the horrible idea of having items and quest givers react to every player that turns in a quest (they also have a cool-down between talking to the quest giver or interacting with an object on some quests)
    One example that really bottle necked us was Flora on the West continent. A big block of stone with a chick in it kind of like when Han Solo was sealed in Carbonite. You had to interact with her to progress the quest. When you do this she is inaccessible to anyone else and has like a 2 sec cool down. That doesn't sound so bad but there were about 80 people on and around her trying to do the same thing and for every one that got it down 3 more would show up. This by itself took me 3 hours to luck out finally.
    So the Gilda run that took less than 2.5 hrs before now ended up taking over 6 hours.
    No game should ever have that same kind of mechanism.

    TL;DR version:
    Limited space is the main reason that I have only rated this game a 7. If these issues weren't here I'd rate it a solid 9.
    This isn't a P2W game anyone that says it is has no idea what they are talking about ask for specifics and see the above long version.
    Expand
  12. Sep 20, 2014
    7
    A distinction needs to be made in these reviews between unhappiness with que times, and unhappiness with game itself.
    The overwhelming majority of negative reviews are complaining about the que times, and understandably so. However, the game itself is phenomenal once you get in. It has an old school feel to it where you really feel like you have accomplished something when you finish a
    A distinction needs to be made in these reviews between unhappiness with que times, and unhappiness with game itself.
    The overwhelming majority of negative reviews are complaining about the que times, and understandably so. However, the game itself is phenomenal once you get in. It has an old school feel to it where you really feel like you have accomplished something when you finish a job. The open world farming and trade runs where anything can happen bring a much needed breath of excitement and spontaneity to what has become a very stagnant MMO scene.
    Standard tab-targetting combat, the customizable builds bring enough depth to keep it interesting though. Think TBC era WoW with the 3 talent trees, except each tree is an entirely different class.
    There's a lot in this game, and everything is very deep. There's a strong sense of risk/reward in a lot of what you do. For example, you can craft trade goods in most any zone, but they cannot be sold in that same zone, you must travel to a different zone to sell. The farther you travel the more you can sell your goods for. But you also increase your chance of getting robbed by other players during the journey. It takes knowledge of trade routes, timing, market knowledge, etc to decide what kind of trades you want to make. Help from friends never hurts either.
    You can raise your own mounts, and different mounts server different purposes, eg a donkey for carrying trade goods.
    These little details really bring the game world to life and make you feel like the world is much bigger than you as the player, and there is always something to learn and do better at.
    If you're tired of the tame string of recent MMOs that have come out and want something with a bit of a ever present sense of danger in the air, AA might be the one you've been waiting for.
    Expand
  13. Jul 22, 2021
    7
    good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good not bad mmo rpg rly
  14. Jul 7, 2020
    7
    The three of us started playing with this game and we really enjoyed it. After a while, we realized that this was not only a pay to win game but also a pay to play game, which is a bit sad, but this game is a good "little trial" version of the unchained version.
  15. Mar 31, 2015
    6
    ArcheAge started as a very attractive concept, but its developers and publisher were too blind to capitalize on that potential. It starts out as a decent open class system questing MMO, which goes on for about 40 levels (or ~200 hours). Suddenly, the game becomes about literally farming. Raise animals, raise plants, ship their products across the map to get money and experience. There isArcheAge started as a very attractive concept, but its developers and publisher were too blind to capitalize on that potential. It starts out as a decent open class system questing MMO, which goes on for about 40 levels (or ~200 hours). Suddenly, the game becomes about literally farming. Raise animals, raise plants, ship their products across the map to get money and experience. There is no end-game, aside from a handful of grindy dungeons for which parties are rare and the rewards are inconsistent.

    Pirating in ArcheAge is clearly the best part of the experience, allowing for separate dynamic rolls like boarding party, captain, cannoneer, radar operator, small craft operator, harpoon operator, etc. Most of these rolls can be filled by a player of any level, which is a great way to get your more casual friends involved. Pirating when it goes well is a brilliant experience, but groups for doing so are usually cloistered, elitist, and the game's massive gear depravity/dependence virtually nullifies the importance of every roll except boarding party, captain, and harpooner.

    Furthermore, trading has become significantly less frequent as the current (1.7) patch's focusing is aimed toward indefinite PvE farming. This was a huge waste of potential, where the game's most promising feature could have been expanded instead.

    Otherwise, the game is chore-ish at best, requiring hours to just complete money making tasks, which are not fun in the slightest. Its something to do with friends or while listening to an audio book. Its like the MMO equivalent of Cookie Clicker, but it is not an idle game and it is not about min-maxing industry. The game's focus is on repeating similarly menial tasks ad infinitum until you don't want to get out of bed in the morning and face another few hours of grind.

    Abuse of cosmetic item drop boxes for cash is rampant. Player purchase a box for real life dollars and each box has an extremly low drop rate, with best reported drops around 1 in 8 chance, dropping to such abysmal rates as 1 in 100. Most free to play games selling cosmetic items actually let you buy cosmetic items, not simply have a random chance of getting them. In this way, the publisher exploits the addictive nature of the MMO.

    I would recommend this game for leveling up with a friend, its as good as any other MMO for that. Its something to do. But most other MMOs, even free ones, have some kind of meat past that point. ArcheAge offers practically no endgame despite being in development for years and having been released in US beta for about two years. This is not acceptable for a released MMO title which is making good revenue. The developers seem to have given up and reverted to a cell phone game style pay to pay model.
    Expand
  16. Oct 20, 2014
    6
    if you like PvP and/or crafting is a decent game, it's full of exploits and hacks though, and all land to place a house ( there is no point being a crafter without house/farm/aquafarm ) is taken, so it's not an easy sell unless you enjoy the freedom of attacking others in many places, not all, just many, but that is way more than in most games

    it's also a game that has to be played for
    if you like PvP and/or crafting is a decent game, it's full of exploits and hacks though, and all land to place a house ( there is no point being a crafter without house/farm/aquafarm ) is taken, so it's not an easy sell unless you enjoy the freedom of attacking others in many places, not all, just many, but that is way more than in most games

    it's also a game that has to be played for thinking long termo, it's not the best game that could exist, but pretty for me prolly the best one out there, and I'm giving it a 6, imagien how are the others xD
    Expand
  17. Sep 18, 2014
    6
    This game has the potential to be fun and is able to fulfill my asian mmo grindfest wishes. However, I cant look past the massive problems with the ques, lack of paid for patron gear, and the massive land shortage. For me not being able to build a small house and farm, a large part of the game, is a huge turn off. I dont want to be a baron, but unfortunatly western greed remains prevelant,This game has the potential to be fun and is able to fulfill my asian mmo grindfest wishes. However, I cant look past the massive problems with the ques, lack of paid for patron gear, and the massive land shortage. For me not being able to build a small house and farm, a large part of the game, is a huge turn off. I dont want to be a baron, but unfortunatly western greed remains prevelant, and while I agree compition for land and resources is good and in part what the game is about, being completely unable to even get a very small plot is ridiculious. Hopefully Trion will help smooth all this out. If I was a new F2P player, I would wait 6 months for the game, economy, and community to stabilize. Expand
  18. Sep 24, 2014
    6
    It's an interesting game, I love the class system. I kept on making new characters to try out different combinations. The combat system though is quite boring, even with the combo setup, it's rather dull. Tab targeting is too old of a concept.

    The housing in this game is more annoying than it is fun. I prefer the WildStar housing were you could do a lot more with it and it was instanced
    It's an interesting game, I love the class system. I kept on making new characters to try out different combinations. The combat system though is quite boring, even with the combo setup, it's rather dull. Tab targeting is too old of a concept.

    The housing in this game is more annoying than it is fun. I prefer the WildStar housing were you could do a lot more with it and it was instanced off though I do get what ArcheAge is going for with having a sandbox. My main problem with sandbox MMOs is always the same. People abuse the sandbox system ruining the fun for people.

    Overall ArcheAge is a fun game to try out for a while, it's pretty, and you can spend hours just exploring. But it's not an MMO I'll stick around to see what max level is like, at least not for now.
    Expand
  19. Sep 17, 2014
    6
    WELCOME TO THE ARCHEAGE

    I'm waking up to housing and rush Have credits to buy everything I must Alpha vet, no tutorials (deep breath) Logging in, queue shows up Then checking forum and all its fuss This is how Trion run their bizz Wooaahh... I'm patron, bro I paid for 16 months Enough to make my character grows Welcome to the Archrage, to the Archrage
    WELCOME TO THE ARCHEAGE

    I'm waking up to housing and rush

    Have credits to buy everything I must

    Alpha vet, no tutorials

    (deep breath)

    Logging in, queue shows up

    Then checking forum and all its fuss

    This is how Trion run their bizz

    Wooaahh...

    I'm patron, bro

    I paid for 16 months
    Enough to make my character grows

    Welcome to the Archrage, to the Archrage
    Welcome to the Archrage, to the Archrage

    Wooaahh...
    Patron is inactive
    Told ya isn't active
    Patron is inactive
    Told ya isn't active
    Expand
  20. Oct 19, 2014
    6
    ArcheAge was released in Korea on January 15, 2013 and is described as a 'sand box' MMORPG i.e. players have the ability to modify the world themselves and create how they play.

    It has now been one month since it was released in Europe and North America on September 16, 2014 and its premise has been a good one. Unfortunately, at the time of writing, it is currently rife with several
    ArcheAge was released in Korea on January 15, 2013 and is described as a 'sand box' MMORPG i.e. players have the ability to modify the world themselves and create how they play.

    It has now been one month since it was released in Europe and North America on September 16, 2014 and its premise has been a good one. Unfortunately, at the time of writing, it is currently rife with several issues which I will touch on later in this review.

    In my opinion, ArcheAge is (or rather, 'was') an excellent game. It does not do anything ground breaking when it comes to story, questing or even combat. However, it stands out by having a no holds barred open world PVP (reminiscent of 1997's MMORPG Ultima Online), a robust trade and crafting system and ... naval warfare! :O

    Another interesting thing about this game is that you can attack your own faction and engage in piracy and other nefarious activities. If caught, you can be brought to trial and be sentenced by other players.

    Although it is 'free to play', players definitely need to spend some real world cash in order to get anywhere significant in ArcheAge. The game revolves heavily on having land, which only Patrons (aka paid customers) can own.

    With land you can farm materials to build boats, houses, tractors etc. The bigger the area, the more you can put on your farm (e.g. livestock, trees). These all yield a certain amount of materials for you to use to craft. Of course, the tradeoff is that you have to actually wait for everything to grow (in real time) in order to harvest them. Friends and guild members can share land and needless to say, the more powerful guilds have the most land.

    The problem with land is that it is in limited supply. It is not 'instanced' as with housing areas in other MMORPG's. Most (if not all) land in all servers are taken, which is difficult if you are a new player. Land can be claimed if a player hasn't logged on for a significant time but you will be competing with many other players for the land grab. Unfortunately, you will also be competing with botters and/or hackers.

    I actually woke up at 5 am to claim a plot of land which was due to expire, only to lose it to a botter who was on the other side of the world. I never would have believed it if it didn't happen right in front of my eyes.

    Without land, it will be difficult to create trade packs which can be used to trade in other areas to generate gold. The further the area, the more gold you earn. Too bad you are competing against gold sellers and teleporting hacks.

    To the publishers credit (Trion), they are aware of the issue but they are in an awkward position, since they're not in direct contact with the code which is owned by XL Games in Korea.

    I am currently uninspired to go on with Archeage but there may still be some hope in the currently unreleased content of Auroria, where guilds can build Castles and claim land for their faction and battle it out in new areas.

    TLDR: ArcheAge is a good game but in its current state, it is hard to recommend to new players. Especially if you have no land or are not in a strong guild. (6/10)
    Expand
  21. Mar 21, 2016
    6
    Played since the US alpha and a lot has changed.

    The good; Archeage has well polished pvp mechanics and a metric ton of stuff to do. Stuff includes land based, oceanic, and transcontinental trade routes as well as building your own farms, housing areas, and finding other ways to make landmasses productive for you and your group. It also has some of the most amusing naval combat put
    Played since the US alpha and a lot has changed.

    The good;

    Archeage has well polished pvp mechanics and a metric ton of stuff to do. Stuff includes land based, oceanic, and transcontinental trade routes as well as building your own farms, housing areas, and finding other ways to make landmasses productive for you and your group. It also has some of the most amusing naval combat put into an MMO to date.

    The bad: Unlike in the beta and the Korean release the claimable land zones do not change size based on population, they are absolutely static. This creates massive inflation on land values that just doesn't exist in the same fashion on the original release. Want anything in a safe zone? Be prepared to bleed gold. The LP system directly punishes both paying subscribers and their FTP crowd, Labor is required to build/do most things that generate income such as trade runs, ftp only get 5 per 5 minutes while online, subscribers get 10 per 5 minutes while online and 5 per 5 minutes while offline. Your play time will be punished.

    The Ugly; Mass normilization of specialty items such as the nearly unique ships, hang gliders, and mounts. Paying RL cash for in game power (reforging), and the community (At least on the west, dear bloody god do they have problems on Calleil before it merged. East was livable.) If you ever wanted to see people tear each other apart for utterly zero reason, here's a great example what not to do. Use your guild as a MLM scheme, set up a pyramid scheme, deliberately steal in bulk from members land and tell them "Oh well" when they can't afford to maintain their claim.
    Expand
  22. Jun 18, 2018
    6
    It was a good game until the ascension patch. It went vertiginously downhill from there.
    The P2W features made an even bigger breach between its F2P counterpart when the Eternal grade gear arrived.
  23. Aug 27, 2021
    6
    VLADMA approves, an amazing story with crossing the mainland in the hope of seeing a friend and of course, the kraken
  24. Sep 18, 2014
    5
    In the game's current state, 1 week after release, the game is total fail due to massive queues, bugs with Founder's access and all land taken up. Once these issues are resolved then then game will deserve a better rating.
  25. Sep 23, 2014
    5
    This game had potential, but turned out to be quite bad in the end.

    This game doesn't seem to be P2W .Subscription just makes things quite a bit faster, and allows you to own property. It's acceptable to me. Although, the game has some serious design flaws, regarding to PvP. One example is you can't help your allies if they're being attacked at enemy territory, all you can do is watch
    This game had potential, but turned out to be quite bad in the end.

    This game doesn't seem to be P2W .Subscription just makes things quite a bit faster, and allows you to own property. It's acceptable to me.
    Although, the game has some serious design flaws, regarding to PvP. One example is you can't help your allies if they're being attacked at enemy territory, all you can do is watch your friendlie die, how awesome and well designed is that!
    Labor point gain and mount experience gain is poorly designed as well, it encourages player to be afk in game = more queues for f2p and some patrons.
    Questing in this game is just plain boring, kill x amount of y, or obtain 5x of y items. And all the quests are like that, doesn't really keep me interested.
    Dungeons aren't really difficult either, and most of them are just poorly done.
    It's a korean game and seems to be rushed a bit too, would I recommend this game to others? Not anymore.
    Did I mention problem with bots? Bots are flooding the chat with spam, and there are teleporting bots killing mobs& gathering ore, + trading.
    Overall the quality of game is poor, or at least questionable.

    Let's talk about some positive things for a change then!
    The housing and farming was quite fun experience, farming is rewarding and worthwhile to do, and courages you to do some crafting or trading. Only bad thing about the housing spots are limited, even though there's free space.
    Criminal system in this game is something you don't see in any other mmo. At least for my knowledge. You can plunder friendly people in neutral locations, or steal friendly crops in unprotected & illegal farms. If you get enough criminal points, you get sent to jail after you die by a player, and can be judged by other players.
    Vehicles are awesome, getting your first boat with a harpoon was amazing, and you can do lots of things with it. There are lots of pets too, mounts to battle bets. Also pets and mounts have different abilities, so mounts aren't the same, so they offer you variety and that's a really good thing.
    Also you get gliders which helps getting to certain areas and exploring. -Although exploring in this game doesn't seem to be as rewarding.

    Positive things: Housing, crafting, farming, criminal system and mounts/vehicles.
    Negative things: Overall quality is bad, or at least questionable. PvP, design flaws, questing, horrible dungeons.

    In a nutshell, this game isn't that great, and would I recommend it to friends? No.
    Korean games, not even once.
    Expand
  26. Sep 17, 2014
    5
    It is important to understand one thing: Archeage is a game by XLGames, which happened to be launched by Trion Worlds, Inc. for the NA/EU market. Archeage itself is an amazing game, without doubt. Therefore, critiquing it here on MetaCritic is somewhat of a misnomer, as it's very broadly labeling the game, not the company managing the localized launch.

    That being said, the Trion launch
    It is important to understand one thing: Archeage is a game by XLGames, which happened to be launched by Trion Worlds, Inc. for the NA/EU market. Archeage itself is an amazing game, without doubt. Therefore, critiquing it here on MetaCritic is somewhat of a misnomer, as it's very broadly labeling the game, not the company managing the localized launch.

    That being said, the Trion launch has been an absolute disaster and a farce.

    "All launches have problems", "QQ your tears are delicious", etc. is irrelevant. The problems that have been exhibited are huge, and the response has been completely vacant. They have not only failed to address urgent issues, but they have not reflected any desire nor attempt to solve them in the future. their failure to manage this launch, compounded by their immoral service practices is inexcusable, and would easily garner a 0 rating.

    However, as previously mentioned, Archeage is a fantastic game, and itself would deserve a 10.

    #ThanksObama360noscope
    Expand
  27. Nov 10, 2014
    5
    bots. hacks . pay to win. pure crap.
    one of the worst community ever also.
    ...........................................................................
  28. Sep 16, 2014
    5
    The game has potential, but anyone who spends money on it right now is nuts.

    Headstart was a debacle. It was as though Trion had never released a game before. Now, at launch, queues are hours long before they don't have enough 1) servers; or 2) capacity on a given server. Add in problems that drop you out of the game or out of queue, and it is a recipe for aggravation. Early levels,
    The game has potential, but anyone who spends money on it right now is nuts.

    Headstart was a debacle. It was as though Trion had never released a game before. Now, at launch, queues are hours long before they don't have enough 1) servers; or 2) capacity on a given server. Add in problems that drop you out of the game or out of queue, and it is a recipe for aggravation.

    Early levels, if you can get in, are grindy, and the quests are uninspiring. There are problems with multiple people turning in quests to a quest giver, so there are lines in games with people waiting their turn to talk to the quest giver. Long lines. There was a problem with the mob tag mechanic, where only the first hit gave credit, so people had trouble finishing what they needed to (this may be fixed; when I get out of queue I'll find out). These are ten year old MMO mechanic problems that other games have worked out.

    Housing is a big draw, but a lot of the available on land on the servers is already gone.

    Some elements are closer to pay-to-win than I'd like (you can Google search it, so I won't rehash that).

    If you can get in, and if you can stick it out through the uninspired low level play and boring quest implementation, you can get to some cool PVP, crafting, trading, running a ship, etc. There's an interesting justice system as well.

    As I said, the core is there to have a good game. Right now, it's a bit of a mess and not something you want to spend anything on. If you want to play, go f2p and do that until things level off and you can see what the state of the game is.
    Expand
  29. Sep 17, 2014
    5
    Good game, bad management... my biggest complaint is the way they apply the pre-oder in-game perks. Instead of simply give the items to all your characters you make on all servers, they apply them the *first six* And if you happen to make test characters to see what they look like in-game, well then, sucks to be you... cause you just deleted your in-game stuff and no soup for you!
  30. Sep 24, 2014
    5
    The first days allways have issues, on this case, i agree that it was a disaster, but Trion was able to solve the queue problems, reduced the lag, and is fixing every issue that is reported to them. For exemple, today many players started spamming the chat with bots, they allready fixed the issue, yesterday there was people running in circles while AFK to not be kicked, they allreadyThe first days allways have issues, on this case, i agree that it was a disaster, but Trion was able to solve the queue problems, reduced the lag, and is fixing every issue that is reported to them. For exemple, today many players started spamming the chat with bots, they allready fixed the issue, yesterday there was people running in circles while AFK to not be kicked, they allready fixed, patron not arrived on the last days? Most of the players allready received, and if u enter in contact with a GM in-chat or on the support, u'll receive that. Patrons are not P2W, the Apex system is balanced, any player can bought it easy if economize his Money while doing the quests to lvl up. The auction house is ACESSIBLE FOREVER after u buy it, and it's not that expansive. Public farms still full, but if u search well, u can find spots to plant your trees. And if u need more space, use the farm of a friend, he can invite u to his Family and u'll be able to plant there. The game is good, funny, and Trion is trying to solve all issues as soon as possible. U don't need to spend anything, just test it ;) u'll have a lot of fun. Expand
  31. Sep 21, 2014
    5
    Pros: Fun gameplay and 'gimmicks' (the farming and husbandry especially is fantastic, at least for me!), beautiful scenery and graphical aesthetics, excellent facial customization for your characters, the ability to build ships and sail the seas, beautiful mounts that actually move and appear realistic (most of the time), game encourages guilds and grouping with others to survive and makePros: Fun gameplay and 'gimmicks' (the farming and husbandry especially is fantastic, at least for me!), beautiful scenery and graphical aesthetics, excellent facial customization for your characters, the ability to build ships and sail the seas, beautiful mounts that actually move and appear realistic (most of the time), game encourages guilds and grouping with others to survive and make the most of the game, ability to write/play music.

    Cons: HUGE queues (3-8 hours, from shorted wait to longest for me), nonstop errors of one sort or another - sometimes related to gameplay or other times attributed to billing/payments, poor labor system which encourages people to AFK in game and hold up queues, boring repetitive quests, poorly written story, lack of land for paying customers to place farms/houses, no customization for the body whatsoever.

    Other thoughts:
    Lovely game in terms of actual gameplay and the farming is fantastic, but the issues with long queues (3-10 hours, sometimes even more), nonstop errors, disconnects, etc.. I paid for patron status on the day it came out, didn't go through until the 20th after going through all the payment methods. Just one problem after another, one look at the forums, and you will see why. I tried cancelling my sub and resubbing, then I wasn't able to cancel because of more errors. Still not completely fixed it seems. F2P is not very viable if you want to become a serious crafter or own land/farms, and the labor system is poorly designed as F2P doesn't get enough to do much of anything unless they afk and stay logged in the game to accrue more.

    All in all, I would recommend it, but maybe in a month or two with the hope that some issues will be fixed. I think it could be a wonderful game, but Trion isn't doing very well to keep their customers happy!
    Expand
  32. Sep 23, 2014
    5
    While the game is entertaining and satisfying when it works as intended, its greatly overshadowed by its frustrations and inefficiencies. A list of gripes are, no land available as one guy with 4 or 6 accounts has grabbed land at the very start of the game release is is extorting the player base to pay for unfinished houses (not complete houses mind you) or zones and having thisWhile the game is entertaining and satisfying when it works as intended, its greatly overshadowed by its frustrations and inefficiencies. A list of gripes are, no land available as one guy with 4 or 6 accounts has grabbed land at the very start of the game release is is extorting the player base to pay for unfinished houses (not complete houses mind you) or zones and having this multiplied by 10 fold makes for inefficient land hogging and extortion. Land which is probably the main reason why people purchase patron status have to wait 1-3 weeks which is half a month to even consider the prospect of owning property should they find that someone has stopped paying tax; which makes for an unhappy customer. Next up is the game's poor optimization, when you have tons of people fighting in one area especially in the ocean the game gets extremely laggy with invisible characters spawning 20 seconds too late only to find yourself dead and unable to control your character because of it with frame rates jumping from 4 to 40 at random even with a decently powerful GPU. Queue times still seem to plague the game, especially for free players (as if they haven't had it bad enough with no labor points to do anything) wait from 3 - 6 hours which eliminates the prospect of new players wanting to subscribe as it just leaves a bad taste in the player's mouth knowing that 70% of the game's features are locked out and you can't try them unless you take the risk and shell out the money to find out there is not land available. And lastly the game's focus is on interaction with fellow players, trading, and fighting which is no where near complete. Wanna hire a farmhand to pick your crops? He just made off with both your money and your plants. Wanna hire someone to convert your logs into chopped lumber? He just made off with your lumber. The trade function has not been tweaked to allow players to trade goods and have them trade back the refined product and yet another game *cough (WoW) allows you to trade an item for enchant without him swiping it away. Now is it a horrible game? No, no it is not however the lack of "love" and effort from the devs to polish the game has made the game much more frustrating than it has to be. One feature that could ease the pain of patrons with no land would probably be the guarantee of ONE house plot, as houses do not effect the market demand / goods in fluctuation (and mainly so we have a roof over our heads as we cry about how we do not have farmland) Come back in about few months and check back with the community, otherwise please do not god forbid try the game with patron or free otherwise. Expand
  33. Sep 25, 2014
    5
    The localisation job Trion did is below average, not awful but still. There are still NPC's rattling off Korean, and English voice acting is at a minimum. The quest text dialogue is good but highlights the lack of voice acting as every quest is given in a cutscene like process while zooming in on the quest givers face while he acts out his text in silence.

    The majority of cutscenes are
    The localisation job Trion did is below average, not awful but still. There are still NPC's rattling off Korean, and English voice acting is at a minimum. The quest text dialogue is good but highlights the lack of voice acting as every quest is given in a cutscene like process while zooming in on the quest givers face while he acts out his text in silence.

    The majority of cutscenes are narrated by a woman trying to imitate an upper class British accent but not quite getting there, combined with her breathing out the lines like an asthmatic, removes any emotion or
    weight from cutscenes. The naming scheme is also ridiculous with main story elements getting labels such as Aranzeb and Dahuta (pronounced da hoota), which when narrated has me laughing at most scenes. Which is a shame because the story itself is alright.

    Basically Trion had two jobs for a game that has already been created and released; fiddle around with the game mechanics to suit their micro transactions and translate the game for a western audience. I can't comment on firsthand experience but judging from other reviews they have failed to foster a healthy f2p environment where people are happy to pay for skins and other items that didn't effect gameplay but rather the amount of time invested. Judging by the $150 founder packs that were up for offer they have instead decided to go down the pay to win route in an attempt to get as much money as possible.

    In short it is still possible to enjoy Archeage, as a free player, despite it's below average localisation and blatant monetisation. Just don't encourage bad business practices by financially supporting Trion, go into the game with lowered expectations, and you'll still have a good amount of fun.
    Expand
  34. Sep 27, 2014
    5
    Game is flooded with bots and gold spammers. Trion can't even keep the advertisers off of their website let alone the game.

    Bots are being reported with no action taken whatsoever. Bots are taking all available land when it becomes available, just in general such a poorly designed system.

    Absolutely disastrous, not worth installing until these issues are fixed.
  35. Oct 3, 2014
    5
    Decent game, horribly mismanaged.

    I've been playing ArcheAge as f2p since public launch. Will probably be trying out Patron status here in a few days. As a f2p'er, here are my initial impressions. 1, the launch was bad. Really bad. Trion dropped the ball very, very badly here, and are still struggling horribly to try to recover. Lots of problems with people not getting what they
    Decent game, horribly mismanaged.

    I've been playing ArcheAge as f2p since public launch. Will probably be trying out Patron status here in a few days. As a f2p'er, here are my initial impressions.

    1, the launch was bad. Really bad. Trion dropped the ball very, very badly here, and are still struggling horribly to try to recover. Lots of problems with people not getting what they paid a *lot* of money for, horribly overloaded customer service... 13+ hour queues for f2p players, 7+ hour queues for Patrons who'd paid for priority access... It's getting better, but so far, it doesn't inspire confidence.

    2. The game is overwhelmed with hackers, botters, and spammers. Some of the most aggravating problems with the spammers could be solved with a couple lines of code limiting chat buffer sizes... But, the "Hackshield" rootkit being used for "Security Theatre" is wholly ineffective and doesn't uninstall properly. Nor is there mention made of it being installed prior to installing ArcheAge. Potential liability there. Teleport hacks, auction house hacks, massive waves of botters... these have pretty much destroyed much of the "economy" and who knows if it will actually recover or not at this point.

    3. Trion, of course, has a bunch of schleps who know nothing spouting mindless platitudes attempting to placate the enraged masses.. but that's hardly different from any other MMO publisher, in my experience. Just don't expect much, and you won't be disappointed.

    4. Don't expect land without paying a fortune for it or being extremely, insanely lucky. Your best shot is if you can find a brand new server opening up and get in with Patron status in the first few minutes. The initial servers were a massive landgrab in headstart, and with Trion's screwups, a lot of people got very pissed. Land is just not an option for most, especially now that the hackers are using packet injection to snipe land remotely if somebody fails to pay their taxes.

    5.Labor is kinda **** If you are Patron, I hear you get decent-ish Labor Point regeneration..which you need *lots* of in order to do anything other than wander around and whack things, but from what I understand, it needs some tweaking even there. Apparently a lot of the recalcitrance to fixing this problem comes from XL Games, not Trion.. but who knows?

    6. The community, as one would expect from a PvP focused game, is utterly rancid and toxic. Racism, bigotry, griefing, sexual harassment, extreme vulgarity.. Pick any and/or all of the things you'd expect from a bunch of hyper-competitive knuckle-draggers, shoot it full of "Lord of the Flies", and sprinkle a healthy dose of **** on top of it, and that's basically what you're looking at. Far as I can tell, Trion actually *promotes* scamming, abuse, and undesirable behavior, at least from the absolutely nothing they're doing to address it.

    6. The graphics are not that amazing. I run on max settings.. and while the world is very picturesque from a distance, up close, things are quite blobby. Water effects are awesome, but trees look horrid.. it's a mixed bag. Lots of recycled mobs..

    7. The gameplay is.. ok. Nothing to scream about, either good or bad. Your typical Korean over-dependence on combos, bias towards Melee in PvE, Overpowered Range in PvP.. There's a very irritating system where if you try to damage a mob and it doesn't like the patch of ground you're standing on, it'll become immune to absolutely everything until it gets to where it registers that it can damage you. Even if you're 5 feet away from it on a flat field. XLGames also has no concept of what the words "Line of Sight" actually mean. Mobs also occasionally just decide that they're going to reset to full hp and walk nonchalantly back to their starting positions in the middle of a fight. Needs work.

    8. The world is huge... and probably half of it is completely useless. There's tons of open space, huge vistas on hilltops and such that could be used for all sorts of things.. either to alleviate the housing crunch or to provide some resource rewards for determined explorers.. except there's just nothing there. at all. Nothing spawns there, no mobs, no resources, and you can't do anything with it except fly over on a glider or climb around on it and look at the scenery. Seems a waste.

    9. The story is actually kinda decent, if you bother to read. It needs a bit of fleshing out, but then, most MMOs do. Questing is crap, of course.. standard "Laundry List" fare.. but there *is* rather a lot you can do without questing.. if you have the Labor Points.. I think it's absurd that opening 2 coin purses takes as much labor as chopping down a tree, and don't get me started on it costing labor to report a bot..

    10. If you're thinking of playing this..Keep in mind that a lot changed from the Alpha and Beta. The stuff you see on the videos and reviews from those periods really has little to do with the current state of the game. It went downhill.
    Expand
  36. Jun 23, 2015
    5
    Arche Age is an Open-World MMO PvP PvE Sandbox game.

    Ah... Arche Age. This game does not kid about how Open-World it is, here you will experience almost no load screens, except for the occasional dungeons. This game has boats. BOATS! You can sail the seas as an explorer, trade with different continents and cities, pillage and plunder as a pirate. What more could make it better
    Arche Age is an Open-World MMO PvP PvE Sandbox game.

    Ah... Arche Age.

    This game does not kid about how Open-World it is, here you will experience almost no load screens, except for the occasional dungeons.

    This game has boats. BOATS! You can sail the seas as an explorer, trade with different continents and cities, pillage and plunder as a pirate.

    What more could make it better you ask? Houses! You can actually make houses! Be it the small little cute house you dreamed to have or the big costly mansion you wished you had. You can make it!

    In this game there is economy, where you make stuff at one place and sell it in to another. You can actually be a trader you wished of becoming!

    It goes deeper, this game has Professions, which basically enables you to be anything you want to be in the game! "Animal Husbandry?" Yep! "Weapon Smith?!" Uhuh! "Carpenter!?! Yes, and many more!

    Now it's time to open the box shall we? :)

    *Ta Da!*

    PvP? Pfffft... It's all about gear and 90% of all skills are homing, there is no such thing as 'actual skills' in this game. It's all about the running around pressing buttons! With Pay to Win armor and gear!

    Lets say you're an average player, with his average gear, but actually has 'skills'.

    Gear score : 2,800 for example. Yes there is such a thing as 'Gear score' in this game, anything higher than 3,500 and most probably 9/10 you can't win.

    There are even people up to 6,000 Gear score, they won't be able to tell you the story of how they go their gear. Each piece costing 67,000 gold or more, you got helmet to graves, plus weapons and regrades. They have this mystical bank where you put real money and gold comes outside the other end. *wink wink* gold sellers *wink wink*

    Okay let's say you've geared up now, you finally have 3,000 - 4,000 gear score woot! The guy I mentioned above will rek you no matter how good at PvP you are. A guy with full set Delphinad armor and an Ayanad weapon can't be taken on by 10 people.

    Well at least there are houses you may say, you are wrong, you cannot build freely, you require Patron status to do that, which basically means you have to pay. Or at least grind out the entire month for it in game and loose all touch with life outside a game.

    Let's say you payed or actually grinded for Patron status, "Can I build a house now?" No, no you can't, you gotta wait in line behind hundreds of people who haven't even gotten land yet. Even though there is an abundance of space and actual land in the game, only 10%% is allowed to be used for housing, you can't just build anywhere, so trash your dreams of making a house near a water fall on a cliff or on top of a hill.

    Well at least I can be anything I want to be, is probably what's left of what you are thinking. Wrong! Remember energy the thing we hate so much about facebook games? Well Arche Age has it, except it goes under the name 'Labor'. Each and everything you do requires labor, which more or less hinders you from actually doing anything. The thing is people with Patron status gets twice the amount you get per 5 minutes you are in game of labor, and the same amount you get when you are online when they are offline. FYI you don't get labor offline as a non-Patron.

    The only good thing about this game is the economy, not the economy in general, but the trading. Making it here, selling it there. THAT'S IT.

    So if you wanna be a tradesman and go #jobsimulator go ahead be my guest, play this game.

    But if you want PvP you're better off buying GW2 which has the best PvP and combat out there.

    Trust me, I'm a F2P player, and I know the thought of buying an MMO is awful. But if you like PvP and actual skills can win the game, Guild Wars 2 is for you.
    Expand
  37. Feb 16, 2017
    5
    some of the combat is good when playing and has longevity but the story just didn't interest me and it didn't want me to play more but i can see why people would like it but i feel like it could have done a lot more.
  38. Mar 17, 2017
    5
    [ im pre-endgame f2p player and thats casual opinion ]

    Pros: + Skills system + Housing + PvP + Trade/Craft/Harvest system + Cool Graphics Cons: - Pay 2 Win - Problems with the servers ( maybe outdated ) - Queues ( maybe outdated ) - Customer service If u are looking for pay to play MMORPG game ok. But its try to be fee to play , yea u can progress without paying for that,
    [ im pre-endgame f2p player and thats casual opinion ]

    Pros:
    + Skills system
    + Housing
    + PvP
    + Trade/Craft/Harvest system
    + Cool Graphics

    Cons:
    - Pay 2 Win
    - Problems with the servers ( maybe outdated )
    - Queues ( maybe outdated )
    - Customer service

    If u are looking for pay to play MMORPG game ok. But its try to be fee to play , yea u can progress without paying for that, but you need to farm all day .
    PvP for me is awesome but yea.. Its "hard" to beat players who spend money

    P2W SCORE: 45/100
    P2P SCORE : 65/100
    Expand
  39. May 23, 2019
    4
    I have played through Archeage this past three weeks, trying out the story, the levelling and the gameplay.

    For me it feels like a very old game, especially when coming from Elderscrolls and Gw2. The character textures and appearance is very good but the buildings and plants and world around feels very clunky and old looking. Kinda blocky buildings etc. Cities are empty, npcs standing
    I have played through Archeage this past three weeks, trying out the story, the levelling and the gameplay.

    For me it feels like a very old game, especially when coming from Elderscrolls and Gw2. The character textures and appearance is very good but the buildings and plants and world around feels very clunky and old looking. Kinda blocky buildings etc. Cities are empty, npcs standing in clusters doing nothing and huge spaces where the is no life whatsoever. You very rarely hear your own characters voice, so there is a lot of reading text boxes. The interface is buggy and problematic, I tried to enlarge my skill bar so I could better use it and half of my lower skill bar disappeared under the screen. Trying to move the skill bars using shift and left click didn't work for me most of the time either.
    The game-play is very old time, fetch quests. BUT I did like some of the main stories, the best being the warborn. Unfortunately the main stories end at level 30 and while you continue the 'substitute' main story and sidequests, they are pretty bland and typical of older games. Its a hard slog getting from 30 to 50 even using xp potions I must say.
    I believe the server must be very quiet, the trade-broker on both the NA and EU had very little armor and weapons for sale as opposed to most the MMO's I've played. Luckily every few levels the game rewards your character with a set of new armor. I liked the armor styles but was disappointed to see there was no way to preview the armor before buying, who would spend a fortune on a new armor from the broker without previewing?

    Sad to see there was no in-game stylist, this would have kept me playing for longer having more cosmetic options. Especially as I am happy to be a paying player. But not so keen to pay real world money for changing my look on top of a monthly fee.

    I found the crafting and building systems unneccessarily complicated and impractical. For all the different materials needed for crafting and building, its a wonder there isn't a material storage system implemented into the game as there is in other mmos.

    Im glad I gave Archeage another look but feel very sorry that it doesn't live up to the hype from launch or even from reading others reviews.

    Id like to see them properly introduce flying and even allowing people the chance to own and train their own dragons, the dragon system is very exclusive, cash shop and guild reliant. What a shame for us casual players eh?

    I experienced PVP sometimes when out leveling my character, because the maps are so empty I really didn't have to worry about being constantly killed when doing quests in danger zones. Quite funny really cause I was expecting it.

    Personally I think they should scrap this game, take their ideas and build it again using a better engine with better graphics and better and more simple systems implemented. Update and improve is necessary for this game to compete with the other great and formidable mmo's out there.
    Expand
  40. Sep 27, 2014
    4
    Don't get me wrong...AA is a beautiful game. Great scenery, great combat effects and character models. However, beauty isn't enough to salvage this game. While the game touts being F2P the truth is that unless you are a subscriber you will pretty much always have a handicap. The servers are full of botters and gold sellers and Trion either doesn't care or doesn't have the resources to stopDon't get me wrong...AA is a beautiful game. Great scenery, great combat effects and character models. However, beauty isn't enough to salvage this game. While the game touts being F2P the truth is that unless you are a subscriber you will pretty much always have a handicap. The servers are full of botters and gold sellers and Trion either doesn't care or doesn't have the resources to stop them. This game had a ton of potential but its ultimately a bomb. One is better off just sticking to WoW... Expand
  41. Sep 17, 2014
    4
    If you like a mmo that does not reinvent the wheel and plays like a pc mmo and not a console then this is something that will feel familiar to you. The crafting is in depth, the trade is interesting, pvp is ok. Not great but is ok. As far as end game content I have yet to see that. From what I can tell it's pvp, trade, and make money. Sometimes feels like a pretty Farmville on theIf you like a mmo that does not reinvent the wheel and plays like a pc mmo and not a console then this is something that will feel familiar to you. The crafting is in depth, the trade is interesting, pvp is ok. Not great but is ok. As far as end game content I have yet to see that. From what I can tell it's pvp, trade, and make money. Sometimes feels like a pretty Farmville on the watching your farms grow. The BIGGEST problem is the lack of planning and the ridiculous queue lines. IF you have paid them money or free to play you can expect to see queue lines from 500-4k depending on when you try to log in. The game is worth trying, but until the can figure out how to deal with the log in problems I would wait. Your time is better spent watching paint dry in stead of the queue count down. Expand
  42. Nov 18, 2014
    4
    It doesn't have the longevity that an MMO should have. People will play until end game, but why do you want to play anymore of it? You have everything already because of how linear the questing is, and the only thing left for players to do is to build a house, but there is no reason for it anyway because it contains minimalistic interactivity. The combat is mediocre at best taking afterIt doesn't have the longevity that an MMO should have. People will play until end game, but why do you want to play anymore of it? You have everything already because of how linear the questing is, and the only thing left for players to do is to build a house, but there is no reason for it anyway because it contains minimalistic interactivity. The combat is mediocre at best taking after pretty much every MMO nowadays just without the charm. The environments are dull, and the enemies are like something you would find out of Wizard 101, including their AI. Also, as is with many free to play games, there is an in game shop where you can buy currency to purchase in game items. In most games this would be really fair, take War Thunder for example, but in this game, you can have exclusive items TOP TIER items when you get to level 30, which is 20 levels below max. This game is not worth anyone's time unless they just want to get through the tedious questing to see why everyone says this game is great, because you won't find that answer while going through your questing phase, and you will most certainly never find that answer after end game. Expand
  43. Dec 11, 2014
    4
    This game. Wow. The graphics at first make you believe this might be next gen stuff but it very quickly seems like many things are lacking depth and although they had a lot of ideas for the game they didn't deliver the goods .In a nutshell its like looking at the a beautiful trailer with castles and beautiful mountains and then you actually play the game and its nothing but a prop on aThis game. Wow. The graphics at first make you believe this might be next gen stuff but it very quickly seems like many things are lacking depth and although they had a lot of ideas for the game they didn't deliver the goods .In a nutshell its like looking at the a beautiful trailer with castles and beautiful mountains and then you actually play the game and its nothing but a prop on a stand that seems like its going to crash.

    In a spam of almost 3 month, over 1000 hours, 50k gold I bought thru sites I was able to get the highest grade of weapons currently available thru crafting. Something that is almost impossible for anyone without patronage and the use of illegal sites that sells gold can get in that amount of time I got the best armor and 2H great axe, unless your ready to grind 3 months for only one piece of gear or weapon , don't brother, quest gear can be good and is aright but never comes close to crafted items, You get the feel if you aren't the monthly sub to need to pretty much only use certain classes although their endless amounts of classes unless you can top tier items which as I said is very taxing for f2p gamers, even with a sub for the game, you are climbing a mountain that XLgames only makes higher and higher for you to get what you want so you can freely and truly have the feeling that you can be anything you want to be in the game. Leveling is a joke. I hit the cap in less then a week. The grind begins when you hit max level with every skill you wish to pursue but it only turns to a chore by the fact that if you want to further develop a skill you need to send time attaining gold, problem is that the game is not even finished a third of the map wasn't done at launch, now part of it is up but only a part not all of it. Fishing is the only real way of making a profit without have to spend too much gold and time on packs and worrying about the economy which a first it sounds like a good idea have a changing economy based on the laws of supply and demand but some time is wasted on these things unless you get a merchant ship which, good luck getting without a army of people helping you, Or you buy the damn thing from someone that can. Even with all my gold this was one part that was even hard for me, but I got one in the end took 2 weeks of endless runs for the necessary items to get this damn thing. I was very happy when I did get all on my own though, only reason this game is not lower then a 4 for me is cause of the naval combat and ships that the devs actually took their time to make , sailing is fun and pirating the other continent is really fun, unless you have people from your continent pking other people of your faction which you can do in certain parts of the world that you will need to go thru in order to get most out of commerce.

    To end this, the critics reviews are completely trash this is PAY TO WIN game don't let no one tell you otherwise, If you were hoping for a game where you can have fun farmvilling, you might be ok if you want to spend a little cash, but if you want to make a good PVX character forget it as I have mentioned all the p2w gamers have the land and AH and crafted items which are hard nonetheless with everything you buy to get so your stuck with a few range, sleath, aoe magic battle skills that are effective in battle, overall this game is not one to waste your time and money, this game is very incomplete and even if you play the Korean version you will see that the developers in that game which has been around longer then the NA version has the same core issues they just left the thing as is and only have added more stuff you can buy add-on for ships and new ships and a few world bosses but they don't seem to care about fixing anything. Only how they get a few more bucks off of you, so don't think they will fix the NA version either, in the story they quit at level 35, their is not conclusion at all they literally just quit the story not happens nothing at all , and the rest of the game is the same way. The only thing they managed to get right is the complex crafting systems which is the craziest I have seen in any mmo. This is Hyuna from the Callei server saying this is it for me , Black Desert is going in for closed beta, get yourself a Korean vpn so you can play it.
    Expand
  44. Sep 17, 2014
    4
    My impressions are from beta, as I have been unable to log in since launch; unwilling to wait hours in a queue. Given we are several generations in on MMOs now this really isn't acceptable.

    Combat is tab-targeted. Quests are uninspiring. The attractiveness of the game is the open world "sandbox" - ish environment. Most of these tasks are parsed by labor tokens that are earned while
    My impressions are from beta, as I have been unable to log in since launch; unwilling to wait hours in a queue. Given we are several generations in on MMOs now this really isn't acceptable.

    Combat is tab-targeted. Quests are uninspiring. The attractiveness of the game is the open world "sandbox" - ish environment. Most of these tasks are parsed by labor tokens that are earned while logged in (or offline for patrons) Land and crafting have huge significance for this game and most of the land has already been snatched up by those with early access.

    As I mentioned - big launch problems. Save yourself the frustration and pass on this one. It might be worth visiting a few months from now but honestly, given my beta impressions, I'm not really all that disappointed to wait.
    Expand
  45. Sep 17, 2014
    4
    The game of Archeage is quite amazing, vast open world with large seas for ship battles, claimable, persistent land and a really great crafting system and potential for a very deep economy. XLGames did an amazing job with it's development.

    The reason I give it a 4, is because XLGames trusted Trion with it's North American and European release. Trion did a terrible job. Queue times of up
    The game of Archeage is quite amazing, vast open world with large seas for ship battles, claimable, persistent land and a really great crafting system and potential for a very deep economy. XLGames did an amazing job with it's development.

    The reason I give it a 4, is because XLGames trusted Trion with it's North American and European release. Trion did a terrible job. Queue times of up to 6 hours long to get into a server, crashes, terrible lag, broken subscription system, and absolutely no communication to either paid players or free to play players. They essentially tarnished XLGames' name with their management of the release. They have potentially ruined the opinion of thousands of players when it comes to Archeage... when the game itself is quite impressive.

    I would be extremely delighted if XLGames decides to sue Trion for damages to their brand.
    Expand
  46. Sep 17, 2014
    4
    The game has the capacity to be AMAZING 10/10 hit. However the publisher TRION WORLDS is killing the game. HORRID login queues, where paying PATRONS are in queue for 3-5 hours and Trion post only 60 mins queues in prime time... It is P2GA and not P2W, you can get ahead quickly by spending cash in the Marketplace, almost a pay to win... Then allowing the land grab where you can block landThe game has the capacity to be AMAZING 10/10 hit. However the publisher TRION WORLDS is killing the game. HORRID login queues, where paying PATRONS are in queue for 3-5 hours and Trion post only 60 mins queues in prime time... It is P2GA and not P2W, you can get ahead quickly by spending cash in the Marketplace, almost a pay to win... Then allowing the land grab where you can block land forever is not right. So many people got screwed over lack of land. Then closing the norther island before launch, etc. They even are in their forums saying that they know Population is going down in a couple weeks, as justification NOT to open more servers.

    They knew how many people were pre-ordering, how many servers, and they have added 3 to the US since launch (LAUNCH MIND YOU) and still every server has hours of queues for thousands of players. Yeah folks going to go find something else to do while waiting on these queues.
    Expand
  47. Nov 3, 2014
    4
    After playing longer, I'm lowering my review. The game looks great and is fun for a while but don't be fooled by the whole land ownership thing. You won't beat the gold farmers to any land, and believe me this is a game filled with gold farmers.

    Also, their patron offer alludes that you can own land if you're a patron. Yes, you technically *can* own land, but you *won't* own land unless
    After playing longer, I'm lowering my review. The game looks great and is fun for a while but don't be fooled by the whole land ownership thing. You won't beat the gold farmers to any land, and believe me this is a game filled with gold farmers.

    Also, their patron offer alludes that you can own land if you're a patron. Yes, you technically *can* own land, but you *won't* own land unless you pay a farmer for it.

    And then whole "If you are running a trade route, we will shut off all forms of fast travel" is just frustrating to no end.

    The game has a lot of pros and cons, but the cons are game killers. Pity because the potential is there. They just feel that they'll make more money off gold farmer subscriptions than player subscriptions, and that's who they cater to.
    Expand
  48. Oct 31, 2014
    4
    At this point in the game, I would only recommend ArcheAge if you're a team player and interested in PvP or casual PvE player.

    Reason being for my first point, group play in this game matters (Freedich-->Gilda). Numbers matter. Going solo in this game can be a frustrating experience unless you stick to only arenas. Although ArcheAge offers instanced dungeons, they are lackluster
    At this point in the game, I would only recommend ArcheAge if you're a team player and interested in PvP or casual PvE player.

    Reason being for my first point, group play in this game matters (Freedich-->Gilda). Numbers matter. Going solo in this game can be a frustrating experience unless you stick to only arenas.

    Although ArcheAge offers instanced dungeons, they are lackluster for the most part. If you're a casual PvE player you will enjoy ArcheAge. Trading and fishing will be your sources of income. Farming, gathering, and planting are also helpful in generating materials for trade packs.

    You will enjoy this game if...
    - You're a group oriented PvP player and willing to join a guild.
    - Able to devote time into research. Game can be complicated.
    - Casual PvE player with only an hour or two a day for farming/fishing/trading.
    - Have a PC able to run AA in all its' glory.

    You will not enjoy this game if...
    - Solo player. Perhaps at first, but you will probably become bored.
    - Botters and hackers exist. Gold spam occurs as well.
    - Land larger than a 8x8 (smallest) is difficult to find unless you have gold to spend. Limiting the amount of crops you can plant.
    - Technical support is slow.

    If you're not interested at this point, I recommend just playing WoW for a MMORPG.

    If you are interested in still playing, I recommend subbing for a month and giving it a shot. Research builds, money making, etc, and join a guild. During the month your trade and fishing income will help pay for your next month.

    Best of luck
    Expand
  49. Nov 6, 2014
    4
    Although many of the MMO aspects of AA are nothing new, the crafting/farming/trading aspect makes the game intriguing. The graphics are outstanding and there are many well done nuances to the world to allow for full game emersion. Building fast clipper ships, merchant trading vessels (or warships) and braving the high (PvP) seas as a merchant, mercenary or pirate all make the game uniqueAlthough many of the MMO aspects of AA are nothing new, the crafting/farming/trading aspect makes the game intriguing. The graphics are outstanding and there are many well done nuances to the world to allow for full game emersion. Building fast clipper ships, merchant trading vessels (or warships) and braving the high (PvP) seas as a merchant, mercenary or pirate all make the game unique and fun to play, but the heart of the game is crafting, trade and commerce. In order to get the full functionality and enjoyment out the game, you need at least a small plot of land (8x8) where you can safely farm the materials you need to craft, trade, and sell a ton of stuff. Here’s the catch: THERE IS NO LAND LEFT IN ARCHEAGE!! I was on a relatively new server with a relatively low population, and after hours and days of hunting for an available plot of land, I found nothing (I’m not unique; this sad song has been sung by many a player). Apparently during the Beta and early days of the release, there was a huge land grab; some players/guilds own several plots of land creating a land monopoly, which essentially shuts out new players. If you can’t find land you have to use either a public farm (which is very restrictive and subject to player theft) or rely on a guild or friend to let you use theirs. Trion will happily charge you the $15/month patron fee, but they do not guarantee you full game functionality, so they’re essentially perpetrating fraud. It’s kind of like paying full price for a car and only getting two wheels. As such, I’d recommend staying with a free-to-play account, which unlocks about 70% of the game content. That said, that’s about all you get with a paid (“Patron”) account since there is no land left to new players, so why pay real money?

    Perhaps if Trion develops a queue that eventually allowed one to at least get a 16x16 farm, then it might be worth sticking with a patron account. It would make more sense, however, to open up more land to new players (there appears to be broad expanses of land not being used for anything). I would be willing to (dare I say) use instanced zones for housing and farms just so I could get full game functionality.

    I queried Trion about these issues and ideas, and never received a reply on my ticket. The only advice I’ve received recommended I search and wait for a land plot to default due to a lapse in taxes…Gee, thanks Trion. I guess spending 90% of your “game” time randomly searching the entire world for hours on end waiting for another player’s plot of land to default is what passes for a good time? Sound like tons-o-fun! I think I’ll give my money to Blizzard.
    Expand
  50. Jan 7, 2015
    4
    Archeage has ground-breaking game mechanics, deep (overly so imo..) crafting system, and great sandbox environment for PvP. HOWEVER, if you want to succeeed at PvP in Archeage, and that is really what the game is all about, it is in fact Pay 2 Win. No question about the fact that this game is money making Juggernaut for Glyph/Trion etc.. that is geared towards getting you to spend money inArcheage has ground-breaking game mechanics, deep (overly so imo..) crafting system, and great sandbox environment for PvP. HOWEVER, if you want to succeeed at PvP in Archeage, and that is really what the game is all about, it is in fact Pay 2 Win. No question about the fact that this game is money making Juggernaut for Glyph/Trion etc.. that is geared towards getting you to spend money in their RM market place on items that make it feasible for you to advance your post lvl 50 toon.

    Is it possible for you to gear up without paying? Technically it is, but it would take such a prohibitively long time (think over a year..) grinding mundane tasks such as fishing, and farming (literally.. like on a farm), that you would want to burn your eyes out with a hot poker. Meanwhile you would be getting PWND in any pvp you attempted within a couple of seconds with anyone who has payed to gear up. Sound like fun? It's not.

    Once again, beware, the End Game IS DEFINITELY PAY 2 WIN.
    Expand
  51. Jun 4, 2015
    4
    Pay to win. If you are combat only the game may be ok for you. The graphics are nice. By automating the farming and crafting they have made it so the builders have no place and they have sealed that deal by announcing the mergers of the low pop servers.
  52. Aug 17, 2016
    4
    Very nice game with a lot things to do, open world pvp, sieges, sea wars, good skill mechanics.
    But was totally ruined by free to play model, had to go as monthly subscription without any chance for pay to win option.
  53. Jul 16, 2021
    4
    had fun for like 20 hours then lost track of it. not really good mmo. nothing ultra new in game. and P2W still here
  54. Oct 29, 2021
    4
    одна из худших но распиаренных ммо,. полный кал даже перфект ворлд почти того же года куда качественнее и приятнее играется
  55. Oct 23, 2014
    3
    I was so dissappointed with Archeage that I payed WoW after 2 years.

    - Korean grinding: farm 600 seals in a player infested area? rly? - Rampant cheating: Cryengine, nothing more to say - Rampant botting: There are even raids of bots out there - Abysmal PvE: Almost no room for melees in raids, most world bosses are just tank and spank for 5-10min - Almost no content for casual
    I was so dissappointed with Archeage that I payed WoW after 2 years.

    - Korean grinding: farm 600 seals in a player infested area? rly?
    - Rampant cheating: Cryengine, nothing more to say
    - Rampant botting: There are even raids of bots out there
    - Abysmal PvE: Almost no room for melees in raids, most world bosses are just tank and spank for 5-10min
    - Almost no content for casual players and/or small guilds
    - No 64bit client in a game with massive player vs player raids: When it is approaching 2gb memory usage, it just stops loading textures, models and stuff
    - No borderless window mode
    - No mouse invert avaiable (Really? It is BUILT IN Cryengine!!)
    - (EDIT) Bonus, and this is a good one: Most bosses are immune to dots and status altering debuffs, redeeming the combo system useless

    Not to say that massive pvp raids are fun, but that's that way in every mmo.
    Expand
  56. Nov 25, 2014
    3
    Heavily (heavily) pay2win, endless exploits and dupes.
    Promising sandbox but since they made all the traderoutes safezone there is no actual world pvp to speak of, people just play farmville in pve zones instead.
  57. Sep 22, 2014
    3
    The graphics in this game are current MMO Gen high quality. The combat, class system and skill trees are a lot of fun and very adaptable, some aspects of this look copied off Rift (a good game from Trion)

    This game is fantastic for griefers; goonswarm will love it.
    Most will find the mechanics very annoying and the justice system in the game is a joke.
  58. Sep 25, 2014
    3
    Boy oh boy did I waste money on this game. It had so much promise, but delivery was a total failure. I had heaps of fun at first, despite the long queues and the fact that ALL the housing land had been taken by the time I logged on. Eventually they released more servers, but those filled up just as fast and I was only able to get a housing spot and large farm spot in a dangerous open PVPBoy oh boy did I waste money on this game. It had so much promise, but delivery was a total failure. I had heaps of fun at first, despite the long queues and the fact that ALL the housing land had been taken by the time I logged on. Eventually they released more servers, but those filled up just as fast and I was only able to get a housing spot and large farm spot in a dangerous open PVP ganking area. But that's ok, I thought. Level 25 shadowplay and you get stealth, so you won't get ganked while carrying your extremely precious lumber pack to your land in order to build. With the servers so crowded, competition for suitable trees was harsh, and it took maybe 20 hours of gameplay to get a single lumber pack. What I didn't count on, was the awful stability issues. Sometimes the game crashed 3 times in an hour. So there I was, carrying my precious lumber pack to build my farm, in stealth. Of course, it crashes, and my character gets ganked and the lumber pack gets stolen while I'm trying desperately to log back in.
    Thanks TRION. Money, time, wasted. Don't think I'll be playing anymore. Can't get my money back, but I can avoid wasting more time.
    Expand
  59. Nov 12, 2014
    3
    Started off very fun. Loved the farming, gathering, crafting tradepacks, doing pirate runs with my guild, etc. But unstable servers, Pay to Win BS and Free to Play bots ruined this game. Not to mention the lack of late game fun and incredibly slow, clunky rollout of Auroria. Trion would promise us that we would get something, then either ignore comments that these promises were not keptStarted off very fun. Loved the farming, gathering, crafting tradepacks, doing pirate runs with my guild, etc. But unstable servers, Pay to Win BS and Free to Play bots ruined this game. Not to mention the lack of late game fun and incredibly slow, clunky rollout of Auroria. Trion would promise us that we would get something, then either ignore comments that these promises were not kept or do 50% of what they said they would do. Just don't play this game, it's dead in the water. Expand
  60. Sep 17, 2014
    3
    If you could play this game (being for 5 hours on queue as a f2p player is not fun) you would realize this game isn't really f2p anyway... you can't even use the auction house without paying some money and yes you can buy patron status through ingame gold but with severe limitations to make gold (low labour points and only while online and can't sell items on the auction house) making theIf you could play this game (being for 5 hours on queue as a f2p player is not fun) you would realize this game isn't really f2p anyway... you can't even use the auction house without paying some money and yes you can buy patron status through ingame gold but with severe limitations to make gold (low labour points and only while online and can't sell items on the auction house) making the money for TWO apex (gives 1250 credits each and patron status costs 2300 credits) at 50g/each is really not possible without help.

    The real problem is you CAN'T buy the auction licence with gold... so you're totally gimped and excluded from the economy... tried shouting my goods for hours undercutting the auction house and no one was interested.

    This game may not be pay to win but it surely is pay to play... at least a minimum... you can't have everything just playing... you can't even complete the scarecrow quest ffs. This + 5 hours queues and motivation to afk ingame is what breaks completely the experience and is what they should have changed to make it more appealing to a west audience. Maybe on korea a lot of people can't afk because they go to cafés but here we all have pcs... so give me a break and fix this **** refund all money or just scrap it all and re launch it.
    Expand
  61. Sep 17, 2014
    3
    Really, it is a fun game. Yet, the publishers Trion have treated their customers as second rate citizens. Dropping the ball with promised services and then launching with a package with better items than the founders originally got...it became overall, the 2nd biggest disappointment launch behind Age of Conan.
  62. Sep 22, 2014
    3
    Could be an awesome game, with the best class system (combine 3 archetypes whenever you want). But labor point system forces players to afk, making the servers full and queues unbearable
  63. Sep 27, 2014
    3
    Definitely Pay to win.Boring quests.Worst combat system.Nothing is different than the other mmos expect the naval battles.Wasted potential.Disconnection problems...
  64. Sep 26, 2014
    3
    NA and EU versions of the game published by TRION are riddled with the exact same vulnerability to bots, hacks and exploits that have plagued the Korean and Russian versions of the game. TRION has been extremely bad about banning bots and hackers so far. Bots have been running for days after being reported. There are teleport hacks that allow the users to instantly move trade packs toNA and EU versions of the game published by TRION are riddled with the exact same vulnerability to bots, hacks and exploits that have plagued the Korean and Russian versions of the game. TRION has been extremely bad about banning bots and hackers so far. Bots have been running for days after being reported. There are teleport hacks that allow the users to instantly move trade packs to anywhere in the world. Between them, they are already destroying the in-game economy.

    The game forums are drowning in cries and pleas for TRION to take action against the exploiters and gold sellers and there is only silence. Even the forum name of the TRION community rep is a sarcastic play on the word "scapegoat"...

    Land ownership is advertised as being a perk of being a "patron" (e.g. subscriber), but hackers (there are hacks that allow one to grab demolished plots due to failure to pay upkeep before any legit player can place there) and the low penalty for owning extra property have given rise to "land barons" already. Between them and the messed up placement system and limited spacing to place houses it has made getting land nearly impossible without getting ripped off. If you are lucky, you might find a spot to place your "free" quest 8x8 grid scarecrow so you can grow a few crops safely but that's it.

    For these reasons alone, I can't recommend the game to anyone at this point. Sure, there is some fun in the game and the graphics are very nice when you crank up the video settings but it's not enough to redeem the mess that it is in right now. TRION used to be a shining star in the MMO/gaming industry and had a good reputation. Something happened to them. The TRION that is running ArcheAge is not the TRION I used to know. They've lost their way and are sliding into disrepute. It's sad to see.
    Expand
  65. Oct 18, 2014
    3
    I was so incredibly hyped about this game, that I actually went and paid £38 to get into the beta.
    I was absolutely loving it from the first moment I started, right up to level cap....
    And then it all went down hill. I'm incredibly annoyed with the end game content in this game. I understand that the game is based around trade routes, crafting and world pvp, but Archeage is lacking in
    I was so incredibly hyped about this game, that I actually went and paid £38 to get into the beta.
    I was absolutely loving it from the first moment I started, right up to level cap....
    And then it all went down hill.
    I'm incredibly annoyed with the end game content in this game. I understand that the game is based around trade routes, crafting and world pvp, but Archeage is lacking in pretty much every other department. (Besides graphics, because it's frikkin beautiful for an MMO).
    I'm a PvPer myself, so as I was max level, I decided to hunt down the 'battleground NPCs'....
    When I discovered that the only organised pvp available was 1v1 or 5v5, I was slightly disheartened. But no matter, I joined anyway and hoped for the best.
    After about 30 1v1 matches I began to realise that I'd only seen about 5 different classes, and I was being destroyed by all of them without even casting a single spell myself.
    This game is so incredibly unbalanced. If you aren't either a primeval, a dark runner, a spelldagger, a blighter or a paladin, you might as well go sit in a corner with your thumb up your ass and cry.
    And to top it all off, even if you do win and somehow manage to amass a respectable amount of honor (currency for PvP items), the weapons that are attainable through PvP degrade after 44 days. Meaning you have to start all over again.
    Everybody looks the same at level cap because the final questing hub is the only place to get a decent set of gear without spending weeks and weeks crafting garbage to get your skill level up to a standard where you can make something better.
    There's a lot more for me to complain about and there shouldn't be. This game had so much potential, and I am incredibly disappointed.
    Expand
  66. Sep 30, 2014
    3
    If you're a game designer or developer, you should play games yourself to get a good idea what you're doing and how to do it best. The Archeage team clearly don't have a **** clue what they're doing.

    For starters, the default party loot system makes you roll for items, but you can't automate the rolling or even assign it to a key. That means FOR EVERY ITEM you have to click a box that
    If you're a game designer or developer, you should play games yourself to get a good idea what you're doing and how to do it best. The Archeage team clearly don't have a **** clue what they're doing.

    For starters, the default party loot system makes you roll for items, but you can't automate the rolling or even assign it to a key. That means FOR EVERY ITEM you have to click a box that asks if you want to roll for it. What year is it again? This system is so annoying and hostile towards players, it begs the question if they even want people to play their game.

    On the technical side, there are problems with the launcher and server queues. Problems that should take a few hours to solve, yet have been there for months.

    Hackshield Pro is horrible anti-cheat software. It needs admin privileges every time you start the game and is very invasive, but doesn't stop cheaters and botters at all.

    Beneath all that, there's a game that looks good, offers a lot of freedom to do different things and generally has potential, but it will never live up to that with these people developing it.
    Expand
  67. Sep 18, 2014
    3
    ArcheAge is what happens when incompetence collides. Halfway decent game concept put together by an incompetent Korean developer (XLGames) and published by an even more incompetent incompetent North American publisher (Trion).

    The level of ineptitude in handling the pre-launch, launch, and post-launch troubles is astounding. The simple fact that the game is up and running at all is a miracle.
  68. Nov 19, 2014
    3
    Pay to the actual win. Welcome to the meta of unfair advantages in pvp, insane power scaling with absolutely no way to fight someone equal to you in terms of pure stats. It is absolutely pure who forked up the money, sold the items on the AH and bought the best weapons and best armor. Nothing else. I made it to 50, had a farm, Hell I was a guy that forked up the 150 dollars. I was one ofPay to the actual win. Welcome to the meta of unfair advantages in pvp, insane power scaling with absolutely no way to fight someone equal to you in terms of pure stats. It is absolutely pure who forked up the money, sold the items on the AH and bought the best weapons and best armor. Nothing else. I made it to 50, had a farm, Hell I was a guy that forked up the 150 dollars. I was one of those guys that wrecked everyone underneath him with his full craft, top tier gear and I tried once playing on an alt without any of that. Even cheating by giving my alt money from my main I had insane problems with making any progress whatsoever, and every day at level 50 felt like there was no game there. There just wasnt anything for me to do, or to progress even with a guild. The game is stomp people for fun at the end by waving your money in their face. Thats all you have to look forward to in this missed opportunity of a game. Expand
  69. Sep 16, 2014
    3
    The design and gameplay of this game is fantastic and I have loved it while I played it. It is unfortunate that they have essentially scammed their original player base who purchased Founders packages during Alpha and Beta. The promised early access period leading up to launch was riddled with bugs and long queue times on every server. Only one of the days went by without seriousThe design and gameplay of this game is fantastic and I have loved it while I played it. It is unfortunate that they have essentially scammed their original player base who purchased Founders packages during Alpha and Beta. The promised early access period leading up to launch was riddled with bugs and long queue times on every server. Only one of the days went by without serious issues, and they failed to deliver the item packages and 'Patron' status to the people who paid.
    Now they've launched and their pre-existing issues have only gotten worse. Queues above an hour, more bugs with Patron status, and to top it all off they've released new item packages which are better value but priced at the same tiers as the Founders packages. It was an incredible slap in the face to the people who have spent money on the game's offerings only days and weeks before. There has been no communication, mind you, about any of this or promises to fix things other than to acknowledge a few of the bugs.

    I can recommend playing this game because it is simply great. I can't recommend giving this developer/publisher any of your money though. They have only disappointed so far.
    Expand
  70. Sep 17, 2014
    3
    What I have played was all right; yet another pretty looking grinder. However, the complete fail of execution that the 4-6 hour queues for paying customers represent and the near-total lack of communication about the issue does not make me hopeful about how the game will be managed in the future.
  71. Sep 17, 2014
    3
    From a Patron player the company hosting this game has done a horrendous job. 2+ hour queues and so far they have barely done anything to address it beside giving cliche responses. As far as the game goes if your here for a good storyline I suggest other games as this one only lasts until you get to the Two Crowns zone. After that it's mainly a bunch of side quests that lead you from oneFrom a Patron player the company hosting this game has done a horrendous job. 2+ hour queues and so far they have barely done anything to address it beside giving cliche responses. As far as the game goes if your here for a good storyline I suggest other games as this one only lasts until you get to the Two Crowns zone. After that it's mainly a bunch of side quests that lead you from one pvp zone to another. For those here for the Dungeons and Raids again I would suggest another game. The dungeons are poorly planned and NPCs have horrible and predictable mechanics. The raids on the next hand are too few and were barely covered in alpha/beta but more than likely the same as dungeons. As a game that focuses mainly on PVP and Trading it will get stale rather quickly for those that are only interested in doing either one at a casual or your own pace. From past experience with games that focused on one aspect over the other too much they tend to get boring and repetitive rather quickly. For those PVP fanatics or people who play games solely to dominate a market this may be the game for you. Expand
  72. Sep 17, 2014
    3
    The game itself is great and has the potential to attract and retain a strong player base on the merits of a lot of its design. Other parts of the design contain glaring flaws but nothing is perfect. It is the way that it has been managed that is the real issue here. A monumental failure of a launch, from a company experienced with MMOs, and cash shop systems that scream 'we care moreThe game itself is great and has the potential to attract and retain a strong player base on the merits of a lot of its design. Other parts of the design contain glaring flaws but nothing is perfect. It is the way that it has been managed that is the real issue here. A monumental failure of a launch, from a company experienced with MMOs, and cash shop systems that scream 'we care more about your money than we do about you.' Obviously a business has to profit, but if they lose their customers then where does that leave them? Nowhere is where.

    The time between head start and launch simply wasn't enough time to come up with and execute a suitable solution to the problems that they faced. What they needed to do was have a longer open beta with a larger gap between it and launch to sort themselves out. I was unable to play during open beta and I'm sure I wasn't the only one, they needed a longer period to get a more accurate figure of a likely player base and more time to react to that figure. Poor management on their part entirely.

    I strongly recommend people to try the game in a few weeks/months when this fiasco has been rectified, in the meantime I can only advise you stay away unless you are determined and patient.
    Expand
  73. Sep 17, 2014
    3
    I played this game i open beta with no problems. It seemed ok but the graphics and combat seemed a bit dated. Wasn't up to spending real money on it but when i heard it was free to play i decided to check in. One day after launch and i'm looking at hours long queue to get into game. It looks like you really do have to pay to play. Founders who purchased early access get a queueI played this game i open beta with no problems. It seemed ok but the graphics and combat seemed a bit dated. Wasn't up to spending real money on it but when i heard it was free to play i decided to check in. One day after launch and i'm looking at hours long queue to get into game. It looks like you really do have to pay to play. Founders who purchased early access get a queue priority. Seems they would have known after open beta what kind of server population they would have. Clearly they are just looking to cash in. Expand
  74. Sep 18, 2014
    3
    There are basically two ways in which a F2P model can work; the first is to offer most of the basic game for free to all, and allow optional purchases on top which just flesh out the experience. Star Trek Online is probably the best example of this, or Lord of the Rings Online in the same genre. These aim for satisfaction amongst as much of the player base as possible, and earn their moneyThere are basically two ways in which a F2P model can work; the first is to offer most of the basic game for free to all, and allow optional purchases on top which just flesh out the experience. Star Trek Online is probably the best example of this, or Lord of the Rings Online in the same genre. These aim for satisfaction amongst as much of the player base as possible, and earn their money from multiple small level, happy investments from them; buying a fancy horse here, a sideline of quests there. In such set ups the one off cost can be quite high but, because people feel sympathetic to the game, and the purchases are sporadic and at-will, players will pay for it.

    The second focuses on huge purchases from the infamous "Whales", individuals who spend an enormous amount of money on a game. In such a system F2P players are not the customer but the product, used to generate a world for the Whales, and such games are more like Facebook whereby your personal experience is secondary to the major donor streams. In these MMOs, because the Whale model is expected, the cost for individual systems rises massively above the standard, indeed often even a Monthly Subscription won't unlock all the content and there's a DLC store on top of that. And the game itself in turn becomes about providing the sense of status and power to the Whales, often as a fantasy escape from a real world where they have little.

    Archeage is absolutely in the second category of MMO. Which is the first piece of the puzzle as to why some people are so heavily invested in it, and so dismissive of criticism. It is a game focused around elitism of the worst kind; one that not only seeks to encourage people to think of themselves as Whales, but actively despises those who do not.

    Despite the claims, the first part of the game itself is nothing like Ultima Online or any true sandbox. It's a pure on-rails MMO like World of Warcraft and Everquest. But even more disengaged because everything is being done to hurry you towards End Game and the real nature of the beast. Quest locations are marked on both the mini map, the world map, and arrows beneath your character pointing directly at them. You can honestly just skip all the quest text and run from waypoint to waypoint and yes, kill 10 wildebeests. As far as Level 18 now and I have yet to see a quest that wasn't "Click that box" or "kill those things" bar one, a very short "follow the NPC and click the icon when he stops".

    Until you hit the quest that teaches farming trading, and gives you the Donkey. The "Trade Run: Solzreed to Memoria" quest. Before now you've been questing in a coma. The only raised eyebrow was that mobs don't carry "drops" at all, only "purses" which you have to right click and open to get at your gold. You've noticed it took some of your "labor" points to open these, but nothing else seemed to be using them so... ok? This quest asks you to make some special Solzreed food and take it elsewhere. The first problem? It doesn't tell you what the recipe of that food actually is. I had to google it.

    I then followed the instructions, and set off to place the Scarecrow that gives you some protected space and allows you to plant the crops that allow you to complete the quest. Then I discovered it; You're locked completely out of placing it unless you are a Patron, that is a paying subscriber of some kind. Growing wild allows other players to steal your crops, but the quest hints that you can grow in a public farm protected for 1 day. Except what it doesn't say is that the farms only take some crops, are scattered across multiple zones and to plant, feed, harvest your crops all take Labor. So much labor that when I first played, I didn't have enough from THIRTEEN LEVELS OF GAMEPLAY. That's what I get for wanting to open my looted gold, I guess?

    The people who were obsessed with Archeage insisted to me during Closed Beta that Trion were going to change this horrendous mechanic; they did not. This time around, because of a bug giving me Patron on the first day, and only trying it at L17, I had enough Labor that I could finish the planting. Only now I can't do anything else unless I stay in game unattended for hours on end, thus causing the queues many of these reviews are now complaining about.

    But what about the end game?! And this is the second place some of those 10s are coming from; Like EvE and any other PvP game which feeds individual ego, the supporters are irrationally dedicated to the game. They don't really care how miserable the experience is for the average player as long as they get to melt your face in it; yet you WONT be PvPing unless you're dropping whale money. Crafting to survive L30+ where it's all in a PvP zone? Massive labor requirements. Want a house? You needed labor AND real cash spent just to build it, and had to be in the Head Start to place it. A boat? Same again.

    Don't believe the hype. Unless you plan to Whale on newbies, Archeage will hate you.
    Expand
  75. Sep 19, 2014
    3
    The queues will abate over time. The glitches that kick you off servers, leading to your character's demise will probably be fixed. What will not be forgotten is Trion's bludgeoning attempt to force all negative threads associated with the schmozzle they very loosely called launch into one convenient to manage (and hide) location and the absolute lack of any discourse by it with itsThe queues will abate over time. The glitches that kick you off servers, leading to your character's demise will probably be fixed. What will not be forgotten is Trion's bludgeoning attempt to force all negative threads associated with the schmozzle they very loosely called launch into one convenient to manage (and hide) location and the absolute lack of any discourse by it with its unhappy fan base, particularly those who have paid for the privilege. Perhaps the cold as ice forum mod who quickly and efficiently jack-booted any form of dissent, even if that dissent was in the form of a mere question, into a single forum thread should have been replaced with someone from the company actually telling people what Trion was going to do about the problems? Information would have gone a long way here. It would have at least assured people that Trion was trying to help, actually gave a crap, and would have also demonstrated a level of respect for their paying clientelle.

    The game itself is quite beautiful, and the mechanics of trade risk and reward and PvP actually encourage teamwork. So there is a lot to like about the game. It is this beauty and thoughtfulness alone that has led me to give the game any sort of score at all. But if you are thinking about playing it, think again. With multiple hour waiting periods, numerous bugs and glitches (for a period of time half my hotbar skills were unable to be used), and A LACK OF TRANSPARENCY AND SEEMING AVOIDANCE OF ACCOUNTABILITY BY THE HOSTING ENTITY, I would strongly, very very strongly, advise you to stay away. I'd only be lying to you if I said anything different.
    Expand
  76. Sep 20, 2014
    3
    My review is based on the following three points.

    - first long queues, both free to play and patrons are stuck in long queues for hours just to be able to play. This along has caused me to rethink my love of the game. - Overloaded player housing areas, if your a new patron you can't even find a plot to drop a farm nevermind a house. - lack of foresight on player demand. I can
    My review is based on the following three points.

    - first long queues, both free to play and patrons are stuck in long queues for hours just to be able to play. This along has caused me to rethink my love of the game.

    - Overloaded player housing areas, if your a new patron you can't even find a plot to drop a farm nevermind a house.

    - lack of foresight on player demand. I can understand under forecasting a little bit however whoever seriously undershot the demand really needs a lesson on how to properly forecast demand and load. I'm sure this has cost someone a job somewhere in the line.

    However there are a some positives. The quests are fun and the graphics and play style are sweet. When they add more servers this game I'm sure this will become a decent game. Until this happens expect a lot of justified player complaints.

    Recommendation: If your thinking of getting this game or buying a patron status wait a few months. If your already playing like me, hang in there and pray.
    Expand
  77. Sep 21, 2014
    3
    Impossible to play, queue system requires hours of wait time for preferred paying players. 2-3 hours.... Once you get in game play is extremely linear. Quests are kill x of y with little variation on that theme. Cut scenes are some rambling story about gods etc with graphics that are so pointless fuzzy pictures, are they trying to be artistic??

    A key difference in the game is
    Impossible to play, queue system requires hours of wait time for preferred paying players. 2-3 hours.... Once you get in game play is extremely linear. Quests are kill x of y with little variation on that theme. Cut scenes are some rambling story about gods etc with graphics that are so pointless fuzzy pictures, are they trying to be artistic??

    A key difference in the game is crafting which involved growing crops and animals. Oops you can't log in so you crops all died.... Oh you can't find a plot of land to own since everything is already claimed. Maybe they will work out all the issues and maybe the end game pvp will make up for all these issues. But I'm highly skeptical...
    Expand
  78. Sep 28, 2014
    3
    The never ending queque in this game for people who dont have a subscription. I have actually managed to play on the first day it released for the general public but not so much since then since i have to wait at least 5 hours to get into a game. Trion isnt doing anything to fix this also, hope they will understand that by doing this they are losing alot of players and money.
  79. Oct 2, 2014
    3
    Do NOT pay money for this game at this stage. Limited resource (land) is all gone, bots are ruining the economy and make global chat impossible to read. It's an interesting sandboxy game - leveling to 30 is the intro and gives you enough guilda stars to buy plans for a boat or house. Naval combat is fun, and the pirating of tradepacks is good times.

    That said - the primary reason to pay
    Do NOT pay money for this game at this stage. Limited resource (land) is all gone, bots are ruining the economy and make global chat impossible to read. It's an interesting sandboxy game - leveling to 30 is the intro and gives you enough guilda stars to buy plans for a boat or house. Naval combat is fun, and the pirating of tradepacks is good times.

    That said - the primary reason to pay money for this game is to own land as land is required for safe farming and growing of resources for crafting. If you want more labor than the 2K F2P max, buy labor pots or apex off the auction house. Money isn't very hard to make with the trade system, just time consuming.

    All in all, easily the worst game launch I've seen in the last 5 years. Great potential, but unlikely to renew when my founders pack expires. Bots, racism/hate speech, griefers everywhere. One of the worst (and least moderated) communities.
    Expand
  80. Oct 2, 2014
    3
    ArcheAge is not for kids or the faint of heart. The ESRB rated AA Mature 17+ and is not a solo-friendly MMO especially if you are playing via free-to-play and were hoping to experience all aspects of the game. Even as a paying Patron you will have no choice but to either join a guild, a Family, work in groups like a pack of lions or all three. At about level ten to twelve, though, youArcheAge is not for kids or the faint of heart. The ESRB rated AA Mature 17+ and is not a solo-friendly MMO especially if you are playing via free-to-play and were hoping to experience all aspects of the game. Even as a paying Patron you will have no choice but to either join a guild, a Family, work in groups like a pack of lions or all three. At about level ten to twelve, though, you start to feel the sharp teeth of this game. You may want to be aware of a few built-in game mechanics before you press that buy now button. First, players have an ability called Bloodlust allowing them to attack members of their own faction for any reason. Yes, you read that correctly. Pirates, another faction or occupation, are among us! These players can organize Pirate Guilds and generally have the goal of stealing your possessions to accumulate Infamy, a type of status. Second, only paying players can own land. On the Lucius server, all the land has been claimed, so even if you were a paying Patron, you have a limited number of possibilities. In an incompetent attempt to justify his thievery, Krowe on the Lucius server propounded that I should have planted my small garden of Turmeric herb for a quest on Protected land. You may plant on any of the land and need to do so in order to complete your first low-level farming quests. However, because all of the plots used to create Protected land are occupied, you have no choice but to try Public Protected land. These are small plots that are also completely covered with other players crops. At this point you could try to join a guild or become part of a game Family, an arrangement that allows you to plant crops on a family members land. However, everyone has their land filled to the brim with their stuff right now. You are down to one choice, plant on public land. The catch is, any player can uproot your plants, stealing them from you even though the game labels it a crime. Want-a-be Pirates like Krowe simply make you their enemy even when we are on the same side. I have noticed a disturbing growing trend among AA players. My plants were clearly marked as my property when Krowe stole them. But his justification was because I had planted them on Public land. So misinformed players assume the role of a self-appointed Public-land Sheriff removing what they call an illegal garden. However, there is no such thing as an illegal garden in AA. It's clearly just a plant on Public land. I have scratched my head numerous times as I read the Trial chat channel. If a person takes something that isn't his in real life, he knows he's stealing. How is it that he feels it's different and justified in a game like AA? Petty theft is still just greediness, the taking of something that doesn't belong to you, in a game or not. What happens after the theft is absolutely ludicrous in my opinion. After being reported, the game's legal system puts the thief on trial where you will witness the most bizarre display of human lunacy and degradation. Defendants like my nemesis Krowe defend themselves in the most bizarre extremes from childishly offering a "cookie" to their victim to sounding like a sinner in confession on Sunday. Then the player jury sentences the defendant to varying amounts of time in jail. Although it may seem like a deterrent, the sentences lack any real meaning or weight. A player may murder, steal and uproot affecting multiple players and only get 15 minutes in jail. And even if sentenced to jail time, the thief has the ability to break out. No, you never get your stuff back. There is also a darker side to AA. Before our eyes is a cleverly cloaked system that prevents free to play. How? If you as a free-to-play player plant on Public land, it gets uprooted and stolen by so called Pirates who receive lenient sentences. Thus you have no choice but to become a Patron so you can own Protected land. But don't forget, all the land is taken! So, you're back to square one…or you can wait till more land is made available by Trion. You could also wait until another player can't pay the taxes on their land. Either way, if you're a Patron, you're paying while you wait. Damn. Secondly, when players of the same faction can attack and steal from each other, it forces them to join a guild or Family simply for protection. Joining, though, reduces your personal wealth because the guild leader is the person who can exact taxes and ultimately benefits from you, the guild raids and Trade Runs. Not everyone can run a guild. In fact, the factions of the game are NOT the Nuian Alliance against the Haranya Alliance. It's really the Patrons against the Pirates. The Patrons craft or farm and the Pirates steal it from them, anywhere and at any time. In a game where it may take several hundred hours to seriously farm, the only players having fun are the Pirates. The victims certainly don't enjoy having hours of work stolen by a member of their own faction, Pirate or opportunist. Playing AA comes at a price. The cost is either your time, your money or your possessions. You'll have to decide which one you can part with at different points throughout the game. But really, once all the rival castles have been destroyed and all the Pirates control all the wealth, then what? Expand
  81. Oct 4, 2014
    3
    heres the honest issue with the game, The queues (at least for patrons) as of October are not too bad... highest I've seen so far for my server [SALPHIRA] has been 28 since the capacity was increased... So that issue isn't big anymore, the bigger issue then even the queues used to be is now the Botting and hacking. This game is advertised as open PVP and sandbox, it is neither of thoseheres the honest issue with the game, The queues (at least for patrons) as of October are not too bad... highest I've seen so far for my server [SALPHIRA] has been 28 since the capacity was increased... So that issue isn't big anymore, the bigger issue then even the queues used to be is now the Botting and hacking. This game is advertised as open PVP and sandbox, it is neither of those things for most anyone. I'm not sure about all servers but on Salphira bots will take the housing before anyone else can or your jackass team mates will PK you(30+ zones) and try to take the house for them selves (regardless they'll still lose to the bots) couple this with teleporting bots who are wrecking the economy and a hacked chat system... this game is not worth the download time. The Combat system is old and archaic, we're talking [TAB] attack system and the PVP is pretty generic as well, I was a long time guild wars 2 player and I feel... this might just be why I find the PVP so lack luster... its just close to Guild War 2's PVP.. however Guild wars 2's is a bit better. the class system is pretty neat but not at all new, its nice I can blend a lot of things together but this class system is also limited at the same time, you'll need to equip a corresponding weapon to really benefit from classes... For example, If I go Heavy magic, and I also take healing... my healing will be limited if I don't take a 2h club and instead take a 2h staff or something of the sort.

    I really don't recommend this game, there are just much better options.

    I haven been playing since CBE and continue to play even now (I really don't want to waste my patron time)
    Expand
  82. Oct 8, 2014
    3
    That finally did it in for me with archeage.....Freedich run, kill BOTH OT and within 30 seconds they respawn full health and back on me to take my trade pack with myself only able to heal up 10%.
    What sort of developer makes this mechanic, where someone can try to gank you....LOSE then try again within 30 seconds and you not able to get away in the most valued trade run in the game.
    That finally did it in for me with archeage.....Freedich run, kill BOTH OT and within 30 seconds they respawn full health and back on me to take my trade pack with myself only able to heal up 10%.
    What sort of developer makes this mechanic, where someone can try to gank you....LOSE then try again within 30 seconds and you not able to get away in the most valued trade run in the game.

    This game is like that all the way through it, if you go west you can't go anywhere but one area to turn in your overseas pack if you want to defend yourself. That's right, if you go somewhere and the east hits you first your party members can't even hit them back only you can. Yet west coast they can hit you in about half the areas. This is especially bad with how the guards have no AOE so they can kill you and with only 10 people camping the area, still take your pack...

    If you want PVP that is fair with a sandbox element this isn't your game. I'd go with warz before this and warz is crap. Just stay with EvE
    Expand
  83. Nov 4, 2014
    3
    I like the game. Overall the crafting system is in depth the housing system is cool but challenging. Pvp is fun, and there are many other aspects about the game that makes it a great game. HOWEVER, The game administrators and developers are incompetent. Patch after patch there are problems, obtaining land is near impossible with the hackers and bots consuming every inch of usableI like the game. Overall the crafting system is in depth the housing system is cool but challenging. Pvp is fun, and there are many other aspects about the game that makes it a great game. HOWEVER, The game administrators and developers are incompetent. Patch after patch there are problems, obtaining land is near impossible with the hackers and bots consuming every inch of usable land worth any value. Hackshield creates even more problems and makes logging in a giant frustration. If you plan on playing this game as a new comer, wait for another game to roll out. if you started now you wont be playing for long once you realize the need to own land and its importance in advancing in this game. Simply too many hackers to contend with, communication from GMs to the community is sadly enough minimal and completely unapologetic about "known issues". They just released the new phase of pvp content which included new lands where guilds can build castles and fight to retain ownership there of. HOWEVER... loggin issues created an unbalanced and unfair land grab for less than half the server. It has been 5 hours since this new patch and I have yet to get online, while reports from guildies state that the new land has been completely filled. This has been a problem since early launch and unfortunately makes a great idea for a game completely a terrible and frustrating experience... Im bidding my time for the next MMO to come out and I'm leaving Archeage for good Expand
  84. Nov 5, 2014
    3
    Loved the game in Beta. The last beta was terrible. Incredible amounts of lag. Game went live I have had very very very bad packet loss ever since. I constantly disconnect and packet loss.
    I contact support and they took about 4 days to respond with an "open these ports" response. It sorta helped, or it was in my head. It seemed like it did. I logged in a couple weeks later (I was out of
    Loved the game in Beta. The last beta was terrible. Incredible amounts of lag. Game went live I have had very very very bad packet loss ever since. I constantly disconnect and packet loss.
    I contact support and they took about 4 days to respond with an "open these ports" response. It sorta helped, or it was in my head. It seemed like it did. I logged in a couple weeks later (I was out of town) and the lag and disconnects were even worse than before. I got a refund of my pre-order and now I am trying to get a refund for my starter kit because this game sucks if you have an issue like I do. I can't figure out what is causing it or how to fix it. I tried lots of different fixes and nothing made any difference at all. I even had my ISP come out and there was no change after their "fix." I am at a loss and support has not helped. I think it is time to just go twiddle my thumbs and wait for EQN. This is a great game is their servers weren't made out of trash...if that is even the problem. If they only had a fix or would actually help me...
    Expand
  85. Nov 7, 2014
    3
    What Is Archeage?
    ArcheAge is a FREE 2 PLAY (F2P) game, designed mostly for PVP. The game is made by Trion,the company who made RIFT. The game contains amazing graphics.(Cry-engine 3). ArcheAge allows players to do anything they'd like, for example: claiming land, being a merchant, and especially being a fighter.
    *Side Note: No ArcheAge is not a p2w game (pay 2 win). it is a completely
    What Is Archeage?
    ArcheAge is a FREE 2 PLAY (F2P) game, designed mostly for PVP. The game is made by Trion,the company who made RIFT. The game contains amazing graphics.(Cry-engine 3). ArcheAge allows players to do anything they'd like, for example: claiming land, being a merchant, and especially being a fighter.
    *Side Note: No ArcheAge is not a p2w game (pay 2 win). it is a completely free game.

    ArcheAge is perhaps one of the worst games you can find out there when it comes to PVP. The system is very unbalanced, due to the amount of stuns players get (AKA CC?) resulting in users unable to fight back, meaning a guarantee lost. Forcing friends to group together in order to survive, in other words forming guilds.

    ArcheAge is a Sandbox genre game, meaning that you are free to do anything you'd like. Such as killing other people, stealing merchant goods, fighting in war, etc. With the amount of places you can travel, making it the perfect sandbox game.

    ArcheAge contains thousands, if not millions of bots roaming around the server. Stealing land from other players (of course players who payed $15), making the Premium Service or Patron Status, not worth it. In fact the chances of even gaining a land spot is below 8%. Bots also advertise on the faction/nation chat every 3 minutes, meaning that players have to block them every 3 minutes which distracts players when playing the game.

    ArcheAge contains possibly one of the worst economy, prices inflate and deflate each day. Weapons can go up to 15 gold, and later in the next day it can become at least 50, or maybe 4.

    ArcheAge has many server issues, for example the Conquest of Auroria has crashed an estimate of 20000 players of each server. The Queue is also a problem, once very while players will be waiting in a 1-hour long line of players trying to log in.

    ArcheAge contains a bad chat system, in these public chats players are always talking over each other, meaning that those who try to ask for help have to wait a long time. Leading them to the customer support center, which is also not satisfying either.

    The customer support of ArcheAge should only be used as a last resource in my opinion. Workers of Trion often do little to no help at all for users.

    Overall: 3/10
    Expand
  86. Nov 9, 2014
    3
    Critic Reviews 78
    User Score 3.7
    it's sad, bad game can get a good estimate of the critics.This game is really bad,it looks more like a farmer simulator.
  87. Nov 16, 2014
    3
    It started as a promising continuation of Skyrim. I was hoping I would be able to come home from work and get some good Skyrim type adventure in.. You know, explore and fight a bit yet see and experience some interesting yet not so dramatic or bloody confrontations. I just want to explore and see what I can do in a few hours. I'm not looking to be a dick pirate or griefer. That's for theIt started as a promising continuation of Skyrim. I was hoping I would be able to come home from work and get some good Skyrim type adventure in.. You know, explore and fight a bit yet see and experience some interesting yet not so dramatic or bloody confrontations. I just want to explore and see what I can do in a few hours. I'm not looking to be a dick pirate or griefer. That's for the young kids. I have some money now. I've grown out of being a pirate. It's just too time consuming. This game gives me hope. But, unfortunately, I was was banned for speaking up against playing the game as a non-pirate. The banning policy kicked me out. I said a few words in local chat I shouldn't have and got booted -- end of game. Well, I wanted to be a good guy for once but got kicked out instead. I'm not sure what my future will be. Maybe I should go back to hacking. Expand
  88. Nov 21, 2014
    3
    Having spent over 2 months straight playing Archeage I have seen the good, bad and ugly side of XL games product and how Trion have stumbled in the door in claims of managing the title. I used the word stumbling, because it looks like they can't even pick themselves up once they have fallen, launch bugs were just the beginning with patron going out to F2P and P2P player which wasn'tHaving spent over 2 months straight playing Archeage I have seen the good, bad and ugly side of XL games product and how Trion have stumbled in the door in claims of managing the title. I used the word stumbling, because it looks like they can't even pick themselves up once they have fallen, launch bugs were just the beginning with patron going out to F2P and P2P player which wasn't intended. They soon after rectified the issue by completely disabling patron, but it took 11 days until I received mine, but that's just the start of Trion's disaster. It doesn't get any better when we soon after Auroria release find out that Trion don't use private test servers to test patches before release and were all locked out for 14 hours of the latest expansion, those who disconnected 15 minutes after release were able to stay in granted they didn't disconnect. NA seen the worst of that as the issue was fixed by the time EU seen Auroria release, but many and I'd say over 80% missed out on participating in crucial castle grabbing, which has a great impact on Archeage, due to been unable to log-in for 10 hours while the server was left online which is by far the biggest disappointment in Trion and another 4 while servers went offline for a hot fix.

    Moving onto the game play, Archeage isn't well known for its PvE content, it's lack of effort is abysmal, but it makes up for it in other areas like crafting which will keep you hooked for hours on end as it's a true grind, world boss as-well, being apart of the main guild in Enla and having Kraken on farm status was exciting it was solid!, until we came across another bug, a severe loot bug, which made the corpses of the defeated boss unable to loot and soon after disappear, it has happen on more occasions than not and resulted us in gaining nothing, a bug like this shouldn't exist at all as it's game breaking.

    The PvP is entertaining granted you are well equipped as it's a mix of paper, scissors and rock mechanics, with are very much impacted by your gear as I have solo'd 4 people at once, it's fun personally, but come late game if you didn't grind the gear train then you can be assured you won't enjoy PvP. It's nice that they are focused highly on world PvP as it's usually missed on most modern day MMO's and in a game like this it beats doing one verse one arena as Archeage's main focus is built around world PvP, so you can say balance wasn't considered which once again in this game is fine; i'm not one for normalization.

    What lets Archeage down though is it's rampant blatantly obvious rampant of bugs, hacks and exploits. There's a range from teleportation, no fall damage to gold generating hacks and APEX/ RNG chest exploits which have been around since launch and only become aware of by Trion with-in the last week, the economy is ruined beyond repair.

    Fortunately this has been the only Trion published game I have played, but it will most definitely be the last. Having stated all the issues with Trion's/XL games Archeage you are made feeling like you're dealing with Infestation's SS Hammer point all over again and it makes you glad were put in the hands of known companies like EA/Ubisoft.

    Leaving advice is it isn't worth your time or money.

    Graphics: 7/10
    Gameplay 4/10
    PvP: 9/10
    PvE 2/10
    Trion/XL games management 1/10

    TL:DR Hacks, exploits, bugs, bad management all round from Trion and XL games, great PvP and abysmal PvE.
    Expand
  89. Nov 26, 2014
    3
    This game asks for a large investment of time, with a promise of great reward. Most who play this game will never find that reward; I suspect those who do attain great kingdoms of bits, will realize it wasn't worth months of their life in attaining.
  90. Dec 16, 2014
    3
    Game itself is good. Trion worlds has managed it poorly. I played in RU version and it's almost a completely different experience under different management. It's a cash grab straight up. Trion worlds has made promises and then switched them upon delivery. For example, for everyone who bought into a founder pack, they promised a 10% discount on marketplace purchases. After launch they saidGame itself is good. Trion worlds has managed it poorly. I played in RU version and it's almost a completely different experience under different management. It's a cash grab straight up. Trion worlds has made promises and then switched them upon delivery. For example, for everyone who bought into a founder pack, they promised a 10% discount on marketplace purchases. After launch they said they cannot deliver the 10% discount and will instead provide a 10% bonus on future purchases. You have to make more purchases to take advantage of the benefit now. Check the reviews on the better business bureau. I would say play free but do not give them money. They are known for being shady right now. Expand
  91. Mar 25, 2015
    3
    Archeage looked good - in marketing. From the first trailers to the final western release, it was on my radar.

    But it failed miserably. Instead of a refreshing new take on the MMO genre you get WoW 1.0 with a tiny dash of novelty that doesn't make up for how boring this game is. From the beginning you are greeted by the same old way of doing things - Animated over-the-top intro,
    Archeage looked good - in marketing. From the first trailers to the final western release, it was on my radar.

    But it failed miserably. Instead of a refreshing new take on the MMO genre you get WoW 1.0 with a tiny dash of novelty that doesn't make up for how boring this game is.

    From the beginning you are greeted by the same old way of doing things - Animated over-the-top intro, character creation with 4 races split up into 4 races and marginal appearance options (Don't let the amount of sliders fool you, you can basically just change the face of your character and pick from a dozen or so hairstyles) and then you're thrown into the world.

    Instantly you will get the "same old" feeling as you start in a regular starting area full of copy/paste monsters, unvoiced standard NPC's and bad localisation. Conversation options? Not in this game. Active combat? Nu-uh! Quests apart from "Get this and come back" or "Kill 10 Y and come back"? Nope!

    You stand in front of enemies unleashing your attacks, moving around just to strafe a bit. Your skillbar looks like a blast from the past and the general UI could as well be from the early 2000s.

    On top of that, the game tries to present you with an open class system that is just a way to rename the classic triad into 120 different options. Yes, you can mix and match, but in the end you won't do anything more than in the early days of WoW, Guild Wars or any other MMO of that era.

    Now comes the big thing we all looked forward to: The building system.
    It's nothing. Star Wars galaxies did it better, and that's saying something.
    There are some areas in the game where you can put premade houses. No individuality apart from interior objects. You can farm on your own land and move some basic town services there, but that's it. Everquest Landmark, Oort, Rust and a dozen others offer more individuality than this. If you want that typ of game, go download Neocron from 2002 (!!!).

    On top of that, the game is F2P with a strong incentive to pay - Labor points. This system lets you use up "Labor points" for everything from looting a monster to harvesting resources. You regenerate those at a very slow pace in F2P (5 min for 5 labor) and a slightly more speedy pace in subscription mode (5 min for 10 labor). In payed mode, you regenerate while online.
    Let me rephrase that.
    In F2P this game ENCOURAGES going AFK.
    Encourages! Going! AFK!
    To do stuff like looting or harvesting!

    Stay away from this game. If you want a good standard MMO experience, there are far better options out there.
    You like the eastern style F2P? Lineage is superior.
    You want to build stuff? Go check out Oort, Everquest next or any of the dozen other games like this.
    You want a standard MMO? WoW basic is F2P now too.
    Expand
  92. May 19, 2015
    3
    this is a game unlike any other game . however trion has made it impossible for the common person to make in this world .. wallet warriors who dump thousands of real dollars on there toons . are the only ones who win. the rest of you will be forced to farm thuosand of hours in places were wallet warriors will destroy you and keep you from getting gear so they can murder you some more ...this is a game unlike any other game . however trion has made it impossible for the common person to make in this world .. wallet warriors who dump thousands of real dollars on there toons . are the only ones who win. the rest of you will be forced to farm thuosand of hours in places were wallet warriors will destroy you and keep you from getting gear so they can murder you some more ... it was an amazing game but trions thirst for money has ruined it before it ever had the chance to reach its true glory Expand
  93. Nov 29, 2020
    3
    This MMO used to have great potential, and it still has decently good hobbyist stuff to do (such as fishing and farming). Unfortunately the devs constantly add in P2W stuff (even to the Unchained version, which was supposed to be not-P2W. Now it is just less so than the F2P version), the combat is awfully dull by today's standards (both PvP and PvE), servers are dying left and right, andThis MMO used to have great potential, and it still has decently good hobbyist stuff to do (such as fishing and farming). Unfortunately the devs constantly add in P2W stuff (even to the Unchained version, which was supposed to be not-P2W. Now it is just less so than the F2P version), the combat is awfully dull by today's standards (both PvP and PvE), servers are dying left and right, and there has been barely any worthwhile content of any sort since release (only 2 new races and a handful of areas).
    ArcheAge, the MMO that could've been...
    Expand
  94. Oct 13, 2014
    2
    Archeage is a free to play game that the primary allure of this game is player housing.

    Houses cost 400USD or equivalent.

    Other features include large scale naval raids on PvE and castle seiges.

    Which is not available right now.

    Strip all of that and you have something very similar to WoW, both in terms of clunky, old UI and its outdated graphics.
  95. Sep 18, 2014
    2
    This review contains spoilers, click expand to view. First I'd like to mention that this game is one of those F2P games that are not really F2P. If you do not atleast buy patron some essential features of the game are denied. Labor which is used for all non combat activities as well as opening loot bags will only be gained while you are online and only at half the speed of subscribers. As a subscriber I can tell you that even the increased labor regeneration is very limiting. Further alot of the items like labor potions, inventory expensions and tax certificates are almost necessary for a decent gaming experience. If you want to enjoy all aspects of ArcheAge at a more then after work intensity you can expect to pay the retail price of an average game for microtransaction items each month or feel forced to really streamline your gameplay for max use of you available resources. Patron remains a must have.

    Adressing the actual game not the financial concept:
    As so many games in the past this game falls short of the expectations. The world is horribly small. At this moment it only takes about 17min to walk (slowes mode of transportation) your continent from one end to the other. This would already be bad under normal circumstances but for ArcheAge being a sandbox MMO it is multiple times worse. Why is that?

    Alot of the game revolves around crafting and resource production. The game offers some public farms on which you can grow a limited number of things, but those will never be enough to occupy you or provide sufficient supply. At this point the limited space kicks in and hampers your experience. The world is so small that hundreds of people running around it lead to most wild plants being harvested by random chance encounters within seconds of them maturing (which takes hours to days depending on the plant). As a result WoW, Rift or Wildstar like resource gathering is only possible for ore and stone since it is an exception considering respawn times. For plants and lifestock you will have to resort to growing it yourself. Usually this would be big pro creating an Eve like economy. In ArcheAge space limitations stunt the game. Almost all building lots (space to place your farms) were taken within ours of the servers opening. If you were not among those to grab your piece of the pie you are screwed. Building lots sell for ALOT. The most expensive I witnessed was 150$ in microtransaction items for a single housing lot. This leaves you with the last option: unprotected farming. This basically means you try to find a corner of the world where no one comes around and place your crops there. Those can be stolen by other players though. I have been hunting those farmes myself and I have to say: Even the most remote mountain areas which take real effort to access are traveled by scavengers at multiple encounters per hour 'causing very frustrating situations even for the most dedicated wild farmers.

    Overall if you want sandbox play Eve. I dont play it but I have taken a look and it offers way more. The world of ArcheAge is a bucket compared to the sea Eve is.

    As a final note. Not enough servers. Queue times of 8 hours or more to finally log in are currently the rule.
    Expand
  96. Sep 21, 2014
    2
    Played this game in the Beta and it wasnt bad... won't say it was great but not bad... run and gun is pretty fun on the archer however game runs pretty heavy.. doesnt look very good but it runs like a tractor asif it was 4k res or something i dont even know lol. Either way i'm giving this game a 2 because when the actual relase came it became impossible to log-in... even with patron statusPlayed this game in the Beta and it wasnt bad... won't say it was great but not bad... run and gun is pretty fun on the archer however game runs pretty heavy.. doesnt look very good but it runs like a tractor asif it was 4k res or something i dont even know lol. Either way i'm giving this game a 2 because when the actual relase came it became impossible to log-in... even with patron status the Queue is impossible... a week after release this game has not seen a server upgrade or an update to D/C afkers on the server... Poorly managed asif trion does not care at all. Expand
  97. Sep 17, 2014
    2
    Ok looking game without any voice overs (when they have it, you wish they didnt), almost as bad voice over as FFXIV. Game has a lot of potential, speciall because of their trade/crafting system.

    However, kill 10 rats quests and awfull handling by Trion makes this game a big no no. Long queues (8 hours + ), people playing for stuff and not getting it (dont spend any money, there is a big
    Ok looking game without any voice overs (when they have it, you wish they didnt), almost as bad voice over as FFXIV. Game has a lot of potential, speciall because of their trade/crafting system.

    However, kill 10 rats quests and awfull handling by Trion makes this game a big no no. Long queues (8 hours + ), people playing for stuff and not getting it (dont spend any money, there is a big chance you'll just get robbed), no communication with community and complete lack of disrespect. They even got their founders (people that played during beta) scammed by adding "starter packs" better than founders.
    Expand
  98. Sep 20, 2014
    2
    This game was over hyped as the next greatest thing in MMOs months before release.
    But in actuality it didn't take long to see it was a polished turd. It's yet another rehashed Asian style MORPG.
    First you have to install something called "Glyph", their own version of Valve's "Steam". As if we yet another of these floating around on our hard drives I couldn't even log-in because
    This game was over hyped as the next greatest thing in MMOs months before release.
    But in actuality it didn't take long to see it was a polished turd. It's yet another rehashed Asian style MORPG.

    First you have to install something called "Glyph", their own version of Valve's "Steam". As if we yet another of these floating around on our hard drives

    I couldn't even log-in because over all the servers had a queue of at minimal 400 players and numbers were dropping ever so slowly. I had to get up early in the morning anyhow and then I was able to log-in to one of the least populated servers.

    I was really turned off by the character generation. Of all the many choices you can make, you can't get away from making your character look like some fey Asian variant. I got nothing against Asian's but I just don't like being forced to play a MORPG where my character has to look like one. I'd like the flexibility to make my character look like any race known or otherwise.

    Then in game it's not very impressive at all. Like I've seen it all before. Overly saturated colors, bland scenery, giant invasive nameplates, no shadowing, cheap look and feel, etc.
    It looks like the same bland Asian MORPGs I played ten years ago, except now the download was 9GB instead of 1GB so they can add Speedtree grass and trees, and some shaders to the otherwise same dull environment.
    Also all the NPCs look unimaginatively Asian where I feel like I'm playing in an Asian version of Disneyland, also right on the get go the game complete with so much Gold seller spam you barely read any chat at all.

    The best thing about it that it uninstalls well.
    Expand
  99. Oct 9, 2014
    2
    Korean grindfest of a game, EVERYTHING IS A GRIND. People who say it is not a grind are just naive. You are either grinding farming to get mats for trade packs, grinding running trade routes for more mats to craft...which is the worst most ridiculous crafting grind in any MMO to date. Or you are grinding in Hasla to get a weapon. Grinding for gildas, grinding for gold, grinding forKorean grindfest of a game, EVERYTHING IS A GRIND. People who say it is not a grind are just naive. You are either grinding farming to get mats for trade packs, grinding running trade routes for more mats to craft...which is the worst most ridiculous crafting grind in any MMO to date. Or you are grinding in Hasla to get a weapon. Grinding for gildas, grinding for gold, grinding for everything.....all so you can gear up to pvp better while you are grinding. F this game. Expand
  100. Oct 29, 2014
    2
    The game in Alpha with a controlled amount of players was awesome.
    The game at release is a poorly designed and planned mess.
    Don't even think about joining now if you hope to get some land and a house. Bots, cheaters and zerg groups rule the game, honest players are screwed. To make it short... avoid this game like the plague, and wait if the developers eventually fix the flaws,
    The game in Alpha with a controlled amount of players was awesome.
    The game at release is a poorly designed and planned mess.
    Don't even think about joining now if you hope to get some land and a house.
    Bots, cheaters and zerg groups rule the game, honest players are screwed.

    To make it short... avoid this game like the plague, and wait if the developers eventually fix the flaws, which I believe is impossible.
    Expand
Metascore
80

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 11
  2. Negative: 0 out of 11
  1. Jan 5, 2015
    80
    What ArcheAge presents, past the horror of the chilling launch, is an open world full of opportunities and challenges as we have not seen for a too-long time demonstrating that the real MMORPG, those based on persistence and interaction, have not disappeared.
  2. CD-Action
    Dec 13, 2014
    85
    Don’t let your judgment be clouded by other people’s opinions influenced by terrible server problems they encountered when ArcheAge was launched. It’s a really good, beautiful game. [Dec 2014, p.76]
  3. Nov 18, 2014
    88
    ArcheAge is one of the best free-to-play games to be released this year, with a near endless amount of content awaiting eager adventurers.