- Publisher: Activision
- Release Date: Nov 19, 2010
- Also On: PlayStation 3, Xbox 360
- Summary:
- Developer: Gaijin Entertainment
- Genre(s): Simulation, Flight, Helicopter, Helicopter, Combat
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 4 out of 7
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Mixed: 2 out of 7
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Negative: 1 out of 7
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Jan 5, 2011Apache: Air Assault is the first helicopter flight-simulation for Xbox360 and PS3. IL-2 Sturmovik: Wings of Prey developer Gaijin Entertainment proved themselves by creating a game with real-life looking Apaches, realistic controls and beautiful graphics.
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Jan 5, 2011Apache: Air Assault is, in many ways, a "hardcore" title: your helicopter is really difficult to control, especially at the beginning; by the way, this approach delivers a lot of satisfaction when you success to perform some nearly perfect assault maneuvers.
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Jan 5, 2011Apache: Air Assault can`t be compared to fulltime simulators like DCS:BlackShark but we don`t think that was what Gaijin Entertainment had in mind. What they are trying to achieve is to get the feeling and atmosphere of piloting one in a few minutes instead of 3 years. And they absolutely succeded.
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PC Gamer UKJan 30, 2011The stunning views and wanton destruction are ample compensation. [Feb 2011, p.92]
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LEVEL (Czech Republic)Feb 24, 2011Flying helicopters in Apache Air Assault is fun in multiplayer only. You will not enjoy much the outdated graphics and repetitive tasks in the missions otherwise. [Issue#200]
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Feb 22, 2011Far from a simulator, far from a thrilling action title, far from good looking and with a muliplayer without any longevity. Apache: Air Assault could have been a great title but fails to deliver on all accounts.
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PC PowerPlayFeb 24, 2011Bland and basic chopper sim which may destroy your PC. [Mar 2011, p.70]
Score distribution:
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Positive: 3 out of 4
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Mixed: 1 out of 4
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Negative: 0 out of 4
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Nov 6, 2011
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Nov 27, 2012
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Jan 27, 2013
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Sep 28, 2022Kontrole jako lose, misije dosadne, ima dosta bagova to je ta prica nikad vise pozz.
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