- Publisher: U.S. Army
- Release Date: Jun 17, 2009
Summary:
Download AA3 Today and Become a Member of the elite America's Army Team! Start playing America's Army 3 today. America's Army fans and new players alike can now experience America's Army 3, the official U.S. Army game, which has more authentic military elements including training, technology, weapons, and audio than any other military game. Built on Unreal Engine 3, AA3 delivers stunningly realistic characters, environments, lighting effects, animations, and team-based experiences. In the game where Every Detail Counts, players are bound by Rules of Engagement (ROE) and gain experience as you navigate challenges in team-based, multiplayer, force-on-force operations. With 15 different map/mission combinations and exclusive advanced training that allows you to unlock new abilities and customize your gear, you'll experience Soldiering in the U.S. Army like never before. Find strength like no other in a game like no other. Start your mission now! When you play AA3 on Steam, you'll earn Steam Achievements, ranking up among your friends as you earn distinguished status, badges, medals and ribbons. With AA3 on Steam, you can also save your keyboard bindings to the Steam Cloud - just login to your Steam account and fire up AA3 on any PC to utilize your custom settings. [Steam]
| Rating: | T |
|---|---|
| Official Site: | http://www.americasarmy.com/aa3.php |
| Developer: | U.S. Army |
| Genre(s): | Action, Shooter, Shooter, First-Person, Tactical, Modern, Modern |
| ESRB Descriptors: | Blood Violence |
| Cast | Credit |
|---|---|
| Jess Crable | Senior Programmer |
| Robert White | Level Designer |
| Stephen Robertson | Programmer |
| Bill Perez | Lead Programmer |
| Chris Cannon | Level Designer |
| Brian Burns | Programmer |
| John Richardson | Artist |
| Jason Brown | Level Designer |
| Nick Whiting | Audio Engineer |
| Nick Whiting | Senior Programmer |
| Mark Winter | Programmer |
| Randy Ignacio | Animator |
| Michael Aubuchon | Lead Designer |
| Jonathan Nascone | Senior Artist |
| John Fairchild | Level Designer |
| Trevor Silvernail | Programmer |
| Elessar Taggart | Programmer |
| Daniel Kolenich | Programmer |
| Jason Richardson | Programmer |
| Marsha Berry | Developer |
| Michael Bode | Executive Producer |
| Brandon Foster | Associate Producer |
| Brandon Foster | Technical Artist |
| R J Martin | Senior Programmer |
| Jeremy Shockey | Programmer |
| Dallas Stowasser | Programmer |
| Phillip Baxter | Programmer |
| Scott Kennedy | Effects Artist |
| Scott Kennedy | Lead Artist |
| Matt Waggle | Artist |
| Rachael Knight | Artist |
| Jeremy Forbes | Artist |
| Justin Treadway | Artist |
| Zach Perez | Artist |
| Morgan Earl | Animator |
| Jud Halpin | Designer |
| Jud Halpin | Lead Level Designer |
| Jonathan Breese | Designer |
| D. Evan Champlin | Designer |
| D. Evan Champlin | Level Designer |
| Jordan Patz | Level Designer |
| Jon Lietz | Programmer |
| Chris Naulty | Programmer |
| Cameron Small | Programmer |
| Obert Merchant | Artist |
| Davis Godwin | Artist |
| Billy Rivers | Artist |
| Jonathan Sells | Artist |
| Mike Horton | Level Designer |
| Bill Perez | Lead Programmer |
| Brian Burns | Programmer |
| John Richardson | Artist |
| Chris Cannon | Level Designer |
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