How I became a Speedrunner
When I first saw this game, I thought it would be too hard for someone like me. But the game mechanics are very intuitive and you can actually play the game quite easily, if you know platformers in general. It comes with a lot of beautiful artworks and an outstanding soundtrack, which I enjoyed a lot, but I think those things are not even the best parts aboutHow I became a Speedrunner
When I first saw this game, I thought it would be too hard for someone like me. But the game mechanics are very intuitive and you can actually play the game quite easily, if you know platformers in general. It comes with a lot of beautiful artworks and an outstanding soundtrack, which I enjoyed a lot, but I think those things are not even the best parts about Afterthought.
What makes this game special is the unique gameplay. If you want to dive deep into the mechanics, you can basically invest infinite time into the game and pull off the craziest stunts! God, it just feels so rewarding when you finally get that S time. You can even beat the developer ghosts, if you want to embarrass them. And there are a lot of bonus objectives and Skins for all the completionists out there. Although it does not seem like it, almost everything in the game is quite achieveable even for Normies like me. Except for the online highscores...
Personally the most interesting part about the highscore system is, that you can filter the scores by categories. Although I am pretty sure, that I will never get one of those world records for any level (those runs are just insane), I was still able to get records in categories like "Only Dash" or "No Skills".
I think what this game really taught me was how to Speedrun. It even turned me into some kind of Speedrunner at some point, which I think is a pretty cool experience.… Expand