A Juggler's Tale Image
Metascore
74

Mixed or average reviews - based on 5 Critic Reviews

User Score
8.3

Generally favorable reviews- based on 19 Ratings

Summary: A Juggler’s Tale is a cinematic puzzle-platformer. Play as Abby, the marionette, and make your way through a medieval fairy tale world to find freedom. Use the puppet’s strings in unique puzzles, find your way around obstacles, and evade the relentless cut-throats that are hot on your heels – while the puppet master holds the strings firmly in his hands. "Ladies and Gentlemen! Come in, come in! In the mood for a story, are we?" Abby is an artiste held captive at a circus: She spends her days entertaining the audience and her nights in a cage, longing for freedom. One day, she escapes the circus and gets to explore a mystical world. Alas, freedom comes at a cost and Abby soon finds herself dragged into the dangers this world has to offer: In a war-torn, medieval fairy tale, surrounded by ravaged, starving citizens and hunted by the relentless cut-throat Tonda, Abby has to cross raging rivers, make it through bandit camps and around traps. Her adventure is always accompanied by the lyrical rhymes of puppet master Jack, who tells her story while holding the strings of his puppets firmly in his ever-helpful hands. Who can Abby trust? Can she find a way to truly break free? Despite dangling from her threads, will Abby learn that she can still influence her destiny? "Abby, Abby... Don't you see, the threads holding you up – also hold you back."
Developer: Kaleidoscube
Genre(s): Action, Adventure, General, Platformer, 2D
Number of Online Players:No Online Multiplayer
Cast Credit
David Steffen Voice Actor
Steffen Oberle 3d Art
Steffen Oberle Storytelling
Steffen Oberle Storytelling
Laura Schiereck Additional Storytelling
Manuel Oswald Additional Storytelling
Lukas von Berg Animation
Ronja Wittke Animation
Ronja Wittke Art
Beate Holler Concept Artist
Thomas Conrad Concept Artist
David Maas English Author
Dominik Schon Game Design
Dominik Schon Level Art
Dominik Schon Level Art
Enzio Probst Game Design
Enzio Probst Shading
Enzio Probst Shading
Milena Mayer Motion Design
Jordan Toms Music
Jordan Toms Sound Designer
Elias Kremer Programming
Elias Kremer Technical Artist
Sven Bergmann Prototype Producer
Lucas Bruchhage Simulation
Designer/Producer/Programmer credits provided by GameFAQs.
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