A Good  Gardener Image
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Summary: In A Good Gardener, the player is charged with producing crops for a war effort. In contrast with our last game, “Little Party”, there is a nearly total void of information about the player-character. Periodically, the player-character is visited by their “supervisor” and it is through the supervisor’s opinion of the player-character, that the player can reflect. The game’s loop is designed to be repetitive and peaceful, the garden filling slowly with plants, and is broken only by the supervisors infrequent visits. This player’s thoughts during this time become the player-character’s thoughts: “What am I doing?”, “Is this all I can do?”, “Am I doing the right thing?”
Developer: Ian Endsley
Genre(s): Action, General
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