Star Wars: Rogue Squadron
Nintendo 64- Publisher: LucasArts
- Release Date: Nov 17, 1998
Summary:
Fly against the evil Empire! As Luke Skywalker, co-founder of the Rebel Alliance's elite Rogue Squadron, you must combat the evil Galactic Empire! Engage in intense, fast-paced planetary air-to-ground and air-to-air missions - dogfights, search and destroy, reconnaissance, bombing runs, rescue assignments and more! Pilot X-wings, Y-wings, A-wings, V-wings and Snowspeeders with powerful weapons in over 15 missions battling TIE fighters, TIE bombers, Imperial shuttles, AT-AT walkers, AT-STs and other challenging foes.
Buy Now
| Rating: | T |
|---|---|
| Developer: | Factor 5 |
| Genre(s): | Simulation, Sci-Fi, Small Spaceship |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Animated Violence |
| Cast | Credit |
|---|---|
| David Bogan | 3d Artist |
| Suzanne House | 3d Artist |
| Gaurav Mathur | 3d Artist |
| Paul Topolos | Aesthetic Advisor |
| Mark Haigh-Hutchinson | Programmer |
| Razmig Mavlian | 3d Artist |
| Marc Overney | Cutscenes |
| Craig Rundels | Lead Artist |
| Robert Foster | Wedge Antilles |
| Terry McGovern | Crix Madine/Wes Janson |
| Paul Amendt | Rogue Ten |
| Chris Klie | Level Designer |
| Kevin Schmitt | Lead Level Designer |
| Ryan Kaufman | Level Designer |
| Buddy Hannon | Texture Artist |
| Neil Ross | Han Solo/General Rieekan |
| Olivia Hussey | Kasan Moor |
| Raphael Sbarge | Dack Ralter |
| Jeffrey Kung | Level Designer |
| John Kathrein | Level Designer |
| Kristen Monkaitis | Additional Artwork |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.