Star Wars: Episode I Battle for Naboo
Nintendo 64- Publisher: LucasArts
- Release Date: Dec 18, 2000
Summary:
Attention defenders of Naboo! The Trade Federation must be stopped! Storm through more than 15 missions over land, sea and space as your freedom fighters rally against the droid armies. Take control of 7 vehicles: the Naboo starfighter, Gian speeder, and new craft like the heavy STAP, Trade Federation gunboat and more. More than 15 missions: escape from Theed, search & destroy, sabotage, reconnaissance, convoy. Battle against Trade Federation droid starfighters, AATs, destroyer droids, battle droids.
Change vehicles mid-mission through specially designated hangars.
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| Rating: | T |
|---|---|
| Developer: | Factor 5 |
| Genre(s): | Simulation, Sci-Fi, Small Spaceship |
| ESRB Descriptors: | Animated Violence |
| Cast | Credit |
|---|---|
| Brett Tosti | Project Leader |
| Duncan Brown | Lead Level Designer |
| John Williams | Music |
| Paul Topolos | Storyboard Artist |
| Rebecca Perez | Animator |
| Holger Schmidt | Lead Programmer |
| Reed Derleth | Level Design & Scripting |
| Geoff Jones | Level Design & Scripting |
| John Feil | Level Design & Scripting |
| David Ryan Paul | Artist |
| Bruce Robertson | Captain Kael |
| Paul Murphy | Artist |
| Xiang Dong Zou | Level Design & Scripting |
| Don Sielko | Level Design & Scripting |
| Michael Licht | Level Design & Scripting |
| Lynne Gura | Lead Artist |
| Molly Mendoza | Artist |
| Mike Dacko | Artist |
| Ashot Meikumov | Artist |
| Marcia Thomas | Artist |
| James Zhang | Storyboard Artist |
| Chris Doyle | Lead Technical Artist |
| Jason Patnode | Technical Artist |
| Mike Keith | Programmer |
| Sigmund Vik | Programmer |
| Brian D. Krueger | Programmer |
| Dean Giberson | Programmer |
| Chris Huelsbeck | Music |
| Rudolf Stembor | Sound Design |
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