Body Harvest
Nintendo 64- Publisher: Midway
- Release Date: Oct 20, 1998
Summary:
Earth is dead. Mankind annihilated. Hunted to extinction by a century of alien attacks. One last, desperate chance remains - CHANGE HISTORY. Someone must travel back in time and attack the alien predators before they complete their hideous invasion. Genetically enhanced marine, Adam Drake, must make the trip into the far reaches of Earth's history. His goal - stop the alien body harvest... Travel with Adam Drake through 5 incredible levels of action-packed adventure, spanning more than a century of Earth history!
Buy Now
| Rating: | T |
|---|---|
| Developer: | DMA Design |
| Genre(s): | Action, General |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Animated Blood Animated Violence |
| Cast | Credit |
|---|---|
| Stuart Ross | Music And Sound Effects |
| Raymond Usher | Audio Programmers |
| Allan Walker | Music And Sound Effects |
| Ian McQue | Artist |
| Adam Fowler | Game Designer |
| Adam Fowler | Programmer |
| Ciaran Rooney | Audio Programmers |
| Frank Arnot | Programmer |
| Dave Jones | Executive Producer |
| Alan Davidson | Alien Artist |
| Alan Davidson | Game Designer |
| Paul Reeves | Artist |
| John Whyte | Game Designer |
| John Whyte | Lead Programmer |
| John Gurney | Game And Editor Programmer |
| Graeme Anderson | Editor Programming |
| Stacey Jamieson | Lead Artist |
| Pat McGovern | Artist |
| Lorne Campbell | Game Designer |
| Lorne Campbell | Level Design |
| Richard Ralfe | Game Designer |
| Richard Ralfe | Level Design |
| Mike Stirling | Level Design |
| Craig Moore | Artist |
| Stacy Jamieson | Game Designer |
| Grant Clarke | Programmer |
| Andy Innes | Programmer |
| Doug Smith | Programmer |
| Andrew West | Programmer |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.