More like 6.5/10 than 7/10.
World of Warriors - 6.5/10
Tested version: Playstation 4 Pro
World of Warriors came out for Android and iOS in November 2014 and now comes to the Playstation 4 this spring. This game in terms of gender has a bit of these two things: action and fighting. In Single-player battles against common enemies and against bosses, they are always 1 vs 1 and as youMore like 6.5/10 than 7/10.
World of Warriors - 6.5/10
Tested version: Playstation 4 Pro
World of Warriors came out for Android and iOS in November 2014 and now comes to the Playstation 4 this spring. This game in terms of gender has a bit of these two things: action and fighting. In Single-player battles against common enemies and against bosses, they are always 1 vs 1 and as you may know, we have to defeat the enemies in two rounds.
In Single-Player, the player will have to form a team of two before facing our opponents. As good points for the game, we have so many characters, all of them with different punches and abilities from each other to unlock, including Vikings, Samurais, Ninjas and Zulus. We also have lots of talismans to create and use and some potions to build and give them usefulness. As long as we win the battles, we are rewarded XP for the characters and materials. These same materials can be used to create talismans and potions. All warriors have a different kind of nature from each other and there are four types of nature (which can be used through the D-pad down, when we have the three blue spheres) in the game: Earth, Wind, Water and Fire. And the logic is more or less like the Stone, Paper, Scissors. Earth type deals more damage to the Wind type and so on.
We have eight arenas filled with traps and defense mechanisms to make things more interesting, which can be used in our favor or in favor of our adversary. During the Story Mode (tournament), the player will have to succeed in the challenges if he wants to unlock other challenges and arenas for the Single-Player. But not only 1 vs 1 challenges, we have events where we have to defeat the big bosses ahead of time, make sequences, survive on some waves, puzzles, etc. Most of Single-player arenas have seven events to do. But unfortunately the game suffers from a disease called excessive repetitiveness, enough to make me sick of this World of Warriors, which forces me to say this phrase "again the same thing?". And this is it: Battle 1 vs 1> Big Boss (or any other challenge)> Battle 1 vs 1> Big Boss and so on, although they have a slightly different difficulty. If we join the fact that we have to defeat one enemy at a time in each round... even worse.
The World of Warriors' AI is inconsistent during battles, and both can be good (escape from a hit of mine effectively), or bad (fall back into the abyss). I also feel that the hitbox of characters and of small enemies isn't right. Big bosses could also have been more difficult and challenging.
Speaking about multiplayer (online), there are always 2 vs. 2 matches and the World of Warriors online reminds me of the Rocket League online, a lot because of the divisions and terms that we have to play ten games (depending on the results) to find out if we are going to be promoted to the next division or not.
The graphics have a funny concept, although they are nothing special. The gameplay is just reasonable, this despite the strange hitboxes and the soundtrack complies. The conclusion I draw is this: World of Warriors is not a bad game, it even entertains for some time but no more than that. And all due to over-repetitiveness. It is well noted that its foundation was originally intended for mobile devices.
Veredict: World of Warriors isn't a bad game, but the over-repetitiveness, the hitbox somewhat uncertain, big bosses too easy... was enough to give 6.5 to this World of Warriors.… Expand