- Publisher: WHY Ideas
- Release Date: Jan 31, 2012
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Feb 22, 2012Tweet Land has some great ideas, but the randomized driving gameplay tires out before the tweets do.
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Feb 14, 2012When a game decides to incorporate peoples' real lives without their consent and turn them into game elements for us to enjoy, looking for keywords like "tsunami", "terrorist" and "death" is just abhorrent.
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Feb 3, 2012With some tweaks to the controls and interface, and perhaps some sort of filter for what kind of keywords are utilized, then Tweet Land could end up being something pretty special. It feels like it's just a couple notches off of being something great, and I hope it gets there someday.