- Publisher: Crescent Moon Games
- Release Date: Feb 15, 2017
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Mar 22, 2017Deep Paths does away with many of the harsher features of those early dungeon delvers - there is no need to worry about starvation, or losing health by walking into walls. Nor is there a need to trouble yourself managing your supply of torches to avoid being plunged into darkness, as the lantern in Dark Paths seems to have an unlimited supply of fuel. Yet in other ways it is stubbornly old school, which may be a little too much for more mainstream gamers to enjoy. The good news is that the designer is obviously open to improving the game, he has already released an update with an option to make the monsters easier to defeat. A bit of time polishing the interface and introducing an auto-mapping function would really help Deep Paths appeal to a wider audience.
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Mar 21, 2017Those who love first-person dungeon crawlers should check it out, though. It's no Grimrock, but I think there's plenty of room in the pool for decent efforts along with that giant.
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Mar 10, 2017The Deep Paths is okay. If you keep the volume low or play on mute. And you have the patience of a saint for clumsy controls/menus. And you don’t ever use maps in games. I suppose if there weren’t similar games that have been out for a while that do what this one does better, it wouldn’t seem quite so bad. Unfortunately for The Deep Paths, we live in a world where Legend of Grimrock exists.