A fantastic puzzle-solving game. If you've found games like Monument Valley to be too easy, give Tetrobot & Co. a try. The game revolvesA fantastic puzzle-solving game. If you've found games like Monument Valley to be too easy, give Tetrobot & Co. a try. The game revolves around the placement of different types of blocks, each of which has different properties. Iron blocks are pulled by magnets and can retain an electric charge; lasers will burn wooden blocks but pass through glass ones, etc.
The challenges start off easy enough but get fantastically challenging by the end, especially if you want to collect all the optional Memory Blocks and score 100%. There's a small number of fun and challenging achievements, too (and one super-annoying one). Every single challenge is fair and straightforward, no hidden tricks or secrets; everything is placed right in front of you to figure out. Every new mechanic is introduced in a way that guides you into learning it in an obvious way, then gives you more and more complex ways to make use of that mechanic. (With one tiny exception: there's one puzzle that requires you to discover a mechanic that you won't have been forcibly introduced to by the time you reach it. But it's just one.) There are a couple of sections that require a couple of quick taps to move Psychobot while the blocks are still falling into place, but otherwise time or speed are never a factor.
I was able to get 100% without the help of any guides or anything, so it's definitely doable--but there were a couple that I had to stare at and fiddle with for a while, put the game down, then come back to later. Perhaps my biggest complaint is that solving an entire level can sometimes take a while, and there's no way to suspend your progress mid-level. If you solve a puzzle by trial and error and then have to quit before finishing the rest of the level, you'll have to figure it out again when you come back.
If you want a brain workout, I can't recommend Tetrobot & Co. highly enough. If you want a relaxing game where you can just let things flow, this isn't it at all.… Expand