- Publisher: Namco Bandai Games
- Release Date: Jan 19, 2012
- Also On: Xbox 360
Buy Now
- Critic score
- Publication
- By date
-
Games Master UKMar 14, 2012Stands up well on iPhone today bar a few inevitable control issues. [Apr 2012, p.90]
-
Feb 7, 2012If you're a fan of the series or of fighting games in general and can live with the lack of Multiplayer for now, then SoulCalibur is still worth the asking price. If Namco Bandai add Multiplayer, expect the score to shoot up to 10.
-
Feb 3, 2012A noteworthy, yet very expensive game. Its controls are well implemented and the combat is fluid and lag free. Visually spectacular, the only thing we miss is a multiplayer mode that we hope to be included in a future update.
-
Feb 1, 2012I love Soul Calibur. Forever. And Ever. But this version not only unifies all downsides from the XBLA-version but also takes away multiplayer while adding hard to use menus as well as sluggish fight controls.
-
Jan 31, 2012This is currently the best fighting game I have played on iOS by some margin, the graphics really are very good and the control response is fine, but there is one serious issue around SoulCalibur for iOS, and that is its price.
-
Jan 30, 2012Soul Calibur once again provides a real first-class gaming experience, with good touch screen controls. Unfortunatly it lacks multiplayer options.
-
Jan 26, 2012Soul Calibur is a good beat'em-up with great touch controls and graphics. The bad? It only comes with short game modes and without multiplayer.
-
Jan 25, 2012SoulCalibur is a stunning exemple of technical excellency in an iOS game. Unfortunatly, the lack of Story and Multiplayer modes, something that makes a difference between a good and a bad game in that genre, can only be considered with regret.
-
Jan 25, 2012Soul Calibur is an excellent beat'em-up, with a solid gameplay, great touch controls and graphics. What a pity it only comes with four short game modes and no multiplayer at all.
-
Jan 24, 2012On the one hand, SOULCALIBUR is a 3D fighting game and has really great graphics, fast action, and a high polygon count. On the other hand, SOULCALIBUR is a 3D fighting game and is a complex game system with complex controls.
-
Jan 24, 2012Soul Calibur for iOS looks sleek and plays reasonably well, but too many of the original's best qualities have been jettisoned to justify its high price tag. The absence of multiplayer is particularly disappointing, and the exclusion of Mission Mode is another missed opportunity. This might be one to revisit post DLC, but as it stands there's more bang for buck value to be found elsewhere.
-
Jan 23, 2012The lack of any sort of multiplayer is mindboggling, but otherwise this is a wonderful handheld port of one of the best fighting games of all time.
-
Jan 23, 2012Soul Calibur is a fantastic fighting game, which is harder to recommend than it should be thanks to a high price tag and the omission of any multiplayer modes.
-
Jan 23, 2012A technically sound conversion of the old Dreamcast fighter, but two of its most important features are absent - leaving little more than an empty shell.
-
Jan 21, 2012While not necessarily as flashy as more recent releases in the fighting genre, SoulCalibur remains a compelling and incredibly varied 3D fighting title despite its age and usual platform-specific concerns (controls).
-
Jan 21, 2012The virtual controls, meanwhile, are much better than we expected.
-
Jan 21, 2012If you can deal with its shortcomings, SoulCalibur on iOS is actually an excellent port. It looks great, runs smoothly, controls as well as a fighting game can without buttons, and offers a decent amount of single player content to play through.
-
Jan 21, 2012SoulCalibur is one of the best console fighting game conversions we've seen, with excellent graphics and control, but without multiplayer it's a hard sell.
Awards & Rankings
User score distribution:
-
Positive: 8 out of 10
-
Mixed: 1 out of 10
-
Negative: 1 out of 10
-
May 22, 2013
-
Jan 25, 2012