- Publisher: Fusion Reactions
- Release Date: May 4, 2010
Summary:
Published by Fusion Reactions
Developed by Dinofarm Games
100 Rogues is an arcade-style dungeon crawling adventure for iPhone, iPod Touch and the iPad. Maps, monsters and loot all generate randomly, making each playthrough a new experience. You won’t find another game that looks, plays, or sounds like 100 Rogues, as it's got fully animated 2D pixel art, and classic videogame-style music.
100 Rogues is about player improvement more than character improvement, as your unfortunate Rogue’s death is almost guaranteed for most players. Like a game of Tetris or Galaga, 100 Rogues isn’t about completion; it’s about seeing how you can do in one play session.
Explore randomly-generated dungeons; find rare magical weapons, armor and other artifacts; meet strange, interesting monsters and do battle in a thought-provoking, turn-based-strategy combat system. Our characters have their own unique skill trees, and as you gain experience you can unlock new skills to survive against tougher opponents.
The Team:
Lead Designer: Keith Burgun
Art Director: Blake Reynolds
Lead Software Developer: Wes Paugh
Producer: George Morgan
Known Issues:
Shields in this version are extremely buggy, so please avoid using them until the next patch, which will be released shortly.
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| Developer: | Fusion Reactions |
|---|---|
| Genre(s): | Role-Playing, General, General, Roguelike |
| Cast | Credit |
|---|---|
| Blake Reynolds | Art Director |
| Keith Burgun | Lead Designer |
| Wes Paugh | Lead Software Developer |
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